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Viculus
Organic Combined Industries
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Posted - 2008.11.15 16:12:00 -
[1]
Since QR release I am having some problems playing EvE. Mostly trying to run two clients. (I used to be able to run 3 clients no problem)
Even with both clients docked in station, using market or fitting screen is tedious. Fitting screen takes 5-10 seconds to open, and just dragging and dropping modules is slow and jerky. LOTS of missed mouse click's. Slow loads after session change, ghost ships on overview, etc. etc. afk autopilot on client without focus is VERY slow. Seems that server isn't getting updates from the client status e.g. switch to the afk client, and find that I am warping back to a gate I have just jumped through, before continuing with autopilot route. Loss of connection will almost lock up my PC for 3-4 minutes (mouse pointer moves so slow it's almost impossible to position it accurately) eventually one client will return to logon screen, and the other (ExeFile.exe) needs to be terminated manually (Task Manager). Getting expensive in lost T2 drones (and a pain to replace them)
Now my PC is not of the highest calibre, but atm a new PC is out of the question. My PC Dell Precision WorkStation 360 Windows XP Pro SP 3 Intel P4 3.20GHz 1GB RAM 160GB SATA 7200rpm HD (around 16ms access time in test) ATI Sapphire RADEON X800XL EvE classic running in windowed mode with cach 'LOW', effects off, sound off.
I am seeing quite a high level of pagefaults (don't know how this compares to pre-QR), and am wondering about getting another gig of ram. EvE would be the only app I use to benefit from this, and money is tight at the moment so I don't want to fit more RAM if is not going to cure/improve the problem. Leaving one client in the background while continuing to play the other for a good period of time does not get better, so I wonder if RAM is making little difference and cpu is the bottleneck.
Anyone with similar experiences/solutions?
Regards,
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Shakari Sween
Space Oddysey Pupule 'Ohana
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Posted - 2008.11.15 16:31:00 -
[2]
I have very similar problems, and my computer is quite similar, though i have more ram than you.
Suposidly there is a memory leak some were, this will be causeing the problem you are having mainly, expecialy with only 1gig of ram trying to run multiple accounts. There isnt really a way to fix the problem, untill ccp patch it(if they ever do!). Only sugestion I can think of is to try plug in an extra gig of ram, its cheap, will help most of your problems(well it will take longer to notice it!) as well as helping out with all other aspects of useing your computer.
Basicly theres nothing much you can do  |

Kolmogorow
Freedom Resources
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Posted - 2008.11.15 16:40:00 -
[3]
Originally by: Viculus ...using market or fitting screen is tedious. Fitting screen takes 5-10 seconds to open, and just dragging and dropping modules is slow and jerky. LOTS of missed mouse click's. Slow loads after session change, ghost ships on overview, etc. etc. afk autopilot on client without focus is VERY slow...
I can confirm to have especially those issues too, even running only one EVE client. I had this today even 2 hours after downtime (not really a player peak time) and my client running for just 1 hour (mainly being in a station and autopiloting from A to B). I didn't notice a memory leak on my client.
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Vincent Mayer
Gallente Zebra Corp Chain of Chaos
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Posted - 2008.11.15 16:40:00 -
[4]
i have the same problem and its getting very annoying
if hes got it. another gig of ram might not help. im running a duel core and 2 gigs and ive got the issue. id say just try and run one client as much as you can and wait to see if CCP will fix any of these problems. |

Himura Saji
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Posted - 2008.11.15 17:32:00 -
[5]
After QR launch me and some of my corpmates have the same laggy problem. It feels like the game is trying to refresh something every 15-20sec or when you use the UI. Nomatter if im on POS fight or docked trading in station. I hope CCP will fix it soon. |

small chimp
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Posted - 2008.11.15 18:48:00 -
[6]
I am so angry because it seems that when the client is waiting for a response from the server the cpu usage hits to 100% for a few second (when using market for example) and even keyboard's volume wheel stops responding!
ccp is in denial because it is workin as intented |

KrampfyV1
Warped Mining
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Posted - 2008.11.15 18:50:00 -
[7]
ive not yet played with the new patch, i visited my parents the day before the patch and am not going to be home till monday evening, will let you know then :D |

Breen Salak
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Posted - 2008.11.15 18:51:00 -
[8]
Running a Dell T7400 Workstation here with two Quad core Xeons and 8 gig of RAM.
Not sure what the problem is - Eve's running smoothly for me, even with MS Office on and BBC iPlayer downloading in the background. No lag or crashes here. Maybe it's your kit. |

small chimp
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Posted - 2008.11.15 18:53:00 -
[9]
Originally by: Breen Salak Running a Dell T7400 Workstation here with two Quad core Xeons and 8 gig of RAM.
customer support says: Its propably your computer. Please upgrade yyuor hardware to match the system requirements? |

Minny Sky
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Posted - 2008.11.15 18:58:00 -
[10]
STOP
3 gig ram, try again.
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Zeba
Minmatar Pator Tech School
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Posted - 2008.11.15 19:11:00 -
[11]
Originally by: Breen Salak Running a Dell T7400 Workstation here with two Quad core Xeons and 8 gig of RAM.
Not sure what the problem is - Eve's running smoothly for me, even with MS Office on and BBC iPlayer downloading in the background. No lag or crashes here. Maybe it's your kit.
As the majority of users are probably on XP with 2 gigs I'd say your 8 gigs is hiding the bad effects of the memory leak due to you not even coming close to maxing it out. For me a single client runs fine but adding additional clients quickly drops performance to unresponsive levels. c2d e6750 1333fsb 2 gig ozc reaper ddr3 gf8800gt 512mb gddr3. That rig ran 5 classic clients at once before qr flawlessly even in a pvp setting or tag teaming missions.
Bring on the Hotfix! |

Kaar
Art of War Exalted.
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Posted - 2008.11.15 19:15:00 -
[12]
Ram prices are stupidly cheap, theres no reason anyone should have less than 2gb.
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Gnulpie
Minmatar Miner Tech
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Posted - 2008.11.15 19:37:00 -
[13]
Originally by: Kaar Ram prices are stupidly cheap, theres no reason anyone should have less than 2gb.
Oh, what a good excuse to ignore bugs and memory leaks, right?
I don't think it can get more stupid. |

Arashicage
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Posted - 2008.11.15 19:55:00 -
[14]
Same problems here. It¦s nearly imposible to run mor then one client on my machiene without having lag issues. This is just after the Patch i hade no problems with two Clients before the Patch.
ps. sry for my bad English |

Feng Schui
Minmatar Ghost Festival
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Posted - 2008.11.15 19:59:00 -
[15]
Edited by: Feng Schui on 15/11/2008 20:01:09
Running an instance of Eve, Warhammer, Firefox, and Media Player here; no issues with anything.
Specs:
2x AMD Opteron 2.4ghz 8gb DDR RAM 512mb Geforce 9800 gtx (old video card took a crap, temporary replacement) 2x 250gb SATA Raptors in Raid 0 SoundBlaster Fatal1ty X-FI
Windows Vista Ultimate 64bit with Aero enabled, sidebar disabled
editx2: I did have an instance last night where eve was lagging pretty hard. Once I re-started the client, the lag went away, so, yea. there is a memory leak somewhere. |

Tippia
Caldari Raddick Explorations BlackWater.
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Posted - 2008.11.15 20:08:00 -
[16]
Originally by: Himura Saji After QR launch me and some of my corpmates have the same laggy problem. It feels like the game is trying to refresh something every 15-20sec or when you use the UI. Nomatter if im on POS fight or docked trading in station. I hope CCP will fix it soon.
Same here. We discussed it in fleet today and a few of us were reporting that it felt like it slowly built up over time — very leak-like. |

Plim
Gallente Oursulaert Technology Institute
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Posted - 2008.11.15 20:27:00 -
[17]
Of course we should all go out and buy super computers simply because one EVE patch is making inefficient use of system memory 
EVE 'Megacorp or STFU' Online |

Artemis Rose
Sileo In Pacis
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Posted - 2008.11.15 20:34:00 -
[18]
I'd say your best bet, as stated before in this thread, would be RAM.
I've got 3 gigs of RAM on a laptop, running a classic client with settings turned pretty low, and I haven't experienced any out of the ordinary lag problems
It may be your internet service provider as well.
*** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |

ingenting
20th Legion Southern Cross Alliance
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Posted - 2008.11.15 20:40:00 -
[19]
Edited by: ingenting on 15/11/2008 20:40:46 The only thing i notice is the regular freeze for 1 second.
You guys might want to download the full version and reinstall.
C2D E4300 @ 3GHz 4GB RAM HD4850 512MB Vista 64 _________________
- "Welcome to EVE, remember to insu *BAAOOM*... Told you, newb." |

Rob Z0mbie
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Posted - 2008.11.15 20:40:00 -
[20]
i got problems too, 2 days ago i said in corp "eve is choppy since patch..." and no one responded, so i thought it was me... and was actually planning a reinstall.
i have the same problems, worse also cause i go to jita often.

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Lucia Warbler
Infinite Frontiers
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Posted - 2008.11.15 20:51:00 -
[21]
Today I experienced the worst lag I have ever encountered in Eve (excluding big fleets). Opening windows, fitting, market, assets, it all took 5-8 seconds. It was the same in every region and every system no matter how many people in local. It felt like my every action was delayed and at first I thought it was my ISP messing around. Apparently not if others are having problems as well. 
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Viculus
Organic Combined Industries
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Posted - 2008.11.15 22:01:00 -
[22]
Thanks for feedback, it's appreciated.
At least I now know that it is highly unlikely that the bulk of the problem is at my end.
Should have stated in my original post that I have a decent internet connection (only after several weeks of persistant complaints to my ISP) 9hops averaging around 15ms. Date/Time: 15/11/2008 21:53:54 to 15/11/2008 21:44:42 Hop Sent Err PL% Min Max Avg Host Name / [IP] 2 20 0 0.0 5 20 8 [10.98.252.1] 3 20 0 0.0 6 12 7 nrth-t2cam1-b-v108.network.virginmedia.net [213.104.142.177] 4 20 0 0.0 6 44 11 nrth-t3core-1b-ge-012-0.network.virginmedia.net [195.182.178.209] 5 20 0 0.0 5 15 8 nth-bb-b-so-330-0.network.virginmedia.net [212.43.162.241] 6 20 0 0.0 8 42 13 tele-ic-1-as0-0.network.virginmedia.net [62.253.184.2] 7 20 0 0.0 7 14 10 ldn-b4-link.telia.net [213.248.70.29] 8 20 0 0.0 10 218 31 ccp-ic-124901-ldn-thon-s2.c.telia.net [213.248.90.90] 9 20 0 0.0 10 32 15 [87.237.38.200] so I'm pretty sure that's not the problem.
Sounds pretty much like although I could do with another gig of ram the main problem is eally down to CCP and I just have to hope that they recognise it, and are working on a fix. Unfortunately it's really making EvE not fun atm so fingers crossed they get it sorted soon.
Regards,
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Alexandros Balfros
Caldari Pax Britannia Rally Against Evil
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Posted - 2008.11.15 22:20:00 -
[23]
No issues here i can run 3 premium clients without any ingame lag or PC lag
AMD Athlon 64 X2 5600+ 4GB RAM 8800GTX
Have used it under Vista and XP and its more responsive under Vista but not seen any of these memory leaks the client still uses about the same memory it always has *shruggs* RALLY Against Evil |

Cyb3r Thr3at
The Scope
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Posted - 2008.11.15 23:10:00 -
[24]
Originally by: Viculus
Since QR release I am having some problems playing EvE. Mostly trying to run two clients. (I used to be able to run 3 clients no problem)
Even with both clients docked in station, using market or fitting screen is tedious. Fitting screen takes 5-10 seconds to open, and just dragging and dropping modules is slow and jerky. LOTS of missed mouse click's. Slow loads after session change, ghost ships on overview, etc. etc. afk autopilot on client without focus is VERY slow. Seems that server isn't getting updates from the client status e.g. switch to the afk client, and find that I am warping back to a gate I have just jumped through, before continuing with autopilot route. Loss of connection will almost lock up my PC for 3-4 minutes (mouse pointer moves so slow it's almost impossible to position it accurately) eventually one client will return to logon screen, and the other (ExeFile.exe) needs to be terminated manually (Task Manager). Getting expensive in lost T2 drones (and a pain to replace them)
Now my PC is not of the highest calibre, but atm a new PC is out of the question. My PC Dell Precision WorkStation 360 Windows XP Pro SP 3 Intel P4 3.20GHz 1GB RAM 160GB SATA 7200rpm HD (around 16ms access time in test) ATI Sapphire RADEON X800XL EvE classic running in windowed mode with cach 'LOW', effects off, sound off.
I am seeing quite a high level of pagefaults (don't know how this compares to pre-QR), and am wondering about getting another gig of ram. EvE would be the only app I use to benefit from this, and money is tight at the moment so I don't want to fit more RAM if is not going to cure/improve the problem. Leaving one client in the background while continuing to play the other for a good period of time does not get better, so I wonder if RAM is making little difference and cpu is the bottleneck.
Anyone with similar experiences/solutions?
Regards,
Jeez.. i started playing EVE on my wifes system (which is very compairable to your own by the way) jus could not do it! dont even know how you manage to run multiple clients on that single core CPU. Extra ram will NOT help you, i went that route along with an updated card (ASUS 8600GT 512mb) this failed miserably. I found that EVE was more of a CPU bound game than GPU, try a dual core.. THIS WORKS GREAT! also, throw in 2-4 gigs of decent DDR2, however.. since the deployment of Quantum Rise there has been some pretty crappy lag do to a BAD memory leak with the client. |

Roy Batty68
Caldari Immortal Dead
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Posted - 2008.11.15 23:39:00 -
[25]
Edited by: Roy Batty68 on 15/11/2008 23:39:54 For quite awhile now, if you are playing in window mode you can minimize then restore the eve client to reduce the amount of memory it's hogging back to a decent level. For instance, mine was up to almost 500 meg a few minutes ago, minimized it and brought it back up and the mem usage went back down to about 152 meg.
What's this have to do with the price of pistachios in phuket? Probably not a whole hell of alot. However, just thought I would throw it out there with the thought that maybe someone could use it as a work-around until a real fix comes along.
ps. No, I'm not having these problems myself. I run a premium client and a classic client dual screened on a 3 year old computer with a 7600 GT with no issues to speak of. edit: And I only have 2gig of ram...
----
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Johann Callasan
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Posted - 2008.11.15 23:59:00 -
[26]
Originally by: Kaar Ram prices are stupidly cheap, theres no reason anyone should have less than 2gb.
How abotu those of us who have old RDRAM based computers, who'd rather sink the $240/stick into a new computer purchase fund?
Not EVERYONE runs DDR2/DDR3, you know. And yes, my computer was top[-of-the-line - 6 years ago :(
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Garr Anders
Minmatar Thukk U
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Posted - 2008.11.16 00:15:00 -
[27]
Same here, session changes takes ages starting with "just" a few second at start too 10+ seconds when playing longer. My ship dissapears and sometimes other ships, gates and stations as well up to the fact that I can not dock anymore. Also when using stargates it seems the server handles me as if I disconnected during the session change as I am 1000000km away from the gate pretty often.
MS XP SP3 AMD Athlon64 3500+ 3 GB Ram 7600GT
Didnt had any issues before QR |

erik princedom
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Posted - 2008.11.17 16:23:00 -
[28]
whell, i'm sitting in station in sinq and the game is suprisingly quick, whilst writing this. proccessor reporting 14, ram at 40 percent, on the sidebar. although last ninght i did a couple of 20 jump runs and had a bit of 'lag', ?, i cant say it was that bad an experience. although i am not impressed with the 'bandwidth of my '3' usb modem thing all was fine there, just. i found delays in assets, not isk, and posssibly a cargo load missing after being reprocessed and refining a iterion, 10,000 units of ore. where my zydrine went is still a mystery. i cleared all eve caches lastnight, and am using lower level settings on premium eve package. the graphics settings change seemed to help a bit, but what of the games profile in graphics settings suite, that does not change anything.
abit 'fatality' an8sli 16/16, 2x nvivdia sli 7200gs, athlon 64 3200, 1g corsair, 1/2g nanya, sata 11 drive, vista ultimate, iolo system mech 8, kaspersky internet security. nvidia managment suite, nvidia video and board drivers, easytune. |

Vatek
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Posted - 2008.11.17 16:33:00 -
[29]
I'm almost positive that QR has at least one memory leak. After about four hours the client really starts to lag noticably, especially when I'm browsing market tabs. Restarting the client fixes it, of course.
To the OP...are you using the Premium client? Because premium typically takes between 500 and 600mb of RAM, and you only have 1GB. Running two premiums will quickly put you in the pagefile, and pagefile "memory" is not a substitute for actual memory.
Regardless of what client you're running, I would highly recommend picking up another 1GB of RAM.
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Dax Bandar
Gallente Ixion Defence Systems
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Posted - 2008.11.17 16:42:00 -
[30]
Vista 64 Phenom 9850 Dual Ati 3870 crossfired 4 gigs ddr2
No lag to speak of, but the client crashes periodically. Event viewer says this:
Faulting application ExeFile.exe, version 5.20.1.1472, time stamp 0x4906f869, faulting module blue.dll, version 5.20.1.1853, time stamp 0x49098a92, exception code 0xc0000005, fault offset 0x000611b6, process id 0x10cc, application start time 0x01c94869b15eac50.
3 times within 2 hours last night alone.
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Fer DeLance
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Posted - 2008.11.17 23:22:00 -
[31]
Edited by: Fer DeLance on 17/11/2008 23:21:57 Same problem here. I hope they fix it soon.
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Opertone
Caldari SIEGE. United Legion
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Posted - 2008.11.17 23:39:00 -
[32]
my single client works better now, i don't deny that you have performance issues, but haven't noticed any yet.
Jita became much faster for me and 150+ missions hubs are playable now.
my PC is a hi end one, C2D E8500 3,16 Ghz / 4 GB DDR II 1066 Mhz / Gigabyte MB with x48 chipset / Nvidia 9800 GX 2 (2 card in one slot). Windows Vista x64... DSL internet.
for me the game became faster... i use no cache, disabled pointless windows services and i do not use paging file. Graphics is ok at 60-120 FPS at 1920x1xxx. Market has become more responsive as well as local and all chat channels.
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Daevonar
Minmatar Starfish Operating Syndicate
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Posted - 2008.11.17 23:47:00 -
[33]
Originally by: Plim Of course we should all go out and buy super computers simply because one EVE patch is making inefficient use of system memory 
I'd hardly call 2G of ram super computer,m to be honest these days I'd barely call it average. You couldn't buy a pc with less ram unless you built it yourself, bought second hand or bargain basement ex-stock.
That said I agree with the sentiment.
If there is an issue then it should be fixed. Personally I've had no problems at all with QR and stability. I haven't noticed a memory leak, although I notice the patch notes said they had fixed one.
A few people I play with have however seemed to be crashing more regularly.
I'd like to see people hold off on the OMG the world is ending crap, and I'd like to see CCP saying they are investigating the issue seriously. Dae.
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Kerdrak
3B Legio IX Atlas Alliance
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Posted - 2008.11.17 23:57:00 -
[34]
I'm having several issues too, the client needs like 1-3 seconds to do "anything" like fitting a module or opening a window as evemail. Is frustrating to wait 2-3 seconds for each weapon you want to load ammo in my ship. ________________________________________
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Mutabae
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Posted - 2008.11.18 00:09:00 -
[35]
I'm amused that there are people suggesting we all buy new computers to deal with a minor patch. If my computer can run Crysis on high @1900 rez, Eve should run flawlessly in MOST situations. That's a minimum demand a paying customer should be willing to accept.
Pre patch, Eve ran really nicely for me. I mean that. Lag was nearly unoticible, menus quick yada yadda yadda.
As soon as QR went live, I have menu hitches all over the place, lag's back with big fangs and I'm rebounding all over the place, my UI is worse than ever etc. I have 3 gigs onboard so I don't seem to see the effects of a memory leak, but my Eve went from Great (post StacklessIO, pre QR) to Poor (post QR).
Either CCP needs to make an official post explaining that they are aware of the issues and working on a fix, or they need to turn off whatever data collection stuff is lagging the crap out of the cluster.
And they need to do it very soon, or threadnoughts will happen again (joy) and CCP's inadequacies will get publically outed (again). You'd think they'd have learned by now to at least tell us when they know something's gone off the rails. |

Danton Marcellus
Nebula Rasa Holdings
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Posted - 2008.11.18 00:15:00 -
[36]
Not very good. |

Morgon Borga
Caldari The Photon Raiders
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Posted - 2008.11.18 00:27:00 -
[37]
Edited by: Morgon Borga on 18/11/2008 00:27:23 I've also noticed a degradation in my gameplay post QR. I run a high-end dual core DDR2 system with 4GB of RAM. After 2-3 hours of gameplay, one of the two clients I run will begin to have major lag. Eventually, I have to restart both clients and occasionally restart the computer to resolve the lag, albeit temporarily.
This tells me that QR is horribly inefficient with memory usage and they need to address the problem. It's becoming a frustration to run two premium clients when I was able to run three premium clients pre QR.
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Garvin Gremish
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Posted - 2008.11.18 02:57:00 -
[38]
Another voice to the chorus. Identical problems for me ... Lag and menu slowdowns after a couple hours of play on a rig that far surpasses the recommended stats. A reboot does the trick. A patch would be better.
GG
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Mallikan
Gallente Plundering Penguins Anarchy.
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Posted - 2008.11.18 03:13:00 -
[39]
Edited by: Mallikan on 18/11/2008 03:13:46 WinXP 32 Intel Core 2 Duo E6550 2.33 @ 2.65 4 GB 800 DDR (yes I know it's only 3.5 GB in 32-bit) GeForce 9600GT Reliable cable connection at 6mbps or 600 kb/s.
I have noticed a few random crashes to desktop since QR. Some stuttering issues after extended play, CPU load is the same as always, RAM usage is up. Market modification in Dodixie is normal, but market modification in Jita is.. oh nevermind, that's not relevant here. ;) But seriously the stuttering and slight pauses here and there are annoying, but not game breaking in my situation. The few CtD's I've had are QR related since I am not experiencing the same issue in other games (aside from that dreaded source engine crash I can't get rid of). Overclock is stable and all that good stuff. The strange thing is that when EVE crashes it looks like two clients are open and performance slows to a crawl. Tons of drive activity.
Odd.
--- For great justice. Or something.
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Kessiaan
Minmatar Army of One
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Posted - 2008.11.18 03:42:00 -
[40]
I've been having a lot of issues since QR as well, have posted them on the Issues and Workarounds page (tried submitting bug reports as well but I've come to the conclusion bug reports are a pointless waste of time - mine *always* get filtered no matter how many logs / dxdiag / screenshots I attach).
Anyway my ISP is already pretty bad (satellite ftl, 3 more months....) and the additional UI lag has pushed Eve into unplayableness for me.
So I'm training skills whilst I wait on a patch. Hopefully be this week.  |
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EnslaverOfMinmatar
Yarsk Hunters DeaDSpace Coalition
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Posted - 2008.11.18 03:59:00 -
[41]
I can run 6 clients just fine, cache - extreme, everything high.
My PC intel 486 75MHz OVERCLOCKED to 100MHz 32MB RAM 1GB IDE HDD 8x cdrom 101 keys keyboard 2-button mouse 2x 1.44 3.5" FDD Riva TNT2 videocard 14.4K modem Windows for workstations 3.11 |

Olleybear
The Graduates Morsus Mihi
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Posted - 2008.11.18 04:51:00 -
[42]
Add another person to the list for the 2 client lag problem.
I run an older system, but like the others, I was running 2 classic clients pretty well pre-Quantum Rise. Jumping from system to system POST-Quantum Rise now lags out with 2 clients(about 10 seconds to load new system). FYI, the old trick of bringing up the starmap to see the eve universe to increase frame rates no longer works.
Also, noticed whichever client is on top in windowed mode seems to have a higher priority than the windowed client behind the top one. You may be able to reproduce this yourself by warping to a planet on your second client and immediately bringing your other client on top. Both clients are at a lower resolution than my desktop, so I can see the client behind the top one and see it lagging like crazy.
XP32bit AMD3700+ 2GIGS ram ATI all-in-wonder 9800
<<< From one warrior to another: Whether you fight with me or against me, the willingness to fight makes us brothers. >>> |

Jaxxon Voers
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Posted - 2008.11.18 04:57:00 -
[43]
I dunno what everyone is whining about...
I for one find the new Fleet Warfare Simulation Feature to be very realistic.
Now even solo pilots can enjoy the feeling of 'being there' in a epic mass fleet battle.
Stackless I/O?
How about some Suckless I/O next time?

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