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jinina
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Posted - 2008.11.17 10:39:00 -
[1]
What are some of the things you can do and turn off to increase EVE performance.
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Sleepkevert
Amarr Rionnag Alba Triumvirate.
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Posted - 2008.11.17 11:01:00 -
[2]
Edited by: Sleepkevert on 17/11/2008 11:02:22 At the moment, the best fix for performance in premium is restarting your client every now and then. With the memory leak thing going on, it's really bad atm.
Other then that, in large fights it helps turning of shadows and HDR all toghter (in the escape menu). Disable turret and other effects (ctrl shift alt T and ctrl shift alt E respectively) _
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RaTTuS
BIG Libertas Fidelitas
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Posted - 2008.11.17 11:05:00 -
[3]
1) ctrl-alt-shift e 2) ctrl-alt-shift t 3) esc | disply and graphics | Advanced | set present interval = one 4) zoom out 5) esc | audio | disable audio 6) move to and isp close to the server in hops 7) .... 8) ? 9) ctrl -q [not not really] 10) profit -- BIG Lottery, BIG Deal, InEve
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Sleepkevert
Amarr Rionnag Alba Triumvirate.
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Posted - 2008.11.17 13:32:00 -
[4]
Originally by: RaTTuS 3) esc | disply and graphics | Advanced | set present interval = one
Limits local framerate and as soon as your VGA can't render the 60 fps anymore, it will drop a lot in an instant instead of maybe 58. Probably not a good idea to set :p (it is rumored to fix the current memory leak though, but I higly doubt it) _
Add your own line! |

Asestorian
Federation of Freedom Fighters Executive Outcomes
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Posted - 2008.11.17 14:02:00 -
[5]
Originally by: Sleepkevert
Originally by: RaTTuS 3) esc | disply and graphics | Advanced | set present interval = one
Limits local framerate and as soon as your VGA can't render the 60 fps anymore, it will drop a lot in an instant instead of maybe 58. Probably not a good idea to set :p (it is rumored to fix the current memory leak though, but I higly doubt it)
Well, I have it set and I haven't noticed a memory leak... |

Arkeladin
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Posted - 2008.11.17 16:00:00 -
[6]
Originally by: Asestorian
Originally by: Sleepkevert
Originally by: RaTTuS 3) esc | disply and graphics | Advanced | set present interval = one
Limits local framerate and as soon as your VGA can't render the 60 fps anymore, it will drop a lot in an instant instead of maybe 58. Probably not a good idea to set :p (it is rumored to fix the current memory leak though, but I higly doubt it)
Well, I have it set and I haven't noticed a memory leak...
It's not just a memory leak.
There's a lot of hitching when accessing the network, it's really noticeable when you run a single-core processor. looks like this "Stackless I/O" may be causing buffer overruns on the local network card when in operation, if the processor is having trouble keeping up with the requests made.
Haven't run a network analyzer yet on it, the symptoms I get are really reminiscent of it. I run a memory purger in the background, and it reports no leaks in the EvE Client.
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Hopey
Gallente L.O.S.T. Industries
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Posted - 2008.11.17 21:10:00 -
[7]
Originally by: Arkeladin
Originally by: Asestorian
Originally by: Sleepkevert
Originally by: RaTTuS 3) esc | disply and graphics | Advanced | set present interval = one
Limits local framerate and as soon as your VGA can't render the 60 fps anymore, it will drop a lot in an instant instead of maybe 58. Probably not a good idea to set :p (it is rumored to fix the current memory leak though, but I higly doubt it)
Well, I have it set and I haven't noticed a memory leak...
It's not just a memory leak.
There's a lot of hitching when accessing the network, it's really noticeable when you run a single-core processor. looks like this "Stackless I/O" may be causing buffer overruns on the local network card when in operation, if the processor is having trouble keeping up with the requests made.
Haven't run a network analyzer yet on it, the symptoms I get are really reminiscent of it. I run a memory purger in the background, and it reports no leaks in the EvE Client.
i did something similar yesterday and also got no leaks, but something's not right - as a test, i ran two classic clients, one i restarted each 30 minutes and got great performance, the other one was unplayable after about 2 hours and was fine when restarted.
i don't know enough about their server architecture, but it's possible (if unlikely) that they're having a leak on their side that's affecting us. |~~~~~~~~~~~~~| Hopey |~~| |~~~~| CEO and Founder |~~~~| |~L.O.S.T. Industries ~~~~~~~~| |

Arkeladin
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Posted - 2008.11.17 23:06:00 -
[8]
That's one reason why I'm thinking it's more a network bottleneck issue than anything else - the client's acting like it's waiting for data, and just freezing while it waits - I wonder how async this "Stackless I/O" really is...if it's not all that asynchronous, that may be the whole issue in a nutshell right there. That may be fine for interserver comm - but clients HAVE to be asynchronous.
Either way, dunno - it's just not really looking like a mem leak here.
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jinina
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Posted - 2008.11.18 06:59:00 -
[9]
Does... "Load Station Environment" affect the performance? Or is that only for when you are docked. |

Sleepkevert
Amarr Rionnag Alba Triumvirate.
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Posted - 2008.11.18 09:42:00 -
[10]
Originally by: jinina Does... "Load Station Environment" affect the performance? Or is that only for when you are docked.
It's only for when your are docked. If you uncheck this you get a static background in station instead of a shiny hovering ship. _
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minx trader
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Posted - 2008.11.18 10:40:00 -
[11]
minimise eve, ctrl alt del and give the evefile.exe process a higher priority
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2008.11.18 12:07:00 -
[12]
Originally by: Hopey i did something similar yesterday and also got no leaks, but something's not right - as a test, i ran two classic clients, one i restarted each 30 minutes and got great performance, the other one was unplayable after about 2 hours and was fine when restarted.
I experience the same with both single client as well as running dual in classic. After a while just opening simple things like notes, charactersheet etc takes a few second - restart the client and you're good to go for another 1-2 hours. |
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Arkeladin
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Posted - 2008.11.18 14:31:00 -
[13]
Originally by: Chribba
Originally by: Hopey i did something similar yesterday and also got no leaks, but something's not right - as a test, i ran two classic clients, one i restarted each 30 minutes and got great performance, the other one was unplayable after about 2 hours and was fine when restarted.
I experience the same with both single client as well as running dual in classic. After a while just opening simple things like notes, charactersheet etc takes a few second - restart the client and you're good to go for another 1-2 hours.
Which is why I say it's looking more like a network issue than a memory one - if network messages are getting delayed, there'd be a eventual overflow where messages aren't getting sent in a timely fashion - which can cause lag that slowly increases as the network queue does.
Still seeing NO evidence of a memleak - and purging mem while EvE is running does NOT help the problem any at all.
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Tandin
Crushed Ambitions
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Posted - 2008.11.18 18:33:00 -
[14]
Another thing you can try is clearing out your cache periodically..
And for the love of everything holy, empty your log file folders regularly. They rapidly build up and it becomes murderous when you end up with 15K seperate log files ranging from 1K to 100K each. This seriously degrades your ability to jump through gates and such after a while. |

Habaticus
Gallente Center for Advanced Studies
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Posted - 2008.11.20 21:39:00 -
[15]
Originally by: minx trader minimise eve, ctrl alt del and give the evefile.exe process a higher priority
Sorry to bump this after two days, but wanted to thank Minx. Was having serious crash problems. The first MMO I'd had a problem with. Thought it might have been a Vista thing. Going to the task manager and selecting the prosessing tab and raising the prioity solved the problem. Too many thanks.
Habaticus
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Mara Rinn
Minmatar
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Posted - 2008.11.21 01:46:00 -
[16]
Raising the priority of EVE removed your crash problem? Or reduced the lagginess?
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Habaticus
Gallente Center for Advanced Studies
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Posted - 2008.11.21 07:18:00 -
[17]
Edited by: Habaticus on 21/11/2008 07:19:50
Originally by: Mara Rinn Raising the priority of EVE removed your crash problem? Or reduced the lagginess?
Crashing -- Somewhat uniqe in that I travel full time and connect with a dish to satellite. This is the first time though that I've had problems with maintaining a connection. Not an issue now at anytime in the past 60 hours regardless of time or number of pilots online. My lag always put me behind somewhere between a quarter to a full second behind, depending on my down milliseconds. While not FPS friendly very acceptable for MMO games. My problem was maintaining the connection to the CCP server. I would drop frequently on a regular basis. Not an issue now. 
Habaticus
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Iliana Ghemor
Minmatar
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Posted - 2008.11.21 10:38:00 -
[18]
I actually didn't have this problem when running EVE Premium. However, after starting using two clients I've noticed the lag after about 2hrs, to the point where it comes unplayable and needs to be restarted. Both in classic and premium.
It's a tad annoying :) |
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