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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Syriana Luna
Minmatar Native Freshfood
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Posted - 2009.03.19 05:29:00 -
[301]
Originally by: Ix Forres
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Esslyn
Gallente Federal Defence Union
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Posted - 2009.03.19 16:01:00 -
[302]
Originally by: Ix Forres
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Ashaak
Hikage Corporation Eradication Alliance
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Posted - 2009.03.19 19:14:00 -
[303]
/signed
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Kassasis Dakkstromri
Caldari Deep Core Mining Inc.
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Posted - 2009.03.20 00:51:00 -
[304]
/signed
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Mrs MaltaProject
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Posted - 2009.03.20 03:47:00 -
[305]
Originally by: Ix Forres
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Nadejda Kerensky
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Posted - 2009.03.24 12:53:00 -
[306]
sign
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Lifelongnoob
Caldari Final Conflict UK Ethereal Dawn
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Posted - 2009.03.25 18:21:00 -
[307]
Edited by: Lifelongnoob on 25/03/2009 18:21:54 ccp would be better off adding a rightclick open url in your default web browser option rather than try to develop one
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Mayobe
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Posted - 2009.03.26 10:09:00 -
[308]
/signed
It's funny how people are acting like this would be a huge task to accomplish. There are some very good, fast and secure libs out there for html parsing and it's really not too hard to just write one from scratch anyway. The IGB is ridiculously buggy, even when performing the simplest of tasks. In dev for a local-serving application I found that it takes EVE 2 connections and about 20 seconds just to load a 200x200 jpg from 'localhost' even though the image is stored in memory on the server end. That's just silly. (Are you guys throttling the transfer with a microscopic buffer or something? Open that sucker up!)
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Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2009.03.26 11:53:00 -
[309]
Originally by: Lifelongnoob Edited by: Lifelongnoob on 25/03/2009 18:21:54 ccp would be better off adding a rightclick open url in your default web browser option rather than try to develop one
How could your default web browsed be capable of feeding all the information IGB sending to trusted sites? -- Thanks CCP for cu |
DonSailieri
Amarr Dark-Rising
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Posted - 2009.03.26 13:07:00 -
[310]
Edited by: DonSailieri on 26/03/2009 13:07:59
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Silwar Naiilo
Crimson Logistical
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Posted - 2009.03.26 20:44:00 -
[311]
/signed.
Integrate Webkit
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Dr Destroy
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Posted - 2009.03.28 17:53:00 -
[312]
me want 2 a better IGB...
plese
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Zael Afira
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Posted - 2009.03.29 02:06:00 -
[313]
Edited by: Zael Afira on 29/03/2009 02:06:38 Dont waste your time, I'd much rather alt+tab to a real browser to get the full experience. I vote removing it altogether BUT ensuring that links do open the default browser on the user's comupter if the resource is external. However, If you really have a hard on about improving this please:
- Replace your rendering engine with an open source one that is readily available and pre-tested (ex. webkit).
- Include the ability to link to internal game reference material (as mentioned by someone in this thread)
- Support for javascript isn't necessary (and I'm sure would cause you hassle and your bosses a heart attack), but the benefits of allowing it would be greatly revive the IGB developers network...imo. (think of being able to write in-game "programs" to improve your experience as an eve goer....perhaps even selling those programs ont he market ;) ;) ;))
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Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2009.03.29 17:08:00 -
[314]
Actually, the rendering engine is not a culprit, as it apperas someone think about it. Problem is the famous "Stackless Python", the very base of EVE... Without sufficient working threads, it tend to queue actions in the same thread, which from user side looks like momentarily interface freezing, stutter, and, in regard to the IGB, "slow page loaging/rendering". It's not loading or rendering, it's CPU busy processing other tasks in the same thread or switched out to separate thread to keep it all running... that's how multitasking works and nothing you can do about it without addressing the core issue of the command processing in your application. -- Thanks CCP for cu |
Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2009.03.29 17:30:00 -
[315]
To the ingame programs. Let me tell those unaware of it that IGB supports the "service feeds" already. The Refresh: sessionchange header allow you to have page reloaded on the, yes, session change. Such as (un)docking, jumping through gate or entering wormhole. -- Thanks CCP for cu |
Alangiv
Caldari Nex Exercitus Skunk-Works
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Posted - 2009.03.30 05:38:00 -
[316]
Edited by: Alangiv on 30/03/2009 05:47:49 Edited by: Alangiv on 30/03/2009 05:39:37 /signed.
Hell yeah. It should not even be that much work. Using Gecko or Webkit in a 3d program is easy these days (speaking from experience), although I don't know how in would integrate into the client architecturally. Point is, CCP don't have to re-invent the wheel to get it done.
I have seen people here say that an IGB is pointless, but I have to disagree. The Eve IGB allows for easy user authentication for corps/alliances etc.
It also negates requiring to alt-tab like a crazy person. Ever since Aprocrypha's last patch, Eve can CTD sometimes if I alt-tab in the wrong way. This has never happened after almost 3 years using the various clients. Less alt-tabbing is good whatever way u look at it.
Good In Game Browser support will encourage all sorts of interesting 3d-party development for EvE.
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MrWhitei God
Minmatar Elenia Freelancers
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Posted - 2009.03.31 12:44:00 -
[317]
Originally by: Ix Forres
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Angel Lightbringer
Caldari Nexus Shipyards
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Posted - 2009.03.31 13:00:00 -
[318]
I'd simply /sign this but i've seen lately it's now spam so..
Yes, the browser need an update regarding HTML/CSS support. -Add a slider in settings (or on the browser itself?) regarding CPU load it can use. It is curently limited so the game itself is served first; -Support for standard HTML3 or 4 and CSS. It currently support some and is bad for many others.
No, we don't need flash/javascript support or anything that could be abused, just the proper formating that is currently really bad (with table support etc..)
Way too many stuff, even basically formated, can't be used in-game and it's sad already. The IGB has been designed to be used with out-of-game content. There is support for in-game information like you corp, location etc.. Code to display maps and in-game items (if I'm not mistaken).
Correcting what should be working now would be amazing. And adding the CPU slider, awesome
-Angel |
Vini Shius
Eve University
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Posted - 2009.03.31 14:16:00 -
[319]
Originally by: Alangiv I have seen people here say that an IGB is pointless, but I have to disagree. The Eve IGB allows for easy user authentication for corps/alliances etc.
IGB authentication is very easily spoofable. Sure, it's handy but as trustworthy as that guy trying to sell you some snake oil to grow hair on your head.
I'd love to see CCP implement OAuth or some other trustworthy authentication scheme web developers could leverage. Doing this right might indeed remove the need for a IGB. (but I'd still like one. Embed WebKit, plz) |
Per Bastet
Amarr B.O.O.M
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Posted - 2009.03.31 14:37:00 -
[320]
Originally by: Ix Forres
--
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Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2009.03.31 22:19:00 -
[321]
Originally by: Angel Lightbringer -Add a slider in settings (or on the browser itself?) regarding CPU load it can use. It is curently limited so the game itself is served first;
It does not use any CPU at all. Really, it's so clear... meh. It's only ****ty threads scheduling that screwing every part of game.
Quote: -Support for standard HTML3 or 4 and CSS. It currently support some and is bad for many others.
Better support strict XHTML 1.0/CSS 2.x. Much easier to validate pages out of game, much less abiguity, much easier to parse and debug.
Quote: No, we don't need flash/javascript support or anything that could be abused, just the proper formating that is currently really bad (with table support etc..)
If only it would properly support CSS 2.1, even tables woudn't be needed for many cases.
Quote: The IGB has been designed to be used with out-of-game content.
The IGB was never been designed to be used with OOG content, only specifically designed pages.
Quote: There is support for in-game information like you corp, location etc.. Code to display maps and in-game items (if I'm not mistaken).
You are not.
Quote: Correcting what should be working now would be amazing. And adding the CPU slider, awesome
There's no such things... it's ... stackless... best explanation I can provide - "it all running in one thread". -- Thanks CCP for cu |
Shas'ol
Gallente Danish Capital Construction Inc. Frontier Trading and Co Alliance
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Posted - 2009.04.02 21:05:00 -
[322]
/signed
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DaHuntha
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Posted - 2009.04.03 15:42:00 -
[323]
Originally by: Ix Forres
^
And if too much of a hassle, get Mozilla on the bandwagon!
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Skjall
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Posted - 2009.04.05 19:56:00 -
[324]
Let's go to the Quafe bar to wait for a Site for some hours :p
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Aggememnon
Insurrection Inc Dara Cothrom
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Posted - 2009.04.08 08:28:00 -
[325]
/signed
------------------- Friendly fire isn't |
E Patch
The Scope
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Posted - 2009.04.08 16:11:00 -
[326]
Originally by: Ix Forres
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Catari Taga
Centre Of Attention Rough Necks
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Posted - 2009.04.08 23:04:00 -
[327]
/signed
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Soia Malani
Gallente Pro Players Inc. EvE Consortium
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Posted - 2009.04.09 02:34:00 -
[328]
/sign
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Arokan Manturi
Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.04.09 02:39:00 -
[329]
Originally by: Ix Forres
----------------
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Lake
Caldari Cause of Crisis Blue Sun Trust
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Posted - 2009.04.09 04:16:00 -
[330]
The IGB is full of idiosyncrasies that make developing for it non-trivial. But I've spent years getting used to them and working around them...
...only to find, as I start another IGB project, that it now takes several (3-5) seconds to render a completely trivial page.
For my new project this may be acceptable, if painful. But it would have made years of using the IGB for corp and alliance management tools utterly impractical.
If we can't get WebKit, can we atleast get it performing as well as it did? -- eve-mail.net (thread) Instant Messaging and E-mail for EVE players |
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