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Thread Statistics | Show CCP posts - 0 post(s) |

baltec1
1049
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Posted - 2012.04.07 21:11:00 -
[1] - Quote
CCP have both made a profit and continued to grow for a decade. What was your point again? |

baltec1
1049
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Posted - 2012.04.07 21:24:00 -
[2] - Quote
Gunrunner1775 wrote:Lets hypotheticaly say that they ban all ganking in empire space, and all the "gankers" quit"
what percentage of the game population would quit?
i figure there are a few catagories a) the highsec industrialists/miners/mission runners/carebears b) the low sec pvpers c) the null-sec empire builders d) the gankers
i think gankers possibly make up less then 2% of the player population we loose that 2%, we could gain 10%?? or more ??
The bulk will quit because this would no longer be EVE. |

baltec1
1050
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Posted - 2012.04.07 21:29:00 -
[3] - Quote
Vyl Vit wrote:
And Other Urban Myths...let me know when your book comes out.
SOE made SWG safe for all. It died a month later. |

baltec1
1050
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Posted - 2012.04.07 21:36:00 -
[4] - Quote
Screenlag wrote:wait, I thought sony ****** up by making the game more casual? I may have been late to the party, but the swg I played was pretty much like wow
They removed the penalties of death (decay) and made the game super easy. The deathwatch bunker went from skull ******* everyone who entered to being soloable by taping down the attack button. They also gutted to pvp system to make it "safer" for people who wanted to grind LP and got rid of "jedi sight" which was a very cool system where anyone spotted with a lightsaber got every bounty hunter in the galaxy chasing them.
Many more things happed but you get the picture.
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baltec1
1050
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Posted - 2012.04.07 21:38:00 -
[5] - Quote
Gunrunner1775 wrote:im not saying get rid of PVP, but i am saying that the implimentation of the security measures to protect players from ganking/greifing or what ever you want to call it have been poorly implimented. its hard to stop a suicide bomber
Its stupidly easy, its just people don't defend themselves. |

baltec1
1050
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Posted - 2012.04.07 21:42:00 -
[6] - Quote
Indahmawar Fazmarai wrote:[ They haven't grown for a year and are launching very agressive offers to drive new players.
Dispite the events of last year EVE did grow, just not as rappidly as other years. |

baltec1
1051
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Posted - 2012.04.07 22:33:00 -
[7] - Quote
Personally If Iwas getting a sammich in that city I would pull up in the drivethrough in one of these. |

baltec1
1060
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Posted - 2012.04.08 07:33:00 -
[8] - Quote
Adunh Slavy wrote:
Just admit you like the protection Concord affords criminals. Hiding behind bluster isn't going to get you any where.
A -10 gets no protection from concord, is attacked by the police, pops up as a flashy red and has a skull on their name as well as getting no insurance when they gank.
Its time for the bears to learn that CCP is not going to protect them and they need to take steps themselves. |

baltec1
1064
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Posted - 2012.04.08 20:39:00 -
[9] - Quote
Vyl Vit wrote:**** IF IT WASN'T EASY YOU WOULDN'T BE DOING IT! ****
So stop making it easy then. |

baltec1
1586
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Posted - 2012.07.04 15:50:00 -
[10] - Quote
Gunrunner1775 wrote:Being a bit high on pain killers my mind wanders a bit, but IGÇÖm sure you all will understand what IGÇÖm saying.
The company that makes this game is a business, and they are in the business of making a profit. Without profits, well, then we have no game to play.
It is a well-known that casual gamers (and for the most part, the care bears are casual gamers) are the DOMINANT population in the MMO community.
Also, those with the loudest voice are not always the majority. It is also a well-known that casual players for the most part, do not bother with msg boards/forums. Sony Entertainment learned this lesson the hard way, by listening to the loudest voice (the raiders had the loudest voice, but were most definatly in the minority); Blizzard learned the lesson and made a game tailored to casual gamers, now they are a profitable business.
The game long term survivability depends upon subscriptions. How many players have been lost due to uncontrolled piracy. This game will NOT survive unless new players join the game and stay at a rate equal to or exceeding the rate that players retire from the game.
For the continued long term survival of the game, there must be a GÇ£safe havenGÇ¥ for the care bears. They will be the ones that form the BULK of the subscription base. With increased profits, then the company that makes this game can use those profits to add more content, expand the game, improve performance, ect ect
Im not saying no pvp, but I am saying that the poorly controlled PVP piracy in high sec has driven players away and has negatively affected the profit potential of the company and the potential growth /expansion of the game.
SOE listened to people like you. SWG was destroyed because of it.
Never again. |
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