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Terror DeBiaN
Lucid Space Discoveries
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Posted - 2008.12.08 01:20:00 -
[31]
Yep, definitely having problems Clone Jumping. When I Clone Jump, The client still runs, but I cannot do anything. The solar system I am in does not change, I cannot set skills, I cannot undock. If I close the client, it hangs and must be "end tasked". This has happened 3 of the last 4 clone jump attempts. One Clone Jump worked as expected. After restarting the client, and logging in, I am in the destination solar system.
Terror
--- CEO - Lucid Space Discoveries -LSD- |

orion bloodlust
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Posted - 2008.12.10 05:36:00 -
[32]
Wonderful. Having the same problem. My character is now screwed since I clone jumped. I undock, click an afterburner and I notice that it doesn't show that it is on, even though my speed increases. I click the AB icon again to turn it off and get the message, "10nm Afterburner is already speed boost". You guys is wants to borrows my Metalocalpse DVDs?
At any rate, same as everyone else.. modules are screwed, cant properly load/unload ammo.. pretty lame to say the least. Wasted too much time tonight clearing cache and trying to troubleshoot the client. |

DrWh0
Gallente Cubewanos
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Posted - 2008.12.10 13:33:00 -
[33]
I had the same problem with 2 chars after the last big patch..
Scenario was I would jump clone to another destination into no implants when I knew there was implants waiting in the station there for me. I would start training again at what looked like a reduces rate.
I petitioned this and was told in slightly modified words from the official ccp responce.. When you jump clone log off and then log back in and the problem should be addressed...
It does work but seems like i am the one addressing the problem and not the techs tbh I dont want to log off and on everytime I want to jumpclone
ta
DrWh0
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THX420
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Posted - 2008.12.10 17:11:00 -
[34]
This happened to me on Sunday night too, and when I logged back in the clone jump was complete but all of my implants were gone. I filed a petition and was told by GM Edo that the destruction of my implants was A NORMAL GAME MECHANIC and that I would therefore not be reimbursed for the lost implants. I argued but my implants have still not been replaced/reimbursed and the GM said that they won't be. Needless to say I am outraged! I am not going to drop this though because there's no way that is a normal game mechanic.
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Laimes Berns
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Posted - 2008.12.12 17:26:00 -
[35]
Got the same scenario, aggravated by spontaneous offlining of modules. Pretty silly, actually, it's impossible to play until the next downtime, when it resolves. I would very much like my game time reimbursed for that day, thank you CCP.
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Gizmo Reaper
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Posted - 2008.12.14 08:28:00 -
[36]
CCP, any news as to a fix for this? I get hit with it daily.
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TiTan II
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Posted - 2008.12.15 00:26:00 -
[37]
Same/Simular
J/C - Freeze Log back on - in the jump to station Once back in, ships randomly have offline modules - tonights issue, includes being unable to target - continously cycles on target 'countdown'. So I hit my missiles - and the rat is then targeted and starts to recieve damage, but no module activation and/or missile graphics.
when I turn missiles off - I get random error (testing type) messages (i.e. 'shield booster already boosting')
Log into same client software with my alt account - no issues.
Jump clone action is the cause of my characters inability to play right now - that stinks, but I didn't loose implants - so others have had it worse.
'Game Mechnics' as an answer - that's just wrong.
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Marie Veedor
Unknown-Heroes Night Sky Alliance
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Posted - 2008.12.15 02:49:00 -
[38]
Yup - earlier this week i CJ'd from Empire to low sec and had no problems , but doing the reverse today was a total nightmare - can anyone say system freeze?
Kill em all and let God sort em Out!!!! |

Sixotoo
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Posted - 2008.12.31 07:59:00 -
[39]
Same. Cloned. Now cant target. fittings dont rspond to being moved etc. I requested to be logged from the other end. Doest that work? Do I have to wait for server downtime?
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hardifice
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Posted - 2009.01.04 16:38:00 -
[40]
Edited by: hardifice on 04/01/2009 16:39:58 ok i had this problem few days ago i have a FIX well sorta
after teh "freeze" and cant online mods quit eve and delete the cashe in C:\Documents and Settings\*****\Local Settings\Application Data\CCP\EVE\c_program_files_ccp_********_tranquility
after loggin back in u can online ur mods and target things THIS DOES NOT! REPEATE NOT! delete ur setings only the CASHE (they are 2 dif folders) all portraits are deleted but thats no problem (not sure bout bm folders)
edit btw most of the lost implants thing is the char sheet bugged due to the cashe after reloggin after deleting the cashe ur implants are back (they never left)
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Wemo
Caldari Stellar Crime Syndicate
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Posted - 2009.01.05 02:54:00 -
[41]
Happened to me tonight.
Clone jumped from low sec to low sec and ship modules wont online or group, ammo won't load, can't target, ...
Log off didn't help and neither did deleting the cache folder.
-Wemo |

Sherazade Le'Slut
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Posted - 2009.01.05 13:07:00 -
[42]
file a stuck petition and demand your user session to be reset(ted?)
workaround: make sure to leave your active ship into your pod beforce jumpcloning.
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UniTwo
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Posted - 2009.01.14 04:29:00 -
[43]
Well....i didnt had time to read all the posts, so i dont know if anyone had this problem too....
The same problem with the modules hapen to me.... and a couple times now....no problem, u simply check your fitting before u leave the station, but, this time i did the same thing, and after i activate the modules.... i couldnt de-activate, so a mwd...stays on forever... a cloaking device only de-activates if u go near something.... i couldnt play anymore... i'm waiting for DT 
Cheerz
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La Muerte
Amarr Sounds Of Violence Rogue Intentions
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Posted - 2009.01.14 17:07:00 -
[44]
Each time I jump clone with this account , the game crashes. Station doesn't get updated , neither can i restart skill training , or enter a ship. I need to relog to resolve the situation.
Now the funny thing is I run 2 accounts from the same client. My first client doesn't have this problem (both clients run on same PC) , but this 2nd client ALWAYS freezes after jump cloning.
I bought myself a new PC recently , and I thought the problem would resolve itself. To my surprise , this situation still exists on my new machine.
So to summarize :
-I run 2 accounts on same PC -1st account lets you jump clone without problems -2nd account crashes each time I jump clone
Any advice?
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Cuchulain Spartan
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Posted - 2009.01.14 19:19:00 -
[45]
I get the same, freeze on a JC then a crash. The only way I've found to smooth the process over is to JC when docked in your pod. Leave your ship first.
Works for me fine only when I JC while from my pod, crashes everytime when I JC from an active ship (docked). |

Nox Virago
Sons of Tangra
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Posted - 2009.01.15 08:41:00 -
[46]
Originally by: Terror DeBiaN Yep, definitely having problems Clone Jumping. When I Clone Jump, The client still runs, but I cannot do anything. The solar system I am in does not change, I cannot set skills, I cannot undock. If I close the client, it hangs and must be "end tasked". This has happened 3 of the last 4 clone jump attempts. One Clone Jump worked as expected. After restarting the client, and logging in, I am in the destination solar system.
Terror
Same here, hope that gets fixed soon. |

Rhyrax Lorqus
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Posted - 2009.01.30 23:51:00 -
[47]
Hi, Same problem here. I performed JC from 0.0 to Jita - client freezed and later crashed. Even more - I was not able to run Eve anymore ! Client starts but nothing happens. I found out that file pc.dat from AppData cache caused the problem. I deleted it and I was able to play however all settings were lost.
Regards
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annoing
Fallen Angel's
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Posted - 2009.01.31 00:50:00 -
[48]
I was told by a corp m8 that the way to do it (after experiencing the same thing myself) was to leave ship BEFORE you CJ. That way the modules arent affected.
Peace
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Gin Vodka
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Posted - 2009.01.31 13:33:00 -
[49]
i have got exactly the sam problem. (my EVE runs on Windows VISTA 64 home premium, intel Q9300, MSI P35 board with 4 gigs RAM) and since a few months always when i clone jump my client crushes. bu today it has been getting worser. the client crashed like every time. after restart eve was running in an window. i ve checked why and couldnt find an reason. so i wanted to restart but the only thing i have seen was the quantum rise screen and loading. this screen is going after a few seconds. then i only have seen my desktop and that eve is running in the task manager. but i cant bring it to full screen. so i have uninstalled eve and installed the new client (just downloadet the new). but the same bug like before has remained. so i think CCP has big troubles with the client. |

Yakob
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Posted - 2009.02.02 02:44:00 -
[50]
Same as above, forum response would be appreciated CCP |
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Morgaaan
Gallente Silver Snake Enterprise Skunk-Works
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Posted - 2009.02.02 16:16:00 -
[51]
Edited by: Morgaaan on 02/02/2009 16:20:26 One thing to try to remember for this issue.Make sure you LEAVE YOUR SHIP so yer in your pod before you CJ.A dev posted this workaround/bug avoidance somewhere , I just cant remeber where, as a solution till they fix it. |

Yakob
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Posted - 2009.02.02 17:26:00 -
[52]
Edited by: Yakob on 02/02/2009 17:27:29
thanks for that |

Jennvanaa Sallen
Minmatar
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Posted - 2009.02.03 14:49:00 -
[53]
I have the same issue.
Thanks for the hint about getting out of the ship prior to jumping.
It seems this bug has been here for a while, guess it has been a long time since I used a JC.
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Kingston Black
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Posted - 2009.02.03 21:32:00 -
[54]
Originally by: Horatio Nately Edited by: Horatio Nately on 25/11/2008 16:29:39 in addition to this problem, whenever I try and swap ships after I've jump cloned and crashed eve, many of the modules are offline, and this issue is not corrected till after the day's DT
Edit: Submitted a bug report since im pretty sure theres not gonna be a workaround
I've just had this exact same problem (crash after jc, offline modules), and restarting the client 3 times did not fix it. Half the ship modules are offline and refuse to come online, and iterestingly, if you turn them online outside the station in space, the first one 'comes online' apparently but does'nt change the icon or consume any cap then the second one reports not enough capacitor to turn it on when the graphic clearly shows a full capacitor
As this is now an old issue, you'd hope ccp would have fixed it by now 
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FullMetal Basilisk
Minmatar Freeform Industries
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Posted - 2009.02.06 16:47:00 -
[55]
/signed +1
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lea Blackheart
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Posted - 2009.02.07 04:51:00 -
[56]
The only problem I've been having after Clone jumping is when i'm in my ship and I try to lock on to a target it just stays in the trying to lock on, If I fly back into station the locking on sound is still there. I've lock on once and that was hiting my strip miner and right clicking onto the roid. then all three strip miners came on and I could not turn them off. I had to fly out of the belt to turn them off. I've reset my cashe, I've delete my cashe and still nothing. are we just going to have to wait intell after downtime to start playing again? this is bs
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Leyalor Esperence
DEATH'S LEGION Red Box.
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Posted - 2009.02.07 09:02:00 -
[57]
Confirming this happens to me every time I clone jump. |

Trokiel
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Posted - 2009.02.07 22:55:00 -
[58]
This is happening to me also. Cant do anything ingame but fly around. Its still a long time until DT. This is annoying as hell.
No matter where you go, there you are. PUPPIES, mother natures health food.
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Graalum
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2009.02.07 23:53:00 -
[59]
this just happened to me again, hopefully the petition works
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Trokiel
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Posted - 2009.02.08 02:41:00 -
[60]
Edited by: Trokiel on 08/02/2009 02:43:41 Repeating myself since I started a new topic for it, but if you leave the constellation then you can play normally. Just as long as you are not in same constellation that you did a clone jump to.
My findings are under the topic "Please check CCP.."
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