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Thread Statistics | Show CCP posts - 0 post(s) |

Cruz
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Posted - 2004.07.10 23:04:00 -
[1]
Dont forget that SB SUCK cap up pretty quickly especially now that shield tankers cant use cap relays, one of my buds in a scorp could tank my mallers fire up until the point he ran out of cap, armor tankers on the other hand get a much larger HP repaired per cap usage. Plus have you seen the Faction Large armor repairers, 900hp repaired in 11.5seconds with skills... Thats a lot. ................. |

Cruz
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Posted - 2004.07.10 23:04:00 -
[2]
Dont forget that SB SUCK cap up pretty quickly especially now that shield tankers cant use cap relays, one of my buds in a scorp could tank my mallers fire up until the point he ran out of cap, armor tankers on the other hand get a much larger HP repaired per cap usage. Plus have you seen the Faction Large armor repairers, 900hp repaired in 11.5seconds with skills... Thats a lot. ................. |

Cruz
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Posted - 2004.07.11 01:05:00 -
[3]
tech II armor repairer has a larger HP per cap then a tech II shield booster, plus there is no tech II XL large shield booster out AFAIK ................. |

Cruz
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Posted - 2004.07.11 01:05:00 -
[4]
tech II armor repairer has a larger HP per cap then a tech II shield booster, plus there is no tech II XL large shield booster out AFAIK ................. |

Cruz
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Posted - 2004.07.11 09:17:00 -
[5]
Edited by: Cruz on 11/07/2004 09:21:57 you could also try 2 large SBs + Shield Amp, better cap usage and good amount of HP recovered.
I mean give me a break dude, XL SB + Shield Amp = 4 Large Armor Repairers... WTH?? Dunno many apocs that can run 4 Large Armor Repairers... ok fine XL SB + Shield Amp = 2 Dark Blood Large Armor Repairers, who has those? ................. |

Cruz
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Posted - 2004.07.11 09:17:00 -
[6]
Edited by: Cruz on 11/07/2004 09:21:57 you could also try 2 large SBs + Shield Amp, better cap usage and good amount of HP recovered.
I mean give me a break dude, XL SB + Shield Amp = 4 Large Armor Repairers... WTH?? Dunno many apocs that can run 4 Large Armor Repairers... ok fine XL SB + Shield Amp = 2 Dark Blood Large Armor Repairers, who has those? ................. |

Cruz
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Posted - 2004.07.11 10:07:00 -
[7]
Originally by: Earthan Yea dont tell me about dark blood repairers , i have took part in one auction for one( olny auction i have seen for a blood rep) , won with 180 milions !! and the seller told us the price was to low, he tought about 250 milions as lowest and he cancelled the auction.
So please dont use dark blood repairers as argument.
Yeah that was the point, they are uber rare so its worthless to use them in my argument, fact stands that XL SB + Shield Amp = 4 Large Armor Repairers. ................. |

Cruz
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Posted - 2004.07.11 10:07:00 -
[8]
Originally by: Earthan
Originally by: Maxxxwell T2 shield booster is 50% more powerful than T1 shield booster, but T2 armor repairer is only 33% stronger than T1, that is not fair to Armor tanking player, that ruin the balance of Shield tanking and armor tanking, should CCP give a love to T2 armor repairer?
I would tend the agree .If it was balanced with T1 modules then why shake the balance with t2?
And really the fact that SB modules act that quick is a huge bonus.IT doeosnt matter if my large armour rep uses much less cap if i die with 75 % cap blasted by a swarm of torps from a raven.
uhh... by the time the raven Fires again, your two armor repairers repair most of the damage. ................. |

Cruz
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Posted - 2004.07.11 10:07:00 -
[9]
Originally by: Earthan Yea dont tell me about dark blood repairers , i have took part in one auction for one( olny auction i have seen for a blood rep) , won with 180 milions !! and the seller told us the price was to low, he tought about 250 milions as lowest and he cancelled the auction.
So please dont use dark blood repairers as argument.
Yeah that was the point, they are uber rare so its worthless to use them in my argument, fact stands that XL SB + Shield Amp = 4 Large Armor Repairers. ................. |

Cruz
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Posted - 2004.07.11 10:07:00 -
[10]
Originally by: Earthan
Originally by: Maxxxwell T2 shield booster is 50% more powerful than T1 shield booster, but T2 armor repairer is only 33% stronger than T1, that is not fair to Armor tanking player, that ruin the balance of Shield tanking and armor tanking, should CCP give a love to T2 armor repairer?
I would tend the agree .If it was balanced with T1 modules then why shake the balance with t2?
And really the fact that SB modules act that quick is a huge bonus.IT doeosnt matter if my large armour rep uses much less cap if i die with 75 % cap blasted by a swarm of torps from a raven.
uhh... by the time the raven Fires again, your two armor repairers repair most of the damage. ................. |

Cruz
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Posted - 2004.07.11 13:07:00 -
[11]
Large Shield booster II = 60 hp/sec Large Armor Repairer II = 71 hp/sec
2x Large Shield Booster II + Shield Amp = 156 hp/sec 2x Large Armor Repairer II = 142 hp /sec
and the 2x Large Shield boosters = 1.95hp/cap 2x Large Armor Repairers = 2hp/cap
There Its called BALANCE see how everything is mostly all balanced nicely? yep yep
Ohh and btw, faction based turrets have a 25% increase in damage ................. |

Cruz
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Posted - 2004.07.11 13:07:00 -
[12]
Large Shield booster II = 60 hp/sec Large Armor Repairer II = 71 hp/sec
2x Large Shield Booster II + Shield Amp = 156 hp/sec 2x Large Armor Repairer II = 142 hp /sec
and the 2x Large Shield boosters = 1.95hp/cap 2x Large Armor Repairers = 2hp/cap
There Its called BALANCE see how everything is mostly all balanced nicely? yep yep
Ohh and btw, faction based turrets have a 25% increase in damage ................. |

Cruz
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Posted - 2004.07.11 13:11:00 -
[13]
ok I exaggerated that XL + amp = 4 large armor reps, but read the post right above yah, everything IS balanced out. ................. |

Cruz
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Posted - 2004.07.11 13:11:00 -
[14]
ok I exaggerated that XL + amp = 4 large armor reps, but read the post right above yah, everything IS balanced out. ................. |
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