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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.11.25 00:42:00 -
[31]
Originally by: Neesa Corrinne No! No no no no no!
The unmitigated use of capital ships has pushed every other aspect of this game down the damn toilet.
The last thing we need is another ship to add to power creep.
For the correct serious answer, see quote. -
DesuSigs |

Orb Lati
Minmatar ANZAC ALLIANCE Southern Cross Alliance
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Posted - 2008.11.25 00:43:00 -
[32]
There was talk/discussion of a large ship transport for moving alot of large rigged ships around. If that was ever perused i would think it would be required to be a new gate based cap.
"We worship Strength because it is through strength that all other values are made possible" |

Kayosoni
Caldari Destructive Influence Band of Brothers
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Posted - 2008.11.25 00:46:00 -
[33]
Originally by: Popperr motherships are like two carriers stuck together at ten times their cost
titans are poorly thought out and need to be rebalanced pretty much from scratch
Even some goons can see just how bad super-capitals are balanced. Super-capitals need to be their own ship class, with Super-capital reppers, something like 10x their current hp... titans are just completely wrong, DD shouldn't exist, titan's should not have any offensive capability. That should be left for super-capital dreads. -----------------------------------
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Boomershoot
Caldari Eve University Ivy League
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Posted - 2008.11.25 01:00:00 -
[34]
Originally by: Crumplecorn
Originally by: Neesa Corrinne No! No no no no no!
The unmitigated use of capital ships has pushed every other aspect of this game down the damn toilet.
The last thing we need is another ship to add to power creep.
For the correct serious answer, see quote.
do you really think CCP can simply continue to add sub-capital stuff to the game without umbalancing it and just pretend that capitals are fine?
do you think CCP won't touch capitals anymore, when the median active playerbase has been playing for more than a year? ______________________________________________
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Neesa Corrinne
Rogue Shadow Squad Axiom Empire
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Posted - 2008.11.25 01:17:00 -
[35]
Originally by: Boomershoot
Originally by: Crumplecorn
Originally by: Neesa Corrinne No! No no no no no!
The unmitigated use of capital ships has pushed every other aspect of this game down the damn toilet.
The last thing we need is another ship to add to power creep.
For the correct serious answer, see quote.
do you really think CCP can simply continue to add sub-capital stuff to the game without umbalancing it and just pretend that capitals are fine?
do you think CCP won't touch capitals anymore, when the median active playerbase has been playing for more than a year?
Oh I agree. They DO need to work on capitals some more. Capitals need to have a drawback that's debilitating enough, so that every player in EVE doesn't automatically chart a course to capital ships on EVEmon the day after he/she starts playing the game.
Capitals need to be a two edged sword. Instead they are uber pwn machines that every corporation needs dozens of just to stay competitive in the increasingly "capitalized" theme of the game.
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Berious
Sniggerdly Pandemic Legion
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Posted - 2008.11.25 01:21:00 -
[36]
Originally by: Boomershoot
Originally by: Crumplecorn
Originally by: Neesa Corrinne No! No no no no no!
The unmitigated use of capital ships has pushed every other aspect of this game down the damn toilet.
The last thing we need is another ship to add to power creep.
For the correct serious answer, see quote.
do you really think CCP can simply continue to add sub-capital stuff to the game without umbalancing it and just pretend that capitals are fine?
do you think CCP won't touch capitals anymore, when the median active playerbase has been playing for more than a year?
You don't seem to have a reason or role in mind for new supercaps beyond "wouldn't it be cool". As people have explained capitals are already heavily marginalizing sub cap fleets in 0.0. Conceptually huge cap battles may sound exciting but it's pretty boring to play. More supercaps with new whizzbang features would undoubtedly make that worse.
Hope you like training for years to be really useful then sitting laggy in an immobile hunk of junk occasionally switching targets and pressing F1-3.
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Boomershoot
Caldari Eve University Ivy League
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Posted - 2008.11.25 01:26:00 -
[37]
Edited by: Boomershoot on 25/11/2008 01:27:45
Originally by: Neesa Corrinne Oh I agree. They DO need to work on capitals some more. Capitals need to have a drawback that's debilitating enough, so that every player in EVE doesn't automatically chart a course to capital ships on EVEmon the day after he/she starts playing the game.
Capitals need to be a two edged sword. Instead they are uber pwn machines that every corporation needs dozens of just to stay competitive in the increasingly "capitalized" theme of the game.
int nerfing(n){ if(n-1!=nerfed){nerfing(n-1)}; else nerf n; } // EDIT: fixed the recursive
next on the list are Bsses ______________________________________________
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ramification
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Posted - 2008.11.25 01:38:00 -
[38]
Edited by: ramification on 25/11/2008 01:43:16
Originally by: Kayosoni
Even some goons can see just how bad super-capitals are balanced. Super-capitals need to be their own ship class, with Super-capital reppers, something like 10x their current hp... titans are just completely wrong, DD shouldn't exist, titan's should not have any offensive capability. That should be left for super-capital dreads.
It might be better if the DPS-escalation stopped at capitals and the only supers were non-combatant command platforms (or fighter and defense-only) that exist primarily to grant gang bonuses.
If CCP changes the Leadership rules so that Gang leaders give bonuses only when on-grid, super-capitals with many times the current HP and tank would have a role as a optional tactical objective in fleet fights: destroy the titan first or make it leave and the rest of the fleet becomes easier to kill; or focus on the fleet and ignore the titan; or fight the fleet for a while until their ability to defend the titan is reduced and then kill the titan, etc. What we need are gameplay mechanics that create a variety of strategies, not a variety of lame exploits that make all other options ineffective.
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Benilopax
Gallente Pulsar Combat Supplies Alternative Realities
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Posted - 2008.11.25 01:48:00 -
[39]
Orbital Bombardment platforms anyone?
Anyone?
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Boomershoot
Caldari Eve University Ivy League
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Posted - 2008.11.25 01:50:00 -
[40]
Edited by: Boomershoot on 25/11/2008 01:51:25
Originally by: Berious You don't seem to have a reason or role in mind for new supercaps beyond "wouldn't it be cool". As people have explained capitals are already heavily marginalizing sub cap fleets in 0.0. Conceptually huge cap battles may sound exciting but it's pretty boring to play. More supercaps with new whizzbang features would undoubtedly make that worse.
Hope you like training for years to be really useful then sitting laggy in an immobile hunk of junk occasionally switching targets and pressing F1-3.
so, you're better off shooting down deathstars with 300 Bsses? tell me, what other uses do you have for dreadnaughts other than shooting great immovable objects (posses and other sieged capiatls)?
and as for capital warfare not including pos: it's like playing with bsses, only difference is the high amount of damage and the enourmous amount of logistic you're using.
EDIT:
Quote: Orbital Bombardment platforms anyone?
Anyone?
Planets = Warp points
nothing else. ______________________________________________
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DeadWeight
Minmatar Botox Bandits
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Posted - 2008.11.25 01:56:00 -
[41]
Motherships could be balanced if fighters were allowed to, in groups of 4, link up and create Voltron style robots that pwn everything
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EnslaverOfMinmatar
Yarsk Hunters DeaDSpace Coalition
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Posted - 2008.11.25 02:00:00 -
[42]
Edited by: EnslaverOfMinmatar on 25/11/2008 02:04:11 They could make a new type of carrier that can carry frigates and dictors with players controlling them instead of just drones and fighters. It would work like a small mobile station without a repair bay or with a repair bay that takes a long time to repair (like 10 minutes for 1k of armor/hull). uʍop ǝpısdn ǝɹnʇɐuƃıs ʎɯ ƃuıpɐǝɹ ǝɹɐ noʎ
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Benilopax
Gallente Pulsar Combat Supplies Alternative Realities
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Posted - 2008.11.25 02:04:00 -
[43]
Originally by: Boomershoot Edited by: Boomershoot on 25/11/2008 01:51:25
Quote: Orbital Bombardment platforms anyone?
Anyone?
Planets = Warp points
nothing else.
Your going to hate Q4 2010. 
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Boomershoot
Caldari Eve University Ivy League
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Posted - 2008.11.25 02:06:00 -
[44]
Originally by: EnslaverOfMinmatar Edited by: EnslaverOfMinmatar on 25/11/2008 02:04:11 They could make a new type of carrier that can carry frigates and dictors with players controlling them instead of just drones and fighters. It would work like a small mobile station without a repair bay or with a repair bay that takes a long time to repair (like 10 minutes for 1k of armor/hull).
better off with a new type of fighters... ______________________________________________
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Neesa Corrinne
Rogue Shadow Squad Axiom Empire
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Posted - 2008.11.25 02:08:00 -
[45]
Originally by: Benilopax
Originally by: Boomershoot Edited by: Boomershoot on 25/11/2008 01:51:25
Quote: Orbital Bombardment platforms anyone?
Anyone?
Planets = Warp points
nothing else.
Your going to hate Q4 2010. 
That's assuming that everyone who isn't completely friggin bored with carrierfest 2009 won't be looking for other games to play.
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Benilopax
Gallente Pulsar Combat Supplies Alternative Realities
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Posted - 2008.11.25 02:13:00 -
[46]
Originally by: Neesa Corrinne
Originally by: Benilopax
Your going to hate Q4 2010. 
That's assuming that everyone who isn't completely friggin bored with carrierfest 2009 won't be looking for other games to play.
Only carrier pilots are bored.
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D'wayne
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Posted - 2008.11.25 02:27:00 -
[47]
Edited by: D''wayne on 25/11/2008 02:27:39 How about a death star. Very literally. A giant planet sized object you can build. Complete with a death ray so powerful it can insta kill titans. Cost - 1 trillion ISK.
Edit - can only be taken down by frigates flying into some exhaust chute.
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Boomershoot
Caldari Eve University Ivy League
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Posted - 2008.11.25 02:29:00 -
[48]
Originally by: D'wayne Edited by: D''wayne on 25/11/2008 02:27:39 How about a death star. Very literally. A giant planet sized object you can build. Complete with a death ray so powerful it can insta kill titans. Cost - 1 trillion ISK.
Edit - can only be taken down by frigates flying into some exhaust chute.
Bigger I-WIN Button? ______________________________________________
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Berious
Sniggerdly Pandemic Legion
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Posted - 2008.11.25 02:33:00 -
[49]
Originally by: Boomershoot
so, you're better off shooting down deathstars with 300 Bsses? tell me, what other uses do you have for dreadnaughts other than shooting great immovable objects (posses and other sieged capiatls)?
Who said anything about being better off using subcaps? That's the problem right there.
Quote:
and as for capital warfare not including pos: it's like playing with bsses, only difference is the high amount of damage and the enourmous amount of logistic you're using.
Here's another difference, no role for any subcaps that aren't hictors or dictors.
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Soporo
Caldari
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Posted - 2008.11.25 02:37:00 -
[50]
No. No moar. The one change to caps and super-caps should be a complete banishment from LowSuck.
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Boomershoot
Caldari Eve University Ivy League
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Posted - 2008.11.25 06:01:00 -
[51]
Originally by: Berious
Quote:
and as for capital warfare not including pos: it's like playing with bsses, only difference is the high amount of damage and the enourmous amount of logistic you're using.
Here's another difference, no role for any subcaps that aren't hictors or dictors.
so, you're going out without your support fleet? not even falcons? ______________________________________________
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Joe
Umbra Legion Shadow Empire.
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Posted - 2008.11.25 07:16:00 -
[52]
Originally by: Boomershoot so, you're going out without your support fleet? not even falcons?
we need Capital Recons, and Capital Dictors.
(I'd like a capital interceptor for tackling, and a capital Covert op for probing constellations)
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2008.11.25 07:44:00 -
[53]
Posting my support in a thread I haven't read but the keywords mining, veldspar and capital sized mining lasers is rumored. Win win win! Needs supercap with mining abilities besides the mighty Veldatars.
Secure 3rd party service ■ Veldspar |
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Blank Protection
Insidious Existence RAZOR Alliance
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Posted - 2008.11.25 07:54:00 -
[54]
Personally i think Super Capitals like the Titan class should be bannen from Eve ASAP. Ships with the i win button comes close to cheating. Whe need to go back to the old fashion Pvp-ing tbh. Carriers,Dreads and motherships are fine but the Titan class ships are just bull****.
**This Post belongs in Out of Pod Experience**
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Anglo
Minmatar Astral Mexicans
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Posted - 2008.11.25 08:38:00 -
[55]
supercaps.. hmmmm
i am sitting in a mothwership and has been for months... its REALLY borring... the logistic behind it is hugh wich is fine. the damage it deals SUCKS every person with a litlle brain can outrun fighters... and the list continous..
a dedicated role would be ausome.. like moms should build ammo etc for the fighters... and as i see it the titan has a complete wrong role OR a new ship would be needed... say a titan/difrent ship should be able to anchor it self on the batllefield.. and the it is turning into a portable station... stuff like that would be FUN and own... might not be titan ofc but a difrent ship.. also its silly u cant dock em up somewhere to insure etc.. also to get out of the ship, i dont know many people who wants to leave there mothership in space.. not even at a pos. u cant trust anyone nowadays wich we see often. corpthiefs etc..
make it posible to dock em or anchor them or ANYTHING!!!
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Joe
Umbra Legion Shadow Empire.
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Posted - 2008.11.25 08:47:00 -
[56]
Edited by: Joe on 25/11/2008 08:48:31 Edit = bourbon
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Nhaz
Corp 1 Allstars
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Posted - 2008.11.25 10:42:00 -
[57]
i want to see 5 titans group up and turn into voltron!
and extend that line of thought all the way down to frigs YES!
Mini voltrons !!
and just for the hell of it include shuttles. but since they didn't start with weapons.. or slots... nice flying robots but thats about it =>
oh course. it only works if they are of the same race....
But wouldn't it be awesome to watch a Mimatar bunch group up. and start losing parts from the rust !
_____________________________________________
It's NOT paranoia, If they REALLY ARE out to get you! |

Rodj Blake
Amarr PIE Inc.
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Posted - 2008.11.25 10:51:00 -
[58]
Factory ships incorporating refineries and err, factories.
Dulce et decorum est pro imperium mori.
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W3370Pi4
Caldari
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Posted - 2008.11.25 11:33:00 -
[59]
nope CCP made it clear they dont want to add more caps
just train for T3 ********************************************* Jovian Rope the real way to quit eve by the big door ! |

Rivur'Tam
Fatality.
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Posted - 2008.11.25 11:46:00 -
[60]
T2 caps would be nice but we have engough ship types what we needs is more ships ie
We have 5 frig hulls so why not 5 bc , 5 bs etc
that would be nice and also a t2 tier 2 bc etc
We need less ship nerfs and more ships
And as titans having no weapons thats just stuiped .. I like teh secs and teh boobies |
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