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White Ronin
Gallente Blueprint Haus
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Posted - 2008.11.26 13:58:00 -
[1]
--------------------------------------------- "There have always been ghosts in the machine . . . random segments of code that have grouped together to form unexpected protocols. " |

Scagga Laebetrovo
Ammatar Free Corps
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Posted - 2008.11.26 14:08:00 -
[2]
Originally by: White Ronin
Supported?
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White Ronin
Blueprint Haus
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Posted - 2008.11.26 14:25:00 -
[3]
Sorry, hit the ENTER typing the title and posted a blank. Supported. --------------------------------------------- "There have always been ghosts in the machine . . . random segments of code that have grouped together to form unexpected protocols. " |

Haldir Ravenclaw
Tenacious Tendencies Black Union Brothers
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Posted - 2008.11.26 17:11:00 -
[4]
/signed
Drones in general need to be looked at, and especially drone ships (Vexor/Domi etc). While they are pretty good at their role, they are not true dedicated drone ships. I see a dedicated drone ship have minimal/zero turret slots, instead replaced by utility slots and a bigger/better drone bonus for the skills.
A few other things worth mentioning that's relevant here:
- First off, no T2 drone modules. Every other weapon system has T2 stuff, so why not drones? - Coming straight from point one, faction drone modules? Shadow Serpentis and Gallente Navy drone modules from faction spawns/LP store. - Mentioned before, no drone implants at all (although CCP highlighted they are possibly thinking about making some - check this link for more info and put your ideas forward). - 'Improved' and 'Augmented' drones. Plain rubbish. Only the Gallente drones are available, extremely difficult to get and overall not worth it over normal T2 drones. How about empire faction drones with slight damage/HP/etc buff from LP store (maxe X-run bpc perhaps)? Make the Improved and Augmented more powerful than what they are now if they are to be kept that rare - so long as other races ones come out, otherwise make them more available. - Direct drone damage modules. We have ones that improve drone control range, speed and tracking but no damage. How about a low slot module (like mag stabs, BCU's etc) that increase ALL drones' damage? Faction variants would be good here too. - Better drone rigs. Mainly drone damage rigs that aren't sentry damage rigs. - Fighters in general. Only 2 skills (1 if you don't have Gallente Carrier with Thanatos) and 1 module that affects these. Can we get more modules for them? Make the other drone skills useful to fighters? T2 fighters? The list goes on.
Once tech-3 comes out I really, REALLY hope we can make ourselves a proper dedicated drone ship, with, for example, bonuses to just drone stuff if we want to (e.g. Gallente Battleship bonus - same as Dominix drone bonus and whatever skill to fly T3 ship either the same bonus, or things like better HP/speed etc). Of course, I would love to have a dedicated ship with a monster drone damage bonus (mini-Moros anyone? ) while foregoing guns etc.
That is all.  --- We want T2/Faction drone modules!
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Mister Xerox
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Posted - 2008.11.26 17:11:00 -
[5]
I'm not a heavy drone user, but I agree 100% - drones seem to have been forgotten, but they are effective weapon systems.
Yes, the faction drones need to have a higher concentration of drops for all 4 racial types.
Yes, there needs to be at least one faction drone boat (granted, no NPC uses drones, but...)
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Drake Draconis
Brutor tribe
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Posted - 2008.11.26 17:12:00 -
[6]
/signed
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Bellum Eternus
Death of Virtue
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Posted - 2008.11.26 18:09:00 -
[7]
Big Fat SIGNED.
Not to derail the thread or anything, but can we make sure any awesome new drone ships DON'T use the Dominix model? It's quite possibly the worst in Eve.
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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InfamousOne
Chaos Coalition Chaotic Evolution
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Posted - 2008.11.26 19:57:00 -
[8]
I am mainly a missile user, but I do love my T2 mediums :-)
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Tusko Hopkins
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Posted - 2008.11.27 09:23:00 -
[9]
Signed, because of the EW part. I do not think that drone damage should be increased tho... so if it was up to me, I would add hardwirings, but not those for rof and base damage.
CSM representative CSM candidate for 2nd cycle Campaign website http://myeve.eve-online.com/ingameb |

Kahetha
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Posted - 2008.11.27 09:36:00 -
[10]
supported
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Ankhesentapemkah
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Posted - 2008.11.27 10:37:00 -
[11]
I brought up drone implants the last time, and we still haven't seen any of that in the game.
So unless Tusko insists on having this issue, I'll bring it up! ---
NEW MOVIE! CSM Campaign Thread |

Zhula Guixgrixks
Increasing Success by Lowering Expectations Vanguard.
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Posted - 2008.11.27 10:52:00 -
[12]
I would not priorize drone ships atm. A drone boat can switch weapon size and dmg type in fight ! In fact QR stealth boosted drone boats. Just look at those threads like "my bigbutt ship cannot hit afterburning whatsever with ultralarge guns/missiles". A droneboat user can effectively hit all sizes of ships, while gun/missile guys are stuck to same size and bigger targets. Drone boats are so cool now ! :-)
What I mean is not a general critics. I love some of your ideas, but I would not implement them until somekind of natural balance is established in current combat system.
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Junmar
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Posted - 2008.11.27 13:57:00 -
[13]
That would be interesting. Supported.
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White Ronin
Gallente Blueprint Haus
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Posted - 2008.11.27 14:15:00 -
[14]
Originally by: Zhula Guixgrixks I would not priorize drone ships atm. A drone boat can switch weapon size and dmg type in fight ! In fact QR stealth boosted drone boats. Just look at those threads like "my bigbutt ship cannot hit afterburning whatsever with ultralarge guns/missiles". A droneboat user can effectively hit all sizes of ships, while gun/missile guys are stuck to same size and bigger targets. Drone boats are so cool now ! :-)
Trust me, they lose the total "cool" thing once they get destroyed and you are left without any dps. Doesnt sound "cool" now do they. Missile launchers do they same thing and you cant destroy them and they always hit. There are TONS of things for missile users.
Quote:
What I mean is not a general critics. I love some of your ideas, but I would not implement them until somekind of natural balance is established in current combat system.
Um, drones are a primary weapons system and they are part of the current combat system, which (btw) works pretty well now. Lets try not to continue treating them as secondary and start treating them as a primary weapons system that many players have great interest in.
--------------------------------------------- "There have always been ghosts in the machine . . . random segments of code that have grouped together to form unexpected protocols. " |

Dariah Stardweller
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Posted - 2008.11.27 14:37:00 -
[15]
Supporting the drone cause 
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Crinela
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Posted - 2008.11.27 15:21:00 -
[16]
signed, totaly agree with your points of view.
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Karentaki
Fighting While Intoxicated Intrepid Crossing
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Posted - 2008.11.27 20:07:00 -
[17]
/signed
Originally by: Bellum Eternus Big Fat SIGNED.
Not to derail the thread or anything, but can we make sure any awesome new drone ships DON'T use the Dominix model? It's quite possibly the worst in Eve.
Nooo, my domi is pretty!!! Just imagine a faction drone ship using the rogue-drone dominix model... now that would be sexy!
Quote:
EVE is like a sandbox with landmines. Deal with it.
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Hooded Person
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Posted - 2008.11.27 20:08:00 -
[18]
Supported - also confirming I'm Chribba's alt! 
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Rutger Centemus
Joint Empire Squad
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Posted - 2008.11.28 01:02:00 -
[19]
supported
Originally by: Crumplecorn I prefer launching bathtubs of antimatter at my opponents over pointing an open DVD player at them, even if the bathtubs do miss a lot. So no.
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FunzzeR
Death of Virtue
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Posted - 2008.11.28 01:24:00 -
[20]
Supported
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Irida Mershkov
El Bastardos EVESpace
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Posted - 2008.11.28 01:50:00 -
[21]
Edited by: Irida Mershkov on 28/11/2008 01:51:18 Edited by: Irida Mershkov on 28/11/2008 01:51:08 Supported 100%. Drones are awesome, give us m0ar.  Edit: Navy Issue Dominix too pls. In Deimos camo. Second Edit: Forgot to bloody tick.
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Mulco
Metalheads
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Posted - 2008.11.28 01:59:00 -
[22]
signed, this is something that i have wanted the last four years.
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Bunyip
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Posted - 2008.11.28 05:08:00 -
[23]
While the other representatives have already stated an interest in these issues, I'd just like to support the option myself. I fly drones often, and they're a weapon system that has been ignored (except in the case of rampant nerfs) for far too long.
-Bunyip
"May all your hits be crits." - Knights of the Dinner Table. |

Haldir Ravenclaw
Tenacious Tendencies Black Union Brothers
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Posted - 2008.11.28 16:05:00 -
[24]
Originally by: Irida Mershkov Navy Issue Dominix too pls. In Deimos camo.
I object! If there's going to be a Navy Dominix it should be black like the Megathron Navy Issue! 
Speaking of Navy Domi's, wasn't there some reward for a tournament or something like it a good while back where the reward was originally a Navy Dominix but they swapped the reward at the end? Who knows.
Anyway... Even though I've signed, I do hope we'll see changes when T3 ships come out and all manner of new stuff comes out in next big expansion next year, would be a good time to add things like this. I can see people hating them for the lag they make, but they are easily destroyed and need constant replacements, so any new modules to boost them would be great to make them a proper primary weapon system.
PS - Drones are still stupid, even after their so called "memory upgrade" as it was called  --- We want T2/Faction drone modules!
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Omber Zombie
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Posted - 2008.11.28 16:55:00 -
[25]
Originally by: Haldir Ravenclaw
Speaking of Navy Domi's, wasn't there some reward for a tournament or something like it a good while back where the reward was originally a Navy Dominix but they swapped the reward at the end? Who knows.
the gallente election event (which they wouldn't let me run as a candidate for) was supposed to award navy domi's but we got navy thron's instead. I was not happy.
supporting this too tho as I am a rabid domi pilot ----------------------
My Blog |

Kiotsu Adler
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Posted - 2008.11.28 18:32:00 -
[26]
we want moar drone love
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Efferil
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Posted - 2008.11.28 23:12:00 -
[27]
Yes more love for the drones would be nice.
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Laechyd Eldgorn
Caldari Art of War Exalted.
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Posted - 2008.11.29 00:23:00 -
[28]
I find it hilarious that already ship having primary weapon system something else than drones, like missiles!, and has very limited drone bay, still has to rely on drones providing significant amount of dps. Usually around 30% even on missileboat!
So no, drones don't need boost. They are already overpowered in so many ways.
If there would be any new additions to drones those should be very carefully NERFED accordingly to keep all that stuff in balance.
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galphi
Roid Ravagers Unitary Enterprises
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Posted - 2008.11.29 00:29:00 -
[29]
I agree that drone dps is fine, but all the other drone abilities need some love. Implants and tech 2 fittings would be nice too!
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White Ronin
Gallente Blueprint Haus
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Posted - 2008.11.29 01:08:00 -
[30]
Originally by: Laechyd Eldgorn I find it hilarious that already ship having primary weapon system something else than drones, like missiles!, and has very limited drone bay, still has to rely on drones providing significant amount of dps. Usually around 30% even on missileboat!
So no, drones don't need boost. They are already overpowered in so many ways.
I dont think their use should be enhanced in any way, shape or form on none drone specialized ships. Personally I would limit their use a lot more for non drone dedicated ships but that is not the point of this thread. Drones are now being used to fill gaps in ship balance for missile and gun boats but this "everyone gets some" method means those drone dedicated ships cant be augmented, no new drone modules or implants can be added without boosting 80% of the ships out there. And I agree that on non dedicated drone boats they are just right in dps and such. Overpowered even. But dont nerf the domi or myr cause you want to reign in the Raven or Thorax. For the dedicated drone users and their drone specialized ships it means we get ignored cause our beloved drones have been pimped out onto almost every ship ever made. But just to clarify, I am not asking for ANY added utility or whatever for NON DRONE DEDICATED SHIPS. I am asking for the same attention to be given to dedicated drone users that has been given to gun and missile users since day one. If it were up to me I would limit what drones could be used on gun and missile boats. Why should a caldari Raven use ecm drones as well as a ship built around the use of ALL drones? Why do you have to nerf every other utility drone so bad that using them is stupid because they are allowed to be used by every ship with a big enough drone bay? I am asking for ccp to make up their mind and show some love to us drone users, not buff drones as a secondary weapons system for anyone else.
Quote:
If there would be any new additions to drones those should be very carefully NERFED accordingly to keep all that stuff in balance.
That is what has happened with every utility drone out there and look what you get. They are worthless to use, even on drone spec'd ships. When was the last time you saw energy nuet drones being used? How about TD drones? Well? You see tons of ecm drone used BY NON DRONE SPECIALIZED SHIPS! Why? Cause if my myr or domi uses 5 ecm drones of any size I will be blown to bits cause my major bonus is to drones and their damage. Personally I would double the drone control cost on non drone spec'd ships. I would add bonuses to all the drones when used by a dedicated drone boat. I would make their use of advanced drones on a Raven or a Typhoon difficult and basic so that the more complicated drone drones could be used by the ships that are built around them. Using them to fill a gap in ship design has screwed us. If you add damage mods for normal drones you boost 80% of the ships in service. NOt because no damage mod is needed, but because drones are *****d out to every ship in the universe now days. But this is not about that. It is about ccp realizing they need to pay attention to them and stop whoring them out. Fix it so that if you boost drone ships you dont end up boosting every ship in EVE. Balance drones to work well on drone spec'd ships and give those who train for it fun and interesting toys that every other weapons system has had from the beginning. Dont get me wrong. It is a big job. CCP will have to make some changes in the basic use of drones by EVERY SHIP IN THE GAME to begin adding drone based content. There is a flaw in drone implementation. It effects every drone capable ship in EVE (80%+ ships in use). And if it isnt addressed, drones will fall into a "add-on" role, forever religated to a secondary role. No new drones or implants or mods will be successfully introduced. They will become ho hum. I would prefer that doesnt happen. --------------------------------------------- "There have always been ghosts in the machine . . . random segments of code that have grouped together to form unexpected protocols. " |
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Jason Edwards
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Posted - 2008.11.29 19:52:00 -
[31]
Edited by: Jason Edwards on 29/11/2008 19:52:50 So needed.
Gallente Navy Ogres Gallente Navy Gardes Dominix Navy Issue. Rogue Drones Dominix. ------------------------ To make a megathron from scratch, you must first invent the eve universe. |

Haldir Ravenclaw
Tenacious Tendencies Black Union Brothers
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Posted - 2008.11.29 22:55:00 -
[32]
I wouldn't say drones are overpowered seeing as how easily they are destroyed, forgotten and left behind, requiring very good skills in a proper drone ship (or as close to one as we have now - Domi/Vexor etc) to do any meaningful damage to the target. Of course, when you add 5 drones from each person then we start to see a difference, but even then non-drone ships don't really contribute to the damage, seeing as how their damage comes from missiles/guns/whatever.
The only *real* boost drones had (if you can call it that) when the ships speed were reduced allowing drones to actually hit their intended targets (light drones are now more dangerous to things like inties etc). As stated, drone damage is OK right now, but still not a primary weapon and we do need new drone modules as well as T2 modules (listed earlier) as well as the implants.
As for new drones, better rogue drone 'drones' (the augmented and improved) for all the races, as well as things like AN/DB Praetor, GN/SS Ogre's, CN/DG Wasp's and RF/D Berserker's as well as the smaller drones and sentry.
 --- We want T2/Faction drone modules!
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4 LOM
United Gamers
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Posted - 2008.11.30 02:47:00 -
[33]
Edited by: 4 LOM on 30/11/2008 02:52:35 Give me missile precision, explosion velocity, flight time, veloicty moduals and then you can have your drone moduals...
On a side note i agree with the post... but i want my missile moduals.
Originally by: Twilight Moon of course you have nice hair. That pod goo, is actually VO5 conditioner. 
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AndzX11
House of Tempers
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Posted - 2008.11.30 12:19:00 -
[34]
Signed.
Introduce a ship that is of drone faction.
Could be for example a BPC that can be retrieved from drone region exploration sites since they have no agents. Would also make drone region exploration a bit more useful.
You could call them - the ships: "Drone Modified Dominix," "Drone modified Vexor" and "Drone modified Incursus".
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Pax Ratlin
Gallente Woodland Larch
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Posted - 2008.11.30 14:32:00 -
[35]
Signed!
Also a shout out for the lowly miners and their drones ... come on Creo Dron couldn't produce a heavy duty ice mining drone based on an ogre chassis? Or are you telling me that the people who heavily use Drones in warfare havn't figured out how to use the effectivly in industry? |

Pliauga
Federal Defence Union
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Posted - 2008.12.01 07:46:00 -
[36]
Signed/
I do realise that CCP don't want to buff drones in fear of extra lag, but i'm sure there can be a compromise.
So Wanted: More dedicated drone boats. More drones (meta drones anyone?) Rogue drone storyline continued. A bit of general drone love.
---------- DRONE love rulez!! 'mkay?! . |

Venkul Mul
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Posted - 2008.12.01 08:50:00 -
[37]
Originally by: 4 LOM Edited by: 4 LOM on 30/11/2008 02:52:35 Give me missile precision, explosion velocity, flight time, veloicty moduals and then you can have your drone moduals...
On a side note i agree with the post... but i want my missile moduals.
There are rigs or hardwirings giving all those modifiers, none for the drones (beside the rig for sentry drones damage), so after drones have got the rigs and harwirings you can start to whine for the modules.
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Vanessa Vasquez
KIA Alliance
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Posted - 2008.12.01 17:17:00 -
[38]
Supported. I would we pleased if we would at least get implants and mods for drones in the next patch, especially damage mods/imps.
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2008.12.01 21:01:00 -
[39]
Edited by: Herschel Yamamoto on 01/12/2008 21:01:30 I had a huge batch of proposals for new modules six months ago when these issues first started coming up. Since they're still valid now, here goes:
Originally by: Herschel Yamamoto Drone Link Augmentor II 1 PG, 60 CPU, High slot +25 km drone control range Requires Scout Drone Operation V
Drone Navigation Computer II 1 PG, 40 CPU, Mid slot +30% drone MWD speed Requires Drone Navigation V
Omnidirectional Tracking Link II 1 PG, 45 CPU, Mid slot +25% drone tracking and optimal range Requires Drone Sharpshooting V
Auxiliary Control Link I Requires 1000 PG, 40 CPU, High slot +25 MBit/s bandwidth Requires Advanced Drone Interfacing I
Drone Bay Expander I/II Requires 0 PG, 0 CPU, Low slot +20/25% drone bay capacity, -15%/-10% speed and -25%/-20% structure HP. Requires Hull Upgrades II/IV
In-Flight Computer I/II Requires 1 PG, 30 CPU, Low slot +10/15% drone damage(including Fighters) Requires Weapon Upgrades I/IV, Drone Interfacing I/IV
Support Drone Interface I/II Requires 1 PG, 30 CPU, Low slot +15%/+20% drone electronic warfare effectiveness Requires EWar Drone Interfacing II/V
Warrior SW-300, Valkyrie SW-600 -10%/-20% to target's velocity Requires EWar Drone Interfacing I/II, Propulsion Jamming III
Hobgoblin WD-300, Hammerhead WD-600, Ogre WD-900 -0.1/-0.2/-0.4 to target's warp strength(i.e., it takes 3 Ogre, 5 Hammerhead, or 10 Hobgoblin to block warp) Requires EWar Drone Interfacing I/II/III, Propulsion Jamming III
Light/Medium/Heavy Remote Sensor Booster Drone +10%/+25%/+50% to target's scan resolution and targeting range Requires Repair Drone Ops I/II/III, Sensor Linking I
Light/Medium/Heavy Remote ECCM Drone +20%/+50%/+100% to target's sensor strength Requires Repair Drone Ops I/II/III, Electronic Warfare III
Light/Medium/Heavy Cap Transfer Drone Drain 20/40/80 cap from you, give 25/50/100 cap to target every 5 seconds. Requires Repair Drone Ops I/II/III, Energy Emission Systems III
Everything but the Aux Control Link should also have named versions, of course. I'm not totally convinced they're all balanced, but they are, if nothing else, germs for ideas.
---------- Thanks to all those who voted for me. |

Ciryc Lagrej
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Posted - 2008.12.01 21:45:00 -
[40]
I support this topic. I love my drones. The things I use most ;)
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Mister Xerox
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Posted - 2008.12.01 22:18:00 -
[41]
Originally by: Herschel Yamamoto Edited by: Herschel Yamamoto on 01/12/2008 21:01:30 I had a huge batch of proposals for new modules six months ago when these issues first started coming up. Since they're still valid now, here goes:
Drone Link Augmentor II 1 PG, 60 CPU, High slot +25 km drone control range Requires Scout Drone Operation V
Drone Navigation Computer II 1 PG, 40 CPU, Mid slot +30% drone MWD speed Requires Drone Navigation V
Omnidirectional Tracking Link II (exists already - support module) Fire Direction Control II 50 PG, 45 CPU, Mid slot +25% drone tracking and optimal range Requires Drone Sharpshooting V
Auxiliary Control Link I/II Requires 1000 400/550 PG, 50/60 CPU, High slot +15/+25 MBit/s bandwidth Requires Advanced Drone Interfacing III/V
Drone Bay Expander I/II Requires 0 PG, 0 CPU, Low slot +20/25% drone bay capacity, -15%/-10% speed and -15%/-10% armor HP. Requires Hull Upgrades III/V
Ordinance Optimization Control I/II Requires 1 PG, 30 CPU, Low slot +10/15% drone damage(EXcluding Fighters) Requires Weapon Upgrades I/IV, Drone Interfacing I/IV
Charge Enhancement Systems I/II Requires 2000 pg, 200 CPU +10/15% Fighter damage Requires Advanced Weapon Upgrades III, Fighters IV
Sensor Disruption Drone Interface I/II Requires 1 PG, 30 CPU, Low slot +15%/+20% drone electronic warfare effectiveness Requires EWar Drone Interfacing II/V
Warrior SW-300, Valkyrie SW-600 -5%/-7.5% to target's velocity Requires EWar Drone Interfacing I/II, Propulsion Jamming III (in line with current web changes)
Hobgoblin WD-300, Hammerhead WD-600, Ogre WD-900 -0.1/-0.2/-0.4 to target's warp strength(i.e., it takes 3 Ogre, 5 Hammerhead, or 10 Hobgoblin to block warp) Requires EWar Drone Interfacing I/II/III, Propulsion Jamming III Too complicated, they considered implementing a scramming drone but divding scram strength across multiple drones proved problematic
Light/Medium/Heavy Remote Sensor Booster Drone +5%/+7.5%/+10% to target's scan resolution and targeting range Requires Sensor Linking I/II/III, Drone Interfacing II/III/V
Light/Medium/Heavy Remote ECCM Drone +10%/+20%/+30% to target's sensor strength Requires Repair Drone Ops I/II/III, Electronic Warfare III (effectively increasing the target's sensor str by +150% w/ 5 large drones, not 500%)
Light/Medium/Heavy Cap Transfer Drone Drain 20/40/80 cap from you, give 25/50/100 cap to target every 5 seconds. Requires Repair Drone Ops I/II/III, Energy Emission Systems III
Nanomatrix Transfer Enhancment Interface Requires 50pg, 100 CPU, high slot Increases logistic drone repair amounts by 5/10/20% Requires Repair Drone Ops V, Drone Interfacing II/III/V
Everything but the Aux Control Link should also have named versions, of course. I'm not totally convinced they're all balanced, but they are, if nothing else, germs for ideas.
Examine the changes oulined above.
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Alekseyev Karrde
Noir.
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Posted - 2008.12.01 22:28:00 -
[42]
Tech 2 Omni Directional Tracking Link doesnt already exist btdubs ---
Zombie Apocalypse Guitar-Wielding Superteam |

Mister Xerox
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Posted - 2008.12.01 22:43:00 -
[43]
Originally by: Alekseyev Karrde Tech 2 Omni Directional Tracking Link doesnt already exist btdubs
Yeah, it's omnispectral ECCM... Ohh well.
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2008.12.02 00:51:00 -
[44]
Originally by: Mister Xerox
Omnidirectional Tracking Link II (exists already - support module) Fire Direction Control II 50 PG, 45 CPU, Mid slot +25% drone tracking and optimal range Requires Drone Sharpshooting V
Omnidirectional Tracking Link I is the drone module, this is the T2 version. The name is fine.
Originally by: Mister Xerox Auxiliary Control Link I/II Requires 1000 400/550 PG, 50/60 CPU, High slot +15/+25 MBit/s bandwidth Requires Advanced Drone Interfacing III/V
ADI 5 is a horrifying skill - I don't think anyone but the oldest and most bored of carrier pilots actually has it. Make the skill req I/IV and I'd like it more. Also, be careful about how good you make this module - it can get OP pretty quickly. On battleships it's naturally balanced, since so few battleships have spare highs(really just the five Marauders), so it's be used for weapon type shifting. When it goes to cruiser sizes, you're adding a pile of DPS instead. Watch it.
Originally by: Mister Xerox Ordinance Optimization Control I/II Requires 1 PG, 30 CPU, Low slot +10/15% drone damage(EXcluding Fighters) Requires Weapon Upgrades I/IV, Drone Interfacing I/IV
Charge Enhancement Systems I/II Requires 2000 pg, 200 CPU +10/15% Fighter damage Requires Advanced Weapon Upgrades III, Fighters IV
I actually kind of prefer it the other way, but I don't care very much.
Originally by: Mister Xerox Sensor Disruption Drone Interface I/II Requires 1 PG, 30 CPU, Low slot +15%/+20% drone electronic warfare effectiveness Requires EWar Drone Interfacing II/V
No, it affects all of them. Paint size, web speed reduction, ECM strength, TD penalty, and SB penalty. Don't name it after one.
Originally by: Mister Xerox Warrior SW-300, Valkyrie SW-600 -5%/-7.5% to target's velocity Requires EWar Drone Interfacing I/II, Propulsion Jamming III (in line with current web changes)
Sure, I didn't catch that.
Originally by: Mister Xerox
Hobgoblin WD-300, Hammerhead WD-600, Ogre WD-900 -0.1/-0.2/-0.4 to target's warp strength(i.e., it takes 3 Ogre, 5 Hammerhead, or 10 Hobgoblin to block warp) Requires EWar Drone Interfacing I/II/III, Propulsion Jamming III Too complicated, they considered implementing a scramming drone but divding scram strength across multiple drones proved problematic
I assumed that might be the case, but I made the proposal anyways. If it doesn't work, it doesn't work.
Originally by: Mister Xerox Light/Medium/Heavy Remote Sensor Booster Drone +5%/+7.5%/+10% to target's scan resolution and targeting range Requires Sensor Linking I/II/III, Drone Interfacing II/III/V
Light/Medium/Heavy Remote ECCM Drone +10%/+20%/+30% to target's sensor strength Requires Repair Drone Ops I/II/III, Electronic Warfare III (effectively increasing the target's sensor str by +150% w/ 5 large drones, not 500%)
Utterly useless. If I'm giving up 300+ DPS, I want to get more than half the effect of a single mid-slot module on a frigate. Also, these effects are stacking nerfed, so it's more like 270% than 500%. Remember, a rack of heavy drones is a lot - people won't give it up for support effects unless the support effects are big too. I don't want more useless hangar trash, I want usable modules.
Originally by: Mister Xerox Nanomatrix Transfer Enhancment Interface Requires 50pg, 100 CPU, high slot Increases logistic drone repair amounts by 5/10/20% Requires Repair Drone Ops V, Drone Interfacing II/III/V
Too big of requirements - this belongs in a 1 PG/30 CPU low slot. Also, why with the three modules? T2 is enough.
Not a bad series of changes, and worth considering, but I do have reservations as mentioned above. ---------- Thanks to all those who voted for me. |

zeur femmefatale
|
Posted - 2008.12.02 01:54:00 -
[45]
good idea..
|

Haakelen
Fire Mandrill
|
Posted - 2008.12.02 01:59:00 -
[46]
Drones are soooooo incredibly under-developed it's not even funny.
|

Drolus
|
Posted - 2008.12.02 06:38:00 -
[47]
supporting drone love
|

fuze
Chosen Path Warp to Desktop
|
Posted - 2008.12.02 12:05:00 -
[48]
Drones always have been CCP's redheaded stepchild and always will be. |

Ghost Riderr
|
Posted - 2008.12.02 16:29:00 -
[49]
Yes drone ships need a little love
|

White Ronin
Gallente Blueprint Haus
|
Posted - 2008.12.03 02:58:00 -
[50]
Edited by: White Ronin on 03/12/2008 03:00:25 Just throwing it out there but a booster for drones. Reduces drone sig radius but makes the user feel that they are actually machines.
Edit: Oh, and while I would love to see a faction Domi I have actually got a new favorite ship that I would love to see "factioned".
Rogue Drone Pilgrim. Yeah, I know. Idea<snowballs chance in hell. --------------------------------------------- "There have always been ghosts in the machine . . . random segments of code that have grouped together to form unexpected protocols. " |
|

Kathy Vera
Dark Collective
|
Posted - 2008.12.03 07:08:00 -
[51]
Implants, T2 versions of current modules, Damage modules/rigs, Drone bay upgrade rigs/mods, Health bars in bay and in general a "boost" to drones as primary weapon system when used with drone ships.
|

Karst Laconis
|
Posted - 2008.12.11 03:14:00 -
[52]
Originally by: Kathy Vera Health bars in bay
Even if nothing else happens, I'd definitely like to see that.
|

Alvar Kesh
Ealurian Wolves Aegis Militia
|
Posted - 2008.12.11 13:23:00 -
[53]
signed
|

WheatGrass
Aliastra
|
Posted - 2008.12.27 17:11:00 -
[54]
Thank you for your persistence, White Ronin. I was disappointed that your other thread got closed before I could show support. Thanks also to Ankhe for bringing it up and I'm fine with Tusko's idea in regard to hardwiring which is what I was really looking for.
If not proposed already, I suggest that the drone skill be changed so that it pertains to the amount of drone bandwidth a player can use rather than the number of drones the player may control. I just got a ship that can hold 15 of my current level drones but I can only control 4. :(
|

Siigari Kitawa
The Aduro Protocol
|
Posted - 2008.12.27 18:51:00 -
[55]
Really, do I need to even say anything?
I suppose I can link this :3
|

Xanja
2H Industries
|
Posted - 2008.12.30 17:47:00 -
[56]
supported totally ----------------- |

Drolus
|
Posted - 2009.01.17 11:47:00 -
[57]
gentle bump
|

Mr Horizontal
KIA Corp KIA Alliance
|
Posted - 2009.01.21 10:56:00 -
[58]
/signed
Drones are a secondary offensive system, much like missiles are in comparison to guns. Every single thing missiles have should be cross-replicated to drones as well, as there's absolutely no reason for disparity.
Also in reference to this issue as well, please look at de-nerfing the Eos, Myrmidon and also providing a buff to the Oneiros via a bigger drone bay for more rep drones (perhaps even limiting it to rep drones) as otherwise it's a pants logistics ship.
Rationale for this is that blasterboats received a big nerf with the speed nerf, and Gallente is meant to be an up, close and personal punch you in the gob race plus drones. Currently, a Myrmidon can't take out an ubertank Drake, which is ridiculous, and the Eos is severely capped in it's capacity.
Chairman | www.eve-bank.net |

Elena Morin'staal
Tau Online Explorator Corp
|
Posted - 2009.01.21 12:54:00 -
[59]
Signing, much needed. |

DaydreamBeliever
|
Posted - 2009.01.21 21:27:00 -
[60]
/signed
|
|

Forceflow
Center for Advanced Studies
|
Posted - 2009.01.22 04:06:00 -
[61]
/signed.
Navy Dominix ftw.
One thing that could work.
+additional drones on dedicated drone boats and perhaps reduce the bandwidth available on non-dedicated ships. |

eWrath
The Omni Federation
|
Posted - 2009.01.22 07:59:00 -
[62]
+1 to drone overhaul.
(Oh and I think drone damage mods should go in highslots, drone ships have many to spare) |

JAK480
|
Posted - 2009.01.22 08:38:00 -
[63]
Edited by: JAK480 on 22/01/2009 08:38:30 Fully supported!
|

Dmitryilyin
|
Posted - 2009.01.22 14:50:00 -
[64]
Supported. Why there is no T2 drone related modules? |

Alekseyev Karrde
Noir.
|
Posted - 2009.01.22 22:30:00 -
[65]
Related, could the Eos please, for GODS SAKE, trade in the 5% hybrid damage bonus for the 10% damage bonus of the Myrmidon it's supposed to be the T2 varient of.
I realize its bandwidth was nerfed to make it more in line with the other CS (why they needed to nerfbat the command links i'll never know) but it went from being arguably the best Fleet Command Ship to the hands down WORST. |

Tulisin Dragonflame
|
Posted - 2009.01.22 22:57:00 -
[66]
Drones deserve some love in their little metal hearts. |

gpfault
Haunted House
|
Posted - 2009.01.23 08:44:00 -
[67]
Some drone mods worth fitting would be really nice. ATM the only real faction drone equipment are intergrated/augmented drones which aren't worth anywhere near their price tag, 90mil for a set of five lights is beyond stupid and when you factor in how frequently drones die is there any reason why you would want them?
IMO sentient drones spawns should either drop a set of already assembled intergrated/augmented drones or considerably reduce the materials required to make them. Of course even if these changes were implemented, would they really worth buying over T2?
|

Saralle Zhukov
Win Tech
|
Posted - 2009.01.23 11:20:00 -
[68]
Drone lovers need some CCP love, I'll support this. Hey any chance of throwing out some ORE heavy mining drones too?

|

eWrath
Caldari The Omni Federation
|
Posted - 2009.01.24 13:49:00 -
[69]
up  |

Hugh Ruka
Exploratio et Industria Morispatia
|
Posted - 2009.01.25 19:27:00 -
[70]
yes please, all of them
especialy a rogue drone dominix (I love the infested Dominix model)
anyway my dream is a sentry drone bonused ship :-)
also the drone bays on drone ships could be enahnced so that each has at least 3xbandwidth capacity ... |
|

Kiwana
|
Posted - 2009.01.26 18:17:00 -
[71]
/Signed
It's fun to play puzzles with modules on most ships. But on a drone ship there are really none that are REALLY fun. |

Emrys Ap'Morgravaine
Caercamel Corporate Interdictions
|
Posted - 2009.01.26 23:02:00 -
[72]
Supported.
As already mentioned, I'd like to see some other high slot modules that would affect drone performance, especially for Marauder use. Perhaps something akin to warfare links? Useable on Marauders but giving a benefit to all drones in the fleet?
Em. |

Schwaxpl
Gallente Federal Defence Union
|
Posted - 2009.01.27 13:47:00 -
[73]
/signed
+1 for hi slot damage mods
and make T2 myrmidon too
and a better T2 dominix
|

ZappfBrannigan
The 5th Freedom
|
Posted - 2009.01.27 23:48:00 -
[74]
+1
|

Melanie Griffin
|
Posted - 2009.01.28 10:30:00 -
[75]
I hate drones. I forget them all the time in the belts and at gates. They don't follow orders. They get shot by NPC/PC alike. It's just a constant loss of ISK. I tend to leave my drone bay empty lately 
Anyways, there is a faction drone ship. It's called Vexor Navy Issue. But taking a closer look at the Gila, it might be worth reviewing it's role. Can you say Eagle/Moa ?  |

Omber Zombie
|
Posted - 2009.01.28 12:16:00 -
[76]
drones being able to be resynchronised due to loss of connection was discussed with CCP when the CSM met in Iceland. The Tl;DR (which were in the summary minutes posted, go read them) was: "a way to reconnect to drones after disconnect will be looked at, but various options need to be tested and analysed before anything can be implemented." ----------------------
My Blog |

Junmar
|
Posted - 2009.01.28 12:27:00 -
[77]
Definately
|

Armitage RU
|
Posted - 2009.01.28 12:30:00 -
[78]
|

eWrath
Caldari The Omni Federation
|
Posted - 2009.01.31 21:28:00 -
[79]
Originally by: Omber Zombie drones being able to be resynchronised due to loss of connection was discussed with CCP when the CSM met in Iceland. The Tl;DR (which were in the summary minutes posted, go read them) was: "a way to reconnect to drones after disconnect will be looked at, but various options need to be tested and analysed before anything can be implemented."
What about drone mods? any news on this yet?  -----
Beware miners with guns! |

Omber Zombie
|
Posted - 2009.02.01 01:57:00 -
[80]
they were discussed, just waiting for the official minutes to be released |
|

Alex Logan
Brutor tribe
|
Posted - 2009.02.02 06:03:00 -
[81]
Fun fun, but a little bit late? ;) |

Lyra Blazing
|
Posted - 2009.02.02 10:32:00 -
[82]
Yeah to drone love. |

Hugh Ruka
Exploratio et Industria Morispatia
|
Posted - 2009.02.02 12:14:00 -
[83]
Originally by: Omber Zombie drones being able to be resynchronised due to loss of connection was discussed with CCP when the CSM met in Iceland. The Tl;DR (which were in the summary minutes posted, go read them) was: "a way to reconnect to drones after disconnect will be looked at, but various options need to be tested and analysed before anything can be implemented."
well some long time ago, I found some abandoned drones at a station. I tried to scoop them to sell (yay t2 drones) but got a message that I cannot do that since the drones are still attached to the owner. but the pilot was not in system !!!
so it was 1/2 ass implemented alreay in the past ... --- SIG --- CSM: your support is needed ! |

Deldrac
Ultrapolite Socialites GoonSwarm
|
Posted - 2009.02.03 10:36:00 -
[84]
yup.
|

Erika Bronz
The Wyld Hunt
|
Posted - 2009.02.04 14:44:00 -
[85]
Drone damage modules should be in high-slots imo, or it would be too easy to superpower a ship. |

Kalia Masaer
Rosa Castellum
|
Posted - 2009.02.04 18:39:00 -
[86]
I definantly think drones need some work, starting probably with webifier drones. As they currently as not worth using as they are incapable catching up to many ships.
The addition of a light webifier drones with a -5% speed effect and a speed of something like 4000-5000 m/s and a medium webifier with a -10% speed effect and a speed of 2000-2500 m/s would be a good start. As the current heavy drones are to slow to catch MWD ship. 5 lights would reduce the targets speed by 22.6% and 5 mediums by 41% as compared 5 heavies current reduction of 67.2%
I do not believe this would imbalance the game though it is possible that the speed reductions effects may have to be decreased. |

Kytanos Termek
Caldari Darkstorm Command Ethereal Dawn
|
Posted - 2009.02.05 20:18:00 -
[87]
I dont even use drones, And i agree they should be buffed/ made more central of a weapon system.
The "unfocused" aka I just shoved 5 drones in my ship for the lil extra. Should keep their current ability to use and employ drones. But we need to add that other level, Where a ship is centered around drones as the primary method of dps instead of a "boost" like 99% of all ships use it now. |

Arri Gato
|
Posted - 2009.02.05 23:18:00 -
[88]
. |

Efrim Black
Apellon
|
Posted - 2009.02.06 00:06:00 -
[89]
Sure. |

sir gankalot
|
Posted - 2009.02.06 17:40:00 -
[90]
Drones can has lovin?
|
|

eWrath
Caldari Ishuk-Raata Enforcement Directive
|
Posted - 2009.02.20 15:02:00 -
[91]
bump  -----
Beware miners with guns! |

Sir SmellyFart
State War Academy
|
Posted - 2009.02.20 15:06:00 -
[92]
Edited by: Sir SmellyFart on 20/02/2009 15:05:44 I support Drone Lovin'!!
|

Psi Klone
Gallente
|
Posted - 2009.02.23 21:20:00 -
[93]
Edited by: Psi Klone on 23/02/2009 21:20:59 Supporting this thread. I love my drones and hate feeling like a second class eve player where my skills are sometimes seen as a liability in fleet engagements. For the cost of drones and how easily they are destroyed or lost through connection problems they should have more options.
EDIT: Also I can't stress enough how annoying it is to have 75Mb bandwidth on ships like the Myrm. Flying the 2x heavy, 2x medium, and a light drone combo is inefficient compared to just flying 5 medium drones in almost every circumstance.
|

Santiago Fahahrri
Galactic Geographic
|
Posted - 2009.02.23 21:51:00 -
[94]
All testing for the expansion seems to indicate that drones are very ineffective against Sleepers. I know there is still testing and balancing going on - just wanted to say I'd really like it if drones would remain useful in Sleeper space.
I love that the Sleepers will be smarter against drones. I just don't want the drones to so weak against them that drone boats are not viable in wormhole space. ~ Santiago Fahahrri Galactic Geographic |

Raidal
|
Posted - 2009.03.04 17:15:00 -
[95]
Totally agree, i want more drone lovers
|

White Ronin
Gallente NeuralCore LLP
|
Posted - 2009.04.09 20:09:00 -
[96]
Not expecting love but bumping cause I like to. --------------------------------------------- "There have always been ghosts in the machine . . . random segments of code that have grouped together to form unexpected protocols. " |

Nick Bison
Bison Industrial Inc
|
Posted - 2009.05.22 20:00:00 -
[97]
Support ... Love Drones .... Bump topic ....
Not expecting any helpt from CSM or CCP 
|

Veecos
|
Posted - 2009.05.24 22:22:00 -
[98]
Totally worth a bump.
Also - WTB Dominix Navy Issue! ;]
|

Waffie K
|
Posted - 2009.05.25 16:02:00 -
[99]
Edited by: Waffie K on 25/05/2009 16:01:48 Supported.
|

Tamahra
Danke fuer den Fisch
|
Posted - 2009.05.25 17:20:00 -
[100]
supported. im all for a special faction drone ship.
|
|

Max Essen
Bison Industrial Inc
|
Posted - 2009.06.01 22:53:00 -
[101]
Big support. Drones are the ONLY primary weapons system that can be destroyed ... let me shoot your missile launchers off your ship and see how you like it. 
Seriously, I would like to see some attention, improvements to the Gallente drone ships. A Fed Navy Dominix? Some decent drone mods, implants? Fresh coat of drone paint ... anything please!
|

Minkert
|
Posted - 2009.06.02 00:52:00 -
[102]
/signed
|

Cheekything
Gallente Fallen Angel's Blade.
|
Posted - 2009.06.05 20:26:00 -
[103]
signed maybe tech 3 (aka custom able drones)
|

Sharp Feather
Aliastra
|
Posted - 2009.06.05 21:24:00 -
[104]
Supported!  |

Lazarann
Balls Deep Inc.
|
Posted - 2009.06.05 22:10:00 -
[105]
Absolutely supported. |

Jigoku Shiya
|
Posted - 2009.06.06 15:23:00 -
[106]
Supported! |

Lucas Tigh
United Systems Navy Zenith Affinity
|
Posted - 2009.06.06 16:08:00 -
[107]
Empty postin'. :( -------------------------------------
CCP, make me a winner. |

Reithan
Gentlemen's Gaming and Fisticuffs Union
|
Posted - 2009.06.06 19:35:00 -
[108]
360000
|

Yahrr
The Tuskers
|
Posted - 2009.06.06 22:09:00 -
[109]
it's about time that drones get some love! |

JohnnyCashRules
|
Posted - 2009.06.07 07:44:00 -
[110]
Weapon systems in EvE have the ability to be overloaded, except for drones. I wish to be able to overload my drones and am in full support of the OP.
-JCR
|
|

TheRealBanana1
Gallente
|
Posted - 2009.06.08 14:32:00 -
[111]
Supported for much needed drone love :(. Hell just being able to see done health in the bay would be a positive step. But most importantly, taking the advantage of drones away from everyone and centering it around drone-specialized ships. That would be superb.
|

Marlona Sky
Digital assassins The Foray Project
|
Posted - 2009.06.08 18:05:00 -
[112]
I want:
Drone implants Faction/named/T2 modules More drone related modules Faction battleship geared towards drones
...just like every other weapon system currently in game. |

GreyWolf cr
|
Posted - 2009.06.19 09:03:00 -
[113]
Supported
|

Saul Cervantes
|
Posted - 2009.06.19 13:53:00 -
[114]
.
|

Jarvis Hellstrom
The Flying Tigers
|
Posted - 2009.06.19 19:58:00 -
[115]
/signed
My big issue is that the non-drone ships and the drone ships just aren't different enough. Also the drone modules (other than the range extender) seem to have vanishingly little game effect. |

Leyline777
Beyond Divinity Inc
|
Posted - 2009.06.20 03:44:00 -
[116]
signed |

Transporter Ted
Midas Tycho One Stop Research
|
Posted - 2009.08.15 18:44:00 -
[117]
Supportage all way
|

Comodore John
Gallente QunSegh Veritas Immortalis
|
Posted - 2009.08.16 04:15:00 -
[118]
Edited by: Comodore John on 16/08/2009 04:16:04 TL;DR
theres faction drones on sisi atm, i can quite clearly remember seeing gallente navy garde, ogre, hammerhead, and hobgoblin. i assume its the same for th rest Edit: theyre t1 drones with double HP and a bit faster i think
|

Venkul Mul
Gallente
|
Posted - 2009.08.16 07:55:00 -
[119]
Originally by: Comodore John Edited by: Comodore John on 16/08/2009 04:16:04 TL;DR
theres faction drones on sisi atm, i can quite clearly remember seeing gallente navy garde, ogre, hammerhead, and hobgoblin. i assume its the same for th rest Edit: theyre t1 drones with double HP and a bit faster i think
Double HP, faster tracking and 10% less damage.
Only weapon where the faction version get drawbacks.
|

Daedalus80
|
Posted - 2009.08.16 13:00:00 -
[120]
IŠm not sure about more dedicated drone-ships, because exsisting ones are ok. But I agree with the point about drone-modules/rigs/imps. There should be more, especially damage enhancers and their T2 counterparts.
Furthermore I would love to see a rework of the drone-UI. The current window is not very comfortable to work with. I want proper buttons, stats all integrated into the HUD where it belongs.
|
|

Casino Alkasar
|
Posted - 2009.08.16 14:08:00 -
[121]
Yes please, some love for drones.
Start with the interface and make dronedamage visible in bay..and some hotbuttons.
Easy work _________________ itze mine RockŠn roll |

Terra Mikael
Private Nuisance
|
Posted - 2009.08.17 12:04:00 -
[122]
Originally by: Bellum Eternus Big Fat SIGNED.
Not to derail the thread or anything, but can we make sure any awesome new drone ships DON'T use the Dominix model? It's quite possibly the worst in Eve.
Wut? you don't like space potatoes?
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