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Belle Tristesse
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Posted - 2008.12.01 15:54:00 -
[1]
Hi. Spent a while last night looking for the 'official build' for this purpose. Think CCP have had a spring clean out. Someone give me a clue?
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Xtreem
Gallente Knockaround Guys Inc.
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Posted - 2008.12.01 15:58:00 -
[2]
no official build, just think about it from a normal view.
u need to rep the sheild or gun mods etc.
you need highs full of med armour or shield reps, and meds and lows to make sure its got enough cap to run.
simple
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Terraform
Gallente Recreation Of The World
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Posted - 2008.12.01 16:02:00 -
[3]
if you only need to reapir shields (since you mentioned it was an osprey) i'd go for this.
It's capstable and reps a LOT of shield. You die if someone looks at you funny tho, but i don't think you should be pvping in a mining ship anyway.
[Osprey, New Setup 1] Capacitor Power Relay I Capacitor Power Relay I Capacitor Power Relay I
Cap Recharger I Cap Recharger I Cap Recharger I Cap Recharger I
Medium Shield Transporter I Medium Shield Transporter I Medium Shield Transporter I Medium Shield Transporter I
[empty rig slot] [empty rig slot] [empty rig slot]
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Felix Dzerzhinsky
Caldari Wreckless Abandon G00DFELLAS
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Posted - 2008.12.01 16:54:00 -
[4]
2 lrg. shield transporters - 3x cap recharger - 3x cpr
fit another cap recharger in mids if you don't have perfect energy skills. ----
ECCM is a Counter-measure not a defense. |

David Devant
Gallente Solarflare Heavy Industries
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Posted - 2008.12.01 16:59:00 -
[5]
Thanks guys that answers my question nicely. I was just wondering if people were managing to get 3 large transporters on. As for the meds vs. large both do the same rep and range isn't much of an issue. So whatevers in the corp hanger will do nicely. xx
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Soporo
Caldari The Graduates Morsus Mihi
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Posted - 2008.12.01 18:06:00 -
[6]
Osprey: Fleet support (ultra low skilled rookie fit, cheap cheap)
Large Shield Transporter I Larged Name Batteries Large Capacitor Battery I (only if you can't get a named or t2) Large Capacitor Battery II Cap Rechargers Cap Power Relays
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Derek Sigres
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Posted - 2008.12.01 18:37:00 -
[7]
One can actually perma run a pair of large shield transporters in an osprey, even at lower skill levels. It's simply a matter of wedging in the transporters and filling the available lows and mids with cap recharge gear. Not exactly the grandest design, but two of these things will equal the rep power of a single carrier's XL shield transfer, more or less anyway.
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Chssmius
Deep Core Mining Inc.
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Posted - 2008.12.01 19:18:00 -
[8]
Originally by: Terraform if you only need to reapir shields (since you mentioned it was an osprey) i'd go for this.
It's capstable and reps a LOT of shield. You die if someone looks at you funny tho, but i don't think you should be pvping in a mining ship anyway.
[Osprey, New Setup 1] Capacitor Power Relay I Capacitor Power Relay I Capacitor Power Relay I
Cap Recharger I Cap Recharger I Cap Recharger I Cap Recharger I
Medium Shield Transporter I Medium Shield Transporter I Medium Shield Transporter I Medium Shield Transporter I
[empty rig slot] [empty rig slot] [empty rig slot]
Won't fit, almost 120 over CPU with perfect skills.
This should be cap stable with good skills.
[Osprey, Osprey: Shield Rep] Co-Processor I(Higher meta level makes fitting easier) Type-D Power Core Modification: Capacitor Power Relay Type-D Power Core Modification: Capacitor Power Relay (Any non-zero meta level will do.)
Eutectic I Capacitor Charge Array(F-b10 will also do.) Eutectic I Capacitor Charge Array Eutectic I Capacitor Charge Array Eutectic I Capacitor Charge Array
Medium 'Atonement' I Ward Projector Medium 'Atonement' I Ward Projector Medium 'Atonement' I Ward Projector Medium 'Atonement' I Ward Projector (Needs a better CPU upgrade to fit other mediums.)
[empty rig slot] [empty rig slot] [empty rig slot]
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Carniflex
Caldari StarHunt Fallout Project
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Posted - 2008.12.01 20:58:00 -
[9]
Hi: 2x Large transfer (or 2x Large 1x Small if using named gear) Med: cap rechargers Low: cap relays
T2 can be used but there is no point. If you use reasonably cpu efficent named stuff you can fit also small remote booster, but there is no real point for that. Light armor rep drones are sensible to rep up other ospreys or send after modules that need armor repping (in addition to dedicated armor reppers ofc). Those ships work in swarms. Most 0.0 corps require that their pilots are capable of driving one (having enough support skills to make it fit and cap stable is almost quaranteed also, unless you try to use them at really minimum skills). If cap reharge is still issue (like too low remote shield boost skill or whatever) then you can usually fit large capacitor battery in one med slot that will make your cap recharge even more uber.
If you use rigs and CPU in lows you can ofc make it superuber, but there is no real point of that either - save the rigs for Basilisk if you expect to have to do this stuff a lot.
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Chssmius
Deep Core Mining Inc.
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Posted - 2008.12.02 02:05:00 -
[10]
Originally by: Carniflex Hi: 2x Large transfer (or 2x Large 1x Small if using named gear) Med: cap rechargers Low: cap relays
T2 can be used but there is no point. If you use reasonably cpu efficent named stuff you can fit also small remote booster, but there is no real point for that. Light armor rep drones are sensible to rep up other ospreys or send after modules that need armor repping (in addition to dedicated armor reppers ofc). Those ships work in swarms. Most 0.0 corps require that their pilots are capable of driving one (having enough support skills to make it fit and cap stable is almost quaranteed also, unless you try to use them at really minimum skills). If cap reharge is still issue (like too low remote shield boost skill or whatever) then you can usually fit large capacitor battery in one med slot that will make your cap recharge even more uber.
If you use rigs and CPU in lows you can ofc make it superuber, but there is no real point of that either - save the rigs for Basilisk if you expect to have to do this stuff a lot.
Yeah, 2 Large is the way to go. It will be easier to fit, have twice the range, and have the same shield transfer rate for the same meta level.
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Watered Down
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Posted - 2008.12.02 18:49:00 -
[11]
So what's the main difference between the med and large transfers? I have 1 large and 2 med atm and i was not sure if i should try and get 2 large rather then what i have now.
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Derek Sigres
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Posted - 2008.12.02 18:58:00 -
[12]
Originally by: Watered Down So what's the main difference between the med and large transfers? I have 1 large and 2 med atm and i was not sure if i should try and get 2 large rather then what i have now.
The basic difference is fitting issues (it's more difficult to fit a pair of mediums than it is to fit a large if I'm not mistaken) and range. If you're jump shleping shields onto a single target then there is no effective difference in HP being delivered or cap being consumed, but if you're attempting to split your focus between a number of ships and whatnot then a pair of mediums gives more options. Using a large shield transfer to keep a t1 frigate alive for example is dramatic overkill since you can boost most frigate's shields beyond full in a single pulse - a medium is more appropiate in this case.
Personally though, the osprey is a logistics boat in a limited sense. It can mine incredibly well for a T1 ship and it's bonuses make it exceptionally effective at remote transfer of shields. It's not the best choice most of the time but it's a completely expendible ship that a huge portion of the playerbase can fly without much speciality training. Plus, a single osprey is roughly as effective as a capital shield transporter, thus if you're under the gun and desperately need to boost a POS shield and are short on cap pilots, this ship can do the job in a pinch.
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