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Corstaad
Minmatar Vardr ok Lidskjalv
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Posted - 2008.12.05 01:54:00 -
[61]
Unless you really like running support or just a sniper fit BS get out of caldari. Every race is viable and I might add minny is a good mixer with caldari.
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Elurilmar
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Posted - 2008.12.05 12:18:00 -
[62]
As a matter of fact I was using tech 1 quads. Imagine that. I bet your mind is exploding trying to figure out how it was successful without tech 2 everything with rigs and such.
It is the quality of flying and a pilot's skills that can make or break a pvp battle.
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GTC seller72
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Posted - 2008.12.05 12:21:00 -
[63]
Edited by: GTC seller72 on 05/12/2008 12:21:55
Originally by: maralt
Best dmg to range ratio in the game by a massive amount as far as BS are concerned and also the best anti small support ships = amaar ftw.
If you already have good tertiary gunnery and ship skills training FOTM gunships is easy and highly productive. And its certainly better than spending your time whining about eve not being fair yada yada until its nerfed......
THIS.
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Terianna Eri
Amarr Scrutari
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Posted - 2008.12.05 12:24:00 -
[64]
Originally by: Elurilmar As a matter of fact I was using tech 1 quads. Imagine that. I bet your mind is exploding trying to figure out how it was successful without tech 2 everything with rigs and such.
It is the quality of flying and a pilot's skills that can make or break a pvp battle.
I never said it couldn't work, but consider the following: If you're not sniping with beams, and going mid-range, you can get similar damage out of pulse with Scorch instead of beams with EG multifreq, and with pulse you have easier fitting, less cap use, and better tracking than with beams (assuming you're comparing similar gun classes- heavy pulse v. heavy beams for example). I don't use quad light beams much since I find focused medium pulse II to just be... well, better. FMP II fit really easily on a lot of ships so downgrading to quad light beams doesn't do me a lot of good.
Yes, you can be successful with T1 beams, but I strongly recommend you (and all laserboat pilots) train for, and use, T2 pulse. Trust me on this - Scorch crystals are definitely worth training for. __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
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Misina Arlath
Amarr
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Posted - 2008.12.05 13:46:00 -
[65]
Originally by: Flybye So I've done plenty of months using Caldari ships in missions, but I really like how the Amarr ships look. I started going through the laser crystals and realized, the only damage they offer are EM and Thermal. Well daum. If I do any missions in Caldari space, am I seriously going to be that handicapped against the Guristas using lasers?
*coughFOTMcough*
Nuff said. -------------------------------------------------- "Every complex problem has a solution which is easy, neat and wrong!" |
Hyveres
Caldari
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Posted - 2008.12.05 14:17:00 -
[66]
Tbh for PvE over time its worth getting the skills to fully utilize Golem , Paladin & Kronos.
When you got all 3 you will be able to optimalize for any mission setting :) "Subtlety is a thing for philosophy, not combat. If you're going to kill someone, you might as well kill them a whole lot." - Vulcan Raven, The Last Days Of Foxhound |
Talsha Talamar
Amarr Nebula Rasa Holdings Nebula Rasa
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Posted - 2008.12.05 20:42:00 -
[67]
For PVE use T1 Beams and maybe Pulse in selected missions and if flying an APOC. Do not bother with PVP before you have T2 Pulse, yet T2 small pulse take not that long to train at all and you wont want to use any of the T1 Amarr Cruisers with a T2 fitting in PVP unless you have T2 drones (arbitrator) or godly fitting skills (AWU 4+) (Omen) and in the last case probably not even then :)
Crusader/Retribution are nice T2 frigates for lazer pew pew in gangs, and an Arbitrator could work well as support platform with ewar drones, TDs, remote repair units, even without t2 drones.
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Wayward Hero
Gallente Aliastra
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Posted - 2008.12.05 21:12:00 -
[68]
Every player who switches to Amarr is just putting another nail in the coffin.
My advice, train for one of the close-contender runner-ups. Drone ships make very attractive mission-runners and potent small gang ships at the expense of having a more limited strength in larger fleet fights. A Domi with Dual Heavy Pulse or 350mm Rails makes a mean mission-runner, and those Gallente SP's still go towards other powerful, though arguably not the best, ships in other roles as well.
If you train for the not-quite-the-best, you should be safe(ish) from rebalancing for at least 9-12 months.
___________________________________________ The Forgotten Children of EVE |
maralt
Minmatar The seers of truth
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Posted - 2008.12.05 22:35:00 -
[69]
Edited by: maralt on 05/12/2008 22:38:13
Check out the dmg curve and dmg/range ratio of pulse lasers and then tell me that they are not worth training as FOTM compared to the other races.......the graph includes relative drone dmg as well but not drone travel time btw.
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maralt
Minmatar The seers of truth
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Posted - 2008.12.05 22:36:00 -
[70]
Edited by: maralt on 05/12/2008 22:36:02 OOPS DOUBLE POST
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Felix Dzerzhinsky
Caldari Wreckless Abandon G00DFELLAS
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Posted - 2008.12.05 22:43:00 -
[71]
Edited by: Felix Dzerzhinsky on 05/12/2008 22:46:08
Originally by: maralt Edited by: maralt on 05/12/2008 22:38:13
Check out the dmg curve and dmg/range ratio of pulse lasers and then tell me that they are not worth training as FOTM compared to the other races.......the graph includes relative drone dmg as well but not drone travel time btw.
Please repost with the inclution of T2 Sentry Drones from a proper ishtar - and then we can talk - ok?
oh, and please feel free to start a new thread about this if you feel a little shock.
tyvm ----
ECCM is a Counter-measure not a defense. |
maralt
Minmatar The seers of truth
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Posted - 2008.12.05 22:46:00 -
[72]
Edited by: maralt on 05/12/2008 22:46:30
Originally by: Felix Dzerzhinsky
Please repost with the inclution of T2 Sentry Drones from a proper ishtar - and then we can talk - ok?
An ishtar is a close range fitted plated BS?....are you sure?.
And what is a "proper" ishtar?.
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Felix Dzerzhinsky
Caldari Wreckless Abandon G00DFELLAS
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Posted - 2008.12.05 23:13:00 -
[73]
Garde II - max skills - setup is standard 'Sniper Hac'/w MWD setup.
Optimal range: 42257.67 Falloff: 12000 tracking speed: 0.05071 damage mod: 8.60834 (t1 rigs - not t2 - this is a very realistic setup) RoF: 4 ammo thermal damage (not all are equal): 50 no other damage type.
I can't be arsed to put it into whatever cool graph program you got there. Any more informations? (it changes very little for a Domi btw) ----
ECCM is a Counter-measure not a defense. |
maralt
Minmatar The seers of truth
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Posted - 2008.12.05 23:28:00 -
[74]
Edited by: maralt on 05/12/2008 23:44:42
Originally by: Felix Dzerzhinsky Garde II - max skills - setup is standard 'Sniper Hac'/w MWD setup.
Optimal range: 42257.67 Falloff: 12000 tracking speed: 0.05071 damage mod: 8.60834 (t1 rigs - not t2 - this is a very realistic setup) RoF: 4 ammo thermal damage (not all are equal): 50 no other damage type.
I can't be arsed to put it into whatever cool graph program you got there. Any more informations? (it changes very little for a Domi btw)
It is around 540 dps with max skills at 30km optimal 12km falloff from the drones i believe but i cannot do the graph.
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Felix Dzerzhinsky
Caldari Wreckless Abandon G00DFELLAS
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Posted - 2008.12.06 00:59:00 -
[75]
I would also have liked to hav seen torps on that from a Raven. . . ----
ECCM is a Counter-measure not a defense. |
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