Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Tacit Blue
Caldari State War Academy
|
Posted - 2008.12.09 17:16:00 -
[31]
mmmmmmmmmm, i love calamari.
grilled or fried. squeeze a little lemon on it. Yum!
|
Cade Morrigan
Caldari TARSHISH FOUNDATION
|
Posted - 2008.12.09 18:22:00 -
[32]
Originally by: Tacit Blue mmmmmmmmmm, i love calamari.
grilled or fried. squeeze a little lemon on it. Yum!
Why not eat something that tastes good with lemon but doesn't chew like rubber? Shrimp, lobster, crab legs, pretty much any shell fish. I mean wtf is the attraction of calamari other than the fact that you can tell someone you ate squid?
Am I on topic? I didn't read the first page of this thread :)
-= Don't you DARE call her ugly! =-
|
Haradgrim
Tyrell Corp INTERDICTION
|
Posted - 2008.12.09 22:18:00 -
[33]
Military experts are calling it seafood!
Also, train laz0rs, you will be happy you did, they is purty! --
Originally by: CCP Oveur Just donęt forget the reach-around.
|
James Lyrus
Lyrus Associates The Star Fraction
|
Posted - 2008.12.09 22:23:00 -
[34]
Originally by: Haradgrim Military experts are calling it seafood!
Also, train laz0rs, you will be happy you did, they is purty!
One day I will buy a geddon, and fit it out with different sizes of laser, just so I can converge the optimal on them at the same distance, and have a rainbowgeddon. -- 249km locking? |
Xanos Blackpaw
Amarr The Firestorm Cartel
|
Posted - 2008.12.09 23:14:00 -
[35]
...i already said that i got a 9 mil gunnery amarr alt...if i want lasers i use that one...
i want railships! Playing minmatar is "like going down a flight of stairs in a office chair firing an Uzi". |
Felix Dzerzhinsky
Caldari Wreckless Abandon G00DFELLAS
|
Posted - 2008.12.10 00:00:00 -
[36]
Originally by: BiggestT Can hit with antimatter for good range and tracking, dps is not bad. However they are of course, out performed in this area by laser boats.
Still good though when u dont feel like sniping one day :)
Amarr ships make better snipers. . . I felt that needed to be said -
look, if you like 200km - then go for the eagle, if you like 120 in a cruiser - go Zelot. srsly, why bother. ----
ECCM is a Counter-measure not a defense. |
vostok
Minmatar Shadow of xXDEATHXx
|
Posted - 2008.12.10 02:02:00 -
[37]
Originally by: Grimpak
Originally by: N Ano It's spelt CALDARI dude...
YOU CANNOT HAS CHEEZBURGER!
You mean squid burger surely
- Adaptation is not an excuse for lack of ballance! -
|
Haradgrim
Tyrell Corp INTERDICTION
|
Posted - 2008.12.10 02:40:00 -
[38]
Edited by: Haradgrim on 10/12/2008 02:40:52
Originally by: vostok
Originally by: Grimpak
Originally by: N Ano It's spelt CALDARI dude...
YOU CANNOT HAS CHEEZBURGER!
You mean squid burger surely
I'm pretty sure he meant CHEEZBURGER and stop calling him Shirley! --
Originally by: CCP Oveur Just donęt forget the reach-around.
|
Grek Forto
THE IRIS United Freemen Alliance
|
Posted - 2008.12.10 04:12:00 -
[39]
Edited by: Grek Forto on 10/12/2008 04:13:10 http://www.ackbar.org/images/ackbar.jpg
Calamari!!!
We've got to give those fighters more time, concentrate all fire on that Nyx Mothership!!!
|
BiggestT
Caldari Resurrection Skunk-Works
|
Posted - 2008.12.10 04:16:00 -
[40]
Originally by: Felix Dzerzhinsky
Originally by: BiggestT Can hit with antimatter for good range and tracking, dps is not bad. However they are of course, out performed in this area by laser boats.
Still good though when u dont feel like sniping one day :)
Amarr ships make better snipers. . . I felt that needed to be said -
look, if you like 200km - then go for the eagle, if you like 120 in a cruiser - go Zelot. srsly, why bother.
Ahh but lasors will get a nerf eventually, only a crazy man wld expect rails to get nerfed.
Be cool, train the crap stuff in preperation for nerfs on the good stuff \o/ EVE history
t2 precisions |
|
Felix Dzerzhinsky
Caldari Wreckless Abandon G00DFELLAS
|
Posted - 2008.12.10 06:29:00 -
[41]
then missles, blasters and artillery is the way to go. . . ----
ECCM is a Counter-measure not a defense. |
Dark Voynix
Garoun Investment Bank
|
Posted - 2008.12.10 10:30:00 -
[42]
I LOVE CALAMARI CRUISERS !!
|
Kurt Gergard
Caldari Husarian Loyalists
|
Posted - 2008.12.10 11:10:00 -
[43]
Originally by: BiggestT
E.G. (all lev 5 skills for fair test) A nuet-blaster rokh gets 588 dps (no drones). A rokh with dual 250mm rails gets 508 dps (no drones).
Blaster used cn lead (to get to good mid-range), rail used cn antimatter (already at mid-range, so use best dps ammo).
Ranges were (with fall-off) [rail] 46km vs. [blaster] 29km. Id definately sacrifice that 80 dps for near double the range
Its a close comparison, but Ill always prefer putting rails on a rokh over blasters. Especially considering I can change my cn antimatter to spike L and hit to 127km
Care to share your fitting as i can easly get over 700 dps with blasters(no drones) and null ammo and close to a 1000 with cn antimatter and drones and those are not all lvl V skills ================================================ "No plan has ever survived the contact with the enemy" von Moltke |
Crellion
Art of War Exalted.
|
Posted - 2008.12.10 11:26:00 -
[44]
Originally by: BiggestT Edited by: BiggestT on 09/12/2008 10:04:53
Originally by: Diomidis
Anyways... I insist that the "stealth" dmg dealing of a Blaster-Ferox or a mid-range Blaster-Rokh are way more impressive than the sniping versions...
A blaster ferox isnt my cup of tea, as a mid-range Blaster-ferox is a paradox. Close range its too sluggish to be effective and considering its vastly outperformed here by a brutix, I see no point to a blaster ferox.
I consider anything 18-39km mid-range. Id like to see a blaster ferox reach those ranges at all (that isnt a total gimp fit for tank, other mods etc). Under 18km is short range imo. Over 39km is long-range. Over 150km is sniper range.
Note that a blaster rokh will have to gimp tank to reach mid range (481 max vs. 610 max..typical tank-with-usual-mid-mods fit). And note that a mid-range rokh has a little extra range which is always useful.
E.G. (all lev 5 skills for fair test) A nuet-blaster rokh gets 588 dps (no drones). A rokh with dual 250mm rails gets 508 dps (no drones).
Blaster used cn lead (to get to good mid-range), rail used cn antimatter (already at mid-range, so use best dps ammo).
Ranges were (with fall-off) [rail] 46km vs. [blaster] 29km. Id definately sacrifice that 80 dps for near double the range
Its a close comparison, but Ill always prefer putting rails on a rokh over blasters. Especially considering I can change my cn antimatter to spike L and hit to 127km
No!Mid range tracking of rails on a Rokh is utter fail whereas L Neut tracking is much better(even with Null and not lead -which is a lol choice of ammo dude-).
You have to have a good 10+ BSs in a gang/fleet before you consider rails for mid-range /utility roles (this is of course a rough yardstick).
Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |
Aion Amarra
Minmatar New Eden Research Organisation StarFleet Federation
|
Posted - 2008.12.10 13:51:00 -
[45]
Originally by: madaluap
Originally by: Shan'Talasha Mea'Questa
Originally by: N Ano It's spelt CALDARI dude...
It is spelt: S-P-E-L-L-E-D.
Do you life in America?
It is spelled: L-I-V-E.
Yay, bandwagon.
|
Captator
Universal Securities Pirate Coalition
|
Posted - 2008.12.10 14:04:00 -
[46]
Advantage of a rokh as a sniper is that you don't need to fit tracking comps/enhancers to hit out really far (think you need one to reach 200km optimal), and as mentioned earlier in thread, it is really easy to DDD proof it.
Vulture does less damage than the eagle, so only train it for the links, harpy can get 120km optimal or can go with the super high tracking shield buffer interceptor killer with 75mm rails.
|
Atreus Tac
Quatidion Circle-Of-Two
|
Posted - 2008.12.10 14:28:00 -
[47]
i have just started training for caldari gun boats my self. so far i have been fly around in a harpy which is a load of fun. However often i find that i need a bigger ship, as im not skilled for the rokh i was looking at the ferox. i have come up with two fits one with rails ther other with blaster to compare.
Rail Rox [highs] 6x 200mm railgun II (with antimatter as it would suit me more) 1x heatsink (could fit nos) [mids] 2x invuln II 1x LSE 1x disruptor 1x Mwd II [lows] 3x mfs II 1x DC II [Rigs] 1x Em resist (dont want to splash out)
Blaster Rox/Blerox [Highs] 6x neutron II 1x heatsink/nos/launcher [mids] same as above [lows] 2x mfs II 1x DC II 1x rcu II [rigs] em resist again
from 'eft' not in game the rail rox seems a decent choice it hits from 20km, and as i roll with normally a fair few guys it will take too long to get into optimal with the blerox.
however as i said this is from looking at eft, just wondering if people have a better insight on this.
__________________________________________________________
-Cheers-
Atreus Tac
|
Harry Reddington
|
Posted - 2008.12.11 03:30:00 -
[48]
Rail fits do have advantages for small gangs, but like's been said, you need to be in a decent gang before you can really use those advantages.
Something to consider for your fits: a Ferox generally isn't going to be an early primary. Traditionally, they've got a pretty solid tank and low dps for their class, which makes them a poor choice of target. Take advantage of this.
[Ferox, Dialing wand] Power Diagnostic System II Power Diagnostic System II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
10MN MicroWarpdrive II Tracking Computer II, Optimal Range Tracking Computer II, Optimal Range Sensor Booster II, Targeting Range Sensor Booster II
250mm Railgun II, Spike M 250mm Railgun II, Spike M 250mm Railgun II, Spike M 250mm Railgun II, Spike M 250mm Railgun II, Spike M 250mm Railgun II, Spike M [empty high slot]
Anti-EM Screen Reinforcer I [empty rig slot] [empty rig slot]
Warrior II x5
Mod as you see fit, but this may be a good starting point for you. As scripted, this does 153 dps at 126 km. Switch to resolution/tracking speed/CN amat for up close, and you get a high-tracking 265 (330ish with Warrior IIs) at 27 km optimal. Faction iridium or tungsten will give you fairly evil long-range anti-frigate/inty capability.
|
BiggestT
Caldari Resurrection Skunk-Works
|
Posted - 2008.12.11 04:19:00 -
[49]
Originally by: Kurt Gergard
Originally by: BiggestT
E.G. (all lev 5 skills for fair test) A nuet-blaster rokh gets 588 dps (no drones). A rokh with dual 250mm rails gets 508 dps (no drones).
Blaster used cn lead (to get to good mid-range), rail used cn antimatter (already at mid-range, so use best dps ammo).
Ranges were (with fall-off) [rail] 46km vs. [blaster] 29km. Id definately sacrifice that 80 dps for near double the range
Its a close comparison, but Ill always prefer putting rails on a rokh over blasters. Especially considering I can change my cn antimatter to spike L and hit to 127km
Care to share your fitting as i can easly get over 700 dps with blasters(no drones) and null ammo and close to a 1000 with cn antimatter and drones and those are not all lvl V skills
How about u read the post.
I was saying a MID-RANGE rokh fit.
EVE history
t2 precisions |
Umar Khattab
Amarr Ministry of War
|
Posted - 2008.12.11 11:05:00 -
[50]
train lazors _______________________________ "Nothing succeeds like excess" -Oscar Wilde |
|
Adaera
|
Posted - 2008.12.11 14:22:00 -
[51]
Originally by: Yakia TovilToba The only usefull caldari rail boat is the ibis. For other ship sizes use missile boats or train another race.
This. Due to boredom I happen to have one with a pair of 150mm rail IIs, and it owns. Seriously, forget the Rokh, get one of these.
|
Harry Reddington
|
Posted - 2008.12.12 02:52:00 -
[52]
Originally by: BiggestT
How about u read the post.
I was saying a MID-RANGE rokh fit.
All of the numbers below are from fits I actually fly, rather than theoretical EFT-warrior ****fits. I did, however, use the all 5 character to put the numbers in a matching frame of reference.
Neut Rokh with no range mods = 681 gun dps at 17+16 km with null and 3 mag stabs. T1 ammo for range in blasters = fail.
Taking a stock 425 sniper fit (3 mag stabs) gives 553 gun DPS with navy amat at 54+30 km, with 1 tracking comp set for tracking and no other range mods. Using 250s, dps is 493. Yes, that's less than you're generating, but there's better uses for a low than a stacknerfed 4th magstab.
The blaster fit can be made a short range faceripper by the simple expedient of swapping ammo types to navy amat, generating 855 gun dps at 6.8+13 km. The rail fit cannot be made more damaging (ok, you COULD use Javelin, but WHY?) but switching to spike and a range script gives 321 dps at 224+30 km. For knocking out fast movers at longer ranges, CN iridium and a tracking script is 323 at 130 km, with 4x the tracking of spike.
|
Xanos Blackpaw
Amarr The Firestorm Cartel
|
Posted - 2008.12.12 10:47:00 -
[53]
i think i will use the ferox for normal small gang stuff and either the eagle or moa for support(depends on how likely i am to survive!)
anyone got a good setup for a blasterrox? the one i create got either no speed mod or no cap booster...
Playing minmatar is "like going down a flight of stairs in a office chair firing an Uzi". |
James Lyrus
Lyrus Associates The Star Fraction
|
Posted - 2008.12.12 11:03:00 -
[54]
Originally by: Xanos Blackpaw i think i will use the ferox for normal small gang stuff and either the eagle or moa for support(depends on how likely i am to survive!)
anyone got a good setup for a blasterrox? the one i create got either no speed mod or no cap booster...
Sadly that's the biggest problem the ferox has :) 5 mids vanishes quickly when you're flying a shield tanker. -- 249km locking? |
BiggestT
Caldari Resurrection Skunk-Works
|
Posted - 2008.12.14 03:25:00 -
[55]
Originally by: Harry Reddington
Neut Rokh with no range mods = 681 gun dps at 17+16 km with null and 3 mag stabs. T1 ammo for range in blasters = fail.
Good suggestion, im just used to never using long-range ammo for mid-range fighting due to tracking issues, but it seems that the blasters still have dbl the tracking of the rails even with null (which sux imo).
Quote: Taking a stock 425 sniper fit (3 mag stabs) gives 553 gun DPS with navy amat at 54+30 km, with 1 tracking comp set for tracking and no other range mods. Using 250s, dps is 493. Yes, that's less than you're generating, but there's better uses for a low than a stacknerfed 4th magstab.
I did not use a fourth mag stab. I used a burst aerator rig, which can easily fit due to the lower pwg reqs. Its also pretty cheap..
And fitting 3 mag-stabs on a 425mm rokh is actually a bad idea. The new way to go in fleet sniping for rokhs is with CN Lead, which have better tracking and can still reach sniper range with better dps. Unfortunately to get to this range one must sacrifice a mag stab for a tracking enhancer (cn lead still gives better dps than spike witout it). One must also fit 2 tracking comp's in the mids(If you think this is a bad idea then ur disagreing with bob fleet fits lol).
Quote: If you actually, truly want a mid-range BS, train lasers :P A pulse Abaddon gets 730 dps at 45+10 with scorch, and a pulse Apoc gets 584 at 80+10. On properly fitted ships, blasters hurt more in close and rails reach farther, but midrange belongs to Amarr.
Thats just it, I think its silly that lasors are the only viable option for mid-range (Where a huge amount of pvp takes place..Especially compared to long range lol)..Im interested in that blaster setup tho cheers EVE history
t2 precisions |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |