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Jacque Sparrow
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Posted - 2004.07.17 23:52:00 -
[1]
Gate Turrets in 0.1 - 0.4 systems are completely usless !
I am calling for CCP to either make them effective against all classes of ships including BS's or remove them altogether because the only classes of ships these turrets can kill with 100% effectiveness are Cruisers or Frigates. A suitably equipped BS can ignore Gate Turrets with no fear of losing a ship.
BTW - This includes Gate or Station Turrets not just Gate Turrets. |

Jacque Sparrow
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Posted - 2004.07.17 23:52:00 -
[2]
Gate Turrets in 0.1 - 0.4 systems are completely usless !
I am calling for CCP to either make them effective against all classes of ships including BS's or remove them altogether because the only classes of ships these turrets can kill with 100% effectiveness are Cruisers or Frigates. A suitably equipped BS can ignore Gate Turrets with no fear of losing a ship.
BTW - This includes Gate or Station Turrets not just Gate Turrets. |

Jazz Bo
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Posted - 2004.07.17 23:59:00 -
[3]
Originally by: Jacque Sparrow ...because the only classes of ships these turrets can kill with 100% effectiveness are Cruisers or Frigates.
... and Industrials, Interceptors etc. In fact, the only ship that can withstand sentry guns for a short while is a properly tanked Bship (groups of ships are different).
What was your point again? That you can't afford a battleship and want to make pirating in cruisers and frigates easier?
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
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Jazz Bo
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Posted - 2004.07.17 23:59:00 -
[4]
Originally by: Jacque Sparrow ...because the only classes of ships these turrets can kill with 100% effectiveness are Cruisers or Frigates.
... and Industrials, Interceptors etc. In fact, the only ship that can withstand sentry guns for a short while is a properly tanked Bship (groups of ships are different).
What was your point again? That you can't afford a battleship and want to make pirating in cruisers and frigates easier?
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
|

Jacque Sparrow
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Posted - 2004.07.18 00:17:00 -
[5]
Originally by: Jazz Bo
Originally by: Jacque Sparrow ...because the only classes of ships these turrets can kill with 100% effectiveness are Cruisers or Frigates.
... and Industrials, Interceptors etc. In fact, the only ship that can withstand sentry guns for a short while is a properly tanked Bship (groups of ships are different).
What was your point again? That you can't afford a battleship and want to make pirating in cruisers and frigates easier?
For those who cannot read or are too lazy to read... My point was that "Gate/Station Turrets are completely useless in 0.1 - 0.4 systems and should be fixed or removed..." |

Jacque Sparrow
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Posted - 2004.07.18 00:17:00 -
[6]
Originally by: Jazz Bo
Originally by: Jacque Sparrow ...because the only classes of ships these turrets can kill with 100% effectiveness are Cruisers or Frigates.
... and Industrials, Interceptors etc. In fact, the only ship that can withstand sentry guns for a short while is a properly tanked Bship (groups of ships are different).
What was your point again? That you can't afford a battleship and want to make pirating in cruisers and frigates easier?
For those who cannot read or are too lazy to read... My point was that "Gate/Station Turrets are completely useless in 0.1 - 0.4 systems and should be fixed or removed..." |

Ris Dnalor
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Posted - 2004.07.18 00:31:00 -
[7]
well now you're contradicting yourself, b/c they are not completely useless if they can kill anything but a properly tanked battleship. Their use would be killing frigates, industrials, interceptors, cruisers, & improperly tanked battleships :P -- Jump Drive Operation / Rank 5 / SP: 1280000 of 1280000
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Ris Dnalor
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Posted - 2004.07.18 00:31:00 -
[8]
well now you're contradicting yourself, b/c they are not completely useless if they can kill anything but a properly tanked battleship. Their use would be killing frigates, industrials, interceptors, cruisers, & improperly tanked battleships :P -- Jump Drive Operation / Rank 5 / SP: 1280000 of 1280000
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JoCool
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Posted - 2004.07.18 00:36:00 -
[9]
They aren't supposed to make you invulnerable you know?
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JoCool
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Posted - 2004.07.18 00:36:00 -
[10]
They aren't supposed to make you invulnerable you know?
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Torvus Jay
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Posted - 2004.07.18 00:41:00 -
[11]
No they do the job they are supposed to do. They act as a deterent. Just cause they can be worked around doesnt make them useless.
A fence around your house can be climbed with great ease but you still put one up cause it acts as a deterent. The sentries job is not to be completely godlike.
I know this because it would require no effort for ccp to make them do 40000 dmg per hit at full grid range. As such it seems obvious they want to allow killing to occur at gates when ppl are setup to do so, but keep the random guy flying around from killing anyone they want in empire. ______________
Aim careful, and look the devil in the eye. |

Torvus Jay
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Posted - 2004.07.18 00:41:00 -
[12]
No they do the job they are supposed to do. They act as a deterent. Just cause they can be worked around doesnt make them useless.
A fence around your house can be climbed with great ease but you still put one up cause it acts as a deterent. The sentries job is not to be completely godlike.
I know this because it would require no effort for ccp to make them do 40000 dmg per hit at full grid range. As such it seems obvious they want to allow killing to occur at gates when ppl are setup to do so, but keep the random guy flying around from killing anyone they want in empire. ______________
Aim careful, and look the devil in the eye. |

Sally
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Posted - 2004.07.18 02:08:00 -
[13]
Originally by: Jacque Sparrow Gate Turrets in 0.1 - 0.4 systems are completely usless !
I am calling for CCP to either make them effective against all classes of ships including BS's or remove them altogether because the only classes of ships these turrets can kill with 100% effectiveness are Cruisers or Frigates. A suitably equipped BS can ignore Gate Turrets with no fear of losing a ship.
BTW - This includes Gate or Station Turrets not just Gate Turrets.
Erm...
No.
Sentries are powerful. Trying to kill a BS in a BS and tanking sentries is dangerous. Using 2 or 3 BS to kill one is easier, but finally using more resources has to be rewarded somehow. -- Stories: #1 --
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Sally
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Posted - 2004.07.18 02:08:00 -
[14]
Originally by: Jacque Sparrow Gate Turrets in 0.1 - 0.4 systems are completely usless !
I am calling for CCP to either make them effective against all classes of ships including BS's or remove them altogether because the only classes of ships these turrets can kill with 100% effectiveness are Cruisers or Frigates. A suitably equipped BS can ignore Gate Turrets with no fear of losing a ship.
BTW - This includes Gate or Station Turrets not just Gate Turrets.
Erm...
No.
Sentries are powerful. Trying to kill a BS in a BS and tanking sentries is dangerous. Using 2 or 3 BS to kill one is easier, but finally using more resources has to be rewarded somehow. -- Stories: #1 --
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Ris Dnalor
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Posted - 2004.07.18 02:20:00 -
[15]
heh, methinks he wants guard-whacking ala Trammell... *shudders* -- Jump Drive Operation / Rank 5 / SP: 1280000 of 1280000
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Ris Dnalor
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Posted - 2004.07.18 02:20:00 -
[16]
heh, methinks he wants guard-whacking ala Trammell... *shudders* -- Jump Drive Operation / Rank 5 / SP: 1280000 of 1280000
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Dianabolic
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Posted - 2004.07.18 04:28:00 -
[17]
Jacque, having read a number of your posts recently, I've come to the conclusion that you're the epitomy of a carebear.
Therefor I feel it is my duty to ask you, please, consider someone other than yourself.
Thanks.
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Dianabolic
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Posted - 2004.07.18 04:28:00 -
[18]
Jacque, having read a number of your posts recently, I've come to the conclusion that you're the epitomy of a carebear.
Therefor I feel it is my duty to ask you, please, consider someone other than yourself.
Thanks.
|

Jacque Sparrow
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Posted - 2004.07.18 04:40:00 -
[19]
Originally by: Ris Dnalor well now you're contradicting yourself, b/c they are not completely useless if they can kill anything but a properly tanked battleship. Their use would be killing frigates, industrials, interceptors, cruisers, & improperly tanked battleships :P
Yeah, I guess there are a lot of players using easy to kill ships to gank peeps at the Gates/Stations in 0.1 - 0.4 systems, huh ? - LMAO
Let me rephrase - Gate/Station Turrets in 0.1 - 0.4 systems are completely usless in keeping properly tanked BS's from ganking peeps. If the goal as to achieve this useless state of affairs then I stand corrected and I'll learn how to proply tank my BS's and join those who like to gank others.
Personally I find the use of such tactics as being just this side of chicken-sh_t but that's just me. On the other hand tanking a BS to withstand Gate/Station Turrets in 0.1 - 0.4 systems does seem to me to be a very nice "exploit" of game mechanics. Why CCP doesn't share this perspective amuses me - on the other hand I have long believed the worst PC rats in the game are really CCP employees in disguise. |

Jacque Sparrow
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Posted - 2004.07.18 04:40:00 -
[20]
Originally by: Ris Dnalor well now you're contradicting yourself, b/c they are not completely useless if they can kill anything but a properly tanked battleship. Their use would be killing frigates, industrials, interceptors, cruisers, & improperly tanked battleships :P
Yeah, I guess there are a lot of players using easy to kill ships to gank peeps at the Gates/Stations in 0.1 - 0.4 systems, huh ? - LMAO
Let me rephrase - Gate/Station Turrets in 0.1 - 0.4 systems are completely usless in keeping properly tanked BS's from ganking peeps. If the goal as to achieve this useless state of affairs then I stand corrected and I'll learn how to proply tank my BS's and join those who like to gank others.
Personally I find the use of such tactics as being just this side of chicken-sh_t but that's just me. On the other hand tanking a BS to withstand Gate/Station Turrets in 0.1 - 0.4 systems does seem to me to be a very nice "exploit" of game mechanics. Why CCP doesn't share this perspective amuses me - on the other hand I have long believed the worst PC rats in the game are really CCP employees in disguise. |

Jacque Sparrow
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Posted - 2004.07.18 04:46:00 -
[21]
Originally by: Dianabolic Jacque, having read a number of your posts recently, I've come to the conclusion that you're the epitomy of a carebear.
Therefor I feel it is my duty to ask you, please, consider someone other than yourself.
Thanks.
Yeah, I am a carebear with a -2.29 sec rating - LMAO !
But then I also ganked a Caracal whilst in my Scorpion just cuz it happened to warp into a belt where I was hunting in some named 0.2 system... the Caracal died really fast and I wasn't even trying to kill it much (actually the game CTD'd after I launched my drones and fired 2 missiles). My sec rating would be -5 by now had I not chosen to refrain from ganking so I don't get banned from 0.9+ systems.
Gee, I didn't know "carebears" were also criminals in EVE. - LMAO |

Jacque Sparrow
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Posted - 2004.07.18 04:46:00 -
[22]
Originally by: Dianabolic Jacque, having read a number of your posts recently, I've come to the conclusion that you're the epitomy of a carebear.
Therefor I feel it is my duty to ask you, please, consider someone other than yourself.
Thanks.
Yeah, I am a carebear with a -2.29 sec rating - LMAO !
But then I also ganked a Caracal whilst in my Scorpion just cuz it happened to warp into a belt where I was hunting in some named 0.2 system... the Caracal died really fast and I wasn't even trying to kill it much (actually the game CTD'd after I launched my drones and fired 2 missiles). My sec rating would be -5 by now had I not chosen to refrain from ganking so I don't get banned from 0.9+ systems.
Gee, I didn't know "carebears" were also criminals in EVE. - LMAO |

Sochin
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Posted - 2004.07.18 07:18:00 -
[23]
The entire purpose of decreasing security levels is to make some space more dangerous then others. The fact that a BS can tank against sentry guns in 0.1 space makes that space alot more DANGEROUS then 1.0 space. Get it?
Nemo me impune lacessit
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Sochin
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Posted - 2004.07.18 07:18:00 -
[24]
The entire purpose of decreasing security levels is to make some space more dangerous then others. The fact that a BS can tank against sentry guns in 0.1 space makes that space alot more DANGEROUS then 1.0 space. Get it?
Nemo me impune lacessit
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Jazz Bo
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Posted - 2004.07.18 08:53:00 -
[25]
Originally by: Jacque Sparrow
Originally by: Dianabolic Jacque, having read a number of your posts recently, I've come to the conclusion that you're the epitomy of a carebear.
Therefor I feel it is my duty to ask you, please, consider someone other than yourself.
Thanks.
Yeah, I am a carebear with a -2.29 sec rating - LMAO !
But then I also ganked a Caracal whilst in my Scorpion just cuz it happened to warp into a belt where I was hunting in some named 0.2 system... the Caracal died really fast and I wasn't even trying to kill it much (actually the game CTD'd after I launched my drones and fired 2 missiles). My sec rating would be -5 by now had I not chosen to refrain from ganking so I don't get banned from 0.9+ systems.
Gee, I didn't know "carebears" were also criminals in EVE. - LMAO

Well, now you know.
Tell you what Jacque, let's meet at some 0.1-0.4 system and you can show me exactly how long you can tank those sentries in your Scorpion.
You have to be able to prove they're useless don't you?
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
|

Jazz Bo
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Posted - 2004.07.18 08:53:00 -
[26]
Originally by: Jacque Sparrow
Originally by: Dianabolic Jacque, having read a number of your posts recently, I've come to the conclusion that you're the epitomy of a carebear.
Therefor I feel it is my duty to ask you, please, consider someone other than yourself.
Thanks.
Yeah, I am a carebear with a -2.29 sec rating - LMAO !
But then I also ganked a Caracal whilst in my Scorpion just cuz it happened to warp into a belt where I was hunting in some named 0.2 system... the Caracal died really fast and I wasn't even trying to kill it much (actually the game CTD'd after I launched my drones and fired 2 missiles). My sec rating would be -5 by now had I not chosen to refrain from ganking so I don't get banned from 0.9+ systems.
Gee, I didn't know "carebears" were also criminals in EVE. - LMAO

Well, now you know.
Tell you what Jacque, let's meet at some 0.1-0.4 system and you can show me exactly how long you can tank those sentries in your Scorpion.
You have to be able to prove they're useless don't you?
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
|

darth solo
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Posted - 2004.07.18 09:51:00 -
[27]
man, thats just dumb..
Thats like saying the police are totally useless cause their is still crime. or that car alarms are pointless because ppl can still steal ur car... i could go on.
its a deterant, nothing more, nothing less.
Why we even talking bout this?... we had silly damage guns in 0.1 up, making the game stupid, we all got pee'd of them.. and CCP changed them back, now we are moaning again?.
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darth solo
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Posted - 2004.07.18 09:51:00 -
[28]
man, thats just dumb..
Thats like saying the police are totally useless cause their is still crime. or that car alarms are pointless because ppl can still steal ur car... i could go on.
its a deterant, nothing more, nothing less.
Why we even talking bout this?... we had silly damage guns in 0.1 up, making the game stupid, we all got pee'd of them.. and CCP changed them back, now we are moaning again?.
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MadGaz
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Posted - 2004.07.18 10:23:00 -
[29]
Who killed you then Jacque? ------------------------------------------
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MadGaz
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Posted - 2004.07.18 10:23:00 -
[30]
Who killed you then Jacque? ------------------------------------------
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