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Gnaw LF
38
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Posted - 2012.04.13 16:48:00 -
[31] - Quote
Prez21 wrote:Ive been playing EVE since 2005 and it seemed huge back then. This was of course before warp to 0, jump bridges, titan bridges and cynos were in game so traveling took a lot more time so people didnt often travel from one side of eve to the other like today. With cyno chains and jump bridges etc certain people can get almost anywhere in eve in 30-40 mins and this is what i believe is the major problem in todays game, the projection of force for certain people is too easy.
Moving from north to south or east to west isnt a problem for any one with a bit of organisation. I remember when wars were fought people used to have to deploy to staging systems to attack others, today people can attack other alliances from 4 regions and way and be back home before tea, this takes away small localized conflicts and markets. Certain alliances hold space 5 regions apart, theres no downside to traveling 5 regions away from your home to help allies because you can be back in your own space in 40mins to defend it if anyone attacks your space.
If it was harder to travel around so easily EVE would seem so much bigger again, smaller conflicts would brake out, other market hubs would appear besides just jita and i think the game would be much more fun but people are too used to having traveling so easy that it would never happen.
Hit nail on the head. Add to that a myriad of timers for taking sov and defensive action is only needed when something is coming out of reinforce, at which point you can just throw the entire weight of your coalition due to decreased travel times. |

Vertisce Soritenshi
Varion Galactic Tragedy.
1512
|
Posted - 2012.04.13 16:54:00 -
[32] - Quote
BuckStrider wrote:Vertisce Soritenshi wrote:I think new space would be nice...but not needed. If new space is introduced it should NOT be like nullsec or lowsec at all. Something entirely new and different. Uncontrolled space, no gates, no sov, maybe a new module that acts as a way to get to each system. Without the module you can't go to those systems at all since they have no gates. Going from system to system will put you in a random location within the new system instead of always appearing at a static gate.
Some new nullsec for sov couldn't hurt either I guess... There is such an area in EVE that has no gates, no sov and is generally uncontrolled. It's called 'Wormhole Space' While the module is not new, a probe launcher is needed to move from system to system. Without it, you can't go anywhere. Congrats...I am glad you managed to figure out what I was getting at. You are indeed special. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |

Esan Vartesa
Samarkand Financial
216
|
Posted - 2012.04.13 17:39:00 -
[33] - Quote
Moonaura wrote:Welsige wrote:No, its sometimes hard to find a figth the way it is.
More people in the same space = more conflict. This. What does need changing is the way 0.0 model currently works. Massive alliance takes ton of space. Rents it to the underdogs and smaller alliances. Massive alliance gets richer, takes more space... until fail cascade. Then rinse and repeat. There should be a way for smaller corps and alliances to take 0,0 space without having to be pets or renters, and hold it reasonably against a much larger alliance. My thinking is, the more space you take - the harder it is to keep it, and the less you have, the easier it is to keep it. How that is done, is another matter!
You understand that you just described real world human history in a nutshell, right? |

RAP ACTION HERO
Pator Tech School Minmatar Republic
5
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Posted - 2012.04.13 17:46:00 -
[34] - Quote
more npc null only, stick these npc pockets in the middle of existing claimable null sov space, would be fun. |

Avila Cracko
317
|
Posted - 2012.04.13 17:53:00 -
[35] - Quote
Maybe normal space like what we have here. 0.0 but no sov or anything. and its connected to this space by WH Labirints so its hard to get there and to move any larger force in there. so like 7 to 10 WHs connected connected together and one end is here and other is there and many dead ends in between. You cant live there because you are almost completely isolated and dont have connection to markets or anything. And its very dangerous (hard, hard NPCs with ships that we have not seen). But the most rewarding space. If you find your way back to known space you can sell your loot for huge ISK amounts. truth, the whole truth and nothing but the truth. |

Kahega Amielden
Rifterlings
189
|
Posted - 2012.04.13 17:57:00 -
[36] - Quote
Interesting note: Even with vast swaths of empty nullsec, if there's 50K players online there is an average of ~7 players per system, including w-space.
We could definitely use some more space. I'd say we should add a bit more lowsec, but mostly it should be some new form of space that pulls people out. Some new w-space systems might be good too. |

Wiccan999
Starwinders The Unwilling.
3
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Posted - 2012.04.13 18:05:00 -
[37] - Quote
OP is right we could do with some more space.... |

ctx2007
Wychwood and Wells
18
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Posted - 2012.04.13 19:02:00 -
[38] - Quote
There should be a bit more space with all the recent banning of bots etc. Open up Jove space |

Spurty
D00M. Northern Coalition.
232
|
Posted - 2012.04.13 19:12:00 -
[39] - Quote
Recycle all the unused space first.
Fix that, nature abhors a vacuum.
---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |

Bloodpetal
Mimidae Risk Solutions
600
|
Posted - 2012.04.13 19:16:00 -
[40] - Quote
We don't need more systems we need more to do in each system that makes it seem bigger. Each system is tons of space but not usable Mimidae Risk Solutions Recruiting |

Nylith Empyreal
Federal Navy Academy Gallente Federation
89
|
Posted - 2012.04.13 19:23:00 -
[41] - Quote
I'd rather change the empire boarders to lowsec systems truthfully before adding any. -á |

Oxylan
1 Caldaryjski Pluton Uderzeniowy
9
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Posted - 2012.04.13 19:33:00 -
[42] - Quote
Would be nice to see expanded empire, but we dont need more null space, if you look at map statistic (average piltots in last hour) you see meny 0.0 system are empty or got like 1-3 visitors per system, this mean 0.0 is empty or is to big, so we dont need expanded 0.0 space... while Empire got heavy amount of people.
Oh wait, Jove space, open it CCP introduce ticket system that allow player to enter Jove space for one hour per week or month :D with restricrion etc, while players in jove space they can search for rare artifacts etc, or players can join some rare event with time limit , hardcore pve etc ;] If it bleed we can kill it. |

Adunh Slavy
Ammatar Trade Syndicate
620
|
Posted - 2012.04.13 20:05:00 -
[43] - Quote
Oxylan wrote:Would be nice to see expanded empire, but we dont need more null space, if you look at map statistic (average piltots in last hour) you see meny 0.0 system are empty or got like 1-3 visitors per system, this mean 0.0 is empty or is to big, so we dont need expanded 0.0 space... while Empire got heavy amount of people.
This is more a result of null sec mixed with Eve mechanics, making null sec not very "causal play" friendly. |

Darth Tickles
Dark Sun Consortium
227
|
Posted - 2012.04.13 20:09:00 -
[44] - Quote
nullsec is empty ftard
holy **** worst idea ever |

Welsige
Amok. Goonswarm Federation
46
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Posted - 2012.04.13 21:26:00 -
[45] - Quote
Moonaura wrote:Welsige wrote:No, its sometimes hard to find a figth the way it is.
More people in the same space = more conflict. This. What does need changing is the way 0.0 model currently works. Massive alliance takes ton of space. Rents it to the underdogs and smaller alliances. Massive alliance gets richer, takes more space... until fail cascade. Then rinse and repeat. There should be a way for smaller corps and alliances to take 0,0 space without having to be pets or renters, and hold it reasonably against a much larger alliance. My thinking is, the more space you take - the harder it is to keep it, and the less you have, the easier it is to keep it. How that is done, is another matter!
Increasing costs come to mind, not linear but exponential. Once an alliance balances out profit / loss over sov, the expansion will come to an halt.
On the other hand, that might not be a good idea, since that wont give alliances means to expand themselves, thus leading to a stale world. ~ 10.058 ~
Free The Mittani |

Vaal Erit
Science and Trade Institute Caldari State
148
|
Posted - 2012.04.13 21:37:00 -
[46] - Quote
We could really use a NPC 0.0 drone region. I for one welcome our drone overlords and would gladly assist them in eradicating capsuleers from space. Maybe you can only dock there if you are -5 or worse? Hardcore mofos only. |

Adunh Slavy
Ammatar Trade Syndicate
620
|
Posted - 2012.04.13 22:13:00 -
[47] - Quote
Welsige wrote: Increasing costs come to mind, not linear but exponential. Once an alliance balances out profit / loss over sov, the expansion will come to an halt.
Yeah, something like doubling total sov cost for each system would reach some big numbers and end the control of unused space.
Welsige wrote: On the other hand, that might not be a good idea, since that wont give alliances means to expand themselves, thus leading to a stale world.
CCP did talk about a treaty system once upon a time. Goons-1 could be in a treaty with Goons-4 5 78 and 634. It won't hurt big organizations too badly. And it'll diffuse some of the power closer to the players. To me, that is a good thing. |

Tarsus Zateki
GoonWaffe Goonswarm Federation
455
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Posted - 2012.04.13 22:17:00 -
[48] - Quote
The vast, vast majority of space out in null-sec is completely empty. The system's sovereignty is claimed by a single POS and that is all. Hardly anyone ever goes there. If its not a highway system leading somewhere important or a system with a maxed out military index, it will be deserted.
There's plenty of space out there, you just need to take it. Eve needs more territorial conflict. |

Mirime Nolwe
APOCALYPSE LEGION The Devil's Warrior Alliance
38
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Posted - 2012.04.13 22:32:00 -
[49] - Quote
In my opinion, new space is always welcome. These sytems quantity was good when the server had 20k people online, now it feels overcrowed.
I like the to explore new stuff, like we had with whormholes, the feeling of emptyness is great and we dont have that anymore. |

Talon SilverHawk
Patria o Muerte
32
|
Posted - 2012.04.13 22:37:00 -
[50] - Quote
Oh yes please, Eve is allot smaller than its used to be in the early years, 5 to 10 k compared to the average of 40k now. Make the 0.0 NPC owned and seeded with NPC stations to give everyone a crack at the 0.0 pie.
Tal |

Kessiaan
Greater Order Of Destruction Happy Endings
173
|
Posted - 2012.04.13 22:38:00 -
[51] - Quote
So basically, some people want more wormhole systems and some other people want more NPC nullsec. My killboard - http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Kessiaan |

Nedes Betternaem
Imperial Academy Amarr Empire
139
|
Posted - 2012.04.13 22:39:00 -
[52] - Quote
Mirime Nolwe wrote:In my opinion, new space is always welcome. These sytems quantity was good when the server had 20k people online, now it feels overcrowed.
I like the to explore new stuff, like we had with whormholes, the feeling of emptyness is great and we dont have that anymore. That the unfortunate part, Wormholes were supposed to be the frontier, where finding another player outside of your corp was a rare occurrence... now some W-space systems are filled with more people than some high sec systems. |

Kengutsi Akira
Ministry of War Amarr Empire
403
|
Posted - 2012.04.13 22:41:00 -
[53] - Quote
They should totally make high sec bigger. Get rid of low or something
Quote:~ 10.058 ~
Free The Mittani
more like give him the same punishment any random player would have gotten. Permaban. I have no illusions thats what WE'D get if we'd attempted to cyberbully someone to death https://forums.eveonline.com/default.aspx?g=posts&m=1109909#post1109909
My stance on WiS (updated) |

Duvida
The Scope Gallente Federation
60
|
Posted - 2012.04.13 22:48:00 -
[54] - Quote
Perhaps more high, low, null, W in general, but while Empire star-gates would be added to high and low sec, maybe the star-gates for null could be player-built? A new null system could be 'discovered', jumped to, and a star-gate built (or not) by the sov-holding alliance?
Or could the EVE server cluster and network handle more systems? Is technology a limiting factor here? |

Killer Gandry
V I R I I Ineluctable.
261
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Posted - 2012.04.13 23:06:00 -
[55] - Quote
EvE universe is large enough.
Those with more jumpbridges up than braincells however complain fast that it has become too small.
|

Marlona Sky
Massive PVPness Psychotic Tendencies.
773
|
Posted - 2012.04.13 23:26:00 -
[56] - Quote
Welsige wrote:No, its sometimes hard to find a figth the way it is.
Call me crazy, but maybe you should reset a few of your blues. NAP trains crying about not being able to find fights is pathetic.
|

Fredfredbug4
Kings of Kill EVE Animal Control
200
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Posted - 2012.04.13 23:33:00 -
[57] - Quote
I think adding more space would only increase the severity of the uneven populations.
I do think lowsec could use a little more breathing room, but I think null should stay as it is. All adding more space will do is ignite territory wars as people mad-dash to claim new land and when the victor comes out a few weeks or months later things will go back to normal again.
For the most part I think it's fine. Some spaces are more crowded than others for a reason. And since only one person has visited every single system other than jove (confirmed by CCP at least) then I think we are good for now.
The only thing that would justify adding more space is if there is a sudden explosion in EVEs population. This may or may not happen depending on the success of DUST 514 |

Mr Epeen
It's All About Me
1177
|
Posted - 2012.04.14 00:40:00 -
[58] - Quote
Quote: EVE seems smaller, We need more space!
No.
What EVE needs is to utilize the vast stretches of space it already has.
What you are really asking for is more gates to sit on, not more space. And since an entire star system becomes crowded with six ships due to having only one or two places to go, I can see why the whine.
But think about this. What if you changed each system from a couple of gates and a station or two, to a thriving dynamic entity in itself. Allow player structures of some type everywhere. Stick random habitats in the middle of nowhere. Boost the microwarp drive to the point that pilots will use it to travel and explore the area.
With a little imagination each system could become a microcosm of the universe itself. Giving hundreds or even thousands of people something to do besides scamspam or shoot rocks and each other. Take a cue from the COSMOS systems but expand it a hundredfold.
EVE is small because 99% percent of it is warp to gate or warp to belt. No one bothers to think about all the stuff that could be put in between the two. I envision an EVE where some pilots spend their entire careers in one system because it has so much interesting and dynamic gameplay that they just don't need to go anywhere else.
Mr Epeen  Me too!-á I ate one sour, too! |

Guy Dude
New Eden Regimental Navy Rebel Alliance of New Eden
0
|
Posted - 2012.04.14 14:32:00 -
[59] - Quote
Mr Epeen wrote:Quote: EVE seems smaller, We need more space! No. What EVE needs is to utilize the vast stretches of space it already has. What you are really asking for is more gates to sit on, not more space. And since an entire star system becomes crowded with six ships due to having only one or two places to go, I can see why the whine. But think about this. What if you changed each system from a couple of gates and a station or two, to a thriving dynamic entity in itself. Allow player structures of some type everywhere. Stick random habitats in the middle of nowhere. Boost the microwarp drive to the point that pilots will use it to travel and explore the area. With a little imagination each system could become a microcosm of the universe itself. Giving hundreds or even thousands of people something to do besides scamspam or shoot rocks and each other. Take a cue from the COSMOS systems but expand it a hundredfold. EVE is small because 99% percent of it is warp to gate or warp to belt. No one bothers to think about all the stuff that could be put in between the two. I envision an EVE where some pilots spend their entire careers in one system because it has so much interesting and dynamic gameplay that they just don't need to go anywhere else. Mr Epeen 
I agree, although, doesn't that just sound like expanding on the concept of scan sites? |

Mashie Saldana
Veto. Veto Corp
469
|
Posted - 2012.04.14 14:38:00 -
[60] - Quote
Remove warp to 0, jump bridges, jump freigthers and titan portals. EVE just became huge again. Dominique Vasilkovsky Mashie Saldana Monica Foulkes |
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