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Thread Statistics | Show CCP posts - 3 post(s) |

Venetian Tar
SkillzKillz United For 0rder
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Posted - 2009.01.02 13:26:00 -
[1]
Ok, everytime I get disconnected, which is a lot, I lose my drones! Every damn time!
Do we see any other race's losing their main weapon when they disconnect? No.
As a Gallente (half) I request that you do something about drones, so that they automatically return to your drone bay, or stay with your ship when you disconnect. It's starting to get expensive replacing drones.
If you agree, please sign!
-Venetian Tar. |

Mifter Hogdido
Amarr The 0ri Cute Alliance
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Posted - 2009.01.02 13:29:00 -
[2]
Would be kind of nice for carriers as well, those fighters get expensive en'mass .
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Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.01.02 13:30:00 -
[3]
Right after you compare your "main weapon" to other races "main weapon", the discussion moves from "Hmm, interesting" to "Oh for f..." territory.
They are different systems, they have positives and negatives, but PLEASE don't compare them 
About loosing them to disconnects, well, you loose other stuff with disconnects too so, no special treatment i guess.
It's not like they cost that much.
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

Malcanis
R.E.C.O.N. The Firm.
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Posted - 2009.01.02 13:32:00 -
[4]
I suggest a high slot mod for maintaining a link to drones, one mod per drone, which would come in small, medium and large sizes for controlling small, medium & large/sentry drones. It would be an active mod with significant CPU and PG requirements, require cap to run, and require a T2 version to maintain a link to T2 drones.
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Venetian Tar
SkillzKillz United For 0rder
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Posted - 2009.01.02 13:32:00 -
[5]
Originally by: Sheriff Jones
<-Snip->
It's not like they cost that much.
No, but when you lose 35 Hammerhead II's in a day, trying to raise your security status, it get's a tiny bit expensive.
As for carriers, that is a different story, I suppose. As I don't actually fly one, and have no intentions of flying one, i'm not sure what happens there.
-Venetian Tar. |

Zeba
Minmatar Pator Tech School
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Posted - 2009.01.02 13:35:00 -
[6]
An autorecall order on disconnect would be nice. If the drones are close enough to reach you before you enter emergency warp you keep them if not then well thats just the luck of the draw.
inappropriate signature. ~WeatherMan |

Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.01.02 13:38:00 -
[7]
Originally by: Venetian Tar No, but when you lose 35 Hammerhead II's in a day, trying to raise your security status, it get's a tiny bit expensive.
Aye, but then again, if you disconnect 7 times..well...something else should be done 
In any case, i don't think it's a bad idea for an auto-recall. Wouldn't hurt really.
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

Kembla
Shed Enterprises
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Posted - 2009.01.02 13:40:00 -
[8]
/signed
I have lost a few drones due to being disconnected, so I can sympathise. Not everyone has a stable connection.
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Shigsy
Independent Traders Ignition.
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Posted - 2009.01.02 13:43:00 -
[9]
You dont lose fighters if you disconnect.
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Venetian Tar
SkillzKillz United For 0rder
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Posted - 2009.01.02 13:45:00 -
[10]
Originally by: Shigsy You dont lose fighters if you disconnect.
You learn something new everyday, I suppose.
o/ Shigsy btw.
-Venetian Tar. |

Yelan Zhou
Amarr PIE Inc.
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Posted - 2009.01.02 14:04:00 -
[11]
Edited by: Yelan Zhou on 02/01/2009 14:04:22 You also lose your missiles en route when disconected...
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Rivqua
Caldari Omega Wing R.E.P.O.
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Posted - 2009.01.02 14:23:00 -
[12]
So, the correct solution is infact, fix your damn internet connection, or computer, or whatever-your-problem is that makes you not stay connected.
So much easier on us and CCP and let them focus on good stuff :)
/Riv
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Kessiaan
Minmatar Army of One
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Posted - 2009.01.02 14:30:00 -
[13]
Edited by: Kessiaan on 02/01/2009 14:30:21 I call this 'The Drone Tax'
Other races spend little bits of ISK continuously as they pewpew with their guns. If you use drones mostly, you spend lots of ISK when you DC (or BSOD, which is usually what happens for me) and very little otherwise.
And yes, it sucks, and it's bull****, but it'll never get changed, because it would be exploited and this is somehow game breaking.
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Khemul Zula
Amarr Keisen Trade League
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Posted - 2009.01.02 14:32:00 -
[14]
Why are your drones warping away from the place you last left them? 
Personally I think 'lost' is the wrong word for what happens to drones/fighters. You know roughly where they are. Actually in the case of drones you know exactly where they are. In the case of fighters you know the system. Drones/fighters are not 'lost'...they are 'disobedient bastards that can't be bothered to follow simple orders and try to escape the moment the chance arises'. Much like the Minmatar, oddly enough.
------ I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it. |
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CCP Atropos
C C P

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Posted - 2009.01.02 14:36:00 -
[15]
Well... strictly speaking, Caldari pilots lose their 'primary' weapon type as soon as they start warp; missiles stop once warp is engaged. Drones continue to fight until you actually leave the grid, so I would hazard a guess and say that Caldari have it worse.
But then, are Blasters and Railguns not the 'primary' weapons (for better or worse) for Gallente and Caldari respectively.
Actually now I think about about it, would other ships not suffer more? For example, the Typhoon (drones - lost, missiles - abandoned, turrets - ok), Arbitrator (drones - lost), etc, etc. And further more, Gallente have the largest drone bays of all the races (generally speaking) so they should be able to feel the pain less, since they should have backup drones.
 I think I've just opened a can of worms, oh god, how do I put them back  
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Lord Istari
Gallente Trade Consortium
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Posted - 2009.01.02 14:55:00 -
[16]
Yes but when a Caldari Pilot logs back in and rejoins the fight or mission he only lost one volley of missiles. Once out of warp re-engage enemy. When a Gallent pilot warps back in to fight/mission they have to fly to within 2000m of the drone to put it back into the hanger. Not to mention if they were in a mission the NPC's probably destroyed them.
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Venetian Tar
SkillzKillz United For 0rder
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Posted - 2009.01.02 15:01:00 -
[17]
Originally by: Rivqua So, the correct solution is infact, fix your damn internet connection, or computer, or whatever-your-problem is that makes you not stay connected.
So much easier on us and CCP and let them focus on good stuff :)
/Riv
I'm guessing you don't fly Gallente 
There is nothing wrong with my internet connection, it's a bug with the client, that some of us get.
Ever since the QR patch... :(
But yeah, anywho. Drones are getting more and more expensive, and I really don't like losing my drones everytime I disconnect because of something CCP side.
Either stop the NPC's shooting the drones, or find some way to autorecall them on a disconnect.
-Venetian Tar. |

Kessiaan
Minmatar Army of One
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Posted - 2009.01.02 15:05:00 -
[18]
Originally by: Khemul Zula Why are your drones warping away from the place you last left them? 
If you DC with your drones out it's because you're fighting. PvP isn't an issue because, well, if you DC in a pvp fight you're screwed and drones are the least of your issues.
Which leaves shooting NPCs. Not glamorous but we all do it. If you don't have drones out, and you DC, you warp away, reconnect, warp back, keep shooting, no problem.
If you DC with drones out, depending on how far away they are and how many / what kind of rats you're shooting at, you *might* get back in time to scoop them. If you completely crashed (BSOD) they'll be dead by the time you can get back in.
T2 light drones cost 200-300K a pop. Mediums run about a mil. I don't use heavies 'cause I'm one of those freaks that likes smallish ships. But you get the idea.
I think there should be some sort of E-warp settings for drones. Basically, you'd have options of:
- E-Warp immediately (current behavior) - Recall drones when E-Warp is initiated, wait X seconds for them to return. (strike a balance between GTFO and saving your expensive toys) - Recall drones, wait for them to return, then E-Warp (you'll get your non-sentry drones back but you might explode in the process)
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CCP Atropos
C C P

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Posted - 2009.01.02 15:06:00 -
[19]
Originally by: Venetian Tar
Originally by: Rivqua So, the correct solution is infact, fix your damn internet connection, or computer, or whatever-your-problem is that makes you not stay connected.
So much easier on us and CCP and let them focus on good stuff :)
/Riv
I'm guessing you don't fly Gallente 
There is nothing wrong with my internet connection, it's a bug with the client, that some of us get.
Ever since the QR patch... :(
But yeah, anywho. Drones are getting more and more expensive, and I really don't like losing my drones everytime I disconnect because of something CCP side.
Either stop the NPC's shooting the drones, or find some way to autorecall them on a disconnect.
-Venetian Tar.
Have you, by chance, bug reported this? If it's as widespread as you're implying, it would be good to get what information we can, so that we can fix it...
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Irida Mershkov
Gallente Noir.
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Posted - 2009.01.02 15:10:00 -
[20]
Originally by: CCP Atropos Well... strictly speaking, Caldari pilots lose their 'primary' weapon type as soon as they start warp; missiles stop once warp is engaged. Drones continue to fight until you actually leave the grid, so I would hazard a guess and say that Caldari have it worse.
But then, are Blasters and Railguns not the 'primary' weapons (for better or worse) for Gallente and Caldari respectively.
Actually now I think about about it, would other ships not suffer more? For example, the Typhoon (drones - lost, missiles - abandoned, turrets - ok), Arbitrator (drones - lost), etc, etc. And further more, Gallente have the largest drone bays of all the races (generally speaking) so they should be able to feel the pain less, since they should have backup drones.
 I think I've just opened a can of worms, oh god, how do I put them back  
Caldari can relock and continue firing once back in the fight.
The drones are completely abandoned and have to be recollected to be used again. In the middle of a fight, you really don't have the time to do this. Fair enough, in say a Ishtar, Dominix or Vexor, you could easily. In a Thorax, Deimos or Brutix, you need those drones to stay competitive.
Granted, if you disconnect in PVP, you're usually dead anyway. And in missions the rats will quite happily blitz your drones. (Ouch 600k per T2 medium is painful). But the basis of it stands the same, a missile user can easily just relock and start pewing again, Drones are buggered.
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Gunnanmon
Gallente UNITED STAR SYNDICATE
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Posted - 2009.01.02 15:17:00 -
[21]
How often do you disconnect? The Ghost-training vote thread |

sliver 0xD
exiles. The Kadeshi
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Posted - 2009.01.02 15:20:00 -
[22]
Originally by: CCP Atropos ... Drones continue to fight until you actually leave the grid...
actualy after +- 200km u lose drone control.
--- Somebody needs a hug! |

Brep
Gallente eXceed Inc.
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Posted - 2009.01.02 15:25:00 -
[23]
Edited by: Brep on 02/01/2009 15:26:51 while i dont think that drones are all that expensive to make this an issue, it does become a problem when you have a limited drone bay and no means to get replacements. if disconnected it would be very nice if drones would be back in your bay after you log on again. this shouldnt apply of course for when you deliberately leave drones behind by warping off yourself.
this shouldnt be an arguement about missiles or drones but rather that a disconnect can really screw you over in some ships.
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Meha Mott
Minmatar Carebear Research and Produktion Agency
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Posted - 2009.01.02 15:29:00 -
[24]
Originally by: CCP Atropos Well... strictly speaking, Caldari pilots lose their 'primary' weapon type as soon as they start warp; missiles stop once warp is engaged. Drones continue to fight until you actually leave the grid, so I would hazard a guess and say that Caldari have it worse.
But then, are Blasters and Railguns not the 'primary' weapons (for better or worse) for Gallente and Caldari respectively.
Actually now I think about about it, would other ships not suffer more? For example, the Typhoon (drones - lost, missiles - abandoned, turrets - ok), Arbitrator (drones - lost), etc, etc. And further more, Gallente have the largest drone bays of all the races (generally speaking) so they should be able to feel the pain less, since they should have backup drones.
 I think I've just opened a can of worms, oh god, how do I put them back  
First of all, sorry for my bad English.
This makes me really speechless, a def trolling the forum
If it is to hard, to give a serious and worth able answer,(as an official ccp employee) it is better to say nothing.
If you only answer to that problem, because you feel bored, better go an try to do some mission to see and feel what the op mentioned here.
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Niana Aadlan
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Posted - 2009.01.02 15:35:00 -
[25]
Originally by: Venetian Tar
Do we see any other race's losing their main weapon when they disconnect? No.
Ctrl-Q is not the insta-pwn shortcut. Stop using it.
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Tabare Vazquez
Uruguay Forever
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Posted - 2009.01.02 15:36:00 -
[26]
I'd like to see larger drone bays in general, to allow for more variety and spare flights. All other weapon types can easily change their optimal range and damage type (well not all but yeah) by loading a different type of ammo, drone users are generally stuck with their one flight of drones and when it's lost it's lost, no more drone DPS. ---- Selling Setele PDU and EANM! (also lots of SS items) |

BruisedMoon
Amarr Power Seed Enterprises A.X.I.S
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Posted - 2009.01.02 16:01:00 -
[27]
Originally by: CCP Atropos
Originally by: Venetian Tar
Originally by: Rivqua So, the correct solution is infact, fix your damn internet connection, or computer, or whatever-your-problem is that makes you not stay connected.
So much easier on us and CCP and let them focus on good stuff :)
/Riv
I'm guessing you don't fly Gallente 
Not to thread jack or anything, but yeah this is a pretty wide spread bug haha. If CCP played the game alittle more they would hear people *****ing about it all the time.
Peoples clients are just crashing for no reason now.. everytime they do a session change. My self I am fine, so I dont know it might be a simliar chip set or something.
There is nothing wrong with my internet connection, it's a bug with the client, that some of us get.
Ever since the QR patch... :(
But yeah, anywho. Drones are getting more and more expensive, and I really don't like losing my drones everytime I disconnect because of something CCP side.
Either stop the NPC's shooting the drones, or find some way to autorecall them on a disconnect.
-Venetian Tar.
Have you, by chance, bug reported this? If it's as widespread as you're implying, it would be good to get what information we can, so that we can fix it...
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Venetian Tar
SkillzKillz United For 0rder
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Posted - 2009.01.02 16:04:00 -
[28]
Originally by: CCP Atropos
Originally by: Venetian Tar
Originally by: Rivqua <snip>
<Snip>
Have you, by chance, bug reported this? If it's as widespread as you're implying, it would be good to get what information we can, so that we can fix it...
I haven't bug reported it, but I know others have. The last bug report I did got "lost"...  And now, you are reading my signature.
-Venetian Tar.
-[B-E-G-I-N]---[S-I-G-N-A-T-U-R-E]---[H-E-R-E]-
Signature for sale. Convo me. |

Maria Kalista
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Posted - 2009.01.02 16:08:00 -
[29]
Larger drone bays will not happen, just think of it as lag prevention.
Maybe, if you are prone to run into this often, this might help: set your drones to passive. I have now twice being able to get my T2 drones back after the dreadful "sockets loss", which btw, disappeared after I reset (turn off/ wait/ back on) my router. And when I get back into the mission 5 unharmed drones just float there waiting to be collected.
Originally by: AkRoYeR
...the beauty of EvE. You have to live on the edge all the time. If you don't stay frosty, you will die!
Best game ever!
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Sebea
Bottomfeeders Science and Research
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Posted - 2009.01.02 16:12:00 -
[30]
Originally by: Tabare Vazquez I'd like to see larger drone bays in general, to allow for more variety and spare flights. All other weapon types can easily change their optimal range and damage type (well not all but yeah) by loading a different type of ammo, drone users are generally stuck with their one flight of drones and when it's lost it's lost, no more drone DPS.
I would like you to name the ship in EVE that uses drones as its primary weapons system, but still only fits one flight please?
Also, to the guy who Dc'd 7 frickin times, no, its just you, there is no client side problem, that "some of us are having".
If your crashing 7 times, you, your ISP, or your CPU are doing something terribly wrong. If there was a decent percentage of people crashing out of game, there would be a giant flame fest on these very forums crying for CCP to be burned at the stake.
Fix your junk
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Venetian Tar
SkillzKillz United For 0rder
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Posted - 2009.01.02 16:16:00 -
[31]
Edited by: Venetian Tar on 02/01/2009 16:16:28
Originally by: Sebea
<Snip> Fix your junk
Let's not turn this into an insult fest please.
It's something that has been reported a few times, and my ISP is fine, my CPU is also fine.
I've reset my router quite a few times, rebooted, re-installed Eve, etc.
Gain your facts before jumping up to try and chew my head off.
-Edit; I fail at quoting. |

Michelle Raynor
Caldari The Legion of Darkness Band of Renegades
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Posted - 2009.01.02 16:20:00 -
[32]
easy solution would be something like starting to get a clue after loosing 35 hh2s.
like get a GUNship
but hell no
lets poast on the forums about it thinking u would get a eve-patch sooner as a GUNship
/facepalm
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Venetian Tar
SkillzKillz United For 0rder
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Posted - 2009.01.02 16:23:00 -
[33]
Originally by: Michelle Raynor easy solution would be something like starting to get a clue after loosing 35 hh2s.
like get a GUNship
but hell no
lets poast on the forums about it thinking u would get a eve-patch sooner as a GUNship
/facepalm
Can no-one post constructively?
And, in all honesty. I like using drones, and I like using blaster boats. But when it comes to a restricted market in 0.0, you make do with what you have.
I did not come here to be flamed, or to flame, save it for COAD. |

Cambarus
The Baros Syndicate Ministry Of Amarrian Secret Service
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Posted - 2009.01.02 16:29:00 -
[34]
Originally by: Michelle Raynor easy solution would be something like starting to get a clue after loosing 35 hh2s.
like get a GUNship
but hell no
lets poast on the forums about it thinking u would get a eve-patch sooner as a GUNship
/facepalm
Wow, just, wow. If the proposed solution to fixing a problem is "fly a different type of ship" then it should be pretty clear that there's something of a problem with said shiptype.
But really, all races ships that are bigger then a cruiser can fit a full flight of drones, which means that this is not just a problem affecting gallente. As far as missile users being worse of then drone users, come on, you can't be serious can you? That has got to be the first time I've seen a dev seriously troll a topic. There's a huge, HUGE difference between losing 3000isk in missiles when you have another 5000 of them in your cargo, and losing a 5mil flight of drones when you've no way of replacing them short of warping to the nearest station and hoping that they have some for sale.
Hell I'd be happy if it were just changed so that drones don't get aggro when we disconnect (and FFS EVERYONE disconnects now and then, between client bugs, ISP issues and other crap people have no control over, so stop acting like the OP is the only one who ever DCs). At least then we could go and scoop our drones if we wanted to spend the time on it. |

Cassius Longinus
Stimulus Rote Kapelle
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Posted - 2009.01.02 16:30:00 -
[35]
I think a "recall all drones" option for drones on grid which belong to you would be generally a good idea, and I can't think of any significant harms which would come from it. It certainly would help people who disconnect a lot (I don't).
I can see how it may be a coding problem depending on how "things in space" are linked to each other, and how "abandoned" drones are differentiated from drones which are simply warped away from, but that's the programmers problem. :)
Meh.
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Michelle Vega
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Posted - 2009.01.02 16:31:00 -
[36]
Nice to see this topic.
I have the exact same issue ever since the QR patch. I fly a Kronos and use drones for the smaller ships. I get disconnected about 3-4 times in a span of a few hours. And while I am doing level 4 missions, by the time I get back and close enough to the drones, they get popped.
My solution for now is to use normal T1 drones instead, as I was losing millions in T2 drones. I haven't filed a complaint since I was not sure if it was me or something else. I've tried playing with 3 different computers and different ISPs and the result is always the same.
Try using T1 drones until CCP figure out what the problem might be. :)
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Destination SkillQueue
Are We There Yet
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Posted - 2009.01.02 16:35:00 -
[37]
Originally by: Venetian Tar
Can no-one post constructively?
And, in all honesty. I like using drones, and I like using blaster boats. But when it comes to a restricted market in 0.0, you make do with what you have.
I did not come here to be flamed, or to flame, save it for COAD.
In all honesty there is a seperate forum section for discussing new ideas, that is more heavily moderated and people are generally contructive. Post there if you are just interested in changing the mechanics that drones use. Generally when you post an idea and want to discuss it, expect oppinions that don't aggree with you. When posting your idea in general discussions, expect some of those oppinions to be less constructive.
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mrspiggy
Viziam
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Posted - 2009.01.02 16:36:00 -
[38]
Originally by: Sebea
Originally by: Tabare Vazquez I'd like to see larger drone bays in general, to allow for more variety and spare flights. All other weapon types can easily change their optimal range and damage type (well not all but yeah) by loading a different type of ammo, drone users are generally stuck with their one flight of drones and when it's lost it's lost, no more drone DPS.
I would like you to name the ship in EVE that uses drones as its primary weapons system, but still only fits one flight please?
Also, to the guy who Dc'd 7 frickin times, no, its just you, there is no client side problem, that "some of us are having".
If your crashing 7 times, you, your ISP, or your CPU are doing something terribly wrong. If there was a decent percentage of people crashing out of game, there would be a giant flame fest on these very forums crying for CCP to be burned at the stake.
Fix your junk
Boy must you feel stupid, Mr KnowItAll
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Nightsabre
Caldari T-Cells
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Posted - 2009.01.02 16:37:00 -
[39]
Clear your cache, delete the IP labeled folders in the MachoNet folder.
Doing this regularly can have serious improvements to not only connection, but client performance, and login times!
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Strel Samodelkin
Caldari Nationalist Party
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Posted - 2009.01.02 18:02:00 -
[40]
You know, I don't see a reason why drones can't automatically be given the order to "return to drone bay" when you INITIATE warp. I've forgotten my drones out in space on numerous occasions.
Caldari Nationalist Party |

Noriko Rei
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Posted - 2009.01.02 18:14:00 -
[41]
An Atropos drive-by can turn a perfectly harmless whine thread into an emoragequit in under 3 pages.
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Le Skunk
Low Sec Liberators Chubby Chuppers Chubba Chups
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Posted - 2009.01.02 18:16:00 -
[42]
Originally by: CCP Atropos
Have you, by chance, bug reported this? If it's as widespread as you're implying, it would be good to get what information we can, so that we can fix it...
Yes you naughty players! Its all your fault!
SKUNK
Originally by: CCP Navigator
People who think I am joking or talking big are going to understand very quickly that there will be order
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Xtreem
Gallente Knockaround Guys Inc.
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Posted - 2009.01.02 18:22:00 -
[43]
i dont find it annoying in pvp, as if u do get dc there for any reason your gonna lose more than your drones, i do find it annoying that if you dc in say a mission or ratting your drones get shot at by the rats.. make it if player is off grid, npc dont shoot drones! poor lil buggers :(
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Daoi Sith
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Posted - 2009.01.02 18:50:00 -
[44]
Originally by: Kessiaan Edited by: Kessiaan on 02/01/2009 14:30:21 I call this 'The Drone Tax'
Other races spend little bits of ISK continuously as they pewpew with their guns. If you use drones mostly, you spend lots of ISK when you DC (or BSOD, which is usually what happens for me) and very little otherwise.
And yes, it sucks, and it's bull****, but it'll never get changed, because it would be exploited and this is somehow game breaking.
this /thread
the ammo is free in a drone, the dps is "free". for people with normal non-crashing clients and stable internet connections, this tax is not too bad.
solve the underlying problem. yes the client can be unstable but not THAT unstable
running two clients on same machine with the latest patch is not advisable
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Venetian Tar
SkillzKillz United For 0rder
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Posted - 2009.01.02 19:13:00 -
[45]
Edited by: Venetian Tar on 02/01/2009 19:14:36 Failed post.. Edited.. 
And now, you are reading my signature.
-Venetian Tar.
-[B-E-G-I-N]---[S-I-G-N-A-T-U-R-E]---[H-E-R-E]-
Signature for sale. Convo me. |

Venetian Tar
SkillzKillz United For 0rder
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Posted - 2009.01.02 19:17:00 -
[46]
Edited by: Venetian Tar on 02/01/2009 19:17:15
Originally by: Daoi Sith
Originally by: Kessiaan Edited by: Kessiaan on 02/01/2009 14:30:21 <Snip> Quote:
<Snip> the ammo is free in a drone, the dps is "free". <Snip>
running two clients on same machine with the latest patch is not advisable
A) Drone's are not free. B) I don't dual client. No reason to.
Edit; I really DO fail at quoting :(
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Gunnanmon
Gallente UNITED STAR SYNDICATE
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Posted - 2009.01.02 19:19:00 -
[47]
Edited by: Gunnanmon on 02/01/2009 19:19:15
On a serious note, though, I never get disconnected, so you must be getting my allocation \o/ The Ghost-training vote thread |

Dmian
Gallente Gallenterrorisme
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Posted - 2009.01.02 19:30:00 -
[48]
Originally by: Venetian Tar I haven't bug reported it, but I know others have. The last bug report I did got "lost"... 
Sorry to say this, but this is the problem. The rest is just a rant that shouldn't interest anyone. Have you scalated the "lost" petition? Have you repeated the petition, to speed things up?
You say "I have problems with CCP's program," but you haven't told anyone in CCP who can help you, and you want them to fix it?
They depend on your feedback to solve problems. If you don't cooperate, they don't have a clue what's happening.
Do yourself a favor, file a proper petition. Go to the Issues, Workarounds & Localization forum, put your problem there or look for threads with similar problems. Try to see if ohter people have the same problem, try to figure out what may be the cause, try to put important information so devs may have a clue at what's happening and can do something about it.
In the long term, they might find the problem and fix it, your gaming experience will radically improve and you'll be happier playing the game, and will not feel the need to put a thread like this in the forums again (I hope.)
And if you still think that, besides your disco problems, something must be done about drones, go to Features and Ideas Discussion and put a post there. The relevant devs might see it and really consider it.
Hope this info helps. Regards. ----
Eve Alpha - The font of Eve - Get it here |

Ulasim
Shiva Morsus Mihi
|
Posted - 2009.01.02 19:30:00 -
[49]
Originally by: Sebea
Originally by: Tabare Vazquez I'd like to see larger drone bays in general, to allow for more variety and spare flights. All other weapon types can easily change their optimal range and damage type (well not all but yeah) by loading a different type of ammo, drone users are generally stuck with their one flight of drones and when it's lost it's lost, no more drone DPS.
I would like you to name the ship in EVE that uses drones as its primary weapons system, but still only fits one flight please?
Also, to the guy who Dc'd 7 frickin times, no, its just you, there is no client side problem, that "some of us are having".
If your crashing 7 times, you, your ISP, or your CPU are doing something terribly wrong. If there was a decent percentage of people crashing out of game, there would be a giant flame fest on these very forums crying for CCP to be burned at the stake.
Fix your junk
Vexor Typhoon Geddon Megathron, drones are an important part of there damage and they can't carry a set of spares
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Dantes Revenge
Caldari
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Posted - 2009.01.02 19:45:00 -
[50]
A DC isn't a straightforward thing, there are so many reasons that could cause it and it's one of the reasons I don't have a wireless connection to my router. Since changing to wired on my DSL router, my connection is really stable.
Some may not be able to avoid this, for example Wireless may be the only type of internet connection between you and the ISP you have avialable in your area. I had one of thse in Manila and the tech is still in it's infancy with signal loss and interferance being prime causes of major bandwidth drops. There isn't anything CCP can do for anyone in that position.
Drones could be insta-recalled to the ship in the event of a DC and missiles continue to their target or any missiles in flight get loaded back into the missile bay as if they were never fired.
A DC is often caused by something outside the players influence. It's only fair that they should not have to forfeit because of this problem. I have always said that, since CCP decided to have a logoff timer if they are in PVP Combat, it should allow the ship to keep firing and drones to continue to operate as if the player were still logged in. If they were actually winning and the DC was outside their control, why should they now lose the encounter because their internet connection had a hiccup?
-- There's a simple difference between kinky and perverted. Kinky is using a feather to get her in the mood. Perverted is using the whole chicken. All this has happened before and will happen again |

crazyiven
Brotherhood of Soban
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Posted - 2009.01.02 19:48:00 -
[51]
Just let us know where you are disconnecting at. Ill come scoop them up for you. I don't think its wide spreed issue. None of the people I play with have ever had an issue with getten the boot.
just had to chime in, and I'm caldari, also have all that great gallente stuff maxed out.
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offcopy
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Posted - 2009.01.02 19:53:00 -
[52]
Originally by: CCP Atropos
I think I've just opened a can of worms, oh god, how do I put them back  
you don't, you going fishing lol.
ok as for your drones if you know your going to diconect then don't use them, live by the rule of eve only use what you can aford to loss and the drones on my market are all less then 1m isk each so not that costly.
but i would like more caldari ships to have drone bays then my 4m odd skill pointsin drones would be usefull.
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Darklorden
Blades Of EVE DENIED ACCESS
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Posted - 2009.01.02 20:03:00 -
[53]
Originally by: mrspiggy
----- ... -----
Boy must you feel stupid, Mr KnowItAll
Don't wanna bash the Dev but the quoted thread do show that this isn't some unknown bug that never has been reported before.
I suggest that the OP read through this thread and try out the few solutions in there. Seemed to work for some.
Good luck. - - - - - -= Hunger is the perfect motivator for those who are lazy by nature =-
-= It is nice to be important, but it is more important to be nice =- |

Phantom Slave
JUDGE DREAD Inc.
|
Posted - 2009.01.02 20:41:00 -
[54]
For the people getting DC'd and not filing bug reports...I hope you lose all your ships. Every last one of them. How do you expect CCP to fix something that you aren't giving them a bug report for? So what if there's 10 other people that have reported the bug, your system may hold the key to fixing it. Either that or they'll find something in common with your system, and can find a solution.
Don't ask CCP to fix something, but not give them the information they need. That's like calling a mechanic and telling him your car won't start, but he's not allowed to see the car to find the problem. How is he supposed to fix it? ____________________
My main IS my alt. Confused yet? |

Armoured Gamer
Gallente Federation of Freedom Fighters Executive Outcomes
|
Posted - 2009.01.02 20:50:00 -
[55]
simple awnser stop trying to mission run while you internet is messed up or you know yoruself you will incur the loss, i am gallente and i have no p[roblem with this
i think this is darwinism at a good strech as once you loose you second set dont you think you should just give up
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Venetian Tar
SkillzKillz United For 0rder
|
Posted - 2009.01.02 20:53:00 -
[56]
Originally by: Armoured Gamer simple awnser stop trying to mission run while you internet is messed up or you know yoruself you will incur the loss, i am gallente and i have no p[roblem with this
i think this is darwinism at a good strech as once you loose you second set dont you think you should just give up
Learn to comprehend BASIC english before posting.
It's not a problem with my internet. I'm not running missions, i'm RATTING up my sec.
Wow, I hate asking for advice on these forums. |

Armoured Gamer
Gallente Federation of Freedom Fighters Executive Outcomes
|
Posted - 2009.01.02 21:06:00 -
[57]
let me guess everything else it on the internet fine when you get kicked
trafic shaping ?
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Johannis
Amarr Imperial Pharmacy
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Posted - 2009.01.02 21:12:00 -
[58]
I've had frequent disconnects, as well ("socket lost") though only on my desktop. WWW works, but will soon go down, as well. Resetting the router (and possibly the modem, repeated if necessary) usually returns the connection. My laptop is somewhat stable over a cell phone connection, though its computing power and connection speed both are not exactly stellar. Both run on the same version of Vista, with identical firewalls.
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Venetian Tar
SkillzKillz United For 0rder
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Posted - 2009.01.02 21:26:00 -
[59]
Originally by: Johannis I've had frequent disconnects, as well ("socket lost") though only on my desktop. WWW works, but will soon go down, as well. Resetting the router (and possibly the modem, repeated if necessary) usually returns the connection. My laptop is somewhat stable over a cell phone connection, though its computing power and connection speed both are not exactly stellar. Both run on the same version of Vista, with identical firewalls.
Might be Vista then.
Premium Version? 32bit? |

chatgris
|
Posted - 2009.01.02 21:38:00 -
[60]
Originally by: Sebea Also, to the guy who Dc'd 7 frickin times, no, its just you, there is no client side problem, that "some of us are having".
If your crashing 7 times, you, your ISP, or your CPU are doing something terribly wrong. If there was a decent percentage of people crashing out of game, there would be a giant flame fest on these very forums crying for CCP to be burned at the stake.
Fix your junk
I'm going to have to disagree on this... on some days, eve will disconnect 6-7 times in a day of play with "Socket Closed" or similar messages, when the rest of the next (including connections to myeve.eve-online.com are working).
My computer isn't a spyridden POS either, I don't use windows for anything but playing eve and a few other well known off the shelf (read, not some dodgy download that may contain virus's) games.
No other game performs this way.
But what I am going to do? Petition "Hey guys, I got disconnected again".
At least lately it seems that on disconnect you get rewarped back INSIDE the gates when you disconnect, instead of (this is horrible on AE with 5 gates) starting from the first gate again.
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Louis deGuerre
Gallente Public Funded War Targets
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Posted - 2009.01.02 21:49:00 -
[61]
I particularly hate it when a new spawn appears in the "Buzz Kill" L4 mission and you lose control over your expensive drones and can watch on in agony as they are wiped out in 10 sec. It gets old real fast when this happens three times in the same mission. T2 drones are expensive.
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.01.03 00:34:00 -
[62]
They need a high slot high cpu module that lets you recontroll uncontrolled drones.
Pre Order your Sisters of Eve ship today |

m3talc0re X
Caldari Heavens Gate Consortium
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Posted - 2009.01.03 00:43:00 -
[63]
Just pointing out that Caldari ships have drone bays, too...
I haven't disconnected during a mission before, though. The only time I've ever disconnected was once while I was docked.
However, the auto-recall is nice, but what happens if you get the DC, drones get auto-recalled then you get the OTHER bug where your drones come back to your ship and then just get abandoned. That bug needs fixed as well... -------------------------- Wait, what now? Yes, I was Anubis Assassin, this will be my new main XD |

Iria Ahrens
Amarr 101st Space Marine Force The Leathernecks
|
Posted - 2009.01.03 06:42:00 -
[64]
Edited by: Iria Ahrens on 03/01/2009 06:42:56
Originally by: Cassius Longinus I think a "recall all drones" option for drones on grid which belong to you would be generally a good idea, and I can't think of any significant harms which would come from it. It certainly would help people who disconnect a lot (I don't).
It seems great to me. Although I haven't lost any drones myself for crashing, all my drone losses have been my own forgetfulness. All my crashes have been in relatively close proximity to a gate. Either during a jump, or watching someone else jump.
But calling back your drones will make you easier to find as they warp to you. So the ctrl-q complaints won't apply. --
Nobody expects the Amarr Inquisition!
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Tippia
Raddick Explorations BlackWater.
|
Posted - 2009.01.03 12:29:00 -
[65]
Originally by: Venetian Tar
Originally by: Armoured Gamer simple awnser stop trying to mission run while you internet is messed up or you know yoruself you will incur the loss, i am gallente and i have no p[roblem with this
i think this is darwinism at a good strech as once you loose you second set dont you think you should just give up
Learn to comprehend BASIC english before posting.
It's not a problem with my internet. I'm not running missions, i'm RATTING up my sec.
It. Does't. Matter. While AG might be off on the details, his conclusions are spot on. You keep losing drones to the same problem over and over (and over) again, and don't consider doing it differently until the problem is solved.
The first or second set of drones might have hurt — when you get to seven flights lost in a day, it's all down your own stupidity.
No sig for me, thankyouverymuch. |

Venkul Mul
Gallente
|
Posted - 2009.01.03 12:50:00 -
[66]
Originally by: CCP Atropos Well... strictly speaking, Caldari pilots lose their 'primary' weapon type as soon as they start warp; missiles stop once warp is engaged. Drones continue to fight until you actually leave the grid, so I would hazard a guess and say that Caldari have it worse.
But then, are Blasters and Railguns not the 'primary' weapons (for better or worse) for Gallente and Caldari respectively.
Actually now I think about about it, would other ships not suffer more? For example, the Typhoon (drones - lost, missiles - abandoned, turrets - ok), Arbitrator (drones - lost), etc, etc. And further more, Gallente have the largest drone bays of all the races (generally speaking) so they should be able to feel the pain less, since they should have backup drones.
 I think I've just opened a can of worms, oh god, how do I put them back  
Atropos! I hope it want to be a jest, but it is not funny.
Beside drones (and it apply to all the races) no one lose the actual weapon, they lose some ammunition.
Sure,we can discuss for the next year is drones are too powerful or not, but they are the only weapon that can be targeted and destructed and the only weapon (and I repeat weapon, not ammunition) that can be lost to a DC or a warp out.
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Venkul Mul
Gallente
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Posted - 2009.01.03 13:07:00 -
[67]
Originally by: Michelle Raynor easy solution would be something like starting to get a clue after loosing 35 hh2s.
like get a GUNship
but hell no
lets poast on the forums about it thinking u would get a eve-patch sooner as a GUNship
/facepalm
Please, go to all the threads about missile having problems and post your wonderful solution.
You will get all the love you deserve.
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Sirus Ade
Unknown Soldiers Eradication Alliance
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Posted - 2009.01.03 13:17:00 -
[68]
I've only had this happen once and I'm not sure why it happened, but here goes...
I was in a mission, drones deployed and I disconnected *sigh* I connected again and when I got back to the mission the drones had been 'incapacitated' by the rats, but when I was near them I could scoop them and then just repaired them at a station.
I've disconnected again in a mission and this never repeated, but why wouldn't this be a simple solution? In a mission just make them incapacitated and if they aren't picked up in 10 mins then they go pop.
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Caius Severus
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Posted - 2009.01.03 17:29:00 -
[69]
I used to get frequent disconnections, and this was a real pain. Having to replace a full set of T2 drones every time it happened when in a mission was really annoying.
The main problem was not that drones got left behind, but rather that when you relog and warp back into the mission area, the NPCs are all attacking the drones. There is virtually no way to fly 30 or more km in a battleship and recover them before they die. Even if they are not being agressed, having to cover that distance extra in a slow (and slower still since QR) BS is just a pointless waste of time.
If they remained linked to your ship (ie appearing under 'drones in distant space') which seems to sometimes happen by chance, you can at least recall them when you get back in.
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SiJira
|
Posted - 2009.01.03 18:07:00 -
[70]
Edited by: SiJira on 03/01/2009 18:07:19
Originally by: Zeba An autorecall order on disconnect would be nice. If the drones are close enough to reach you before you enter emergency warp you keep them if not then well thats just the luck of the draw.
supported Trashed sig, Shark was here |

Grarr Dexx
Amarr Insidious Existence RAZOR Alliance
|
Posted - 2009.01.03 18:16:00 -
[71]
Originally by: Venetian Tar
Originally by: Sheriff Jones
<-Snip->
It's not like they cost that much.
No, but when you lose 35 Hammerhead II's in a day, trying to raise your security status, it get's a tiny bit expensive.
As for carriers, that is a different story, I suppose. As I don't actually fly one, and have no intentions of flying one, i'm not sure what happens there.
-Venetian Tar.
Jeez, I know donkeys that would have learned after two or three times, but seven?
----- Nexus stamps of approvalÖ count: 1
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Yarrmageddon
Gallente Aeon Of Strife R.U.R.
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Posted - 2009.01.03 18:18:00 -
[72]
Originally by: CCP Atropos ignorance
Comparing drones to missiles, ignoring that a drone is supposed to be used again and again while a missile detonates one time and is gone then? Using rethorics to disarm complaints rather than arguments is not the way to go.
_ _ _
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Poba
The Collective Against ALL Authorities
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Posted - 2009.01.03 18:19:00 -
[73]
this problem could easily be fixed by stopping NPCs from shooting at drones, so when you come back from a disconnect you could at least get you drones back before they are destroyed.
it would also make faction drones worth using, instead of just being a expensive liability 
~Welcome to the internet, where the men are men, the women are men, and the children are FBI agents~ |

Tippia
Raddick Explorations BlackWater.
|
Posted - 2009.01.03 18:21:00 -
[74]
Originally by: Caius Severus There is virtually no way to fly 30 or more km in a battleship and recover them before they die. Even if they are not being agressed, having to cover that distance extra in a slow (and slower still since QR) BS is just a pointless waste of time.
Yet another reason not to use battleships in missions… 
No sig for me, thankyouverymuch. |

Kappas.
Galaxy Punks
|
Posted - 2009.01.03 18:27:00 -
[75]
I'm pretty sure it's a Vista thing (lots of disconnects). I never had any problems at all with eve crashing out until i decided to give the x64 version a try, now it happens every hour or so. __________________
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Cpt Lollercakes
Warriors of COAD
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Posted - 2009.01.03 18:35:00 -
[76]
Edited by: Cpt Lollercakes on 03/01/2009 18:49:22
Originally by: Rivqua ***some nubby cobblers***
/Riv
Silly fanboy, the issues with client crashes and disconnections have been around for a long time, didn't you know this? Ebay your account?
Its also a tiny bit worrying that Atropos cheerfully ignored the OP's actual point - isk cost. Lost ammo has to be an industrial full to cost the same as 5x T2 sentry's.
Originally by: CCP Atropos Well... strictly speaking, Caldari pilots lose their 'primary' weapon type as soon as they start warp; missiles stop once warp is engaged.
The launchers don't fall off the ship and sit there for other people to scoop / npc's to shoot.
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CCP Atropos
C C P

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Posted - 2009.01.03 18:49:00 -
[77]
Originally by: Yarrmageddon Edited by: Yarrmageddon on 03/01/2009 18:20:57
Originally by: CCP Atropos ignorance
Comparing drones to missiles, ignoring that a drone is supposed to be used again and again while a missile detonates one time and is gone then? Using rhetorics to disarm complaints rather than arguments is not the way to go.
Ignorance? I think not! I was playing Devils Advocate with the OP, to offer an alternative view to that presented by the first post. I was not attempting to compare the functional roles of drones and missiles, but simply the mechanics at play when a player leaves a grid; in this case, drones being abandoned and missiles aborting their flight paths.
I don't know if having drones being auto scooped to drone bays would be a good thing. As an example, consider this (this is me playing Devils Advocate again ) a player in a Carrier is engaged in a fight, when they decide, rather dishonourably, to simply quit the game since things are not going their way. With the autoscoop mechanic, they're drones return to the ship, and the ship manages to tank all the damge being done before disappearing once the 15 minute timer is up. The other pilot(s) now has nothing to show for the effort expanded; no loot to walk away with. Conversely the Carrier pilot has had no cost and no risk for their actions. In my mind this would seem to go against the rather brutal nature of EVE.
Now don't get me wrong, I've lost my fair share of drones to warping out and disconnects, so I can sympathise with how frustrating it can be. But that doesn't mean that everything has to be equal.
Is it not part of what defines drone based ships; that you get damage output at no cost to the wielding ship (cap, ammo, etc)?
I'm not a game designer, not by a long shot, as you may have seen my posts often contain an (un)healthy dose of crazy, but I think that part of what makes the ships and races in EVE so individual is that they are all so fundamentally different; some ships are better at a particular activity than others, and so on. In this instance the Gallente (primarily) and other drone boats, such as the Arbitrator, use drones as their primary weaponry, leaving them slots and fittings to use for other ends. The downside to this is the fact that if you leave drone control range (whether by choice or not) your drones become inactive and prey to whatever else is on grid at that time. No other ship can do (potentially) maximum damage, whilst also retaining a full complement of High Slots for other means.
Now, if this is truly something that you all consider to be of the utmost importance and worthy of a fully fledged game design, then please, by all means, open a voting thread in the CSM forum, have your friends and colleagues post their support and have the CSM raise the issue with us. Personally, I'm all for simply posting in threads in General Discussion, to, well, discuss genrally, whatever is on my mind, since that's what it's for 
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Cpt Lollercakes
Warriors of COAD
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Posted - 2009.01.03 19:24:00 -
[78]
Edited by: Cpt Lollercakes on 03/01/2009 19:26:28
Originally by: CCP Atropos I was playing Devils Advocate with the OP
And doing a dreadful job of it. OJ Simpsons defence atourney's alt detected.
Originally by: CCP Atropos With the autoscoop mechanic, they're drones return to the ship, and the ship manages to tank all the damge being done before disappearing once the 15 minute timer is up. The other pilot(s) now has nothing to show for the effort expanded; no loot to walk away with. Conversely the Carrier pilot has had no cost and no risk for their actions.
This is such an awful analogy; really its total pants. If the aforementioned carrier pilots hits return to bay, and waits the 30 seconds he can do this under existing game mechanics; and in all likelyhood if they can tank for 15:00, they can probably tank for 15:30.
Originally by: CCP Atropos Is it not part of what defines drone based ships; that you get damage output at no cost to the wielding ship (cap, ammo, etc)
Missiles don't use cap, projectiles don't use cap and nearly everything has a drone bay and when did ammo become a disadvantage for anyone?.
Did you mean to say that drone boats with a drone damage bonus and/or decent bandwidth have the advantage of generating DPS without using high slots? They also tend to have a crappy powergrid for thier racial weapon type and/or few high slots.
The whole thread is about the imbalance for drone vs any other weapon type in that a well documented issue - crashes & disconnects - takes away the ships main weapon system. No one is getting thier hybrids, lasers, launchers removed from the ship just because the client crashed.
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Guilliman R
Gallente PRO Space Hunters HUNTER'S BROTHERHOOD
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Posted - 2009.01.03 19:35:00 -
[79]
Could we get a new drone skill please, + drone tracking? I screwed myself over by training for their increased speed :(
(making them do a bit more dps would be lovely too :<)
Or, increase all ships drone space by a lot, so we can take several different damage types. Alternatively, make drones use less space.
/random suggestion #47611 ---sig---
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Apoctasy
Carebear Poachers plc
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Posted - 2009.01.03 20:29:00 -
[80]
Originally by: Venetian Tar
Originally by: Sheriff Jones
<-Snip->
It's not like they cost that much.
No, but when you lose 35 Hammerhead II's in a day, trying to raise your security status, it get's a tiny bit expensive.
As for carriers, that is a different story, I suppose. As I don't actually fly one, and have no intentions of flying one, i'm not sure what happens there.
-Venetian Tar.
FFS get better internet...
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Abrazzar
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Posted - 2009.01.03 20:35:00 -
[81]
NPCs should just scoop uncontrolled drones instead of shooting them and drop them again with their loot.
-------- Ideas for: Mining
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Arte
AFK
|
Posted - 2009.01.03 23:31:00 -
[82]
Originally by: Cpt Lollercakes Originally by: CCP Atropos With the autoscoop mechanic, they're drones return to the ship, and the ship manages to tank all the damge being done before disappearing once the 15 minute timer is up. The other pilot(s) now has nothing to show for the effort expanded; no loot to walk away with. Conversely the Carrier pilot has had no cost and no risk for their actions.
This is such an awful analogy; really its total pants. If the aforementioned carrier pilots hits return to bay, and waits the 30 seconds he can do this under existing game mechanics; and in all likelyhood if they can tank for 15:00, they can probably tank for 15:30.
You're right,
perhaps,
But his point still stands.
I think he's trying to point out that there are serious flaws in the suggestion that affect the situation in the same way that they cannot make disconnected pilots stay on grid - you can never tell if it's on purpose or not.
And lets not forget that if this was a contentious arguement that was play-style affecting like those between so called 'carebears' and 'pvp-ers', that arguement would be raised by the pvp-ers and lauded as proof that such a mechanic couldn't be implemented - because there might possibly be a huge diadavantage to it that would cause people to foul.
You know it would happen. Look at the arguements for and against suicide ganking and attempts to affect that...
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Captain Vampire
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Posted - 2009.01.03 23:54:00 -
[83]
Originally by: CCP Atropos
Originally by: Yarrmageddon Edited by: Yarrmageddon on 03/01/2009 18:20:57
Originally by: CCP Atropos ignorance
Comparing drones to missiles, ignoring that a drone is supposed to be used again and again while a missile detonates one time and is gone then? Using rhetorics to disarm complaints rather than arguments is not the way to go.
Stuff
3rd page in a CCP Dev team troll post!!
Seriously, that carrier argument is way out of line, which game are you playing again?. Why the hell would anyone care about 10 T2 drones when fighting a carrier, do you really think the attackers would be happy taking out its drones?
Auto scooping drones at disconnects will not affect PvP at all. I don't know about you, but I find T2 drones on gates after fights, and it seems like nobody really cares about the price or whether or not to pop them.
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Bohoba
Caldari HolyKnights
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Posted - 2009.01.04 00:11:00 -
[84]
WoW wining about drone loss on disconnects :)
if you are having that many disconnects man I would be all over my ISP that of coarse after I checked my system out real good, perhaps a higher end system is needed including a good router.
I play eve with 3 clients on my gaming system and 1 + TS on my low end system nether have disconnect problems and if they do it is mostly beyond anyoneÆs control,, Networks go down, slow switching , CCP may have problems in the trunk
But to have multiple connection drops in one session and blame the loss ,, well like I said early fix your system please
....................... 10.5 hours a day do you have what it takes ?
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Gabriel Darkefyre
Minmatar Shadows Of The Federation
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Posted - 2009.01.04 00:16:00 -
[85]
Well, as a different Idea, instead of an AutoScoop upon DC, how about if your ship triggers an Emergency Warp, your drones go to your last position (or to the Warp-In Point if you're in Deadspace) and Shut Down.
You would still need to go back in and scoop your drones in order to be able to use them again, but they'd be at a reasonable distance rather than shutting down wherever they were when your System Disconnected (Which could be Dozens of Km away depending on your Drone Skills / Ship Fit).
Of course, if you try Logoffski with your drones out then your Drones are suddenly in a nice little cluster where you were ready for your Assailants to Scoop up themselves.
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Doddy
The Raging Angels
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Posted - 2009.01.04 00:16:00 -
[86]
While i think the opp is both whining needlessly and obviously has serious issues with his rig/connection when he is disconnecting so much, I do wonder why ccp chose to make fighters return to bay and not drones. I mean a hammerhead 2 is worth more to a newish player than a fighter is to a mom pilot isn't it? Why the special treatment.
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Yarrmageddon
Gallente Aeon Of Strife R.U.R.
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Posted - 2009.01.04 00:54:00 -
[87]
Edited by: Yarrmageddon on 04/01/2009 00:54:36 The comparison of what happens in both cases is incomplete if one doesn't take into account the consequences for the player getting disconnected.
When a drone user gets disconnected he loses a lot more (isk) than when a missile user gets disconnected, besides the isk for the missiles would have been gone anyway while there would have been no isk-loss for the drone user without disconnect.
_ _ _
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Xen Gin
Universal Mining Inc Forged Dominion
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Posted - 2009.01.04 01:24:00 -
[88]
Edited by: Xen Gin on 04/01/2009 01:23:44 Surely its just easy enough to program in a little timer that tells drones who they belong to, then when you appear on the grid, they auto reconnect and return to you. If after 15 minutes you haven't returned they become abandoned. ------
Originally by: Rifter Drifter News just in..
Games are a pastime.. not a way of life.
If your not enjoying, stop playing, and don't post about it.
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Nareg Maxence
Gallente Maxence Brokerage
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Posted - 2009.01.04 05:56:00 -
[89]
You shouldn't file bugreports in the petition system.
Bugs go here - https://bugs.eve-online.com/
That way it won't get "lost", as it happened.
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Lord Bleu
Darkstorm Command Ethereal Dawn
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Posted - 2009.01.05 13:31:00 -
[90]
Originally by: CCP Atropos
Actually now I think about about it, would other ships not suffer more? For example, the Typhoon (drones - lost, missiles - abandoned, turrets - ok), Arbitrator (drones - lost), etc, etc. And further more, Gallente have the largest drone bays of all the races (generally speaking) so they should be able to feel the pain less, since they should have backup drones.
There's a big difference between the cost of a missile compared to that of a 5 T2 drones. As someone who flies both Caldari and Gallente, I have thousands of missiles in my Raven hold compared to 4 Hammerhead II's in my Arazu. When I disco in my Raven it's no big deal, I've a few thousand more in stock. When I disco in my Arazu I have to risk my ship by going back to collect the drones from space, or find the nearest station to buy more or load them from my hold. Not all Gallente ships have huge drone bays.
The OP has a valid point an I don't think it would be too complicated to code in something that returns drones left in space to the pilots dronebay upon client disco. A disco isn't a realistic world event from a roleplay point of view so the player shouldn't be penalised for it IMO.
If the concern is droners will force a disco to save drones then relog to continue a fight, make it so they return to cargo hold instead of drone bay or something.
------- I came, I saw, I drank all the beer! |

Squably
Minmatar Republic Military School
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Posted - 2009.01.05 14:06:00 -
[91]
Originally by: Venetian Tar
Originally by: Sheriff Jones
<-Snip->
It's not like they cost that much.
No, but when you lose 35 Hammerhead II's in a day, trying to raise your security status, it get's a tiny bit expensive.
As for carriers, that is a different story, I suppose. As I don't actually fly one, and have no intentions of flying one, i'm not sure what happens there.
-Venetian Tar.
  
And you blame ccp for that? Fix your internet before whining. Signature removed. Please do not imply profanity in your signature. Navigator
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Gefex
Genco Curatores Veritatis Alliance
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Posted - 2009.01.05 14:36:00 -
[92]
Originally by: CCP Atropos Well... strictly speaking, Caldari pilots lose their 'primary' weapon type as soon as they start warp; missiles stop once warp is engaged.
That's not even close though, it would be more akin to the Caldari ship dumping all the ammo in its cargo hold into space. Then the rats shooting the can while you try desperately to log back in..
I don't think anyone disagrees that drones need to be vulnerable. Its just for something that's really beyond anyone's control, and nothing to do with any in game events or choices i.e Disconnects or crashes, its an annoyance.
Its probably the main reason why people don't really use the new 'named' drones very much.
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Princess Jodi
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2009.01.05 14:43:00 -
[93]
The problem is your ISP connection. Fix it, or switch to non-drone-using ships.
Don't waste our time asking CCP to babysit you cuz you got a lousy connection.
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Cambarus
The Baros Syndicate Ministry Of Amarrian Secret Service
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Posted - 2009.01.05 14:45:00 -
[94]
Originally by: CCP Atropos
Now, if this is truly something that you all consider to be of the utmost importance and worthy of a fully fledged game design, then please, by all means, open a voting thread in the CSM forum, have your friends and colleagues post their support and have the CSM raise the issue with us. Personally, I'm all for simply posting in threads in General Discussion, to, well, discuss genrally, whatever is on my mind, since that's what it's for 
Tadaa. If you support the topic, please state that you do in the post I linked in the assembly hall. |

Strel Samodelkin
Caldari Nationalist Party
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Posted - 2009.01.05 16:27:00 -
[95]
Everyone is giving this guy too hard a time about this, I mean suggesting that he fly other ships? That means the ship he is flying has issues, and that indeed needs to be fixed.
Patch Notes -----------
-New option available: "Recall drones when initiating warp" (WARNING: Enabling this option may increase the time it takes for you to initiate warp. Are you sure?)
Caldari Nationalist Party |
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