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comrade captain
Aliastra
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Posted - 2009.01.07 14:24:00 -
[1]
as above, anyone know if this is worthwhile?
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.01.07 14:31:00 -
[2]
Other than being a prerequisite for cap shields and one of the elite certificates... no. The practical advantages of training TSM5 are nearly non-existant (it won't matter in an actual fight, that's nearly 100% certain), especially given the rank of the skill. You're much better off training just about anything else instead... but I guess if you trained everything else to 5, you could get this one to 5 too, eventually.
_ Create a character || Fit a ship || Get some ISK |
comrade captain
Aliastra
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Posted - 2009.01.07 14:35:00 -
[3]
cheers for the reply kind sir
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Aleyra Mel
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Posted - 2009.01.08 02:52:00 -
[4]
Edited by: Aleyra Mel on 08/01/2009 02:52:28 The whole idea is this, shield gets max recharge rate at 25%-35%. So at that point you have the maximum tank. But at this point also starts the shield leakage if you dont have tactical shield at lvl 5. So some dmg will leak to your armor. And while someone else that has it at lvl 5 can tank maybe for a long time at that point, you cant, cause no matter how good your shield tank is, some dmg will leak to armor and strcture and you have to leave for repairs or you might even die with shield on 25%... Thats it. It is important if you ask me, but not so much as other skills. |
Johann Callasan
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Posted - 2009.01.08 04:29:00 -
[5]
Originally by: comrade captain as above, anyone know if this is worthwhile?
Depends on whether or not you are going into capital ships or not, as it's a prerequisite for cap shields.
Otherwise, having it at 3 is good, 4 a bit of overskill but still reasonable given the training time.
Remember what it does:
Shields inthe game begin "leaking" damage at 25% capacity. that is, some damage will start getting applied to armor as well.
Since 25%-30% is peak shield regen, and a lot of shield tankers actually WANT the shields to stay in that region fior max recharge (using boosters to keep it there), that means that without at least ONE level of TSM your aromr will take damage while you're hovering qaround the 30% mark. And yes, it's possible to die with shields at 25% for just this reason.
TSM cuts that by 5% per level, so at level 1 your shields have to hit 20% before damage starts 'leaking". Level 2, 15%. level 3, 10% - and if you're not warping out at 10% with a broken tank, you're doing it wrong.
Level 4 means that your shields have to hit 5% before damage starts "leaking" - which will save you a bit on armor repair bills, if nothing else. level 5, 0% - shields have to die completely before damage is applied to armor, Either way - if you're stioll in the area at 10% shields you really need to GTFO - and TSM might just buy you that added time to align and warp. |
Steve Celeste
Caldari Moonbow.
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Posted - 2009.01.09 11:16:00 -
[6]
I have shields at 33% optimum for 20 to 30 minutes at a time (PvE).
Never seen any damage "leaking" through to armor. Urban legend? |
Clansworth
Blackwater USA Inc.
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Posted - 2009.01.09 11:32:00 -
[7]
Originally by: Steve Celeste I have shields at 33% optimum for 20 to 30 minutes at a time (PvE).
Never seen any damage "leaking" through to armor. Urban legend?
No urban legend, just wrong numbers... leakage starts at 25% (the Shield Uniformity stat). TSM lowers this by 5% per level. If you keep your shields at 33%, then you are above the leakage point.
That being said, TSM IV is a prereq for Tech 2 Shield Hardeners. TSM V is a prereq for Capital Shield Operation. Those are really the only reasons to train it up over 2 or 3.
System Influence |
Ralarina
Caldari Vivicide
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Posted - 2009.01.09 12:58:00 -
[8]
Originally by: Aleyra Mel Edited by: Aleyra Mel on 08/01/2009 02:52:28 The whole idea is this, shield gets max recharge rate at 25%-35%. So at that point you have the maximum tank. But at this point also starts the shield leakage if you dont have tactical shield at lvl 5. So some dmg will leak to your armor. And while someone else that has it at lvl 5 can tank maybe for a long time at that point, you cant, cause no matter how good your shield tank is, some dmg will leak to armor and strcture and you have to leave for repairs or you might even die with shield on 25%... Thats it. It is important if you ask me, but not so much as other skills.
That would be important, if you were correct. But you're not; you're wrong. |
LiBraga
Death Monkey's With Knives Kraftwerk.
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Posted - 2009.01.09 19:07:00 -
[9]
Originally by: Ralarina
Originally by: Aleyra Mel Edited by: Aleyra Mel on 08/01/2009 02:52:28 The whole idea is this, shield gets max recharge rate at 25%-35%. So at that point you have the maximum tank. But at this point also starts the shield leakage if you dont have tactical shield at lvl 5. So some dmg will leak to your armor. And while someone else that has it at lvl 5 can tank maybe for a long time at that point, you cant, cause no matter how good your shield tank is, some dmg will leak to armor and strcture and you have to leave for repairs or you might even die with shield on 25%... Thats it. It is important if you ask me, but not so much as other skills.
That would be important, if you were correct. But you're not; you're wrong.
In the land of leakage.... in theory 2 pilots, 1 with lvl5, the other with lvl4. When leaking occures the damage is shared between shield (most) and armour (little). So the one who starts leaking first will have a slightly stronger passive tank. However at levels 4 or 5 if your already below the optimal regen threshold and so you'd both die anyways.
Lvl5 is definitaly recommended for armour tankers though. --------------- What! Caldari have dps now... noooo Aye, T2 HAMs FTW!!!!! |
Okkie2
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Posted - 2009.01.09 20:37:00 -
[10]
Originally by: LiBraga
In the land of leakage.... in theory 2 pilots, 1 with lvl5, the other with lvl4. When leaking occures the damage is shared between shield (most) and armour (little). So the one who starts leaking first will have a slightly stronger passive tank. However at levels 4 or 5 if your already below the optimal regen threshold and so you'd both die anyways.
Just tested it once more (testserver) and the armour damage is still extra damage. So at lvl4 and lvl5 the damage to the shield is the same but at lvl4 you get also some extra damage to your armor. So it's always useful to train it to lvl5, the only question is if you can't find anything better to train ;)
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Hatsumi Kobayashi
SniggWaffe
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Posted - 2009.01.09 20:52:00 -
[11]
I thought that using any sort of active shield hardener prevented all leakage, no matter the TSM level? |
Peblonius Maximus
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Posted - 2009.01.10 01:33:00 -
[12]
Originally by: Johann Callasan
Originally by: comrade captain as above, anyone know if this is worthwhile?
Depends on whether or not you are going into capital ships or not, as it's a prerequisite for cap shields.
Otherwise, having it at 3 is good, 4 a bit of overskill but still reasonable given the training time.
4 is not overskill, you need it at 4 to use T2 hardeners. 5 however... 5 is overkill unless going for caps. |
ry ry
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Posted - 2009.01.10 01:44:00 -
[13]
what was the skill that used to be worse at 5 than at 4? i had it in my head that it was tact shield man, but i can't think why. |
ry ry
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Posted - 2009.01.10 01:45:00 -
[14]
no, wait. i'm a drunken fool.
it was the combination of drone skills that was supposed to make their tracking crap i was thinkong of. |
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