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Torothanax
4
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Posted - 2012.04.16 02:36:00 -
[1] - Quote
I'm sure I'll get flamed for this, but I don't care. It's a legit gripe.
For most people clones don't cost much, so no big deal if you get popped once in a while. For those of us that have been playing a while though, the upper tier clones are costly.
I fly with a set of two +3s in combat. Maybe some cheap hardwires. So 20-30 mil in implants. No big deal to get podded right? Wrong. Now toss in 45mil for a blank clone. Adds up quick.
Now here's my reasoning. I fly faction warfare. I hate isk grinding. Is really sucks in empire but that's where the war zone is. So I usually fly cheap ships. Frigates and cruisers. I choose how much to risk. 5-8 mil for a frig. 12 or so for a cruiser. My choice. I Choose how much to risk. Same with implants. I choose the risk. If i wanna run pirates sets, I can risk 500 mil. Or I can run +2s for what, 2 mil?
And then we get to clones. 45 friggin' mil for a blank clone??? That'll keep me in ships for at least a week. NOT my choice. The cost should be what's in my head, not my head.
Yes i think higher grade clones should cost more. More SP means I can make isk faster then new people... to a point. After a certain point more SP doesn't make you more isk. Yet the price of clones ramps up faster and faster the higher you get. Why?
Where is the risk vs reward and the "don't fly what you can't afford to lose"? |

Gerrick Palivorn
Caldari Provisions Caldari State
232
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Posted - 2012.04.16 03:18:00 -
[2] - Quote
While I think that clone costs are expensive once you get to the upper tiers of clones, I also think that it's part of the game to really have to deal with the costs of clone replacements. The rapid expense of sp clone cost is something that older vets have to deal with, so with that in mind...
Deal with it.
Besides if you're getting podded frequently in lowsec your issues are much larger than the size of your wallet. |

Aqriue
Center for Advanced Studies Gallente Federation
556
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Posted - 2012.04.16 03:24:00 -
[3] - Quote
Tripple clone costs. Its the taxes you deserve to pay to play the game the way you want as it includes keeping an isk pool set aside from running missions / ratting / other income source, if you are not prepared to deal with the consequences of playing how you want with the associated costs then uninstall EVE.
Also, buy plex and sell for isk...thats 10 clone updates! Don't want to spend real life money? CCP doesn't care, because they love the option of you spending more money if you are unwilling to run missions / rat for the standard $$$ monthly subscription PLEX is also available. CCP also wants you to have multiple accounts. CCP also gave you 3 character slots, make one cruiser only! You have your options, plan accordingly. |

Asuka Solo
Stark Fujikawa Stark Enterprises
1417
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Posted - 2012.04.16 05:29:00 -
[4] - Quote
Working as intended.
If you dont want to pay for clones, stop risking them in pvp. |

Adunh Slavy
Ammatar Trade Syndicate
629
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Posted - 2012.04.16 06:53:00 -
[5] - Quote
Asuka Solo wrote:Working as intended.
If you dont want to pay for clones, stop risking them in pvp.
What a silly comment. "Point gun at head, pull trigger, you are dead. Working as intended."
They are too expensive, and frankly, pretty useless feature. |

Marlona Sky
Massive PVPness Psychotic Tendencies.
776
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Posted - 2012.04.16 07:32:00 -
[6] - Quote
Clone upgrade costs are a mechanic that has aged very poorly. Even the devs at fanfest admitted to this. Sure clone upgrades are a much needed ISK sink for the sake of helping to combat the every growing inflation, but that does not mean the sink can not be moved elsewhere in the game.
Reducing or some other form of trying to lessen the blow of getting out there and PvPing just doesn't cut it. Saying to deal with it is just a silly thing to say. What this mechanic does do is punish players who go out and PvP and the punishment grows larger and larger the longer you stay loyal to the game by training skills up.
The only solution to this is to remove clone upgrades all together. Then in the same stroke apply the estimated ISK sink to another aspect of the game that scales well and is not a form of punishment, but fits the mechanic. There is dozens of things such as a reprocessing fee for modules, starting manufacturing jobs, reducing NPC bounties, etc. Basically keeping the ISK sink in the game, but not directly tied into an acute form of punishment for PvPing. Another thing you can not ignore is that this will inadvertently cause more ships to die. This is because the mental barrier that is, "But my clone costs more than the ship so I'm going to stay docked." will be gone. 
Again, anything short of removing clone upgrade costs will simply not due.
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Solhild
Republic Military School Minmatar Republic
675
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Posted - 2012.04.16 08:13:00 -
[7] - Quote
Marlona Sky wrote:Clone upgrade costs are a mechanic that has aged very poorly. Even the devs at fanfest admitted to this. Sure clone upgrades are a much needed ISK sink for the sake of helping to combat the every growing inflation, but that does not mean the sink can not be moved elsewhere in the game. Reducing or some other form of trying to lessen the blow of getting out there and PvPing just doesn't cut it. Saying to deal with it is just a silly thing to say. What this mechanic does do is punish players who go out and PvP and the punishment grows larger and larger the longer you stay loyal to the game by training skills up. The only solution to this is to remove clone upgrades all together. Then in the same stroke apply the estimated ISK sink to another aspect of the game that scales well and is not a form of punishment, but fits the mechanic. There is dozens of things such as a reprocessing fee for modules, starting manufacturing jobs, reducing NPC bounties, etc. Basically keeping the ISK sink in the game, but not directly tied into an acute form of punishment for PvPing. Another thing you can not ignore is that this will inadvertently cause more ships to die. This is because the mental barrier that is, "But my clone costs more than the ship so I'm going to stay docked." will be gone.  Again, anything short of removing clone upgrade costs will simply not due.
How about jump clones with no ability to train skills or wear implants that cost buttons? |

Marlona Sky
Massive PVPness Psychotic Tendencies.
776
|
Posted - 2012.04.16 08:34:00 -
[8] - Quote
Solhild wrote:How about jump clones with no ability to train skills or wear implants that cost buttons?
The problem with that is then podding such a clone would be pointless. Granted no one really knows what kind of implant set someone had on, but doing a full restriction would not be good. Having a cheap clone to do whatever in is nice especially when you can add cheap implants to help give an advantage if you want. Of course your putting those implants at risk too.
The other issues is players will still opt out of PvP if they are not in their 'no skill training or implant' clone if they can't clone to it immediately.
When I blow someone up (or get blown up ) I want it to have meaning. Most of that should lie with the ship itself that dies. Now granted you can get some super pimp implant sets out there, but that is not the point. For most combat the ship exploding is what matters. Strange as it sounds, but killing a ship to get to the pod (where the real damage is done under the current mechanics) is silly.
I would much rather blow up 30 million ISK in several ships than one ship and a 30 million ISK clone upgrade. That offers more action and satisfaction for both parties. 
|

Verity Sovereign
Pator Tech School Minmatar Republic
157
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Posted - 2012.04.16 13:53:00 -
[9] - Quote
If I were to do it, past a certain point, doubling the SP of the clone would only increase the ISK of the clone by sq. root(2).
As for another ISK sink: as someone else has mentioned, all the BPO research slots are always full.
Jackup the fees for high sec research and manufacturing. Keep jacking up the fees until there start to be available slots in a station. |

Asuka Solo
Stark Fujikawa Stark Enterprises
1418
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Posted - 2012.04.16 14:00:00 -
[10] - Quote
Adunh Slavy wrote:Asuka Solo wrote:Working as intended.
If you dont want to pay for clones, stop risking them in pvp. What a silly comment. "Point gun at head, pull trigger, you are dead. Working as intended."
Quoting for truth. Unless you found the save game button in life...
Adunh Slavy wrote:They are too expensive, and frankly, pretty useless feature.
By all means, dont buy any clones then. GO pew pew. Die in a fire. Then come rage on the forums over your lost SP when CCP gives you the finger in your petition.
That would also be working as intended.
Just stop being a whiny baby and space poor hobo. Pay for your clones when you go out for pew pew.
Moaning about forking out gazillions for a clone when you die is like crying over a 60 bil isk pricetag for a soon to be uselessly unbalanced & nerfed to hell and back ship, all because some noob in a 100k isk rifter with < 900k SP wants to be all he can be on the grid.... |
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Corina Jarr
Spazzoid Enterprises Purpose Built
671
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Posted - 2012.04.16 16:12:00 -
[11] - Quote
My only concern is that when CCP does the BC split, some people are going to get SP that they must now pay for that they wouldn't have chosen if given the option.
For me though since I go for everything eventually, I think clone costs are fine where they are.
Maybe those who die a lot should get a discount... |

Mark Androcius
23
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Posted - 2012.04.16 16:24:00 -
[12] - Quote
Corina Jarr wrote:Maybe those who die a lot should get a discount...
That is actually quite a good idea. Yes i am dutch, no i don't do drugs. |

Vilnius Zar
Ordo Ardish
0
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Posted - 2012.04.16 16:35:00 -
[13] - Quote
Clone costs have been lowered a few years ago, back then the prices were based on the same principle as what got us titans in the first place "really, how many people would do that?". And we're back to it again, people who have been playing for years have to play exorbitant amounts of isk to keep their clone up, while I'll fully agree to the "higher SP should be able to spare the isk" what it actually means is "high sp players can't afford to clown around in non-uber ships or fits otherwise it gets way too costly because if they lose their pod it's gonna suck anyway".
Lowering clone prices isn't about dumbing down or anything silly like that, it's about realising that the game has been out for 9 years now and tons of ppl will have vast amounts of SP. It would be difficult to put a price on it but a guesstimate would be to have like 15-20 mil as a ceiling. |

Jiska Ensa
Unour Heavy Industries
63
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Posted - 2012.04.16 17:03:00 -
[14] - Quote
Agree with this completely. Clones should not be free, but there should be a low ceiling, which won't discourage riskful PvP. By saying a 100M sp character should be able to afford clones, you're saying they should do nothing but carebear. Obviously that's what some people want, so I leave it up to CCP to decide what is best for the game. |

Adunh Slavy
Ammatar Trade Syndicate
631
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Posted - 2012.04.16 17:07:00 -
[15] - Quote
Asuka Solo wrote: More stupid crap
Being an ass does not make your point. |

Kusum Fawn
State War Academy Caldari State
15
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Posted - 2012.04.16 17:11:00 -
[16] - Quote
There is another answer to this, and it is alts.
Train up an alt to fly those frigates and cruisers, they dont need huge amounts of time and they will cost a lot less, plus their skills can only progress so far before they max out in their chosen ships. While its true that this doesn't really address the problem, its a good workaround till they do get around to fixing it. once that alt is trained up continue training your main and flying the alt. use the main for the big things and the alts for the general fun things.
While its probably not fun to hear, High sp characters flying low hp ships generally will mean consistently higher costs in clones. all it takes is one time getting podded and you've just paid the same amount as ten of your alts clones.
You can max out an alts cruiser and frigate skills way before you get to a 45 million isk clone (Upsilon@ 156 million sp)
There is a point where you have to recognize that there is a balance between what you want to do and what is logical. |

Cristl
Perkone Caldari State
7
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Posted - 2012.04.16 17:22:00 -
[17] - Quote
Vilnius Zar wrote:Clone costs have been lowered a few years ago, back then the prices were based on the same principle as what got us titans in the first place "really, how many people would do that?". And we're back to it again, people who have been playing for years have to play exorbitant amounts of isk to keep their clone up, while I'll fully agree to the "higher SP should be able to spare the isk" what it actually means is "high sp players can't afford to clown around in non-uber ships or fits otherwise it gets way too costly because if they lose their pod it's gonna suck anyway".
Lowering clone prices isn't about dumbing down or anything silly like that, it's about realising that the game has been out for 9 years now and tons of ppl will have vast amounts of SP. It would be difficult to put a price on it but a guesstimate would be to have like 15-20 mil as a ceiling.
+1
This is a great summary.
Clone cost shouldn't be a significant factor at any stage in your career. Losing your pod is a major loss of face, and If you want expensive implants then that's a risk you yourself undertake. Exponential clone costs is just an ISK sink which pisses people off (as Vilnius said, it curtails 'clowning around' on rifter ops, but doesn't make any real difference to the trillions of ISK moved about daily in major hubs).
Shift the clone isk-sink to market isk-sinks. Just tax market orders slightly higher based on the last weeks' trade volume within a few jumps and *bingo*, balance with less bad feeling among pilots.
Might help spread people out from Jita 4-4 too. |

Adunh Slavy
Ammatar Trade Syndicate
632
|
Posted - 2012.04.16 17:23:00 -
[18] - Quote
Need an ISK sink for clones, how about ....
Under 20 mil SP, clones are 100,000 ISK Under 50 mil SP, clones are one million ISK Over 50 mil SP, clones are five million ISK
Corpses can be sold on the market as alpha beta or gama (as above). Corpses can be "reprocessed" with a few skills, what results is some random collection of "brain salvage", regardless if the corpse even had implants, this is to normalize corpses so they can be sold on the market.
The "brain salvage" can also be sold on the market. Other people can train other skills and make implants using parts that must be purchased with LP/ISK and BPOs.
Whole new markets and industries are created which can be "ISK-Sinked" using mechanics that already exist. Heck make it a low and null sec only industry that has to be done in stations, where the law is less likely to observe such disgusting things as playing with dead bodies. |

Marlona Sky
Massive PVPness Psychotic Tendencies.
777
|
Posted - 2012.04.16 19:08:00 -
[19] - Quote
The simplest solution is just removing clone upgrade costs all together.
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Nova Fox
Novafox Shipyards
3796
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Posted - 2012.04.16 19:23:00 -
[20] - Quote
Alternatively you could start selling clones with advantages built into them that would be a viable isk sink until players take it over. Then biomass processing profession would then directly be fronting the isk sink to charge players for implants and clones.
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Buzzy Warstl
The Strontium Asylum
107
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Posted - 2012.04.16 20:25:00 -
[21] - Quote
Kusum Fawn wrote:There is another answer to this, and it is alts.
Train up an alt to fly those frigates and cruisers, they dont need huge amounts of time and they will cost a lot less In a Role Playing Game if the answer to a technical problem is "train an alt to do that" that is sign #1 of a stupidly broken mechanic.
You should be able to play the game on one character, with the others only present to allow you to try out different paths. |

betoli
Morior Invictus. KRYSIS.
20
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Posted - 2012.04.16 22:48:00 -
[22] - Quote
Torothanax wrote:I'm sure I'll get flamed for this, but I don't care. It's a legit gripe.
For most people clones don't cost much, so no big deal if you get popped once in a while. For those of us that have been playing a while though, the upper tier clones are costly.
Thats the only counter for having too many skill points isn't it?
You could lose some SP by not getting a decent clone nest time, thus ensuring its cheaper in the future..... |

Gevlin
Universal Might DSM FOUNDATION
132
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Posted - 2012.04.16 22:56:00 -
[23] - Quote
I do think after you get above 50 mill for clones they be come costly especially for those who don't have a niche to make oodles of isk. As a reasult they take fewer risks which means less targets to shoot.
If vets had cheap clones you would see them in small ships trying to take on Big ships for the Lols... there for providing more targets
as it is I am very risk adverse because the clone... not the implants cost so much to replace.
For combat clone I use simple +2s The Goons are Coming, The Goons are Coming Jita the April 28, Hulk a geddon April 29 for a month. The Best Tears are the Geifer's Tears. just hope the new crime watch system is in place by then.... oh the chaos will rain!!! |

Kelly Kavanagh
Center for Advanced Studies Gallente Federation
4
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Posted - 2012.04.16 23:18:00 -
[24] - Quote
Aqriue wrote: buy plex and sell for isk...thats 10 clone updates! Don't want to spend real life money? CCP doesn't care, because they love the option of you spending more money if you are unwilling to run missions / rat for the standard $$$ monthly subscription PLEX is also available. CCP also wants you to have multiple accounts. CCP also gave you 3 character slots, make one cruiser only! You have your options, plan accordingly.
You're right. Eve is a pay-to-win mmo, not a real game. The main player base are hackers who trade plex. It totally explains why the gameplay is such crap and why CCP never implements anything to make the game actually fun. |

Gizznitt Malikite
Agony Unleashed Agony Empire
271
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Posted - 2012.04.16 23:49:00 -
[25] - Quote
As a "getting older" pilot that likes to fly frigate & dessie hulls, I agree that the clone prices should be balanced. When I pay as much for my base clone as my t2 ship, its a little annoying.
I don't know the best way to fix clone prices, but I think 20+ mil for a clone approaches unreasonableness, and I think 60m for a clone is ridiculous.
Realistically, the benefits of skillpoints already diminish exponentially (i.e. it takes exponentially more sp to get a small linear benefit). Why does the cost to keep those skillpoints have to rise exponentially too? Its a double whammy to the older players, and I don't understand why.
Another thing, while a beta player should have more choices for earning isk, they don't necessarily earn isk at a faster rate than a 1-2 year player. Both will typically make about the same isk running missions, incursioning, ratting, mining, etc.... The only real advantages an older player has is contacts with whom to work with, capital to invest, experience to know what is worth their time, and what is not. However, since their clone costs so much more isk, anything they do with a high likelyhood of clone loss essentially equates to a "tax" for being older... and it's not a minor, no big deal tax.... Especially for 100+m sp characters...
The underlying idea for clone pricing is alright... cheap for new players, and the price gets more expensive for older players... however, let it increase more reasonably....
Make the cost 100k~200k isk per million skillpoints...
A new player doesn't pay much... and an older player still pays a good amount.... 20m at 100m sp.... or 40m at 200m sp... but it's not a stupidly large amount....
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Marlona Sky
Massive PVPness Psychotic Tendencies.
781
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Posted - 2012.04.17 03:02:00 -
[26] - Quote
I'm very curious why some of you feel older players should pay more than younger players on clone upgrades? Why do you feel like there should be clone upgrade cost at all?
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Sigras
Conglomo IMPERIAL LEGI0N
103
|
Posted - 2012.04.17 03:09:00 -
[27] - Quote
Honestly, as a fairly high SP character, i find clone costs extremely reasonable; and if you dont want to worry about buying new clones, fly in low sec, because if you get podded there . . . i dont even know what to say to you. |

Marlona Sky
Massive PVPness Psychotic Tendencies.
783
|
Posted - 2012.04.17 04:45:00 -
[28] - Quote
Sigras wrote:Honestly, as a fairly high SP character, i find clone costs extremely reasonable; and if you dont want to worry about buying new clones, fly in low sec, because if you get podded there . . . i dont even know what to say to you.
So again, your advice is for the player to be more risk adverse due to an arbitrary mechanic that has aged very poorly? I will ask again. Why do you feel such a mechanic should exist at all? What does it do to add to the game? By your reasoning it functions as a mechanic to weed out the old and poor players from null and unknown space. Is that how you view it?
I am not trying to troll or anything. I am just trying to figure out what the clone upgrade cost mechanic means to them. CCP feel free to chime in too.
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Asuka Solo
Stark Fujikawa Stark Enterprises
1419
|
Posted - 2012.04.17 05:06:00 -
[29] - Quote
Marlona Sky wrote:Sigras wrote:Honestly, as a fairly high SP character, i find clone costs extremely reasonable; and if you dont want to worry about buying new clones, fly in low sec, because if you get podded there . . . i dont even know what to say to you. So again, your advice is for the player to be more risk adverse due to an arbitrary mechanic that has aged very poorly? I will ask again. Why do you feel such a mechanic should exist at all? What does it do to add to the game? By your reasoning it functions as a mechanic to weed out the old and poor players from null and unknown space. Is that how you view it? I am not trying to troll or anything. I am just trying to figure out what the clone upgrade cost mechanic means to them. CCP feel free to chime in too.
The people who have no reservations about paying 30-80 mil isk for a hull to PvP with (not incl fitting costs) have issues paying 20 mil for clones...
Seriously...
This whine is just about making PvP more affordable/cheaper without meaning anything in terms of consequences. |

Ganthrithor
GoonWaffe Goonswarm Federation
235
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Posted - 2012.04.17 05:17:00 -
[30] - Quote
Asuka Solo wrote:Adunh Slavy wrote:Asuka Solo wrote:Working as intended.
If you dont want to pay for clones, stop risking them in pvp. What a silly comment. "Point gun at head, pull trigger, you are dead. Working as intended." Quoting for truth. Unless you found the save game button in life... Adunh Slavy wrote:They are too expensive, and frankly, pretty useless feature. By all means, dont buy any clones then. GO pew pew. Die in a fire. Then come rage on the forums over your lost SP when CCP gives you the finger in your petition. That would also be working as intended. Just stop being a whiny baby and space poor hobo.
Ahh, the contempt of the slightly-less-poor. |
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