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Helen
The Tetragrammaton Council
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Posted - 2009.01.11 17:20:00 -
[1]
Originally by: fuxinos Paladin all the way.
Permarunning armortank, with 2 Tracking Computers better range/tracking then Nightmare, looting while shooting, same Damage as Nightmare, 200Mil less cost and the big bonus of pure sexyness.
Hahahahaa good one. Show me those fits.
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Helen
The Tetragrammaton Council
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Posted - 2009.01.11 19:30:00 -
[2]
Why the hell do you need to be cap stable? Connection issues?
Anyway to fit a Nightmare for cap stability is to lose the damage in some manner, its really about the gank to tank. Personally I find it kills stuff so fast some missions I never use the Booster. But if you got a hardon for cap stable then maybe a Paladin is what you need.
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Helen
The Tetragrammaton Council
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Posted - 2009.01.12 17:07:00 -
[3]
My Nightmare setup: (I'm at 90mil sp so pretty much maxed skills)
Highs:
4 x Tach T2/Amarr Navy (Really bugger all difference but the faction ones let your cap run longer) 2 x Neuts/Smartbombs/Tractor/AutoTargeter (About the only aspect I change to suit the mission)
Meds:
1 x XL T2 Booster 1 x T2 Shield Boost Amp 1 x Shadow Serp 100mn AB 2 x Invulnerability Field T2 1 x Shadow Serp Sensor Booster/Heavy Cap Booster T2 (Depends on if its a heavy mission)
Lows:
3 x True Sansha Heat Sinks 2 x Power Diagnostic Systems T2 (Gives me the PG to fit Smartbombs/Neuts)
Ammo:
Usually a selection of Amarr Navy Multi/Standard/Microwave/Radio, really can't be bothered to carry more types than that.
Drones:
5 x Hammerhead T2 5 x Hornet EC-300/Hobgoblin T2 (depends on local channel)
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Helen
The Tetragrammaton Council
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Posted - 2009.01.13 11:04:00 -
[4]
Why would you need locus rigs while using tachs?
You miss out on using armor/cap rigs if you use them while nerfing your pg which is especially hard on the Paladin.
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Helen
The Tetragrammaton Council
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Posted - 2009.01.13 12:45:00 -
[5]
I really need to fraps missions in a Paladin and a Nightmare to compare results. Might finally settle the dispute over which is best. Then again its still something people can argue over as some like to loot in a mission and others don't....
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Helen
The Tetragrammaton Council
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Posted - 2009.01.14 22:11:00 -
[6]
Originally by: Chainsaw Plankton
Originally by: Helen I really need to fraps missions in a Paladin and a Nightmare to compare results. Might finally settle the dispute over which is best. Then again its still something people can argue over as some like to loot in a mission and others don't....
meh, just save the logs and look at them instead, way less hard drive space wasted 
To be honest logs don't show how a mission was run which is what some people will comment on with regards to the running speed of both ships. With fraps at least people can only argue over setups rather than your tactics to running the mission. Besides what the hell else do I use all this harddrive space for.
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Helen
The Tetragrammaton Council
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Posted - 2009.01.15 09:04:00 -
[7]
Originally by: Chainsaw Plankton
there are tactics other than: launch drones, ctrl+click, ctrl+click, f1-f4, etc...?

You don't always need to kill everything in a mission to complete it. Thing is its pointless arguing over this really they are both good ships just depends on where you run your missions. As a side note Worlds Collide can be run in less <5min in 0.0.
As for you Zaran have you even flown a Nightmare? Cap fluxs are for noob raven pilots, if your fitting them to a Nightmare your insane or trying to achieve a permatank which is also insane.
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Helen
The Tetragrammaton Council
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Posted - 2009.01.15 09:06:00 -
[8]
Originally by: Chainsaw Plankton
Originally by: Petyr Baelich
Originally by: Jennz With the QR speed changes I've found an AB to be virtually essential - the difference between going 117.5m/s and 350+ makes a perceptible difference to me. Different strokes for different folks though I guess.
What for? I find I rarely need to mitigate transversal by actually flying in my 'mare. The only times I need an AB are on those missions where you must fly 50km to a gate, (and I only accept those if I'm running the mish to build someone's standing up, either in my corp or an alt). My targetting strategy is as follows: 1) Any Ewar ship, from smallest to largest 2) Cruisers, 3) Battlecruisers, 4) Battleships. Drones take care of standard, (nonscrambling) frigs. If you target the smallest ships first you can pop them before they get to orbits and battleships should never be a problem for nightmare tracking.
pretty sure he just means the gate to gate part 
Depends where you run missions in 0.0 a AB is essential for getting away from warp in points if someone is trying to scan you down.
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Helen
The Tetragrammaton Council
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Posted - 2009.01.15 14:35:00 -
[9]
Originally by: Zaran Darkstar The only mission type that the Nightmar could be considered slightly tiny better would be certain Angel missions like recon 1/3 but for these type of missions one would be even better with Maelstorm or Raven.
Why the hell would you run recon missions in a BS? Its immensely quicker to jump into a HAC/CBC and run it fast.
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Helen
The Tetragrammaton Council
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Posted - 2009.01.15 15:54:00 -
[10]
Originally by: Hyveres
Originally by: Helen
Originally by: Zaran Darkstar The only mission type that the Nightmar could be considered slightly tiny better would be certain Angel missions like recon 1/3 but for these type of missions one would be even better with Maelstorm or Raven.
Why the hell would you run recon missions in a BS? Its immensely quicker to jump into a HAC/CBC and run it fast.
Recon part 1 usually features 10 or so 1 mill bounty battleships.
And its a small area :)
See this is where problems are because in empire its nice and safe to hang about and get bounties, in 0.0 I'd rather speed run recon missions/worlds collide for LP as its less risky and more productive for my time.
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Helen
The Tetragrammaton Council
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Posted - 2009.01.15 20:57:00 -
[11]
Originally by: Zaran Darkstar
Originally by: Helen
See this is where problems are because in empire its nice and safe to hang about and get bounties, in 0.0 I'd rather speed run recon missions/worlds collide for LP as its less risky and more productive for my time.
If you see 00 only good for ratting you are missing a great part of the profit potential of 00 like moonmining , mercoxite mining, manufacturing and trading,complex farming, even runing missions for certain pirate factions.
Despite that ratting can be very profitable if you chain the belts or if you get the occasional officer spawn that might get you some pirate faction BS bpc or the so called "carrier spawn" were you can receive several millions of minerals.
 I've played EvE for 6 years this year I think I know about 0.0 thanks. In case you missed my angle on this debate in this thread I'm talking from the viewpoint of running missions for pirate factions in 0.0.
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