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Ephemeron
North Eastern Swat Pandemic Legion
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Posted - 2009.01.26 18:20:00 -
[31]
Originally by: Ruoska [b]Bug Hunter has informed me that the proper functionality covers only 100km from a gate. Since this has not been given us, as far as I know, I relay that message here for you.[/b
If that's true, I lose even more respect for CCP. All they do now is make their game worse with every patch. They should stop ****ing with it now if they are this bad at understanding what players need. Or replace the staff with more competent people
On the other hand, there's still a chance the bug hunter guy is wrong. There's always some hope |

Dal Deinvisu
Ventis Secundis
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Posted - 2009.01.26 22:55:00 -
[32]
As far as I know, that has always been the functionality of bubbles. |

achoura
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Posted - 2009.01.26 23:02:00 -
[33]
I don't understand this thread, dictors were pulling ppl in at 100k years ago, they still are. True its been tweaked occasionally, and they need to be down before they're in warp, but it works at 100k still.
If the op, as he claims, truly knows what he is doing why this thread is here i do not know, unless he was in an ibis when were were dropping bubbles. |

Ephemeron
North Eastern Swat Pandemic Legion
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Posted - 2009.01.27 00:08:00 -
[34]
There's absolutely no reason to have the artificial limit of 100km
Warp bubble effect is supposed to be grid wide - grid size is the technical limitation. Setting it to 100km as opposed to maximum allowable is just self gimping. Why would CCP purposefully gimp their own game? |

Ruoska
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Posted - 2009.01.27 13:36:00 -
[35]
Originally by: Dal Deinvisu As far as I know, that has always been the functionality of bubbles.
Another "As far as I know..." person, please tell us; how have you become to know this? Where did you read this from?
Genuinely would like to know, if this could have been learned somewhere from CCP published patchnotes or other.
If the answer is "my buddy told me so" or "that's how they work for me", then you don't know ****, and I rather have you not posting in this thread, thank you.
Cheers
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Ruoska
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Posted - 2009.01.27 13:46:00 -
[36]
Originally by: achoura I don't understand this thread, dictors were pulling ppl in at 100k years ago, they still are. True its been tweaked occasionally, and they need to be down before they're in warp, but it works at 100k still.
If the op, as he claims, truly knows what he is doing why this thread is here i do not know, unless he was in an ibis when were were dropping bubbles.
Hope this helps you understand a little better...
Today in TQ, bubbles suck indeed (almost always) up to 100km. However they also mostly also suck targets up to 150km, and many even beyond.
Like I have tried to say before, to the best of my knowledge, CCP has not revealed us how far these bubbles are supposed to work. This leaves empirical testing for us.
In my case, various tries I have done have lead me to believe that probes are to work within the whole grid, regardless of the distance (yes, there are gate grids like this, and lots of them).
So you see, no actual knowledge available about their functionality and inconsistent implementation across New Eden gates creates this situation. My game-reality in regards to this aspect has been nerfed. Your's isn't since you are in some way under the understanding that 100km is the maximum extent of effect.
Looks like you're not alone, here's atleast 2 "As far as I know" people in this thread.
Similarly, I am not alone either. There are other people out there that thought this was different.
Who is right, does the BH really know what he is talking about, why won't CCP drop us a definite answer here?
This is what this thread is now about, as far as I can see it :)
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Dal Deinvisu
Ventis Secundis
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Posted - 2009.01.27 17:12:00 -
[37]
Edited by: Dal Deinvisu on 27/01/2009 17:14:33 Ruoska, I play this game, and I like to be aware of its mechanics; it's a lot cheaper to fly if you don't lose ships often. I, in my experience with the game, have never seen a WDP snag a ship that far out, while I have seen them catch ships inside of 100km from their warp target. You wanted people to reply to your topic, and I'm relaying my experience, take it for what you will. |

Ruoska
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Posted - 2009.01.28 10:24:00 -
[38]
Originally by: Dal Deinvisu Edited by: Dal Deinvisu on 27/01/2009 17:14:33 Ruoska, I play this game, and I like to be aware of its mechanics; it's a lot cheaper to fly if you don't lose ships often. I, in my experience with the game, have never seen a WDP snag a ship that far out, while I have seen them catch ships inside of 100km from their warp target. You wanted people to reply to your topic, and I'm relaying my experience, take it for what you will.
Yes, and there we go... Your knowledge on this is as useless as mine, and everyone else's. None of us apparently have anything else to go on except our personal experiences that have now proven to be greatly varied due to the inconsistent implementation in this matter.
CCP input please, tell us what is the expected functional range. I am assuming the BH might be right, but it would really be nice of you to simply drop a line here confirming this. |

ollobrains2
Gallente New Eve Order Holdings
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Posted - 2009.01.28 10:49:00 -
[39]
its all about balance |

Deva Blackfire
Viziam
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Posted - 2009.01.28 10:58:00 -
[40]
Originally by: Dal Deinvisu Edited by: Dal Deinvisu on 27/01/2009 17:14:33 Ruoska, I play this game, and I like to be aware of its mechanics; it's a lot cheaper to fly if you don't lose ships often. I, in my experience with the game, have never seen a WDP snag a ship that far out, while I have seen them catch ships inside of 100km from their warp target. You wanted people to reply to your topic, and I'm relaying my experience, take it for what you will.
Nope. Back when i was in CELES in fountain (almost 2 years ago?)i had 150-200km dictor spots and they did work and drag in ppl warping to gates. Same worked back in deklein a bit over 1 year ago - had 180km catch spot in 2R- (or 2-K, on of those systems) from YA0 to CCP-US gate. And yes it did work. At some point tho it ceased to work + new "feature" was introduced and ships started to warp THRU my bubbles even tho they were 30km off the gate.
Also fun fact - i had a guy start to warp out and i dropped bubble on him cancelling his warp. Fun part is he DID warp but around 50km only O_o. Its as if WDP broke his warp when he was at "warp speed". |

Ruoska
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Posted - 2009.01.29 11:29:00 -
[41]
Originally by: Deva Blackfire
Back when i was in CELES in fountain (almost 2 years ago?)i had 150-200km dictor spots and they did work and drag in ppl warping to gates. Same worked back in deklein a bit over 1 year ago - had 180km catch spot in 2R- (or 2-K, on of those systems) from YA0 to CCP-US gate. And yes it did work. At some point tho it ceased to work + new "feature" was introduced and ships started to warp THRU my bubbles even tho they were 30km off the gate.
Also fun fact - i had a guy start to warp out and i dropped bubble on him cancelling his warp. Fun part is he DID warp but around 50km only O_o. Its as if WDP broke his warp when he was at "warp speed".

I haven't had quite as colorful experiences myself. If I had, I'd be alot more distressed (altho, since I have no reason to doubt you, this isn't actually setting my mind at ease either)
So, pretty pretty please, devs. Give us a baseline how they are supposed to work, so people won't be bug reporting and petitioning the colorful implementation based on individual opinions how they should/could work.
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Ruoska
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Posted - 2009.01.31 21:05:00 -
[42]
Dev input would be greatly appreciated. |

Ruoska
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Posted - 2009.02.11 00:23:00 -
[43]
Is the magic word "pretty please?" |

Ruoska
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Posted - 2009.02.15 11:14:00 -
[44]
Still looking dev input on this matter...
Question: What is the maximum range from a gate that Warp Disruption Probe's are officially supposed to work?
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Ruoska
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Posted - 2009.03.02 11:46:00 -
[45]
I know everyone is majorly busy with Apocrathytrath(something), but if dev gets a sudden coffeine overdoze and might give us input at some point as well...
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