
XIRUSPHERE
Tribal Liberation Force Minmatar Republic
234
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Posted - 2012.04.17 16:53:00 -
[1] - Quote
It's highly niche and for good reason, EVE is for masochist. EVE is a microcosm of society and culture in many ways but brings the harshest aspects of it boiling to the surface. The things many seek to abhor or avoid in the real world are tantamount in EVE, aggression, competition, ruthlessness, cooperation, subterfuge, politics.
Many gamers are such because they want to avoid many of these aspects of reality. Couple that with the tangible investment of time you need to shape and mold the player you want to be and it's a huge turn off for most gamers. As much as these aspects keep EVE a niche game it's also the only true reason why it has not floundered and continues to grow.
EVE attracts dedicated people, perhaps the most fiercely dedicated community to be known for gaming to date. EVE has trudged along all these years and grown in direct spite of the fact that mechanics are sorely in need of attention, that aspects of the game are broken to a state of sheer frustration and apathy. The only reason why is because of EVE being this microcosm.
Say what you will about PVP, I waited years mistakenly to get around to it and from mine and many others perspective the difference between EVE and any other game we have played is this; never in any other game have we had a spike of adrenaline from combat or a challenge, even fighting in a tech 1 frigate the thrill of the hunt, the quickening of the pulse as you come closer to combat and the surge of adrenaline when it starts, the time dilation of battles that last minutes but seemed like an eternity.
Show me any other game where you can come out of any part of it with jitters from an adrenaline dump, wow and it's clones won't ever have it and if it means EVE won't ever have a huge consumer base so be it, we don't wan't this game to go soft and lose it's soul. The advantage of a bad memory is that one can enjoy the same good things for the first time several times.
One will rarely err if extreme actions be ascribed to vanity, ordinary actions to habit, and mean actions to fear. |