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Memorya
Minmatar
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Posted - 2009.01.14 15:38:00 -
[1]
when i do L4 missions .. i first kill all with my phoon .. then i get into my cane and i collect all loot and salvage all wrecks ..
i get good money from one missions, but collecting the loot and salvaging wrecks is boooring .. so i'm wondering what is best for more ISK/hour ... my way .. or just kill all .. get missions ISK and bounty ISK and go for another mission ? Metal lives forever !! |

Strike Valheru
Caldari Divine Retribution Sons of Tangra
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Posted - 2009.01.14 19:28:00 -
[2]
yeah, there are few: 1. Get skills for marauder with good weapon skills (if not maxed) and just chain missions fast without salvaging. 1.1 Same as abouve but hire some lowbie to salvage/loot for you for half the keeps to him 2. This is if your skills arent good enough for marauder, get gallente destroyer trained up, put in 4 tractors 4 salvagers, mwd or ab and cap recharger, lows all cargo expanders. What you do is get in ther sift through stuff while you are salvaging and only get stuff u want, or use one of the cans and put stuff in that can while you drag it around with your tractor beam and then come in a hauler and pick it all up in one go. This approach helps you save time, I usually salvage lvl 4 blocade in 10 minutes including all wreaks and all salvage (time killin stuff not included) 3. Best way to make money get in 0.0 residing corp and go belt rating. Ocasionaly you get faction/officers which can pump out alot of cash. |

Rennion
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Posted - 2009.01.14 20:40:00 -
[3]
Edited by: Rennion on 14/01/2009 20:41:56 If you have the skill points to squeeze full dps out of a setup, and make sure the setup is doing as much dps as it can wile still being able to survive the mission...
Then I think its faster to just chain run, kill everything with a bounty, complete mission objective, hand in -> next. Turn down missions that don't have bounties when you can, if you can't decline it then blitz the mission objective and hand in.
Your missing out on loot and salavge, but you are generating LP faster and getting storylines quicker, much quicker. Also helps if you are running for decent quality agent in a 0.5 or 0.6 system and have your social skills sorted to maximise your rewards.
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Steve Celeste
Caldari Moonbow.
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Posted - 2009.01.14 22:20:00 -
[4]
It must have been really hard for you to find the right section to post this in...
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Memorya
Minmatar
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Posted - 2009.01.15 07:27:00 -
[5]
Originally by: Strike Valheru yeah, there are few: 1. Get skills for marauder with good weapon skills (if not maxed) and just chain missions fast without salvaging. 1.1 Same as abouve but hire some lowbie to salvage/loot for you for half the keeps to him 2. This is if your skills arent good enough for marauder, get gallente destroyer trained up, put in 4 tractors 4 salvagers, mwd or ab and cap recharger, lows all cargo expanders. What you do is get in ther sift through stuff while you are salvaging and only get stuff u want, or use one of the cans and put stuff in that can while you drag it around with your tractor beam and then come in a hauler and pick it all up in one go. This approach helps you save time, I usually salvage lvl 4 blocade in 10 minutes including all wreaks and all salvage (time killin stuff not included) 3. Best way to make money get in 0.0 residing corp and go belt rating. Ocasionaly you get faction/officers which can pump out alot of cash.
1. why marauder ? .. 4 weapons and on the other 3 hi slots for salvagers / TB ? .. so i can salvege while killing NPCs? 2.why gallente destroyer ? ... isn't my hurricane the same or even better ? 3. hm... i can get more money with L4 ... maybe because i never got a faction loot with ratting in 0.0 Metal lives forever !! |

Jack Jomar
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Posted - 2009.01.15 11:57:00 -
[6]
Edited by: Jack Jomar on 15/01/2009 11:57:06 Destroyer is used as it has more slots to be dedicated for salvaging/tractors, and is also faster.
Speed/speed at salvaging is key if you intend to do it but want to cut down time doing it. |

Memorya
Minmatar
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Posted - 2009.01.15 12:46:00 -
[7]
Edited by: Memorya on 15/01/2009 12:46:43
Originally by: Jack Jomar Edited by: Jack Jomar on 15/01/2009 11:57:06 Destroyer is used as it has more slots to be dedicated for salvaging/tractors, and is also faster.
Speed/speed at salvaging is key if you intend to do it but want to cut down time doing it.
i don't see a reason why use any destroyer over hurricane ... maybe for salvaging only .. but with my hurricane i can salvege and collect all loot from a L4 mission preaty quickly... and loot is good ISK too |

Jakara Jomar
Caldari MetaMind Deep Space Explorations
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Posted - 2009.01.15 13:33:00 -
[8]
A destroyer moved faster and in the case of the catalyst with 3 cargohold expander 2s has more room.
Between that and the ability to boat 4 salvager 1s and 4 small tractor beam 1s, it has a higher efficiency than the 'cane when it comes to looting and salvaging. Hence the use.
So, the Catalyst is:
Faster moving Faster for salvaging Bigger hold when modded right
Which = better overall for looting and salvaging than anything that's much bigger. Hence why people say to use destroyers as looters/salvagers rather than a BC or a cruiser. "If that hand touches metal, I swear by my pretty floral bonnet I will end you." |

Gartel Reiman
Civis Romanus Sum
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Posted - 2009.01.15 14:09:00 -
[9]
Originally by: Jakara Jomar So, the Catalyst is:
Faster moving Faster for salvaging Bigger hold when modded right
Only the first one is true (pending the usual setups). That said, the Hurricane is pretty fast for a BC, and due to the six low slots can be made faster than a 3 x Expanded Cargohold Catalyst. Not that I would recommend this, but it helps.
Both the Catalyst and Hurricane have 8 high slots and no salvage/tractor bonuses, so they are both as efficient at the actual salvaging job itself. This is once you're within range of the wrecks; if you mean that the Cat salvages faster because it can get in range quicker, then this is just a duplication of the first point. Both have 3 rig slots and identical calibration, so you can fit equivalent Salvage Tackle rigs to either.
And I have no idea why you think the Catalyst has a larger cargohold. It has 400m^3 base, compared to the Hurricane's 475m^3 - and has only 3 lowslots compared to the Hurricane's 6. This means that with all expanded cargoholds in the lows, the Catalyst has 829m^3 capacity while the Hurricane has 2041m^3. That's a big difference, and having tried both the Catalyst is often not suitable for fully looting level 4 missions while the Hurricane will not run into problems with this.
There's a few other points as well where the Hurricane wins. Its generally stronger cap and greater number of (mid)slots means that it can support all the highs, and its propulsion mod more easily. In fact, you can easily fit both an afterburner AND a MWD to a Hurricane, and choose one to use depending on the situation (surprisingly many missions aren't deadspace), without running out of cap. The Catalyst most definitely cannot do this without running into chronic capacitor problems. Additionally, the Hurricane has a greater native tank - for those times when it picks up aggro - as well as having more spare midslots that can be used for a passive shield buffer if desired.
Overall the Catalyst is a great little ship, and if you're salvaging missions after turning them in then it's pretty good (especially as cargo problems can be alleviated by towing a jetcan around and dumping all the excess in there, then coming back with a hauler). However, the only real thing it has over the Hurricane is speed/agility (well, and purchase price, but that's a relatively minor concern). If you're salvaging missions in progress, the Hurricane is fast enough to get to wrecks as they're popped (especially with the MWD option), can fit drones for some trivial damage assistance, has the ability to take more accidental aggro, and can hold a lot more.
I have used both extensively and for any heavy-duty salvaging, I would definitely not use a Catalyst over a Hurricane. |

Joe Starbreaker
Starbreaker Frigateers
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Posted - 2009.01.15 18:01:00 -
[10]
Originally by: Memorya when i do L4 missions .. i first kill all with my phoon .. then i get into my cane and i collect all loot and salvage all wrecks ..
i get good money from one missions, but collecting the loot and salvaging wrecks is boooring .. so i'm wondering what is best for more ISK/hour ... my way .. or just kill all .. get missions ISK and bounty ISK and go for another mission ?
I like to skip all that mission-running and just go straight to looting and salvaging. Especially in highsec, the reward-to-time ratio is far greater for the salvaging than the mission running. Why bother with all the violence? |
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Memorya
Minmatar
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Posted - 2009.01.16 12:38:00 -
[11]
what i saw .. the most ISK you get from mission reward and bounties, and if you collect all loot and salvage all wrecks you can get same ISK .. so you can gain x2 ISK ...
so from my view .. if you do 2 missions or 1 mission + loot + salvage you get more or less the same amount of ISK for equal time... Metal lives forever !! |

Hirana Yoshida
Behavioral Affront
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Posted - 2009.01.16 13:02:00 -
[12]
In my experience the absolutely best ISK/Hour ratio is achieved by running as many missions as possible, pick up what loot you can while running it but don't go back to salvage/loot.
Reason is that you have to add the LP to the total tally and it's worth about the same as the salvage/loot but faster to gain.
Personally I loot/salvage everything and make my own rigs and build stuff from reproc minerals
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Jack Jomar
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Posted - 2009.01.19 10:04:00 -
[13]
@ Gartel, I didn't actually know that, as I am not a full time user of minmatar ships and do not know all their intricacies. Would I be allowed to quote that information for something please? |

Dotard
Minmatar Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.01.19 12:47:00 -
[14]
Originally by: Joe Starbreaker
I like to skip all that mission-running and just go straight to looting and salvaging. Especially in highsec, the reward-to-time ratio is far greater for the salvaging than the mission running. Why bother with all the violence?
This. QFT. /signed.
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Podrage
Silent N00bs
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Posted - 2009.01.19 22:01:00 -
[15]
Fly a Domi, do it all together  |

Gartel Reiman
Civis Romanus Sum
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Posted - 2009.01.20 13:05:00 -
[16]
Originally by: Jack Jomar @ Gartel, I didn't actually know that, as I am not a full time user of minmatar ships and do not know all their intricacies. Would I be allowed to quote that information for something please?
Sure, I have no problem with that. To my mind, everything on this forum is public domain anyway. 
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Acrel
Amarr makaveli Inc
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Posted - 2009.01.20 19:49:00 -
[17]
Hurricane is by far the best salvage ship ive seen due to the reasons posted above.
To the OP do you BM the wrecks in each room? Then TURN IN the mission then go back and salvage?
Doing this will allow you to not only WTZ on the wreck you BM but it will also allow you to use a MWD in that area which speeds things up alot. |

TSAChaoticGhost
Caldari Resistance is Futile
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Posted - 2009.01.21 11:16:00 -
[18]
sell the phoon get a CNR, GOLEM, or Nighthawk and go through the missions 3 times faster,shrug if u want to loot. i recommend only looting certain missions honestly. but then again i only make bout 100k lp a day with potential of just over 140mill and only loot drone missions... i use the nighthawk and a angel extrava take about 45 minutes (pointless bonus stage included)but i dont care about the loot myself..
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Ralitge boyter
Minmatar
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Posted - 2009.01.21 14:05:00 -
[19]
In high sec with a marauder or similair damage output/tank ship don't bother with the loot salvage leave that to a lower skilled corp member.
Bash through the missions and you will get more isk an hour then you do also picking up the stuff. You will miss the occasional high end named gun/launcher but they your lower ranked corp members will be happy. As for the best ship for salvage, that has been explained. Should you be like me and certain of my corp mates then you will be discusted by the idea of leaving any ISK floating in space and you will want to salvage it all your self but then again if you where you would not have asked. |

Nicklaus Klaus'nik
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Posted - 2009.01.21 14:18:00 -
[20]
Originally by: Steve Celeste It must have been really hard for you to find the right section to post this in...
\o/ |
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Rommah
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Posted - 2009.01.22 15:24:00 -
[21]
Hmm... Here is my personal advice... I use thrasher for loot/salvage... I have 6 salvagers and 2 tractors... Then I have a medium burner on it. 2 tractors bring in the first 2 wrecks, while i move on to the 3rd, (I go at 1440 m/s) This i find most efficient.. Also, Put a medium container in your cargo and fill it with loot. This will add 65 m3 to your cargo.. The rest of your cargo will be for salvage itself... Low slots i fill with inertia stabs. But the last part is just something I prefer... :P |

Bruce Scythe
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Posted - 2009.01.22 17:21:00 -
[22]
I use a Thrasher to salvage. |

Jack Jomar
Gallente MetaMind Deep Space Explorations
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Posted - 2009.01.23 11:30:00 -
[23]
Thanks Gartel.
I guess the only reason to use destroyers over the 'cane for this job then, is because destroyers are cheaper (by a nice factor, unless you're earning loads anyway), and slightly more maneuverable. |

Memorya
Minmatar
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Posted - 2009.01.23 14:17:00 -
[24]
Originally by: Rommah (I go at 1440 m/s)
hm.. speed of tractor beam is 500 m/s ? .. so if you drag wrecks behind that means you can get out of salvage range before you end salvaging |

Tchell Dahhn
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.01.23 16:35:00 -
[25]
Originally by: Memorya
Originally by: Rommah (I go at 1440 m/s)
hm.. speed of tractor beam is 500 m/s ? .. so if you drag wrecks behind that means you can get out of salvage range before you end salvaging
True - that's why he's loading a container into his cargo. With the Planck whatsamahoozits, it gives him additional cargo capacity.
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