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Thread Statistics | Show CCP posts - 14 post(s) |
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Posted - 2009.01.26 11:12:00 -
[1]
EVE Online: Quantum Rise 1.0.5 will be deployed this Tuesday, 27th January, 2009. Downtime is schduled to start at 11.00 GMT and is expected to to be extended until 12.15 GMT.
The patch introduces the new Redeeming System along with various fixes. Patch Notes are available; updates to the notes may be added should any further items be cleared through the Quality Assurance process. These updates will be highlighted with green text. |
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CCP Explorer

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Posted - 2009.01.26 17:33:00 -
[2]
Originally by: Chribba So this will enable us to reactivate accounts via PLEX'es from sec-eveo?
No. This system enables players to buy a PLEX directly from CCP, instead of buying an ETC and converting it into a PLEX. |
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CCP Explorer

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Posted - 2009.01.26 17:35:00 -
[3]
Originally by: keepiru Also, the current SISI client gives me a much higher framerate count than TQ, I hope whatever it is that does that gets in.
That is very surprising, (1) since the new client that we will release tomorrow was tested on Multiplicity and (2) the current Singularity client is just the Tranquility client. |
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CCP Explorer

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Posted - 2009.01.26 17:37:00 -
[4]
Originally by: Shirrath
Quote: Removed an outdated DirectX check from the client.
Would this be the check for a DirectX 9.0c DLL even when DirectX 10 is installed?
No, we moved the check from the client into the installer and patcher but the old code leaked back into the client so we were checking twice. We removed the check from the client so now it's only the installer and patcher that check the DirectX version. |
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CCP Explorer

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Posted - 2009.01.26 17:38:00 -
[5]
Originally by: Poreuomai
Quote: Updated the clients patching mechanism to handle very large files and patches correctly.
M10 is gonna be a large one? 
Yes. |
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CCP Explorer

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Posted - 2009.01.26 17:39:00 -
[6]
Originally by: stalivar
Originally by: AleRiperKilt No fix to clonejump bug? 
I've had the bug, and found that if you wait about 20 sec after pausing the skill your currently training the bug does not affect the jump. Seems to be if you jump immediately after pausing the skill. So, try waiting a minimum of 20 sec and see if that works for you.
A work-around is to leave the ship and enter a pod before you clone jump. |
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CCP Explorer

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Posted - 2009.01.26 17:41:00 -
[7]
Originally by: Reptzo My understanding of your statement is that we will be able to go to eve website, insert credit card, log in with plex in hanger. Am i right?
Yes, except you log in, see a redeem button on the character selection screen, redeem item, enter game with PLEX in the hangar. |
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CCP Explorer

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Posted - 2009.01.26 17:47:00 -
[8]
Originally by: Reptzo So it is for self use? or will we be able to sell them like regular plexs
The PLEXes that you buy this way are the same as when you convert an ETC to PLEX. Exact same items and usage.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2009.01.26 19:56:00 -
[9]
Originally by: Klyde PLEX redeeming system,
Can you explain how this redeem system works for the slower ones like me =) Are you adding an ingame store or using a current system. It sounds like a reward system, what do we need to redeem these? Isk, rewards, loyalty points, MIlita rewards?
Your credit card.
Currently you can buy an ETC code and convert it in-game into a PLEX (and use it or sell it for ISK or items).
With this new system you can buy a PLEX directly on CCP's web site and redeem it in-game (redeem, claim, get, obtain, have delivered). You can then use it (apply to your account) or sell it for ISK or items.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2009.01.26 19:57:00 -
[10]
Originally by: Star Nove So we still have to travel to lowsec or higher to take advantage of these? Any chance of allowing plexes to work in 0.0 stations?
They are only delivered to NPC stations. |
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CCP Explorer

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Posted - 2009.01.26 23:53:00 -
[11]
Originally by: Psi Cloned So far no one has asked....
"Will pilots be able to use a plex from inventory, if the account gets locked? (for expired accounts)"
IE, you login one day to find your account locked, can you log into the eve-online website, access your account and use a plex from your inventory, after the account is locked?
Chribba asked in post #2 and I replied in post #21. |
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CCP Explorer

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Posted - 2009.01.27 02:40:00 -
[12]
Originally by: Seragon I'm curious what other sorts of things you can Redeem for in the future. I'm sure players will be up in arms if you can give CCP fifty bucks directly and fly away in a brand new Dreadnaught. But I think it'd be neat to go the way of some asian games and let you buy cosmetic things for cash.
From a technical perspective then the Redeeming System is a general purpose system to deliver items to characters. There were two major use cases that we had in mind when developing this system. The first one was the PLEX, an item that a player buys from the web site, and the second was "snowballs and snowball launchers", i.e., items that CCP gives to players as a part of an event. There are no plans to allow players to buy dreadnoughts, that is not the intended usage of this system.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Mephysto

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Posted - 2009.01.27 10:34:00 -
[13]
Originally by: John Hollow Edited by: John Hollow on 26/01/2009 22:08:37 STEAM VERSION FIX? Will you also fix the steam version this patch? I recommended this game to two of my friends and they both could not install the game. It gave a warning because of "extra files" in the game when trying to launch. I just reformatted my pc so had a chance to try this myself and indeed the steam download does not work at all. I was able to fix it myself, but my friends didn't want to go to the trouble of manually fixing a problem so they were a couple of lost customers. Their trial version has already expired as well.
Steam version has been broken ever since the last patch....
Can you tell me what the names are of the extra files that are being reported by the client please.
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Posted - 2009.01.27 12:41:00 -
[14]
Hello everyone,
Please keep all feedback and comments to this thread. |
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