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Thread Statistics | Show CCP posts - 14 post(s) |
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C C P CCP
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Posted - 2009.01.26 11:12:00 -
[1]
EVE Online: Quantum Rise 1.0.5 will be deployed this Tuesday, 27th January, 2009. Downtime is schduled to start at 11.00 GMT and is expected to to be extended until 12.15 GMT.
The patch introduces the new Redeeming System along with various fixes. Patch Notes are available; updates to the notes may be added should any further items be cleared through the Quality Assurance process. These updates will be highlighted with green text. |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2009.01.26 11:22:00 -
[2]
Edited by: Chribba on 26/01/2009 11:24:04 Yum yum.
edit/So this will enable us to reactivate accounts via PLEX'es from sec-eveo? |
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keepiru
Omega Fleet Enterprises Executive Outcomes
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Posted - 2009.01.26 11:53:00 -
[3]
In after chribba /o/
Also, the current SISI client gives me a much higher framerate count than TQ, I hope whatever it is that does that gets in. ... and I really think they should boost T2 plate HP.
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Shirrath
Minmatar No Limit Productions Mostly Harmless
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Posted - 2009.01.26 12:52:00 -
[4]
Quote: Removed an outdated DirectX check from the client.
Would this be the check for a DirectX 9.0c DLL even when DirectX 10 is installed? |
PJRiddick
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Posted - 2009.01.26 13:07:00 -
[5]
MAN,....i hope its not lag time again.
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Budsin Adar
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Posted - 2009.01.26 13:20:00 -
[6]
For me what ever this patch does I hope it speeds the frame rates cuz my self and others have it where it is stalled or in my case the FPS goes to near or ZERO. not fun.peace 0/
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Rivqua
Caldari Omega Wing R.E.P.O.
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Posted - 2009.01.26 13:21:00 -
[7]
Originally by: Shirrath
Quote: Removed an outdated DirectX check from the client.
Would this be the check for a DirectX 9.0c DLL even when DirectX 10 is installed?
Not likely, DX10 is not backward compatible. Even Vista installations require DX9 to be installed.
/Riv
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Poreuomai
Minmatar Mirkur Draug'Tyr Ushra'Khan
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Posted - 2009.01.26 13:40:00 -
[8]
Quote: Updated the clients patching mechanism to handle very large files and patches correctly.
M10 is gonna be a large one?
Let My People Go |
AleRiperKilt
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Posted - 2009.01.26 13:47:00 -
[9]
No fix to clonejump bug? |
clone 1
Laughing Leprechauns Corporation Lotto Syndicate
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Posted - 2009.01.26 14:48:00 -
[10]
Originally by: AleRiperKilt No fix to clonejump bug?
Having to log out of the game everytime I clone jump is really annoying. |
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gunnar aztek
NailorTech Industries Ethereal Dawn
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Posted - 2009.01.26 15:02:00 -
[11]
Edited by: gunnar aztek on 26/01/2009 15:02:30
Originally by: clone 1
Originally by: AleRiperKilt No fix to clonejump bug?
Having to log out of the game everytime I clone jump is really annoying.
i have recently clone jumped, did not need to restart client or anything :)
might be because i jumped to and from same station (implants :P) -------- CCP can patch away bugs, but they can't patch away stupidity :P |
Melinda Vega
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Posted - 2009.01.26 15:04:00 -
[12]
Originally by: gunnar aztek Edited by: gunnar aztek on 26/01/2009 15:02:30
Originally by: clone 1
Originally by: AleRiperKilt No fix to clonejump bug?
Having to log out of the game everytime I clone jump is really annoying.
i have recently clone jumped, did not need to restart client or anything :)
might be because i jumped to and from same station (implants :P)
Works fine for me aswell and framerate is not an issue. Though i run a GTX 280 card. Think that does some work
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Kuga Kita
Veto Corp
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Posted - 2009.01.26 15:07:00 -
[13]
how about the client freeze I get when going from ship to pod while in space?
from the last time i got popped
Quote:
[ 2009.01.18 17:43:32 ] (notify) Ship is out of control [ 2009.01.18 17:43:32 ] (notify) Ship is out of control [ 2009.01.18 17:43:32 ] (notify) Ship is out of control [ 2009.01.18 17:43:37 ] (notify) Ship is out of control [ 2009.01.18 17:43:38 ] (notify) Ship is out of control
5 seconds in there where my client was froze. Next was waking up in station.
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stalivar
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Posted - 2009.01.26 15:52:00 -
[14]
Originally by: AleRiperKilt No fix to clonejump bug?
I've had the bug, and found that if you wait about 20 sec after pausing the skill your currently training the bug does not affect the jump. Seems to be if you jump immediately after pausing the skill. So, try waiting a minimum of 20 sec and see if that works for you. |
FelesMalus
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Posted - 2009.01.26 16:06:00 -
[15]
Originally by: stalivar
Originally by: AleRiperKilt No fix to clonejump bug?
I've had the bug, and found that if you wait about 20 sec after pausing the skill your currently training the bug does not affect the jump. Seems to be if you jump immediately after pausing the skill. So, try waiting a minimum of 20 sec and see if that works for you.
Well thats really not a fix its a work around that we have to do... id like to see an actually FIX to this too! |
Kalintos Tyl
Minmatar
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Posted - 2009.01.26 16:45:00 -
[16]
redeem systems smells like item shop
60D GTC - shattared link |
AleRiperKilt
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Posted - 2009.01.26 16:47:00 -
[17]
Originally by: stalivar
I've had the bug, and found that if you wait about 20 sec after pausing the skill your currently training the bug does not affect the jump. Seems to be if you jump immediately after pausing the skill. So, try waiting a minimum of 20 sec and see if that works for you.
Will try next time, but I recall in my case it has to do with how long since I logged in I try clonejump. If I clonejump just after logging in, no problems usually. If I have been around for a while doing stuff, no dice.
--- "I live in Los Angeles, where driving is non-consensual pvp" - Arric Rohr |
Zitus
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Posted - 2009.01.26 17:13:00 -
[18]
Originally by: Kuga Kita how about the client freeze I get when going from ship to pod while in space?
from the last time i got popped
Quote:
[ 2009.01.18 17:43:32 ] (notify) Ship is out of control [ 2009.01.18 17:43:32 ] (notify) Ship is out of control [ 2009.01.18 17:43:32 ] (notify) Ship is out of control [ 2009.01.18 17:43:37 ] (notify) Ship is out of control [ 2009.01.18 17:43:38 ] (notify) Ship is out of control
5 seconds in there where my client was froze. Next was waking up in station.
Failship is OUT OF CONTROL!!!!11!! |
Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2009.01.26 17:15:00 -
[19]
Sheesh... first greatly pleasantly surprised, as I though the Redeeming System would have something to do with a way of getting out of the -5.0 faction standing "black holes", that have been messing up life for many players over the years.
Instead it is yet another Marketing gimmick.
[/sarcasm] Way to go CCP, way to go. You are indeed Gamers by heart that truly knows how to get your priorities straight.[/end sarcasm] |
Mephistophilus
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Posted - 2009.01.26 17:26:00 -
[20]
Edited by: Mephistophilus on 26/01/2009 17:26:54 Edited by: Mephistophilus on 26/01/2009 17:26:23 i was going to make a post but what i had in mind pretty much mirrors Jowen Datlorans post |
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CCP Explorer
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Posted - 2009.01.26 17:33:00 -
[21]
Originally by: Chribba So this will enable us to reactivate accounts via PLEX'es from sec-eveo?
No. This system enables players to buy a PLEX directly from CCP, instead of buying an ETC and converting it into a PLEX. |
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CCP Explorer
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Posted - 2009.01.26 17:35:00 -
[22]
Originally by: keepiru Also, the current SISI client gives me a much higher framerate count than TQ, I hope whatever it is that does that gets in.
That is very surprising, (1) since the new client that we will release tomorrow was tested on Multiplicity and (2) the current Singularity client is just the Tranquility client. |
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CCP Explorer
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Posted - 2009.01.26 17:37:00 -
[23]
Originally by: Shirrath
Quote: Removed an outdated DirectX check from the client.
Would this be the check for a DirectX 9.0c DLL even when DirectX 10 is installed?
No, we moved the check from the client into the installer and patcher but the old code leaked back into the client so we were checking twice. We removed the check from the client so now it's only the installer and patcher that check the DirectX version. |
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CCP Explorer
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Posted - 2009.01.26 17:38:00 -
[24]
Originally by: Poreuomai
Quote: Updated the clients patching mechanism to handle very large files and patches correctly.
M10 is gonna be a large one?
Yes. |
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Reptzo
Channel 4 News Team
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Posted - 2009.01.26 17:39:00 -
[25]
Edited by: Reptzo on 26/01/2009 17:39:16
Originally by: CCP Explorer
Originally by: Chribba So this will enable us to reactivate accounts via PLEX'es from sec-eveo?
No. This system enables players to buy a PLEX directly from CCP, instead of buying an ETC and converting it into a PLEX.
So, we can buy plexs directly from ccp? Meaning we don't need to go threw 3rd party vendors? Do you guys not like your vendors anymore? Or am i totally misunderstanding this. When you say buy from ccp, do you mean with isk or with real money?
My understanding of your statement is that we will be able to go to eve website, insert credit card, log in with plex in hanger. Am i right? |
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CCP Explorer
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Posted - 2009.01.26 17:39:00 -
[26]
Originally by: stalivar
Originally by: AleRiperKilt No fix to clonejump bug?
I've had the bug, and found that if you wait about 20 sec after pausing the skill your currently training the bug does not affect the jump. Seems to be if you jump immediately after pausing the skill. So, try waiting a minimum of 20 sec and see if that works for you.
A work-around is to leave the ship and enter a pod before you clone jump. |
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CCP Explorer
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Posted - 2009.01.26 17:41:00 -
[27]
Originally by: Reptzo My understanding of your statement is that we will be able to go to eve website, insert credit card, log in with plex in hanger. Am i right?
Yes, except you log in, see a redeem button on the character selection screen, redeem item, enter game with PLEX in the hangar. |
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Reptzo
Channel 4 News Team
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Posted - 2009.01.26 17:44:00 -
[28]
Originally by: CCP Explorer
Originally by: Reptzo My understanding of your statement is that we will be able to go to eve website, insert credit card, log in with plex in hanger. Am i right?
Yes, except you log in, see a redeem button on the character selection screen, redeem item, enter game with PLEX in the hangar.
So it is for self use? or will we be able to sell them like regular plexs, just skipping 3rd party vendors? |
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CCP Explorer
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Posted - 2009.01.26 17:47:00 -
[29]
Originally by: Reptzo So it is for self use? or will we be able to sell them like regular plexs
The PLEXes that you buy this way are the same as when you convert an ETC to PLEX. Exact same items and usage.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Reptzo
Channel 4 News Team
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Posted - 2009.01.26 18:00:00 -
[30]
Originally by: CCP Explorer
Originally by: Reptzo So it is for self use? or will we be able to sell them like regular plexs
The PLEXes that you buy this way are the same as when you convert an ETC to PLEX. Exact same items and usage.
Cool, thanks for the response. |
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