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1. jEveAssets 1.7.3 (Incarna 1.0.0) - in EVE Technology Lab [original thread]
Golden Gnu wrote: @Shirrath 1) You need to create a new API key with access to the same char(s)/corp or change the verification code on the key (both will work) 2) Options > Accounts > Edit (the expired key) > Enter the new API Key/Ch...
- by Shirrath - at 2017.02.27 16:39:41
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2. jEveAssets 1.7.3 (Incarna 1.0.0) - in EVE Technology Lab [original thread]
jEveAssets stopped updating because my API keys expired. I have re-enabled my API keys, and calling https://api.eveonline.com/account/APIKeyInfo.xml.aspx via the browser shows that the keys are now enabled. But they are still marked as expired i...
- by Shirrath - at 2017.02.27 11:25:11
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3. Sticky:EVE API and Public CREST discussion - in EVE Technology Lab [original thread]
Plaid Rabbit wrote: Idea: Expose more type data in http://public-crest.eveonline.com/types/34/ As the APIs get better, I need the SDE less... but I still need it for type data though, and that updates most every patch. Please include both th...
- by Shirrath - at 2016.01.14 05:09:56
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4. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Feature request: When you add a module to the fitting that accepts ammo or other charges, the context menu for the cargo hold allows you to add any other alternative charges to your cargo bay for that module. But sometimes you want to have some a...
- by Shirrath - at 2015.09.09 05:10:06
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5. Graphical glitches, freezes, crashes at Titanomachy - in Test Server Feedback [original thread]
When I warp to the Titanomachy in B-R5RB, the game stutters (as expected), but quickly starts showing graphical glitches, the screen goes black, the UI freezes and eventually the game crashes. I tried several different approach vectors and slowly ...
- by Shirrath - at 2015.07.23 13:41:28
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6. Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Could you reactivate my account on the test server, please?
- by Shirrath - at 2015.04.22 17:51:41
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7. Incredible lag with more than 1 client open and 8xAA - in EVE General Discussion [original thread]
2x HD 4890, 1920x1080 & 1680x1050. Aero glass themes on. Interval default, 8X AA. Stays at 2x 60fps for a few minutes, then sinks to <1fps for ten seconds or so. Returns to normal shortly afterwards.
- by Shirrath - at 2010.11.30 18:43:00
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8. EVE Online Tyrannis 1.1 Issues thread - in EVE Information Portal [original thread]
Columns (especially Qty and Price) in various list windows like the market window and the assets window don't auto-expand to fit their contents. This results in large amounts and prices being cut off, changing the displayed price/amount by an orde...
- by Shirrath - at 2010.10.02 07:31:00
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9. New Dev Blog: Tyrannis Performance Improvements - in EVE Information Portal [original thread]
Originally by: SavageBastard I should add that I think CCP needs to come up with a system where developers are able to play in and with large alliances in a structured manner that is monitored internally. Nobody wants a return to the T20 ...
- by Shirrath - at 2010.07.08 08:05:00
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10. [Proposal] API security and development priority changes - in Assembly Hall [original thread]
Additional API features are always welcome.
- by Shirrath - at 2010.07.07 09:11:00
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11. Low Sec Opinions & Perceptions: What Are Yours? - in Missions & Complexes [original thread]
Originally by: Mynxee How long have you been playing? Around two years. Originally by: Mynxee Have you ever been in low sec? Yes, I've made my first billion there. Originally by: Mynxee Do you run missions or comple...
- by Shirrath - at 2010.05.18 13:53:00
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12. EVE Online: Dominion Issues Thread - in EVE Information Portal [original thread]
The new ingame sovereignty map by standings looks great.. but it only shows standings towards NPC factions. Everything not owned by you or NPCs is shown in gray.
- by Shirrath - at 2009.12.01 20:49:00
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13. New Dev Blog: Sovereignty--Breaking the Chains - in EVE Information Portal [original thread]
I wonder whether this is related to a certain former CSM member doing some insider trading.. In any case, this and the datamined sov notification messages give a generic idea on the overall design goals of the new system. However, it would be nic...
- by Shirrath - at 2009.09.09 12:30:00
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14. [Podcast] PODDED Podcast Episode 17 - in My EVE [original thread]
Originally by: arbiter reformed as a former avarice member (we recently folded) i can say we had alot of laughs on vent with that one, especially razor taking it seriously, always good to go out with a bang hehe Razor joining the trolli...
- by Shirrath - at 2009.09.01 05:10:00
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15. New Dev Blog: Audio in EVE Online - in EVE Information Portal [original thread]
Originally by: Lilian Imp mp3 only? ogg? flac? The ingame music is already in ogg format at the res\Audio folder, so no worries. One feature that I would like would be to temporarily reduce volume on sound effects and music whenever's ...
- by Shirrath - at 2009.08.19 15:28:00
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16. EVE Online: Quantum Rise 1.0.5 Patch Deployment, Tuesday 27 January - in EVE Information Portal [original thread]
Quote: Removed an outdated DirectX check from the client. Would this be the check for a DirectX 9.0c DLL even when DirectX 10 is installed?
- by Shirrath - at 2009.01.26 12:52:00
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17. New Dev Blog from Chronotis: RollinĘ RollinĘ RollinĘ - in EVE Information Portal [original thread]
Originally by: Dibsi Dei This post right here. Remove stupid things like jump portals and jump freighters. Just imagine how much more lively eve would be without these Effort 0% Safety 100% iWin buttons. I think I see where you're going...
- by Shirrath - at 2008.10.29 08:20:00
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18. New Dev Blog from Chronotis: RollinĘ RollinĘ RollinĘ - in EVE Information Portal [original thread]
Edited by: Shirrath on 29/10/2008 07:09:48 Blockade runner changes are right on the money, and the new bonuses reinforce the way runners are used now. The runners are currently decent in evading small gatecamps in lowsec, but are quite vulnera...
- by Shirrath - at 2008.10.29 07:07:00
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19. no ghost training=erased account? - when? - in EVE General Discussion [original thread]
Originally by: Jac Straw Basically, the bigger the database the longer it takes to search. As in raw data, iirc. So if account information is small then I wouldn't see a problem. The account information itself is probably fairly small, ...
- by Shirrath - at 2008.10.25 10:30:00
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20. EVE-MEEP[2.4.2.0] Empyrean Age data, UI changes - in Science and Industry [original thread]
Originally by: Salvis Tallan Originally by: Zack Murasame Why are the compounds missing in the reprocessing tabs? They're showing in the inventory etc. but I can't choose them to reprocess calculation? The compounds do not exist...
- by Shirrath - at 2008.10.13 18:55:00
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