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Thread Statistics | Show CCP posts - 47 post(s) |

Wedgetail
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Posted - 2009.01.28 21:23:00 -
[1]
Edited by: Wedgetail on 28/01/2009 21:29:47 'grats ccp for coming up with a system that allows small alliances and corporations/groups to be able to effectively match the larger ones both in combat and industry.
This new wormhole system opens up entirely new possibilities for covert warfare in eve and tbh that's something I've been looking forward to for a long time.
I am dissapointed that black ops can't operate thier jump systems into or out of the new systems but i can understand why the restriction is in place.
Pity that the black ops is still missing a 'role' being 'able' to do most things but not really able to perform any task well enough to be useful yet.
I was hoping they had been given the ability to operate thier drives in the new systems to offset this fact to a point but can't have everything I spose :)
again well done looking forward getting lost in space >=). |

Wedgetail
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Posted - 2009.01.28 21:43:00 -
[2]
Definately an option for solo players but probably more lucrative for groups because of the required logistics is my take so far... |

Wedgetail
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Posted - 2009.01.29 00:08:00 -
[3]
Edited by: Wedgetail on 29/01/2009 00:09:41 IMO the pos towers are going to end up behaving like the eve colonies did post collapse of the gate; is a simmilar scenario; everyone moves in makes a home; supply is cut off; many colonies fail.
only the clever are going to be able to make a home in w space the rest will likely be nomadic or face constantly failing towers etc.
the wormholes are still large enough to get firepower through (again if your clever) but taking out an active pos would be costly if your plans aren't good.
It won't be anything like the space we know now, there won't be any havens or easy way back to empire if something goes wrong, indeed even existing alliance fortresses aren't safe when wormholes are opening under thier cyno jammers and suddenly "hey enemy capitals in system" considering the best of wormholes can handle a mother ship's mass won't take much for a skilled group to bring down the cyno jammer and jump in help to finish the job.
because of factors like that there's no real need not to allow POS towers etc in W space yes it'll be the same but everything else is different, there's gotta be some way to establish a base of operations for groups in W space and POS towers are something everyone's familliar with. even nomad fleets have a port of call somewhere or a place they return to. |

Wedgetail
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Posted - 2009.01.29 03:15:00 -
[4]
for the same reason that blackops and capital jump drives don't function, it defeats the purpose of having an area with such restricted access. a titan can move too much firepower, at this stage the largest wormholes can move a mothership, that's plenty for the kind of play styles being predicted in these sections of space.
and personally if they're not gonna give the black ops something to excel at the titan's not gonna have much luck :( . |

Wedgetail
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Posted - 2009.01.29 03:27:00 -
[5]
Originally by: Infinion do people not realize that putting up a pos would last as long as the fuel you came with (since there are no ice belts in Wormhole space)?
Also, if you leave the system, you have a 1/10,000 chance of returning to the same system so the chances of someone setting up a deathstar and mining moons would either be for naught, or for a very limited span of time
that depends |

Wedgetail
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Posted - 2009.01.29 04:15:00 -
[6]
not only would you need a good exit point but the wormhole would also have to be 'large' enough to support the traffic generated by moving the fuel back through and/or anyhting you may want to bring back. |

Wedgetail
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Posted - 2009.01.29 05:22:00 -
[7]
Edited by: Wedgetail on 29/01/2009 05:22:33 Maybe W-space specific control towers can be introduced; towers that can only be operational within W space and can be conquered, this means standard towers in K space remain as they are and still allow for unused W space stations to be captured. |
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