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Psir
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Posted - 2009.01.27 04:19:00 -
[1]
Hello guys,
I've been wondering, what impact does a Stasis Webifier really have on transversal with two targets orbiting eachother?
The speed would be lowered on the target ship, making its orbit slower but would it have any effect if the webbed ship was initially slower aswell?
If not then I assume that webifiers in frigate fights are fairly pointless unless you aren't able to track yourself, or your opponent is either faster than you or has a web and is trying to gain distance from you.
Any help to clear this matter up would be greatly appriciated! |

P'uck
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Posted - 2009.01.27 04:34:00 -
[2]
Originally by: Psir If not then I assume that webifiers in frigate fights are fairly pointless unless you aren't able to track yourself, or your opponent is either faster than you or has a web and is trying to gain distance from you.
Frigs fit webs not because they have trouble hitting stuff with their ubar tracking, they mostly fit them to keep people in pointrange or to stop them from running back to a gate/undock port. |

Shereza
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Posted - 2009.01.27 04:48:00 -
[3]
Webbers on frigates for frigates are possibly useful in two instances that I can think of.
#1 You're using artillery at blaster/AC range. At this point you're doing at least one thing wrong so you might as well do two things wrong and maybe screw up in style, and possibly, but not probably, win.
#2 You're using high-DPS T2 missile ammo or long-range tracking-penalized gun ammo (spike) on your ship in which case you are probably, yet again, doing something wrong.
So, bearing in mind that my PvP experience is minimal and exists mostly as a firm concept of game mechanics and how they apply in PvP scenarios, it seems to me that webbers are only really useful if you're already doing something wrong. |

Pac SubCom
A.W.M
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Posted - 2009.01.27 08:13:00 -
[4]
Target painters are better for tracking than webs if you want to keep up speed yourself. This has always been the case, and it is the reason why painters are minnie EW. --------------- ∞ TQFE
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Psir
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Posted - 2009.01.27 08:43:00 -
[5]
Question remains though, would it lower the transversal or not? That's pretty much everything I need to know.
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Barsexual
Castle Greyskull
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Posted - 2009.01.27 09:01:00 -
[6]
Originally by: Psir Question remains though, would it lower the transversal or not? That's pretty much everything I need to know.
Are you serious? You must have no idea how transversal works. Figure it out. |

Jacob Holland
Gallente Weyland-Vulcan Industries
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Posted - 2009.01.27 09:01:00 -
[7]
2 frigs orbitting each other rarely happens - what you normally get is 1 frig orbitting a frigate which is trying to reach its orbit distance against a faster/more agile counterpart. In the case that you're the slower frig then the web will probably help a lot. Whereas if you're the other then a web increases the effect and counters the slower ship's web. Whether the web reduces your transversal or increases it is very situational, if the other ship is travelling in the opposite direction then it will help, if it's travelling in the same direction then it will actually increase TV. |

Dr Sheepbringer
Gallente
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Posted - 2009.01.27 09:12:00 -
[8]
I only "use" the web for killing those persky warrior II's. If I can, I will use it on a ship just so I can slow it down for my mates, but generally if he's scrambeled he's sitting down enough already.
Scram + point is looking and more as a better choice if you get into trouble. Perhaps keep a point on it and when your mates warp in you take a tighter orbit and disable his MWD.
Depends on the target. Not 100% sure what one should do with missile boats though. Keep orbiting at point range with full speed, or make a tight orbit and scram + lower your sig radius by turning off the MWD. Speed vs. sig. Any ideas? |

Psir
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Posted - 2009.01.27 09:14:00 -
[9]
Originally by: Barsexual Are you serious? You must have no idea how transversal works. Figure it out.
Yes I'm serious and you are free to make a contribution of your knowledge, if you have anything to add at all that is. The subject isn't as clear cut and obvious as one may think.
Originally by: Jacob Holland Whether the web reduces your transversal or increases it is very situational, if the other ship is travelling in the opposite direction then it will help, if it's travelling in the same direction then it will actually increase TV.
Ah, I didn't think it was possible for two orbiting ships to travel in the same direction but if so then yes I understand what you mean. At the very least you've highlighted the importance of the shape of the two orbits. |

Hirana Yoshida
Behavioral Affront
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Posted - 2009.01.27 09:24:00 -
[10]
It has a huge impact if only one party has a web.
Best example I can give is a pulse fitted Punisher against a Rifter, both have AB's but Rifter also has web. The Rifter will be able to orbit faster than the pulses can track and thus avoid 70-80% of the damage. Without the web, the Punisher will be able to get enoough manoeuvres in to eventually kill the prey.
Same applies for cruisers against cruisers, just not to such a large degree.
In Summation; Webs are very much alive as modules, no longer the 'must have', but can still decide a battle quite handily.
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Psir
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Posted - 2009.01.27 09:39:00 -
[11]
Originally by: Hirana Yoshida Best example I can give is a pulse fitted Punisher against a Rifter, both have AB's but Rifter also has web. The Rifter will be able to orbit faster than the pulses can track and thus avoid 70-80% of the damage. Without the web, the Punisher will be able to get enoough manoeuvres in to eventually kill the prey.
Well, the transversal between the rifter and the punisher will be the same. If you lower the speed of the punisher that may not necessarily result in a higher transversal (at least not if he's faster than what you are) but sure enough he'd be pretty much unable to try and cut the orbit (although I find this to be pretty hard anyway with close orbits like 500m ones).
I'm going to do some tests later and see...
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Artanixir
Infinite Improbability Inc Mostly Harmless
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Posted - 2009.01.27 09:49:00 -
[12]
last time this topic came up, i remember somebody saying tranvertial will be the same for both ships, regardless of who's orbiting who, the only time a web will be useful when only taking transvertial into account is if you're both flying parrarel and the same speed... transvertial will be low, if your tracking is better, you can web em up and then orbit, making it harder for them to track.
However, Angular velocity apparently DOES take into account whoever's doing the orbiting. I've not tested this, i'm caldari, i just press buttons and don't have to worry about optimal range and tracking :P So i can't guarentee its effects and if wherever i got the info from is true.
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If Common sense is so common, why is it so rare |

Roger Arko
Geddonites
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Posted - 2009.01.27 10:05:00 -
[13]
Originally by: Shereza Webbers on frigates for frigates are possibly useful in two instances that I can think of.
Dont forget blaster ships.
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