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Zip Slip
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Posted - 2009.01.27 18:27:00 -
[1]
Hello! I am a total noob taking on Eve's huge yet addictive learning curve. As I've been reading the forums I've come across two terms that I'm slowly starting to understand but wanted to ask for a direct explanation since I haven't been able to find anything specific using eve-search.com or the eve wiki.
"grids" As in "maybe the ship is off grid". What exactly is a grid? Sounds like a small section of simulated space that is loaded in a solar system wherever players are flying. Is there a link to the specifics on how these grids work?
"points" As in "you don't have to load points for PvE" It sounds like this might be referring to warp scrambler points or warp stabilizer points. Is this correct?
Thanks for helping out a n00b!
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Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
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Posted - 2009.01.27 18:31:00 -
[2]
a point is another word for warp disrupter which hold you in space ain which so you cant warp away from unless you get further than a certian distance
grid is the local area of space, if you go further enough out of the current gird with people on it you wont be able to see them , i cant give you a precise size of a grid since they are of different sizes, they could be 200km of 500km .
with the point thing it a case of being able to say it quick asdwell other than saying i have him warp scrambled you can just say i have him pointed and webbed
there are many more things like this
This week EvE Life: Fleet fighting blog is now available |
Lady Karma
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Posted - 2009.01.27 18:35:00 -
[3]
Originally by: Armoured C
with the point thing it a case of being able to say it quick asdwell other than saying i have him warp scrambled you can just say i have him pointed and webbed
there are many more things like this
the word point is also used as to give an indication of the total number of scram points on a target. 2 points overcome 1 stab etc
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Captain Pompous
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Posted - 2009.01.27 18:36:00 -
[4]
A "grid" is what I smashed my face into when I saw this thread
A "point" is me extending my middle finger to the world in general and the OP in particular --------------------------------------------
Yes, my name is Pompous. Yes, this has been designed for maximum deliberate effect. Well done for pointing that out. Well done you. |
Johann Callasan
Caldari
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Posted - 2009.01.27 18:39:00 -
[5]
Originally by: Zip Slip Hello! I am a total noob taking on Eve's huge yet addictive learning curve. As I've been reading the forums I've come across two terms that I'm slowly starting to understand but wanted to ask for a direct explanation since I haven't been able to find anything specific using eve-search.com or the eve wiki.
"grids" As in "maybe the ship is off grid". What exactly is a grid? Sounds like a small section of simulated space that is loaded in a solar system wherever players are flying. Is there a link to the specifics on how these grids work?
A "grid" is indeed a location in space. It's a roughly 150KM area around a defined location, such as a station or a gate. You cannot use your ship's main warp drive within a "grid" - you can warp to something outside a grid that's "anchored" - like a can, a station, or a gate - but cannot warp to any anchored object WITHIN your current grid.
This is what leads to the practice of "safemarks" in lowsec/0.0 space...manually fly out beyond the local grid of a station and make a bookmark. Then, on leaving the station you can warp to that safemark and avoid station-campers.
Quote: "points" As in "you don't have to load points for PvE" It sounds like this might be referring to warp scrambler points or warp stabilizer points. Is this correct?
Thanks for helping out a n00b!
"Points" indeed refer to the effects of a warp disruptor or warp scrambler. Each one has one (disruptor) or two (scrambler) "points" of strength. If the target ship has less "points" of stability (gained through native ship bonuses AND/OR fitting warp core stabilizers) than you have "points" of jamming, the target is warp scrambled and cannot escape via warp drive.
Usually ONLY used in PvP, as in PvE the enemies don't try to escape :)
Nota Bene: Warp Disruptor Spheres (either generated by a Interdictor or by a HIC) have infinite points once in one you can't warp outm, regardless. Do does a HIC running a Focused Disruption script. Disruption Spheres are confined to lowsec/nullsec for that reason.
Hope that helps you.
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Lady Karma
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Posted - 2009.01.27 18:41:00 -
[6]
Edited by: Lady Karma on 27/01/2009 18:42:18
Originally by: Johann Callasan Disruption Spheres are confined to lowsec/nullsec for that reason.
Hope that helps you.
null sec only
Focused script on a HIC can be used in high sec
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Zip Slip
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Posted - 2009.01.27 18:42:00 -
[7]
Thank you!
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Kweel Nakashyn
Minmatar Kernel of War Tau Ceti Federation
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Posted - 2009.01.27 18:46:00 -
[8]
Originally by: Zip Slip Hello! I am a total noob taking on Eve's huge yet addictive learning curve. As I've been reading the forums I've come across two terms that I'm slowly starting to understand but wanted to ask for a direct explanation since I haven't been able to find anything specific using eve-search.com or the eve wiki.
"grids" As in "maybe the ship is off grid". What exactly is a grid? Sounds like a small section of simulated space that is loaded in a solar system wherever players are flying. Is there a link to the specifics on how these grids work?
"points" As in "you don't have to load points for PvE" It sounds like this might be referring to warp scrambler points or warp stabilizer points. Is this correct?
Thanks for helping out a n00b!
You're correct for the grid. I'm not sure about the exact size of it, take my definition with care : it's "all objects around your ship until 400km". "Lag loading the grid" refers to the small lag peak when flying to crowed gates or station (and big lag peak while flying into fleets).
A "point" or a "24 kilometers" or a "24k" s a warp disruptor II. A "point" or a "20 kilometers" or a "20k" is a warp disruptor I. A "7.5k" is (french ?) slang for warp scrambler. I use the word "2 points" but I'm not sure if it's used.
"you don't have to load points for PvE" -> you don't need to fit warp disruptors to PvE.
The slang for warpcore stabilizer is "wcs".
Welcome in Eve, gl, hf, don't thrust naked strangers and FLY IN SOMETHING YOU CAN AFFORD TO LOOSE :) Fetchez la vache !
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Kweel Nakashyn
Minmatar Kernel of War Tau Ceti Federation
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Posted - 2009.01.27 18:52:00 -
[9]
Originally by: Johann Callasan It's a roughly 150KM area around a defined location, such as a station or a gate. You cannot use your ship's main warp drive within a "grid" - you can warp to something outside a grid that's "anchored" - like a can, a station, or a gate - but cannot warp to any anchored object WITHIN your current grid.
I'm confused. I though it was max distance of the overview.
Originally by: Johann Callasan This is what leads to the practice of "safemarks" in lowsec/0.0 space...manually fly out beyond the local grid of a station and make a bookmark. Then, on leaving the station you can warp to that safemark and avoid station-campers.
French' slang is "station exit" for that. :) |
MyOwnSling
Gallente Macabre Votum Morsus Mihi
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Posted - 2009.01.27 18:57:00 -
[10]
Edited by: MyOwnSling on 27/01/2009 18:57:17
Originally by: Kweel Nakashyn
Originally by: Johann Callasan It's a roughly 150KM area around a defined location, such as a station or a gate. You cannot use your ship's main warp drive within a "grid" - you can warp to something outside a grid that's "anchored" - like a can, a station, or a gate - but cannot warp to any anchored object WITHIN your current grid.
I'm confused. I though it was max distance of the overview.
It essentially is. His definition is off. ------------- Stop whining.
Originally by: Puupuu dude... your face...
Originally by: MooKids I have an elite rating in HULL TANKING! That is like saying I can block punches with my face.
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Kyusoath Orillian
Council Of Internal war The Security Council
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Posted - 2009.01.27 19:17:00 -
[11]
Quote:
A "grid" is indeed a location in space. It's a roughly 150KM area around a defined location, such as a station or a gate. You cannot use your ship's main warp drive within a "grid" - you can warp to something outside a grid that's "anchored" - like a can, a station, or a gate - but cannot warp to any anchored object WITHIN your current grid.
completely wrong. please don't give advice when you don't know what you are talking about
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Belmarduk
Amarr M.A.R.S. Enterprises
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Posted - 2009.01.27 19:29:00 -
[12]
Originally by: Captain Pompous A "grid" is what I smashed my face into when I saw this thread
A "point" is me extending my middle finger to the world in general and the OP in particular
1. Welcome to Eve OP 2. Yes sorry even in a great game like eve we get idiots |
Captain Pompous
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Posted - 2009.01.27 19:56:00 -
[13]
Originally by: Belmarduk
2. Yes sorry even in a great game like eve we get idiots [like Belmarduk joining our corp]
Seriously though, I was just having a little fun and you turned it all mentalist --------------------------------------------
Yes, my name is Pompous. Yes, this has been designed for maximum deliberate effect. Well done for pointing that out. Well done you. |
FOl2TY8
Revolutionary United Front Paxton Federation
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Posted - 2009.01.27 20:06:00 -
[14]
Originally by: Kyusoath Orillian
Quote:
A "grid" is indeed a location in space. It's a roughly 150KM area around a defined location, such as a station or a gate. You cannot use your ship's main warp drive within a "grid" - you can warp to something outside a grid that's "anchored" - like a can, a station, or a gate - but cannot warp to any anchored object WITHIN your current grid.
completely wrong. please don't give advice when you don't know what you are talking about
Way to chime in with some constructive criticism. Another way to define "off grid" would be to fly your ship to an area of space that is not in the path of any celestial objects. You can fly from a stargate to a planet and make a safespot in between and that would still be considered off the grid. However if you fly 2 AU behind the furthest celestial point in the system then you are off grid and it is extremely difficult to find you. ---------- The six paths and the four lives.... |
Ze4K DK
Gallente Nova-Tek Mostly Harmless
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Posted - 2009.01.27 20:14:00 -
[15]
Originally by: Kyusoath Orillian
Quote:
A "grid" is indeed a location in space. It's a roughly 150KM area around a defined location, such as a station or a gate. You cannot use your ship's main warp drive within a "grid" - you can warp to something outside a grid that's "anchored" - like a can, a station, or a gate - but cannot warp to any anchored object WITHIN your current grid.
completely wrong. please don't give advice when you don't know what you are talking about
/Signed |
xJohnnyDx
Phoibe Enterprises Shadow of xXDEATHXx
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Posted - 2009.01.27 20:14:00 -
[16]
I thought the grid was the 400km sphere around your ship? As in, find an object (POS, can, ship, etc.), and fly (or warp back and forth between it and something else) until you're almost at 400km away. Watch as it dissapears off your overview once you pass 400km. At least, that's how it is for me, I'm pretty sure.
Also, I thought you could warp to any object other than ships within 150km, or 200km, something like that? |
Poast Warrior
Amarr Imperial Academy
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Posted - 2009.01.27 20:25:00 -
[17]
Grids resize depending on how many objects are there AFAIK. So if you take 100 ships and spread them apart 10k each, I'm pretty sure the grid will expand to accommodate them.
And yes, you can warp to any object 150k away, except non-ganged ships ie: bookmark wreck, warp to bookmark, etc. |
Illiya
Caldari GoonFleet
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Posted - 2009.01.27 20:32:00 -
[18]
the amount of sheer absurdity in this thread is astounding. |
Angelus Blackheart
Warped Mining Strip Mining Club
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Posted - 2009.01.27 20:39:00 -
[19]
Imagine a box 1000X1000X1000 there is a gate in the middle. EVE space is made up of lots of these boxes side by side and one on top of eachother. You can only see people in space in the same box as you.
These boxes change in size and the celestial object doesent have to be in the middle of the box. |
N'tek alar
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Posted - 2009.01.27 20:40:00 -
[20]
Originally by: Illiya the amount of sheer absurdity in this thread is astounding.
Nah, It's ignorance combined with certainty of knowledge. |
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Schalac
Caldari Apocalypse Reign
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Posted - 2009.01.27 21:03:00 -
[21]
Originally by: Angelus Blackheart Imagine a box 1000X1000X1000 there is a gate in the middle. EVE space is made up of lots of these boxes side by side and one on top of eachother. You can only see people in space in the same box as you.
These boxes change in size and the celestial object doesent have to be in the middle of the box.
Actually the box, is not really a box, it is a sphere and it is around you. Everyone loads a grid for where they are at and the tactical overlay is the center of this grid. Normally at about 300km is when you start to lose ships and other "non-static" things in space on your over view. I have seen them go bigger than 300 km, 400 km is the furthest I can remember though. You do not share grids with other people, you are on theirs and they are on yours, but still separated. A pilot that is 300km away from 2 other pilots, in the middle of the people in a line, he will appear on both grids, but if he leapfrogs one of the pilots to 300km of the opposite side he will leave one of the 2 pilots grids and still be on the others. Even though he warped 600km.
So in conclusion, grids are not static, they are not shared, they are not a box but a sphere and they range from 600km to maybe 800km with your ship as the center. |
Wendat Huron
Stellar Solutions
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Posted - 2009.01.27 21:31:00 -
[22]
Edited by: Wendat Huron on 27/01/2009 21:30:45
Originally by: N'tek alar
Originally by: Illiya the amount of sheer absurdity in this thread is astounding.
Nah, It's ignorance combined with certainty of knowledge.
With just a smidge of parsley. |
Woodwraith
Total Mayhem. Eternal Rapture
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Posted - 2009.01.27 23:15:00 -
[23]
Originally by: Johann Callasan
A "grid" is indeed a location in space. It's a roughly 150KM area around a defined location, such as a station or a gate. You cannot use your ship's main warp drive within a "grid" - you can warp to something outside a grid that's "anchored" - like a can, a station, or a gate - but cannot warp to any anchored object WITHIN your current grid.
This is what leads to the practice of "safemarks" in lowsec/0.0 space...manually fly out beyond the local grid of a station and make a bookmark. Then, on leaving the station you can warp to that safemark and avoid station-campers.
NO! you can warp to any navigable object, be it a celestial, a wreck, a gangmate etc. ANYWHERE so long as that point is 151km away from you. Coupled with the fact that you can warp to an object at 100km, it is possible to make a 51km 'warp bump' ON GRID. PROTIP: this really ****es off missiles, and they wont follow you once you warp, also, everyone has to re-lock you.
The grid is the area of space in system that the server/client is drawing for you, essentially anything you have on overview except celestials, wich will always be there. if you or someone else flys 'off grid' they will disappear to everyone on the grid they left, though they may be a very small distance away from each other, just on opposite sides of the 'wall' also of note is that grids are far from static, a light grid will tend to be very large, and will 'grow' to encompass objects that move around in it, but a grid with a lot of stuff going on will shrink to maximise its tasking on those objects, for example, sit at great range from a gate (>300KM) and watch the gate, on grid, then watch a big fleet start to jump in, and suddenly find yourself off grid as it slams down to a small area around the gate with its new higher population.
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Phantom Slave
JUDGE DREAD Inc.
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Posted - 2009.01.28 00:27:00 -
[24]
I guess a "grid" is subject to the person using it. Most of my alliance say "get a safe spot off grid" which means flying away from the object you're on grid with until it no longer appears on your overview. You are now off-grid. 500 km is usually enough, but I like to use something between 500 km to 10,000 km depending on how bored I am at the time.
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Blastil
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Posted - 2009.01.28 00:46:00 -
[25]
Lotta stupid, in here.
"Grid" refers to the area in space around your immediate ship. This is approx 500KM, and is determined ship by ship. Each ship loads a grid, and every ship will acquire info for its own grid. Someone talked about 'warping' and you can only warp to celestial, fleet mates, and a few other things over 150 KM from you.
"Point" refers to the act of engaging a warp disruptor, scrambler, or in some cases a web as well. A simple 'Point' is when you apply a disruptor. Point or Double Point are both used in English slang for the application of a scrambler. Typically saying 'web or 'webbed' refers to webbing. Although again, this can generally be referred to pointing, although not usually.
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Schalac
Caldari Apocalypse Reign
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Posted - 2009.01.28 00:49:00 -
[26]
Originally by: Woodwraith but a grid with a lot of stuff going on will shrink to maximise its tasking on those objects, for example, sit at great range from a gate (>300KM) and watch the gate, on grid, then watch a big fleet start to jump in, and suddenly find yourself off grid as it slams down to a small area around the gate with its new higher population.
How much greater than 300km are we talking here? Because I have sat at gates orbiting at 300km while big fleets have rolled through and the grid has never closed up on me. |
Booshk
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Posted - 2009.01.28 01:35:00 -
[27]
Wow its amazing how many people don't know what a grid is. The grid is zone around a celestial object like a station, gate, or where you warp to at a planet. Usually its around 500km or 1000km around the object, NOT 150k as otherwise stated. If you are in the grid and someone is 499km from the center object like gate you can see and target them. If someone is however 501k from the gate you won't be able to see or target them cause they have moved off-grid and moved into another one.
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xJohnnyDx
Phoibe Enterprises Shadow of xXDEATHXx
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Posted - 2009.01.28 01:45:00 -
[28]
Originally by: Booshk Wow its amazing how many people don't know what a grid is. The grid is zone around a celestial object like a station, gate, or where you warp to at a planet. Usually its around 500km or 1000km around the object, NOT 150k as otherwise stated. If you are in the grid and someone is 499km from the center object like gate you can see and target them. If someone is however 501k from the gate you won't be able to see or target them cause they have moved off-grid and moved into another one.
I don't think this is correct, although I don't claim to know a whole lot. But from what you're saying, if someone is 501km away from the gate, and I'm 499km from the gate right next to him, I wouldn't be able to see him. I'm fairly certain the grid can only be in a spherical area around your own ship, not an object in space, or structures like a Rubik's Cube, just for that reason.
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Thargat
Caldari North Star Networks Executive Outcomes
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Posted - 2009.01.28 03:06:00 -
[29]
Dangerous soil this. Anyhow afaik (to my experience) the grids are always 4 sided boxes (they don't have to be perfect squares) and can differ in size from (my experience) some 200km to 1900km across. Stain has som pretty weird grids around some of the stations though I can't remember the system names (grid ends some 80km planetside but stretches for more than 900km sunward). The grid is NOT centered around the player nor do they seem fixed to a celestial object. I've heard rumors about grid sizes being different at different times for a given location but have not been able to confirm this myself.
The term "point" has been around for ages. I think I first heard a FC use it back in 05 but it's prolly been around for alot longer. And as others have explained is a term used for clarifying how much warpscramblers/disruptors you have on target. The most common phrases I've encountered is "pointed" and "double pointed". |
Dec3mber
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Posted - 2009.01.28 03:12:00 -
[30]
Originally by: Kweel Nakashyn The slang for warpcore stabilizer is "wcs".
I prefer "stabs". Easier to say |
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