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Rellik B00n
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Posted - 2009.01.28 23:26:00 -
[1]
Having more or less run out of other things to train I find myself in the unenviable position of having to train for caps.
Ive got BS V in Gal and Cal and am part trained to V on the other 2.
So which one?
I mainly see getting a carrier with possibility of eventually hitting MS. I have no interest in dreads.
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Mou'adib
Gallente Fluffy Rabbit Killers
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Posted - 2009.01.28 23:29:00 -
[2]
Edited by: Mou''adib on 28/01/2009 23:33:28 amarr or gallente, best 2 carriers in game for multi purpose use
amarr tanks better however
edit: Chimera is ok but no one else shield tank to rr are usless
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Captain Pompous
Is Right Even When He's Wrong So Deal With It
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Posted - 2009.01.28 23:40:00 -
[3]
Go for the gusto, go for the Archon
You will thank me for it  --------------------------------------------
Yes, my name is Pompous. Yes, this has been designed for maximum deliberate effect. Well done for pointing that out. Well done you. |

Spaztick
Canadian Imperial Armaments Veritas Immortalis
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Posted - 2009.01.28 23:49:00 -
[4]
Both Gallente and Caldari are solid options, but now it comes down to what your plans with them are. I'm going Matari because Matari looks kickass, but I say go Caldari because of the remote energy transfers that let you transfer between carriers, and it has a resist bonus, ideal for fleet fights. Gallente are handy for the fighter bonus, but only if you are controlling the fighters yourself. Thus, Gallente are good for bashing POSs, battleships or larger. I do say fit 1 remote rep and DCUs if you go that option, but you're a carrier and not there for damage. The main plus I see with the Thanatos is the shield and armor rep, but I would go niddy in that case.
TLDR: Caldari then Matari if you want to shield tank, Amarr then Thanny if you want to armor tank. After all, everyone needs some type of spacer in their sigs to show it's not part of the post.
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Rellik B00n
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Posted - 2009.01.29 00:11:00 -
[5]
id happily add amarr BS V to my set to grab an amarr carrier.
Im wary of the Cal one cause as mentioned, who shield tanks?
It strikes me that I see more Thannies than anything else, is that just because of the easy skill tree or is there another reason?
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Spaztick
Canadian Imperial Armaments Veritas Immortalis
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Posted - 2009.01.29 00:19:00 -
[6]
I've seen more thannys myself, and I'm not sure why. I suppose it's because everyone in PvP armor tanks and nobody likes flying Minmatar ships BS sized and bigger because they are supposed to suck, and hey it's got a drone bonus the other ships don't have, which means more DPS! Thus all Gallente train for the Thanny, all Amarr train for the Archon. It's something I disagree with except for the Naglfar (thing needs +CPU/-grid to fit a decent shield tank), but maybe the drone bonus for the bored ratting carrier? After all, everyone needs some type of spacer in their sigs to show it's not part of the post.
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Guerrica
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Posted - 2009.01.29 00:20:00 -
[7]
You probably see more thannies because Gallente is the drone race... Its seemingly natural progression for many domi pilots to want a carrier.
Then they're dreams are destroyed once they realize a carrier is there to be logistics 
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loldongs III
loldongs industries
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Posted - 2009.01.29 02:49:00 -
[8]
Edited by: loldongs III on 29/01/2009 02:52:05 Carriers (this applies to motherships as well):
The Best: Caldari: The best tank (just because that's how capital shield boosters are); People claim that nobody fits remote shield boosters but this is a myth.
Tied for best: Archon: The second best tank; Remote armor repair battleships are more common than remote shield boosting ones; Better cap stability than the Chimera
Poor: Minmatar: Great bonus but a confused slot layout.
Bad: Gallente: The damage bonus is not as useful as the other races' capital bonuses. Like the Nidhoggur, it has a confused slot layout.
Dreadnoughts:
The best: Amarr: Range, damage, and no reloading.
Tied for best: Gallente: Damage and excellent drone bonus. The most versatile dreadnought.
Poor: Caldari: Huge alpha strike from citadel torps as well as high dps, but moving targets will take little damage. Lacks range.
Bad: Minmatar: Split weapon systems force the person to train for 2 capital weapon systems. This causes a lot of problems such as requiring bcs's and gyrostabs.
If you are purely interested in motherships, go for caldari. The wyvern and aeon are both very good but the aeon is supposed to be very expensive to fit correctly.
Quote: for the bored ratting carrier?
Anyone that rats in a carrier should be banned (assigning fighters from a pos or station does not count).
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Artemis Rose
Sileo In Pacis Mean Coalition
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Posted - 2009.01.29 03:06:00 -
[9]
Minmatar imo.
Can be a very powerful, despite being underrated. *** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |

Dirk Magnum
Royal Hiigaran Navy
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Posted - 2009.01.29 03:17:00 -
[10]
A group of Chimeras can have the energy transfers going on between them while they rep a POS shield. That's a solid function that a corp will thank you for when their POS comes out of reinforced mode (or gets pushed close to reinforced mode before the attackers are driven off.) I guess you need good skills though to transfer more with the capital energy transfers than it takes to run the module, so hopefully the other guys in the group are giving you more cap back than you're expending. Not really sure how efficient energy transfer networks between a group of cap ships are tbh.
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Cambarus
The Baros Syndicate Ministry Of Amarrian Secret Service
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Posted - 2009.01.29 03:17:00 -
[11]
If you're not sure if you're going carrier or dread, go amarr, because:
Best dreads are amarr and gallente. Amarr is best at big fleet fights/pos/capital warfare. Moros is best at station games, smaller fleet warfare, and killing smaller stuff.
Best dreads are amarr an caldari. They're practically the same ship but with different tank types. The thanny's bonus often gets ignored since fighters are often assigned, and when they're not assigned the inferior tank can be a pain, and I won't even start with the Nid... |

Spaztick
Canadian Imperial Armaments Veritas Immortalis
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Posted - 2009.01.29 05:18:00 -
[12]
The nid is the best remote repper, and has a superior tank to the Thanny (as far as resist goes, EHP is lower because the Thanny has more armor/hull than shield while the Niddy has its shield/armor/hull spread evenly). I do not think the bonuses make up for the resist bonuses Amarr/Caldari get, but if you aren't being shot at as Amarr/Caldari then those bonuses are wasted, while the Thanny bonuse is almost always useful, and the Niddy bonus is useful 100% of the time. After all, everyone needs some type of spacer in their sigs to show it's not part of the post.
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2009.01.29 08:11:00 -
[13]
Whichever cap you go with make sure you fit it bloody well.
That said, Amarr/Caldari > Gallente/Minmatar. Although in all cases it depends on your personal skill and fittings. Chimera has unsurpassed cap to RR, and so can the archon. Thanatos is okay-ish with a proper fitting, Nid is low on EHP but very effective as logistics platform when fitted correctly.
Your cap ship deserves CPR's! |

Psiri
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Posted - 2009.01.29 08:18:00 -
[14]
Looks-wise Minmatar wins, The Nyx is the hottest ship ever though, if you can afford it.
Minnie is a pain due to mixed weapon systems, Caldari may not always get the remote shield transfer love that they deserve.
Gallente has a nice station camper in the Moros.
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2009.01.29 08:30:00 -
[15]
Originally by: Psiri
Gallente has a nice station camper in the Moros.
What kind of argument is this? How many moros'es do you see camping gates and stations and living to tell the tale?
Your cap ship deserves CPR's! |

Psiri
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Posted - 2009.01.29 09:01:00 -
[16]
Edited by: Psiri on 29/01/2009 09:02:56
Originally by: Sokratesz What kind of argument is this? How many moros'es do you see camping gates and stations and living to tell the tale?
Well if you don't intend to use your dread for POS/fleet warfare then it's fairly useless, for some people a capital is just something to spend money on. With people slapping out 4bil isk on implants that they loose in lagg, 2bil faction fits and whatnot then I can't see how using a Dread would be a problem.
The Moros can actually hope to kill something sub-capital, hence it's a good choice as a fun-boat. Also, with a little attention payed to local I don't see how you'd die if you're hugging the station. Sure, they can try to bump you but that can be quite hard to pull off outside some stations. |

Spaztick
Canadian Imperial Armaments Veritas Immortalis
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Posted - 2009.01.29 09:14:00 -
[17]
Originally by: Sokratesz
Originally by: Psiri
Gallente has a nice station camper in the Moros.
What kind of argument is this? How many moros'es do you see camping gates and stations and living to tell the tale?
Pirate Killran liked camping the 4C stations in his Moros/Thanny. Of course, he lost it one day to us when he sieged it, so I guess he didn't live after all. |

WillageGirl
Advanced Tactics and Maneuvers
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Posted - 2009.01.29 10:34:00 -
[18]
Originally by: loldongs III
Bad: Minmatar: Split weapon systems force the person to train for 2 capital weapon systems. This causes a lot of problems such as requiring bcs's and gyrostabs.
Who cares as long as its vertical 
But those that aim for usability should probably go to the direction of Amarr for all the reasons stated above  |

Atius Tirawa
Minmatar Destructive Influence Band of Brothers
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Posted - 2009.01.29 13:13:00 -
[19]
Amarr
/thread -----------
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Captain Ziltoid
NunyaBizzness Event Horizon.
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Posted - 2009.01.30 02:10:00 -
[20]
Originally by: Psiri Edited by: Psiri on 29/01/2009 09:02:56 Well if you don't intend to use your dread for POS/fleet warfare then it's fairly useless, for some people a capital is just something to spend money on. With people slapping out 4bil isk on implants that they loose in lagg, 2bil faction fits and whatnot then I can't see how using a Dread would be a problem.
Ugh, tell me about it... :(
YEAH, I'M LOOKING AT YOU JTMONEY.
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Grista
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Posted - 2009.01.30 22:00:00 -
[21]
Best carriers for use by a space-holding alliance: 1. Thanatos, remote rep shield and armor, fighter damage bonus 2. Nidhoggur, remote rep shield and armor 3. Archon and Chimera, lack range bonus to both types of remote reps
Best dreads: 1. Revelation, good dps, no reloading 2. Moros, good dps, needs to field sentries to maximize it 3. Phoenix, because torps take time to reach the target 4. Naglfar, because torps and wtf split weapon system (looks coolest by far)
In a capital fight, the Archon's extra effective HP or slightly better tank won't matter, at all. It will just die half a second slower than a Thanatos or any other carrier.
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Callisia
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Posted - 2009.01.31 01:26:00 -
[22]
Originally by: Grista In a capital fight, the Archon's extra effective HP or slightly better tank won't matter, at all. It will just die half a second slower than a Thanatos or any other carrier.
Not true. The benefit of the resistance bonus does not relate to EHP or local tank, but instead to the fact that it significantly increases the efficacy of remote repping, which is all that will keep you alive in a cap fight of any significance. |

Sokratesz
Rionnag Alba
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Posted - 2009.01.31 01:33:00 -
[23]
Originally by: Grista
....Best carriers for use by a space-holding alliance: 1. Thanatos, remote rep shield and armor, fighter damage bonus....
....All MS are awesome because Remote ECM Burst is awesome....
Clueless noob or clever troll? The audience decides! |

TimMc
Gallente Brutal Deliverance OWN Alliance
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Posted - 2009.01.31 01:52:00 -
[24]
Originally by: Atius Tirawa Amarr
/thread
This. Archon is last primary in fleet fights. Revelation can swap range, excellent damage and no ammo to bother reloading or running out of.
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Solid Prefekt
Minmatar Sebiestor tribe
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Posted - 2009.01.31 01:54:00 -
[25]
I thought this question was obvious. Amarr caps are the best.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.01.31 02:51:00 -
[26]
Originally by: Solid Prefekt I thought this question was obvious. Amarr caps are the best.
At the moment and probably well into the future but don't pass on the humble Niddy if your wanting to be a good remote repper for your gang. My combat alts are just now getting into Archons and Revs so my niddy will be a welcome addition to the flock. Can't have all pew pew oriented ships in your gang after all. Besides for as long as minnie caps and bs have been suffering the low man on the totem pole syndrome ccp will no doubt be boosting them next year I would imagine as every other race has had its boost over the years.
inappropriate signature. ~WeatherMan |

Typhado3
Minmatar Ashen Lion Mining and Production Consortium Axiom Empire
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Posted - 2009.01.31 06:46:00 -
[27]
amarr - great in fleets, good solo
gallente - great solo, good in fleets
caldari - good solo, good in fleets
minmatar - average solo, average fleets, above average in station/pos repping and providing on grid capital support when versing small gangs. |

Sokratesz
Rionnag Alba
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Posted - 2009.01.31 10:00:00 -
[28]
How people can judge a capital ship by its ability to 'solo' is beyond me.
Your cap ship deserves CPR's! |

Ambien Torca
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Posted - 2009.01.31 10:17:00 -
[29]
Originally by: Sokratesz How people can judge a capital ship by its ability to 'solo' is beyond me.
They probably have station hugger alt in moros. 
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.01.31 10:19:00 -
[30]
Been crunching numbers for the new wormhole system and the niddy with its sub billion m3 mass and excellent bonus to repair amount it might be the perfect carrier to risk taking through a wormhole. Plenty of space even without an honor tank to bring all the ships, supplies and ratting power you would need to exploit a system with the added plus of being the big fish in the pond if a roving pirate gang in hacs or command ships sneaks in. Having a capitol remote repping carrier would be nice backup indeed to your exploration gang. 
inappropriate signature. ~WeatherMan |
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