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DeFood
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Posted - 2004.08.01 18:06:00 -
[1]
er, no. Optimal is the last 100% accuracy distance - according to the graphs TomB so thoughtfully made available in the devblog (and then deleted).
Optimal+Falloff is the 50% accuracy all else being equal distance.
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DeFood
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Posted - 2004.08.01 18:06:00 -
[2]
er, no. Optimal is the last 100% accuracy distance - according to the graphs TomB so thoughtfully made available in the devblog (and then deleted).
Optimal+Falloff is the 50% accuracy all else being equal distance.
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DeFood
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Posted - 2004.08.01 19:59:00 -
[3]
Originally by: Gaiam guns are screwed. ccp says they work as intended, but as MANY experienced long time eve players know, and some have gone to great leangths to prove, guns are absolutely screwed.
check out Tornsoul's post in general discussion where he obviously went through hours and hours of work to try to point this out.
Not quite. Tornsouls graphs indicate that the guns work in the (borked) way intended.
Tornsoul is correct - sane people in a universe where 1+1=2 might expect the alternate graphs Torn showed. But, be that as it may, sitting within optimal range with a 0 transversal velocity target - even Tornsouls graphs indicate that the cargo container should be reliably pummeled.
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DeFood
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Posted - 2004.08.01 19:59:00 -
[4]
Originally by: Gaiam guns are screwed. ccp says they work as intended, but as MANY experienced long time eve players know, and some have gone to great leangths to prove, guns are absolutely screwed.
check out Tornsoul's post in general discussion where he obviously went through hours and hours of work to try to point this out.
Not quite. Tornsouls graphs indicate that the guns work in the (borked) way intended.
Tornsoul is correct - sane people in a universe where 1+1=2 might expect the alternate graphs Torn showed. But, be that as it may, sitting within optimal range with a 0 transversal velocity target - even Tornsouls graphs indicate that the cargo container should be reliably pummeled.
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DeFood
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Posted - 2004.08.01 20:00:00 -
[5]
Originally by: JoCool
What was the signature radius of these cans again? What is the signature radius of your guns?
Go figure.
The signature radius doesnt matter. With 0 transverse velocity, well it doesnt matter how much the signature radius penalizes the guns tracking as it will still be bigger than the 0 rad/sec of the target.
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DeFood
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Posted - 2004.08.01 20:00:00 -
[6]
Originally by: JoCool
What was the signature radius of these cans again? What is the signature radius of your guns?
Go figure.
The signature radius doesnt matter. With 0 transverse velocity, well it doesnt matter how much the signature radius penalizes the guns tracking as it will still be bigger than the 0 rad/sec of the target.
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DeFood
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Posted - 2004.08.01 20:23:00 -
[7]
You could be right, and that could be the problem. and a problem it would be as it doesnt make any kind of sense to miss 0 velocity targets due to tracking issues!
At least, Noin and I dont think so. :P
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DeFood
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Posted - 2004.08.01 20:23:00 -
[8]
You could be right, and that could be the problem. and a problem it would be as it doesnt make any kind of sense to miss 0 velocity targets due to tracking issues!
At least, Noin and I dont think so. :P
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DeFood
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Posted - 2004.08.02 11:04:00 -
[9]
Now why would rats orbit inside the range of a smartbomb?
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DeFood
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Posted - 2004.08.02 11:04:00 -
[10]
Now why would rats orbit inside the range of a smartbomb?
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