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Thread Statistics | Show CCP posts - 2 post(s) |

Satav
Latinum Exports
3
|
Posted - 2011.09.13 16:05:00 -
[1] - Quote
I know we all were looking for something different then what CCP gave us in the last expansion.
I've been thinking about the game having mini events, similar to the Sansha incursions. Maybe, not on that big a scale, but with more frequency and variety. These events wouldn't be regular and would always occur randomly.
Perhaps having an npc Angel fleet of 100 BS spawn in a randomn system in a high sec region once a month.
Or having a system's sun go supernova and spawn some in game material that could be mined.
Or having a comet crash into a planet and having tons of debris in a solar system like a giant asteriod field of ice/ore/ lvl 1pi materials.
Or have a 0.0 constellation spawn in a system an npc grouping of pos's, say 6-10 on an unoccupied moon, and the pos's have bounty and loot, perhaps faction tower bpc's.
These are rough ideas and have many flaws with them i know, but i'm looking for ideas like this. What do you guys think?
I believe we need more variety in eve.
I'm looking for input if this would be a good idea or not and if so what kind of events would you like to see?
Thank you in advance for you constructive input. |

Rodj Blake
PIE Inc.
201
|
Posted - 2011.09.13 16:07:00 -
[2] - Quote
Live events increase immersion and make MMOs feel real.
More events please CCP! Dulce et decorum est pro imperium mori. |

Nyio
Federal Navy Academy Gallente Federation
54
|
Posted - 2011.09.13 16:15:00 -
[3] - Quote
Yup, moar events plox!
Another way to bring more events into the game could be a dev or gm arranging something, with what we already have ingame. Kind of like CCP Zymurgist's swap meets or similar.
Good thing with that is that it would require no coding. 
Features & Ideas Discussion: Agent Finder, Black Holes Needs a banner here.. |

Satav
Latinum Exports
4
|
Posted - 2011.09.14 17:09:00 -
[4] - Quote
bump. |

Psychophantic
24
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Posted - 2011.09.14 17:15:00 -
[5] - Quote
Last event I read about there were a bunch of people complaining that they lost their ships just going about their daily business and that they should be reimbursed.
Another group of people complaining that they didn't know about the event and missed it, and yet another group complaining that there were too many people at the event as it was and it was lagging out.
I would however like to see more events. |

Grey Stormshadow
Starwreck Industries
80
|
Posted - 2011.09.14 17:22:00 -
[6] - Quote
Psychophantic wrote:Last event I read about there were a bunch of people complaining that they lost their ships just going about their daily business and that they should be reimbursed.
Another group of people complaining that they didn't know about the event and missed it, and yet another group complaining that there were too many people at the event as it was and it was lagging out.
I would however like to see more events.
Sansha camp outside Jita 4-4 would be kewl. Secondary camps on all the gates would be awesome bonus. Forum fix for firefox and chrome Get working images and colored text Classic forum style 2.25final |

Denidil
The Graduates Morsus Mihi
86
|
Posted - 2011.09.14 17:52:00 -
[7] - Quote
more dynamic world = win WiS is kinda cool and all, but FiS is more important.-á More FIS WORK! Nerf Supers, get the new backgrounds, buff assault ships, do the 0.0 balance, buff lowsec. and make a space pony! DUST SHOULD BE ON THE PC (a real platform!) GDI! I WILL NOT BUY A FQNG PS3 |

Othran
Brutor Tribe Minmatar Republic
21
|
Posted - 2011.09.14 18:02:00 -
[8] - Quote
I remember live events. I remember the wailing about "you're favouring x y z" (pick whatever you want as variables).
Its a double-edged sword in Eve. Don't publicise the event (or have it somewhere obscure) and you get hauled over the coals for favouring people there. Do publicise it and its a blobfest and you get hauled over the coals for that.
I am of the opinion that "live events" should only ever be for introducing new content and that those "live events" should cease once the players get the idea. Eg - Incursions.
The tl;dr is that live events are a minefield in Eve. |

Spurty
V0LTA VOLTA Corp
15
|
Posted - 2011.09.14 18:13:00 -
[9] - Quote
Why do these events have to be singular?
Why can't 4 or 5 of them occur concurrently?
Why does backspace delete the last two characters when used from my iPhone?
---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |

Satav
Latinum Exports
5
|
Posted - 2011.09.15 15:35:00 -
[10] - Quote
bump. |
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Aiwha
101st Space Marine Force Nulli Secunda
5
|
Posted - 2011.09.15 15:40:00 -
[11] - Quote
Psychophantic wrote:Last event I read about there were a bunch of people complaining that they lost their ships just going about their daily business and that they should be reimbursed.
Another group of people complaining that they didn't know about the event and missed it, and yet another group complaining that there were too many people at the event as it was and it was lagging out.
I would however like to see more events.
Well, with our shiny new captains quarters, everything "dangerous" in the local area will be announced in advance. Regards,
Cpl. Aiwha |

Satav
Latinum Exports
5
|
Posted - 2011.09.16 15:40:00 -
[12] - Quote
bump. |

Winterblink
Body Count Inc. Pandemic Legion
0
|
Posted - 2011.09.16 15:53:00 -
[13] - Quote
I've suggested more interesting random events in the past. One of the features I think would be really neat would be some sort of contextual small-scale (possibly escalating) missions given out in real-time to people just going on about their business.
Example:
Pilot's mining away in some asteroid belt, a NPC ship warps in being chased by a bunch of NPCs from an opposing faction. The pilot sicks his/her drones on the pursuing ships destroying them, and the player gets some sort of reward. The pilot could do nothing and watch the fireworks if they so desire, or maybe the rescued ship gives the player a bookmark to something resembling a mission area (combat, etc.) that the player could go to explore and get further rewards.
Essentially, take the NPC factions and their conflicts, put them front and center in an active fashion in space around us, and let us be rewarded appropriately for sticking our noses into things. :)
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CCP Navigator
C C P C C P Alliance
58

|
Posted - 2011.09.16 15:53:00 -
[14] - Quote
I have passed your thread on to our Live Events team who just love running these cool Sansha invasions for you 
A lot of nice ideas here as well for how they could be enhanced. CCP Navigator - Lead Community Representative |
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Satav
Latinum Exports
6
|
Posted - 2011.09.16 16:15:00 -
[15] - Quote
CCP Navigator wrote:I have passed your thread on to our Live Events team who just love running these cool Sansha invasions for you  A lot of nice ideas here as well for how they could be enhanced.
Thank you very much Navigator. I appreciate your opinion and help.
Fly Safe in the Stars. 07.
_____________________________
Luna *** rubet, est sanguis effusus. |

Solomar Espersei
Suddenly Ninjas Tear Extraction And Reclamation Service
59
|
Posted - 2011.09.16 16:33:00 -
[16] - Quote
@ CCP Nav,
Pass this one along, STOP CLEARING the danged wreck fields! Lag be damned, leave that to the professionals.
At the end of last year, these events went on for much longer than anyone realizes as the scavengers (that would be us) fought over the scraps with hilarious results and many explosions (over an hour and a half in fact at one of the events). There is nothing more exciting than landing on grid next to a juicy player-wrecked T3 or T2, with scramming frigs all around you and the Carrier being way too close for comfort. The fights that break out in those things were just too funny and yeah, we get a kick out of folks shootin (and popping) our frigates. I think we lost 3 or 4 at the last one in Pator and the new ninja still made out like a bandit.
These are great events, but if you clear the wreck fields, you're locking out the salvagers, can flippers and other PVP opportunists who are already virtually locked out of Incursions. Recruiting is OPEN Please join our public channel The Ninja Dojo for more info |

inexistin
Rubbish and Garbage Removal Atlas.
3
|
Posted - 2011.09.16 19:01:00 -
[17] - Quote
Satav wrote:Or having a system's sun go supernova and spawn some in game material that could be mined.
Or having a comet crash into a planet and having tons of debris in a solar system like a giant asteriod field of ice/ore/ lvl 1pi materials.
Downtimes, especially long ones when patches are applied, are boring. The Apocrypha downtime, on the other hand, was not. I just reread the events on the wiki two years ago and I was at the edge of my seat. A second time. And then I ate the Spaghetti I left to be burned on the oven in the mean time.
Other ideas?
* Pirates kidnapping people. Small, fast pirate gangs that would be gone in minutes if not captured and killed by players. Also, if a GM directs the event, maybe the pirates don't have to be killed, just warp scrambled and forced to release the hostages? * NPC convoys carrying interesting stuff around high/low/nullsec. These would be either lore-related items or just bounty. In either case, they would need to drop some interesting loot; not necessarily valuing in the hundreds of milions, but a newby stumbling on a, say, Republic Fleet Tracking Enhancer would remember the event for the rest of his EVE-life. * Scavenger hunts! The Federation has lost one of it's patrols and asks for assistance from capsuleers to find it! A great minmatar tycoon has had his daughter run away and needs someone to find her and bring her back, that ungrateful little dumbass! Rewards could be either isk or all kinds of modules/lore stuff.
The vibrant backstory of EVE is what made me to open my first trial account. The vibrant backstory of EVE is what made me activate it. Keep this backstory alive and vibrant, and we'll be friends forever, CCP. 
|

Satav
Latinum Exports
8
|
Posted - 2011.09.17 16:29:00 -
[18] - Quote
bump. |

Herzog Wolfhammer
Sigma Special Tactics Group
4
|
Posted - 2011.09.17 18:00:00 -
[19] - Quote
Live events are pretty much the only thing left keeping me around - even when I miss the event.
When the game is ALSO an epic science fiction story, one that develops while in it - and perhaps being a part of it - it's a new kind of entertainment.
Interactive entertainment, not just sitting there vegetating in front of a TV or hitting the ESC through a cut scene, is going to be the wave of the future. This is what will kill television. Books will not be killed off so easily, because the story itself becomes something to read about whether you were a part of it or not.
Really, how many science fiction stories or novels could you read where you can go into a game and contact some of the people who were in it?
Years from now, historians will mention this game and how the live events shaped the future of entertainment. |

Kirgan
Stranix Industrial Group
1
|
Posted - 2011.09.17 18:26:00 -
[20] - Quote
You could create a scaled down version of a Concord ship that is ridiculously hard to kill and cannot one shot you, have Hilmar fly it around the universe spamming "I need your $$$$$ for $10,000.00 jeans". When you are within 1 AU of him, your isk will start disappearing from your wallet and a "Buy Aurum" popup will continue to appear on the screen until you kill him or get out of range.
Also mute him in chat windows, since no one would believe what he says anyway. I would Imagine the entire universe of EVE would love to shoot at him, I suspect a few CCP people would too. 
Quote:"We keep you alive to serve this ship. Row well and live" |
|

Satav
Latinum Exports
10
|
Posted - 2011.09.19 15:55:00 -
[21] - Quote
bump. |

Takamori Maruyama
Imperium Technologies F0RCEFUL ENTRY
9
|
Posted - 2011.09.19 15:57:00 -
[22] - Quote
Can we have a live PvP event that we fight a real Dev invasion in random place. So they take control of the ships and exchange pew pew with everyone :P? The Codex Astartes guides us....*someone poke and whisper something* Oh wrong scenario...WHERE IS MY GIANT AQUARIUM?! |

Satav
Latinum Exports
10
|
Posted - 2011.09.20 16:29:00 -
[23] - Quote
bump. |

Satav
Latinum Exports
11
|
Posted - 2011.09.21 17:38:00 -
[24] - Quote
bump. |

Satav
Latinum Exports
14
|
Posted - 2011.09.22 16:35:00 -
[25] - Quote
bump. |

T'amber Anomandari Demaleon
Republic Military School Minmatar Republic
9
|
Posted - 2011.09.22 16:43:00 -
[26] - Quote
CCP Navigator wrote:I have passed your thread on to our Live Events team who just love running these cool Sansha invasions for you  A lot of nice ideas here as well for how they could be enhanced.
...cough....
To the OP, make you own events, player run events tend to be much more creative than anything CCP could do. If you do it right they'll help with getting some exposure. Navigator is good like that.
CSM 4 Alt2, CSM5 Alt1 / Rage Quit, CSM6 Fail Candidate Hasbeen Ragequitting Creator of New Edens Largest Non-Profit Events
derp. |

Tallianna Avenkarde
Beasts of Burden
45
|
Posted - 2011.09.22 17:01:00 -
[27] - Quote
I would just like to point out that CCP Dropbear, who is one half of the Live Event team, is currently running a fairly large project doing just that.. a quick search for Arek'Jaalan might be what you are looking for.
And a sudden plunge in the sullen swell. Ten fathoms deep on the road to hell. |

Xavier Quo
Ministry of War Amarr Empire
3
|
Posted - 2011.09.22 17:24:00 -
[28] - Quote
solar flares screwing with shields/resistances/local in inner system etc rogue (drone infested?) comets roaming jovian dev fleets for lulz npc corpwars sleeper scouts in k-space asteroid field collisions rogue planets in deep space region wide nearby supernovae effects
moar! |

Satav
Latinum Exports
15
|
Posted - 2011.09.22 17:30:00 -
[29] - Quote
Xavier Quo wrote:solar flares screwing with shields/resistances/local in inner system etc rogue (drone infested?) comets roaming jovian dev fleets for lulz npc corpwars sleeper scouts in k-space asteroid field collisions rogue planets in deep space region wide nearby supernovae effects
moar!
Ty very much Xavier.
I guess this is the kind of input i was looking for. Although opinions about the topic in general are more than welcome. |

jason hill
Clan Shadow Wolf Fatal Ascension
4
|
Posted - 2011.09.22 17:40:00 -
[30] - Quote
i reckon ccp should bring back wacky races that was mega fun. teams of ten pilots competing in a 30 jump race .. and some of the comunity camping at the gates trying to pop them ....ahhhh happy days . |
|

Theodemir
Do No Action
5
|
Posted - 2011.09.22 18:00:00 -
[31] - Quote
Winterblink wrote: ~cool stuff~
Essentially, take the NPC factions and their conflicts, put them front and center in an active fashion in space around us, and let us be rewarded appropriately for sticking our noses into things. :)
I like your idea; to expand on that idea of immersion of conflict between the great empires and pirates, to have it so the empire you have high standings with sometimes (random) calls on you to aid them in a skirmish/battle/siege/whatever. If you had say 6.0 standing or greater with a particular great empire faction their navy commanders would sometimes [should you be in the area] call you and ask for your assistance. Some sort of video feed would be fantastic to make it all dramatic. That would also give you the option, like with your idea Winterblink, to also ignore it entirely and get some satisfaction that way, knowing someone is going to get shafted :P |

Alundil
The Unnamed. Novum Militis ExParte
8
|
Posted - 2011.09.22 18:15:00 -
[32] - Quote
Satav wrote:
Perhaps having an npc Angel fleet of 100 BS spawn in a randomn system in a high sec region once a month.
Or having a system's sun go supernova and spawn some in game material that could be mined.
Or having a comet crash into a planet and having tons of debris in a solar system like a giant asteriod field of ice/ore/ lvl 1pi materials.
Or have a 0.0 constellation spawn in a system an npc grouping of pos's, say 6-10 on an unoccupied moon, and the pos's have bounty and loot, perhaps faction tower bpc's.
These sound really cool and would, IMO, be very immersive. I especially like the idea of NPC POS spawns and the possibilities of BPC drops (or something commensurate). These would be very cool in Low/0.0 as you would be as limited in terms of fleet make-up (read caps). The only downside to this is the size of Gang that would be necessary if this were in High Sec as well considering that the largest ships are Battleships. So it would either take a good sized BS Fleet, or a long time to kill the POS. Not to mention these NPC POS might have to be "sans reinforced" just to keep people interested.
And NPC corp wars, as someone mentioned above, would be hilarious. That would be an epic revenge on the NPC corp griefers and Ninja Salvagers. |

Oberine Noriepa
90
|
Posted - 2011.09.22 18:16:00 -
[33] - Quote
Xavier Quo wrote:solar flares screwing with shields/resistances/local in inner system etc rogue (drone infested?) comets roaming jovian dev fleets for lulz npc corpwars sleeper scouts in k-space asteroid field collisions rogue planets in deep space region wide nearby supernovae effects
moar! Yes! I definitely want stuff like this. |

Carcosa Hali
True Slave Foundations Shaktipat Revelators
1
|
Posted - 2011.09.22 18:41:00 -
[34] - Quote
That's easy.. just expand the Incursion mechanics to support raids from every faction, ie Amarr incursions into Minmatar space... Gallente raids into Serpentis space... Guristas into Caldari... and ofcourse Sansha raiding most everyone, exactly as it should be. There are buckets of missions where a secret force sneaks into a system undetected, so there's plenty of backstory to support it.
Some work would need to be done concerning the weapons/resists penalties for everyone except Sansha, also no Concord loyalty points. Sansha are top villains and should remain that way.. (though I may be biased) >_>
It would get people more interested in taking a side of the ongoing Faction Wars, give us Sansha players a way to get in on the fun, and would lend an atmosphere of real war to EVE, as opposed to the compartmentalized and easily dismissed version found in FW. |

Solstice Project
Freedom Inc.
3
|
Posted - 2011.09.22 19:32:00 -
[35] - Quote
Suddenly, in your quarter ... on the bigscreen ...
*fffzzzzzzzbrrrrrrrr*
*TV static*
*[Your faction]-logo pops up on TV*
Capsuleer ! We need your help !
[Enemy pirates of your faction] have kidnapped a Damsel right from the station where you are right now !
The [pirates] are on their way out of the system, we need YOU to follow them, catch them and eliminate them !
Engineers are currently modifying your ship for faster warp speed, so you can catch up to them !
blablaetcetcyouknow.
Well, i'm obviously no writer, but you get the point. Also, this can be totally solo'd, as other players not necessarily have to see the [pirates] anyway. So there would be no interruption whatsoever.
Of course, it's an MMO ... but plenty of missions are run solo too, and altough everybody can enter mission-space, stuff like this wouldn't brake game mechanics or anything.
Hey, i'm a privateer ... i'm pretty much soloing this game from the beginning and i really love to play it this way, altough most others can't even imagine how that could work.
Just an idea, anyway. :)
AND... i know, some of you ... like me ... would just say ...
"FINALLY she's gone for good !"
*lol* |

Solomar Espersei
Suddenly Ninjas Tear Extraction And Reclamation Service
63
|
Posted - 2011.09.22 19:46:00 -
[36] - Quote
BUMP for an excellent thread.
Stop clearing the wreck fields! Leave that to the professionals. Moar wrecks=moar glorious Vigil raids and subsequent explosions. Recruiting is OPEN Please join our public channel The Ninja Dojo for more info |

Justified Cause
End of Time Observatory Resonance Cascade Scenario
1
|
Posted - 2011.09.22 20:05:00 -
[37] - Quote
I want to see a Level V apocalypse on TQ, lulz shall be had |

Satav
Latinum Exports
16
|
Posted - 2011.09.23 15:47:00 -
[38] - Quote
bump.
Thank you to all for all your input. I plan on keeping this thread going for a while so people have a place to put their ideas for CCP to see.
Keep it up! Love most of your ideas so far. |

Satav
Latinum Exports
17
|
Posted - 2011.09.24 15:41:00 -
[39] - Quote
bump. |

The Antiquarian
Imperial Academy Amarr Empire
28
|
Posted - 2011.09.24 18:44:00 -
[40] - Quote
There was an issue with parsing this post's BBCode |
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Satav
Latinum Exports
18
|
Posted - 2011.09.26 15:31:00 -
[41] - Quote
bump. |

Alexandra Alt
Republic Military School Minmatar Republic
17
|
Posted - 2011.09.26 15:41:00 -
[42] - Quote
I still haven't seen 1 live event yet..... |

Drgzs
Monochromatic Oeuvre
0
|
Posted - 2011.10.04 15:06:00 -
[43] - Quote
Ok, here`s my thoughts - Jovians. Seriously, why we don`t see them in game?
- lvl 6 (or whatever) missions) which could be given only by pirate factions in 0.0 rarely (1 mission out of 100 storyline ones or something like that). And those missions should be hard as 10/10, Sanctums, LvL 5 missions and sleepers in WH Class 5 combined together in order to make it possible to run only for well organized medium to large sized fleets with possible cap support (or w/o it, what would make it even better). As for rewards it not necessary should be something new in game, or extraordinary. It might be usual salvage/T2 salvege or sleeper stuff just in large quantities. Or Jovian agents could spawn at random time in random place and give some interesting missions against usual factions.
Need to think about that more, but concept is like that. |

reamau
Galactic Alta Imperata
5
|
Posted - 2011.10.07 01:42:00 -
[44] - Quote
Several thoughts-
1) Empire incursions into nullsec (actual Empire ships of various factions!) that decide to expand their empire, and when victorious that system becomes empire space for that empire... They especially want technetium moons :)
2) Disaster type event - supernova destroys all belts and stations in a system. I nominate Jita for the first one, followed closely by Dodixie, Rens, and Hek.
3) Unique alien megaship/contstruct/creature incursion. Think single giant ship like V'jer from the original star trek movie, or maybe just a giant mutant space goat that can eat stations (thanks to Douglas Adams for that one).
|

Cypermethren
Hardcore p0wnography Cascade Probable
18
|
Posted - 2011.10.07 03:03:00 -
[45] - Quote
Have a portal open to a single system in Jove space.
Have Hilmar in a Jove ship - very hard - but killable - jove ship. Allow it to have weapons but ensure a CCP developer backstabs him and bugs the weapons so when he undocks they're all offline.
Allow the entire eve community to have a shot at shooting him.
Let eve community get their anger out in game.
Auction the corpse and give the proceeds to charity.
= win |

Hairtrigger
Privateers Privateer Alliance
0
|
Posted - 2011.10.07 12:28:00 -
[46] - Quote
some of you's might not remember this but a few year ago ccp made the whole of eve nul sec with no conc etc for 1 night
they seeded all stations for 100isk cap ships the lot
devs/GM's whatever they call themselfs were all in caps and jove ships(crazy jove frigs with 99% resists with 7 torp launcher iirc) all over empire.
now after all the crap we've had recently im sure we would all like to shoot at cpp and them back at us.
that was one of the best nights ive ever had in eve
doint it again ccp, have you got the conkers for it? |

Zakua Corbin
1
|
Posted - 2011.10.14 16:34:00 -
[47] - Quote
Hairtrigger wrote:some of you's might not remember this but a few year ago ccp made the whole of eve nul sec with no conc etc for 1 night
they seeded all stations for 100isk cap ships the lot
devs/GM's whatever they call themselfs were all in caps and jove ships(crazy jove frigs with 99% resists with 7 torp launcher iirc) all over empire.
now after all the crap we've had recently im sure we would all like to shoot at cpp and them back at us.
that was one of the best nights ive ever had in eve
doint it again ccp, have you got the conkers for it?
^^ This! How fun would that be!?!? |

Khamal Jolstien
THORN Syndicate BricK sQuAD.
1
|
Posted - 2011.10.14 19:59:00 -
[48] - Quote
Alexandra Alt wrote:I still haven't seen 1 live event yet..... Everything you see in game is a live event. CCP only needs to give us the world, the players are the content. |

Tarryn Nightstorm
Hellstar Towing and Recovery
28
|
Posted - 2011.10.17 09:23:00 -
[49] - Quote
Solomar Espersei wrote:BUMP for an excellent thread.
Stop clearing the wreck fields! Leave that to the professionals. Moar wrecks=moar glorious Vigil raids and subsequent explosions.
Bump, just for this. |

Arethanerielle Xhiril
Black Plasma Corporation
0
|
Posted - 2011.10.17 17:50:00 -
[50] - Quote
some mechanics which could make the game more challenging and reactive:
Let The Hunt Begin: Random broadcasting of high bounty outlaw's locations on cc-tv
Carebears Strike Back: Randomly opening wormholes from highsec to claimed nullsec, visible on overview
Gold Rush: Some constellations might lower truesec-status for x hours by a significant amount, visible on map
Enviromental Effects: Space-travelling phenomena affecting systems in it's path with wormhole-like combat effects. Travel-route visible on map.
Stargate Malfunction: Very low chance of any stargate entering a defective state, thus leading to a random adjacent system x ly away for x jumps and x minutes |
|

Killgor
The Collective White Noise.
0
|
Posted - 2011.10.17 19:08:00 -
[51] - Quote
If I remember correctly a live event is how one of the first miner II's were released and people were so pissed. |

Nak hak
21
|
Posted - 2011.10.17 19:44:00 -
[52] - Quote
Event: Quafe Company holds event announcing Quafe For Men. Free samples for all.
"Wow... subscription based + micro transactions.. talk about greed."-á LOL!
Best Regards, Nak hak |

Hans Jagerblitzen
Autocannons Anonymous
158
|
Posted - 2011.10.17 20:07:00 -
[53] - Quote
Guys, there is already a challenging "Live Event" taking place right now - the Goon incursions on highsec ice mining.
Apparently, while threads like this confirm demand for more content, players apparently would rather wait for CCP to program it for them and beg in the mean time, instead of just creating the content and challenge themselves. (I thought that was the point of the "sandbox"...)
Unfortunately, when actually presented with a challenge like the Goon invasion, most pilots have chosen to respond by whining and bitching for weeks, instead of hopping in some ships and taking them on, moving their mining ops into more challenging territory (low/null), or otherwise adapting to the situation as it unfolds.
I agree, more stuff to do would be great. But you don't have to wait for CCP to have content. Players create their own all the time, its just sad that its received with the attitude that "GOONS UR DESTROYING EVE" instead of people seeing the current campaign for what it is - an opportunity to engage a new threat, and try new things.
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CCP Dropbear
C C P C C P Alliance
8

|
Posted - 2011.10.17 21:52:00 -
[54] - Quote
Just posting to say we're still following this thread and taking feedback into account. One of the beauties of events is that we can take advice on a forum and act on it quickly, we don't have to wait for the next patch to make improvements (unless of course the suggested improvements involve new features, etc).
So...keep giving feedback. It does impact how we run events, and we are uniquely positioned to act on it quickly. No "soon" business.
As for the idea of standalone mini-events, it's a good one and harks back to the early events that AURORA used to run, many of which went quite well. We'll probably take something like that on in the next round of events, so we can change things up yet again. Smaller stuff is good because you can shift focus to different factions and spread the story around a lot more. Right now though we have to stay focused on the much larger-scale events we're running (like Arek'jaalan - google it if you're interested, or one of those people who always seems to miss events, this one is running 24hrs a day). This second round of events requires a lot of love and attention to truly pull off.
Finally, to those people saying "players make the (best) content" I salute you. Know that we'll actually back you up on that statement too. We say it all the time at conventions, panels, etc. and that idea is actually a core principle behind the Arek'Jaalan live events. Rather than dishing out storyline tidbits from on high, we're inviting our fellow players to tell the story as well.  |
|

Jonni Favorite
Sundown Logistics SpaceMonkey's Alliance
23
|
Posted - 2011.10.17 22:06:00 -
[55] - Quote
+1 we need more of this kind of thinking. |

Tanya Powers
Science and Trade Institute Caldari State
38
|
Posted - 2011.10.17 22:10:00 -
[56] - Quote
Satav wrote:I know we all were looking for something different then what CCP gave us in the last expansion.
I've been thinking about the game having mini events, similar to the Sansha incursions. Maybe, not on that big a scale, but with more frequency and variety. These events wouldn't be regular and would always occur randomly.
Perhaps having an npc Angel fleet of 100 BS spawn in a randomn system in a high sec region once a month.
Or having a system's sun go supernova and spawn some in game material that could be mined.
Or having a comet crash into a planet and having tons of debris in a solar system like a giant asteriod field of ice/ore/ lvl 1pi materials.
Or have a 0.0 constellation spawn in a system an npc grouping of pos's, say 6-10 on an unoccupied moon, and the pos's have bounty and loot, perhaps faction tower bpc's.
These are rough ideas and have many flaws with them i know, but i'm looking for ideas like this. What do you guys think?
I believe we need more variety in eve. I didn't join this game to pay real money for fake clothes. I joined this game to fly in space.
Along with your opinion on this, plz post ur top 3 ideas relating to this that you think would make eve more exciting and interesting.
Thank you in advance for you constructive input.
+1000 props to you and some others ideas
More events make people get interested and people interested are happy players, happy players call for more [strike]targets[/strike] players. 
TBH WTF the strike stuff doesn't work??  |

Hakaru Ishiwara
Republic Military School Minmatar Republic
18
|
Posted - 2011.10.17 22:20:00 -
[57] - Quote
Solomar Espersei wrote:@ CCP Nav,
Pass this one along, STOP CLEARING the danged wreck fields! Lag be damned, leave that to the professionals.
At the end of last year, these events went on for much longer than anyone realizes as the scavengers (that would be us) fought over the scraps with hilarious results and many explosions (over an hour and a half in fact at one of the events). There is nothing more exciting than landing on grid next to a juicy player-wrecked T3 or T2, with scramming frigs all around you and the Carrier being way too close for comfort. The fights that break out in those things were just too funny and yeah, we get a kick out of folks shootin (and popping) our frigates. I think we lost 3 or 4 at the last one in Pator and the new ninja still made out like a bandit.
These are great events, but if you clear the wreck fields, you're locking out the salvagers, can flippers and other PVP opportunists who are already virtually locked out of Incursions. It is kunts like TEARS that make great player-based gaming content. BTW, I love kunts.
284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |

Darth Skorpius
Legion of Darkwind Order of the Void
18
|
Posted - 2011.10.18 01:01:00 -
[58] - Quote
CCP Dropbear wrote:Right now though we have to stay focused on the much larger-scale events we're running (like Arek'jaalan - google it if you're interested, or one of those people who always seems to miss events, this one is running 24hrs a day). This second round of events requires a lot of love and attention to truly pull off. Finally, to those people saying "players make the (best) content" I salute you. Know that we'll actually back you up on that statement too. We say it all the time at conventions, panels, etc. and that idea is actually a core principle behind the Arek'Jaalan live events. Rather than dishing out storyline tidbits from on high, we're inviting our fellow players to tell the story as well. 
is it possible to keep the arek'jaalan project going for a longer period of time? ie rather than having the whole thing run its course in, for example, 6 months, have a core storyline that take place over that time frame, but make it open ended so that us players can keep driving it long after the core is finished? that way in a years time we can still be having an effect in the same way that we are today, and new players will get a chance to be a part of it too. Baa Means Baa! |

inexistin
Rubbish and Garbage Removal Atlas.
5
|
Posted - 2011.10.18 11:48:00 -
[59] - Quote
CCP Dropbear wrote: Rather than dishing out storyline tidbits from on high, we're inviting our fellow players to tell the story as well. 
+ over 9000 internets to you. But I still want my regularly published Chronicles back. They're much easier to keep track of. |

T'amber Anomandari Demaleon
Republic Military School Minmatar Republic
20
|
Posted - 2011.10.18 12:50:00 -
[60] - Quote
make your own events. define your eve and then invite everyone to play.
CSM 4 Alt2, CSM5 Alt1 / Rage Quit, CSM6 Fail Candidate Hasbeen Ragequitting Creator of New Edens Largest Non-Profit Events
derp. |
|

Satav
Latinum Exports
62
|
Posted - 2011.10.18 14:49:00 -
[61] - Quote
T'amber Anomandari Demaleon wrote:make your own events. define your eve and then invite everyone to play.
I agree that player created events such as Hulkageddon are great additions to eve and that player created events are necessary. However, I also think that eve should have just player events. New or different items in eve help with this creative process as well. But i do agree with you that the more people get involved and make their own fun and rely less on CCP the more they will have fun.
|

Satav
Latinum Exports
62
|
Posted - 2011.10.18 15:05:00 -
[62] - Quote
I am adding this idea from a previous thread i did on a separate forum category, as i didn't get much (no) input really on it. Hope i can get more feedback on it here. Tell me what you think, the positive and possible negatives of it. I hope you all will continue to give ideas as some of you have already done to create an eve universe that is dynamic, exciting, and at times unpredictable.
I have been reading over the forums for the last several weeks and have notice several people complaining about how there seems to be a lack of population/activity in lowsec other than going to empire from 0.0 or vice versa.
I don't believe that it is a huge of a problem as some believe, however it is an issue and should be addressed somehow.
Here is my idea:
The system layout of eve is fairly straight forward empire--->lowsec--->0.0. There are all sorts of variety in the arrangement of these systems to overlap somewhat.
We have a few high sec island systems in lowsec.
We have low sec constellations surrounded by empire.
We have 0.0 npc space.
I propose we implement 0.0 island systems in lowsec, perhaps 1 or 2 in each lowsec region. It could be made a npc system but may be better to leave it player owned as this will create volatility (activity) fighting for control of it. I believe that this would dramatically increase player activity in lowsec as piracy would love to camp gates going into that system. It would also slightly change the dynamic of the relationship of 0.0 to lowsec. This would also increase curiosity in younger players/corps as it would give players a stepping stone to what really 0.0 is like. It would also provide the opportunity for CCP to introduce some new storyline/agents/annomolies if they wish to make the system npc 0.0.
Overall i think that putting a 0.0 island system or two in each lowsec region would mixed up the routine and give a new dynamic and interest in lowsec.
Looking forward to your comments, for or against.
And as always, keep them constructive.
____________________________________________________________________________________________
"Your Erebus is docked? How did that happen?" "It took a lot of grease and pushing......." |

Satav
Latinum Exports
66
|
Posted - 2011.10.19 17:48:00 -
[63] - Quote
bump. |

Satav
Latinum Exports
70
|
Posted - 2011.10.24 16:11:00 -
[64] - Quote
bump. |

Satav
Latinum Exports
71
|
Posted - 2011.10.25 16:28:00 -
[65] - Quote
Bounties and bounty hunting needs to be fixed....... badly.
This is a mechanic in eve that is currently pretty pointless as anyone can get an alt and claim his own bounty.
The only reason some people have bounties is for the 'statis" of a pirate with a bounty.
We need a bounty system that:
(1) where you chose a registered bounty hunter to exact your vengeance and only he/she can collect the bounty.
(2) set the kill requirements for the bounty collection, IE you have to kill 100,000,000 isk to collect the 100,000,000 isk bounty.
(3) could employ a corp or alliance with the same criteria... IE so much isk in damage against another corp/alliance
( receive 1 isk for each 1 isk destroyed, example. a formal merc. contract.)
These are just some rough starting ideas, but i would like to know what you guys think about them. I believe this would make eve much more dynamic.
All credit for these ideas go to Sigras.
_____________________________________________________________________________
"Your Erebus is docked? How did that happen?" "It took a lot of grease and pushing........"
|

Berendas
Clandestine Vector THE SPACE P0LICE
5
|
Posted - 2011.10.25 17:03:00 -
[66] - Quote
One thing this I would really like as it could be a big potential buff to low sec is Sansha mining ops. Imagine: Sansha's Nation is being bled dry by capsuleers shutting down their incursions, so they need to refill their material stores (or some other lore explanation). Sansha is hesitant to provoke the wrath of 0.0 alliances and mining in high sec is too dangerous to be cost effective - leaving only low sec. Sansha combat rats as well mining ships could randomly spawn in low sec asteroid belts, or even planets and go about mining or collecting PI resources until they reach their quota or are destroyed. For an added bonus, don't announce Sansha miners/collectors so people have to actually look for them, increasing low sec traffic (a fairly direct boost to piracy as well).
Done right this could not only add a new type of dynamic event to EVE, but it could also add some nice PVE content while revitalizing the long dead profession of belt piracy. |

Kryptos Sanguar
Penguin Brigade Imperial Hull Tankers
0
|
Posted - 2011.10.25 17:51:00 -
[67] - Quote
Berendas wrote:One thing this I would really like as it could be a big potential buff to low sec is Sansha mining ops. Imagine: Sansha's Nation is being bled dry by capsuleers shutting down their incursions, so they need to refill their material stores (or some other lore explanation). Sansha is hesitant to provoke the wrath of 0.0 alliances and mining in high sec is too dangerous to be cost effective - leaving only low sec. Sansha combat rats as well mining ships could randomly spawn in low sec asteroid belts, or even planets and go about mining or collecting PI resources until they reach their quota or are destroyed. For an added bonus, don't announce Sansha miners/collectors so people have to actually look for them, increasing low sec traffic (a fairly direct boost to piracy as well).
Done right this could not only add a new type of dynamic event to EVE, but it could also add some nice PVE content while revitalizing the long dead profession of belt piracy.
This sounds like it would be really cool if implemented correctly. |

Kengutsi Akira
Ministry of War Amarr Empire
106
|
Posted - 2011.10.25 18:29:00 -
[68] - Quote
Satav wrote:
Perhaps having an npc Angel fleet of 100 BS spawn in a randomn system in a high sec region once a month.
In Jita and have them attack 4-4 Hell, a Incursion forming in Jita would be funny by itself.
Quote: Or having a system's sun go supernova and spawn some in game material that could be mined.
Jita's lol Love the web team... I cant quote in a signature now Aidan Brooder: "And then do us all a favour and STFU ok? Because you are worse than The Mittani and the Goons." lol best praise ever |

Zwo Zateki
Viziam Amarr Empire
0
|
Posted - 2011.10.25 22:47:00 -
[69] - Quote
The best thing would be the NPC ships travelling in dead highsec space. Players should feel the life not just in Jita but the whole empire as well. |

Vid Eeomeet
Smoke 'n' Mirrors Knights Of Freedoms
1
|
Posted - 2011.10.25 23:30:00 -
[70] - Quote
Live events that get announced via the usual means but are announced earlier on CQ screens in news format. I'd like to see occasional comet path projections announced via CQ screen. Make them system specific, so if a miner is in stacmon for example, he / she can dock and check an astro news feed on their CQ screen for minable comets insystem. In lowsec and 0.0 I could check astronews feed in CQ, find a comet path and go camp it before the people that don't use CQ news feed get the notification through usual means. |
|

Satav
Latinum Exports
77
|
Posted - 2011.11.01 15:23:00 -
[71] - Quote
bump. |

Commander Mujuro
State Protectorate Caldari State
0
|
Posted - 2011.11.04 17:45:00 -
[72] - Quote
Satav wrote:Bounties and bounty hunting needs to be fixed....... badly.
This is a mechanic in eve that is currently pretty pointless as anyone can get an alt and claim his own bounty.
The only reason some people have bounties is for the 'statis" of a pirate with a bounty.
We need a bounty system that:
(1) where you chose a registered bounty hunter to exact your vengeance and only he/she can collect the bounty.
(2) set the kill requirements for the bounty collection, IE you have to kill 100,000,000 isk to collect the 100,000,000 isk bounty.
(3) could employ a corp or alliance with the same criteria... IE so much isk in damage against another corp/alliance
( receive 1 isk for each 1 isk destroyed, example. a formal merc. contract.)
These are just some rough starting ideas, but i would like to know what you guys think about them. I believe this would make eve much more dynamic.
All credit for these ideas go to Sigras.
_____________________________________________________________________________
"Your Erebus is docked? How did that happen?" "It took a lot of grease and pushing........"
http://wiki.eveonline.com/en/wiki/Bountyhunting_Improvements_%28CSM%29
https://forums.eveonline.com/default.aspx?g=posts&m=307255 |

tika te
Royal Amarr Institute Amarr Empire
6
|
Posted - 2011.11.04 18:11:00 -
[73] - Quote
this would be an excelent idea!
atm the whole eve storry/imerssion happens in a news sidebar u see at login but never read b'cos it has absolutely no meaning to the eveversum.. |

Satav
Latinum Exports
78
|
Posted - 2011.11.05 17:53:00 -
[74] - Quote
bump. |

Spawne32
Omber Company Gryphon League
0
|
Posted - 2011.11.05 20:06:00 -
[75] - Quote
one of the biggest complaints ive had about eve since i started playing was the fact that it was so linear in design compared to other space shooter type games, all of the posts in this thread are great ideas to spice things up |

Bobbith
No Fish EVE Trade Alliance
2
|
Posted - 2011.11.05 20:24:00 -
[76] - Quote
Psychophantic wrote:Last event I read about there were a bunch of people complaining that they lost their ships just going about their daily business and that they should be reimbursed.
Another group of people complaining that they didn't know about the event and missed it, and yet another group complaining that there were too many people at the event as it was and it was lagging out.
I would however like to see more events.
You could give everyone a gold brick and a bunch of people would be complaining it was to heavy, a bunch of other people would complain it was too small, and another bunch would complain that it was the wrong shade of yellow.
Screw the naysayers, gief moar events! |

Jooce McNasty
Islefive Consulting
43
|
Posted - 2011.11.05 21:19:00 -
[77] - Quote
I'm all for live events. I wonder if CCP would be open to allow players to help out more with the design and running these.
Have a way to suggest a live event, with all the details down to how many ships/items would be there. How many players this would be designed for. All the possible variables submit it to CCP and as the live event team has time they could review and possibly help set these up.
I am all for CCP giving us more content but I would like some more control over this sandbox and the direction it goes. Even if it was just for small events.
This along with the new ships that came from players is a nice new direction. CCP has been creating content for us since the beginning. Yes we do create some of our own content such as Hulkagedon, and the Goon's war on the ice miners but stuff that is sanctioned by CCP could be very interesting.
I have always wanted to see space races. Even tho it is a challenge to set these up with gates It would be cool to do a check point race where there are cans in certain belts with items you need to collect. Put these like 500KM off a belt so players have to warp to the belt then race to the can to collect the items.
You could make everyone start In Jita have have 10 check points for people to goto. Make it so you have to decided on the optimum route to get all the items from the cans so not everyone is taking the same route, add in some Low sec and maybe even Null sec check points to spice it up. Announce the systems that players are going to have to goto 30 min before the race starts so people cannot just plan their route out days in advance. |

Nyssa Litari
Pator Tech School Minmatar Republic
8
|
Posted - 2011.11.06 02:20:00 -
[78] - Quote
A couple of things I wouldn't mind seeing:
- Concord failure in a high-sec system... no sec hit, no Concord response, no gate guns, 4 hours of free-for-all. Stay docked or leave system to avoid the mayhem.
- Every once in a while, some Sleepers sneak into normal space (all sec levels) and find their way to belts or stations and harass the locals.
|

Jenshae Chiroptera
108
|
Posted - 2011.11.06 02:26:00 -
[79] - Quote
Nyssa Litari wrote:A couple of things I wouldn't mind seeing:
- Every once in a while, some Sleepers sneak into normal space (all sec levels) and find their way to belts or stations and harass the locals.
Why would they do that? They are just drones that were left over by some aliens. They have no motive or reason to leave what they are doing. CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Nyssa Litari
Pator Tech School Minmatar Republic
8
|
Posted - 2011.11.06 02:33:00 -
[80] - Quote
Jenshae Chiroptera wrote:Nyssa Litari wrote:A couple of things I wouldn't mind seeing:
- Every once in a while, some Sleepers sneak into normal space (all sec levels) and find their way to belts or stations and harass the locals.
Why would they do that? They are just drones that were left over by some aliens. They have no motive or reason to leave what they are doing. Having been awakened, some Sleepers have taken notice that the despoilers come from the mouths of wormholes. Going through a wormhole, they find nests which their programming says should be cleansed.
Lore isn't really a problem. |
|

Jenshae Chiroptera
111
|
Posted - 2011.11.06 02:38:00 -
[81] - Quote
Nyssa Litari wrote:... some Sleepers have taken notice that ... Going through a wormhole, ...
Why would their programming work that way? They don't follow you when you warp out. They are just destroyed or chase you off what they are working on.
To me, it is similar to expecting the robots in an auto-mobile factory to move out, of their own volition and start making ships. CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Spawne32
Omber Company Gryphon League
0
|
Posted - 2011.11.06 04:07:00 -
[82] - Quote
Nyssa Litari wrote:A couple of things I wouldn't mind seeing:
- Concord failure in a high-sec system... no sec hit, no Concord response, no gate guns, 4 hours of free-for-all. Stay docked or leave system to avoid the mayhem.
- Every once in a while, some Sleepers sneak into normal space (all sec levels) and find their way to belts or stations and harass the locals.
thats an absolutely horrible idea lol you know how many people would stop playing eve if they allowed that? 4 hours a day? |

Satav
Latinum Exports
80
|
Posted - 2011.11.07 16:50:00 -
[83] - Quote
Jooce McNasty wrote:I'm all for live events. I wonder if CCP would be open to allow players to help out more with the design and running these.
Have a way to suggest a live event, with all the details down to how many ships/items would be there. How many players this would be designed for. All the possible variables submit it to CCP and as the live event team has time they could review and possibly help set these up.
I am all for CCP giving us more content but I would like some more control over this sandbox and the direction it goes. Even if it was just for small events.
This along with the new ships that came from players is a nice new direction. CCP has been creating content for us since the beginning. Yes we do create some of our own content such as Hulkagedon, and the Goon's war on the ice miners but stuff that is sanctioned by CCP could be very interesting.
I have always wanted to see space races. Even tho it is a challenge to set these up with gates It would be cool to do a check point race where there are cans in certain belts with items you need to collect. Put these like 500KM off a belt so players have to warp to the belt then race to the can to collect the items.
You could make everyone start In Jita have have 10 check points for people to goto. Make it so you have to decided on the optimum route to get all the items from the cans so not everyone is taking the same route, add in some Low sec and maybe even Null sec check points to spice it up. Announce the systems that players are going to have to goto 30 min before the race starts so people cannot just plan their route out days in advance.
like this idea. +1
needs a little work to make it more interesting such as the end prize but overall a good idea. |

Satav
Latinum Exports
83
|
Posted - 2011.11.09 17:08:00 -
[84] - Quote
I'm not disputing that the drone combat interface has made great strides in the last few years.
You can organize your drones however you want to.
You can see the hp of your drones.
etc.
However, i think it could still use a little work.
I think there could be a couple of features added to them.
"Attack on aggression" would make the drones engage only when the host ship or drones themselves are aggressed.
"Passive" meaning they would only engage only said locked target and would return to your ship after its destroyed (much like it is now as a default.)
Also a "launch and engage" is needed i think so you can just click your drone group once and not two or three times to launch and then attack a target. Also there would be a "launch" setting so have the option to do as its set up now.
just a few ideas. I'm kind of out of the loop with drones sometimes and maybe some of this is already being done. would like some input from you guys it these are good or bad ideas and why.
Also, would like to hear your ideas on how you would like to improve the combat drone interface.
____________________________________________________________________________
"Your Erebus is docked? How the hell did that happen?" "It took a look of grease and pushing....." |

Graelyn
Wolfsbrigade
67
|
Posted - 2011.11.09 17:25:00 -
[85] - Quote
I've said this before in other places, but...
If I were one of the event guys, I would be badgering the WarOnLag folks to enable the amazing 'thin clients' for Event team use.
Nothing is lamer than having the 'opposition' in an EVE event be a spawn of dumb NPCs who can't focus fire, move, warp, or do anything else that ships in EVE can do.
Imagine a horde of 50 sansha BS that can target logis, warp from gate to gate, retreat, regroup, drop on someone or someplace, and be dynamic...and it would require 1 person to give all of them the orders.
Additionally, this would get rid of a lot of the 'favoritism' problem you run into sometimes.
"Waa! You had an imporomptu event, and I couldn't come! You're favoring the people in that area!" "Waa! You told everyone to come and it became a server-freezing blobfest of stupid!"
Watch all that melt away if you have at your disposal a roaming NPC fleet that can move through space on it's own. Who would be able to participate? Anyone who will notice, follow, or track down these fleets. They don't even need to be very big; a 10-strong BS fleet belonging to a pirate faction wanders through a region. Maybe they will be caught, maybe not.
Hell, can you imagine how FUN it would be to run those events? How many different types of events you could run in this manner, from fetch/find to destroy/loot and anything in between....
Thin Clients, man.
It's the answer to the harsh limits of a small event team. + Cardinal Graelyn + Owner/Operator, "The Summit"
|

Graelyn
Wolfsbrigade
74
|
Posted - 2011.11.10 15:41:00 -
[86] - Quote
Every time I bring this idea up, the topic falls off the forums.  + Cardinal Graelyn + Owner/Operator, "The Summit"
|

Satav
Latinum Exports
84
|
Posted - 2011.11.11 22:08:00 -
[87] - Quote
Graelyn wrote:Every time I bring this idea up, the topic falls off the forums. 
haha. at least i saw. i think its a decent proposal. |

Satav
Latinum Exports
86
|
Posted - 2011.11.12 16:32:00 -
[88] - Quote
Was thinking the other day about eve and how the "frontiers" of it are quickly disappearing.
CCP has been awesome in the last few months introducing new content and ships.
I'm talking more about space as a whole though. Space is far far from being overpopulated. 0.0 has huge chunks of space that usually aren't being used.
But do you guys think it would be feasible to introduce a new region?
It would give a platform to introduce a new npc race, new anomilies, new factions, etc.
It would be a huge undertaking and i'm not sure how it would be implemented fairly, aka not dropping a region in the backyard of say GSF or Red Overlord.
It may be years and years before CCP considers doing this but i'd like to know what you guys think this?
Also, would like a dev answer this question if this post is read by one of you. 07.
_________________________________________________________________________
https://forums.eveonline.com/default.aspx?g=posts&t=31741&find=unread
"Your Erebus is docked? How the hell did that happen?" "It took a look of grease and pushing....."
|

Aaron Aardvark
Viziam Amarr Empire
0
|
Posted - 2011.11.12 16:35:00 -
[89] - Quote
Goons are running an event as we speak. Also, Hulkageddon V is an open event for all players.  |
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