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Commodore Bill
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Posted - 2009.02.02 14:45:00 -
[1]
It's a large Domination Tower. Currently onlined defenses include:
8 Medium Artillery batteries 2 Medium Autocannon batteries 2 Small Autocannon batteries 1 Energy Neutralizing battery 3 Stasis Webification batteries 2 of each ECM (Phase Inversion, Ion Field Projection, etc) batteries 2 Warp Disruption batteries
Also anchored but not online, about 3 or 4 times all of the above, plus a couple Large Artillery batteries thrown in for good measure.
Worst Case Assumptions:
The corp that owns this POS will offline all their labs, about 10 of them, a mix of regular and advanced and have the grid needed to online 3 Explosion Dampening arrays, 3 Ballistic Deflection arrays, 2 Heat Dissipation arrays and a Photon Scattering array, which are currently anchored offline.
The corp appear to be mostly veteran (2 plus years) carebears, some if not most may have trained Starbase Defense Management and they may have the ability to manually operate many if not all of the defenses. Smallish corp though, perhaps 2 dozen members
They may have numerous Logistics ships, Command Ships and Battleships.
They may have substantial liquid assets and the ability to hire all manner of mercenaries.
What forces would it take to knock this POS over if they're not paying attention or do nothing to prepare?
And what would it take if all the worst case assumptions hold true? |

Splash Whale
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Posted - 2009.02.02 15:04:00 -
[2]
You want to have 20+ remote rep battleships (8 ecm's can really give you a hard time with sorting out reps).
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Vaerah Vahrokha
Minmatar
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Posted - 2009.02.02 15:14:00 -
[3]
Complete newbie question (please forgive me I am sure I am going to ask something stupid): why would you want to kill an hi sec POS, expecially one so well defended?
I mean, I can see how some kill others' ships just because, but in this case there has really to be some pretty heavy reason. Do they steal you your market?
(Sorry again, I am sure this is a dumb question ) |

Sodima Ka'taur
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Posted - 2009.02.02 16:20:00 -
[4]
thats a lot of firepower and im betting he wants to kill it because he wants to |

Batista456
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Posted - 2009.02.02 16:38:00 -
[5]
Iron balls
If they have a couple starbase mgrs, they will destroy 100 times ISK than tower is worth...
Drop me an ingame mail i wana see it 
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Kazzac Elentria
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Posted - 2009.02.02 16:44:00 -
[6]
Iron nothing, brass ones the size of Texas.
Even one moderately trained and only partially competent defense toon in that corp would mop the floor with just about everything you'd be throwing at it. |

Mintaka Orion
Caldari Ishukone Subsidiary The Orion Alliance
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Posted - 2009.02.02 16:49:00 -
[7]
Unless someone is paying you a couple billion isk to do this, the economics loss/gain doesn't work out. If it is for revenge - well that a high price to pay. Mintaka Orion |

Tandin
The Knights Templar Intrepid Crossing
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Posted - 2009.02.02 17:36:00 -
[8]
What he's described is similar to 0.0 death star setups. Does the POS have any labs or anything? I'm curious why anyone would setup up a POS like that in highsec.
As a POS gunner, I can tell you that without dreads if they have any gunners at all they will **** you unless you have just huge numbers of BS's attacking it.
To do it, you'd need on the order of 50 BS's with remote reps and good sniper fits. You absolutely have to incap those weapons as quickly as possible.
Even so, expect to lose quite a few ships in the process. While it IS possible, it definitely will not be cheap, easy, or fast to accomplish.
Now, a dread fleet in lowsec/0.0 is a different matter entirely. |

nether void
Caldari Shrapnel Industries
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Posted - 2009.02.02 17:48:00 -
[9]
I'm really curious why you're wanting to hit an installation as beefy as this one. lol Serious question. 95% of my interest in this thread is the motive for the attack. |

Mintaka Orion
Caldari Ishukone Subsidiary The Orion Alliance
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Posted - 2009.02.02 18:34:00 -
[10]
Please tell us your motive. We are very curious.
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Commodore Bill
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Posted - 2009.02.02 18:37:00 -
[11]
So....the synopsis of how most have replied is that attacking this thing would be silly? Also a mite expensive.
As for reasons, this is Eve. Does there need to be a reason?
Could be for profit. There's a billion isk just in labs, though if they have any brains at all they keep blueprints in one of the systems stations. Then again it stands to reason the labs and anything contained within would be removed long before the first shot is fired.
Could be that the very notion of this monstrosity is really irksome.
Could be just for giggles. |

Batista456
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Posted - 2009.02.02 18:43:00 -
[12]
Tell plz in which system ? I wanna see it :) |

Kazzac Elentria
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Posted - 2009.02.02 19:00:00 -
[13]
If you are serious, I would suggest instead of attempting to do it yourself, contract it out to one of a few very specialized merc outfits that do nothing but bust POS.
Give them the isk they'll need and it'll be down before you know it. |

Tasko Pal
Heron Corporation
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Posted - 2009.02.02 19:10:00 -
[14]
Edited by: Tasko Pal on 02/02/2009 19:11:11 This is how it's done. You pay a major 0.0 alliance to go in and knock this baby over. Then you brag about it on the forums as you make the war dec.
Edit: Don't pay any attention to Kassac, what does he know?  |

Kazzac Elentria
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Posted - 2009.02.02 19:15:00 -
[15]
Originally by: Tasko Pal Edited by: Tasko Pal on 02/02/2009 19:11:11 This is how it's done. You pay a major 0.0 alliance to go in and knock this baby over. Then you brag about it on the forums as you make the war dec.
Edit: Don't pay any attention to Kassac, what does he know? 
LOL, I had totally forgot about that one. |

Raymon James
Minmatar Sebiestor tribe
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Posted - 2009.02.02 19:44:00 -
[16]
Originally by: Commodore Bill It's a large Domination Tower. Currently onlined defenses include:
8 Medium Artillery batteries 2 Medium Autocannon batteries 2 Small Autocannon batteries 1 Energy Neutralizing battery 3 Stasis Webification batteries 2 of each ECM (Phase Inversion, Ion Field Projection, etc) batteries 2 Warp Disruption batteries
Also anchored but not online, about 3 or 4 times all of the above, plus a couple Large Artillery batteries thrown in for good measure.
Worst Case Assumptions:
Given your exact description either this is a funny coincidence you missed a couple of points
1) its a alt corp of an alliance that is mostly in low sec and 0.0.
2) they can have another 30 or so pilots(mostly with a mix of T2 and faction BCs and BS that they have as spares) in addition to their current staff in that corp without even trying just from thoes that have Level 5 mission running alts that work closeby.
3) 3 of them are FCs who are fairly good at their job.
so if this is a freaky coinqidink then its not going to be that hard.
but then again, 
|

Tireen Darksky
Caldari
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Posted - 2009.02.02 21:39:00 -
[17]
Short answer: A Miracle.
I want to see the massacre :D |

Nakimoto
Caldari Unnatural Growth Apotheosis of Virtue
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Posted - 2009.02.02 22:34:00 -
[18]
about 20 sniping rohks, 5 logistic ships and prey they don't show up or hire mercs. Sad fact with high sec pos war fare is no element of surprise at all since there is a 24 hour delay before you can attack. Count on them removing all precious goods from the tower (the labs and bpos) and filling the grid with defense. Long range rohks 249km with maxed skills and log ships an additional 150Km off the rohks will keep you at the max range for only 6 med guns and outside jammer/web/scram range. It is doable but considering you will be engaging a death star with no goodies in it, probably not worth the trouble
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Tasko Pal
Heron Corporation
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Posted - 2009.02.02 22:42:00 -
[19]
Originally by: Nakimoto about 20 sniping rohks, 5 logistic ships and prey they don't show up or hire mercs. Sad fact with high sec pos war fare is no element of surprise at all since there is a 24 hour delay before you can attack. Count on them removing all precious goods from the tower (the labs and bpos) and filling the grid with defense. Long range rohks 249km with maxed skills and log ships an additional 150Km off the rohks will keep you at the max range for only 6 med guns and outside jammer/web/scram range. It is doable but considering you will be engaging a death star with no goodies in it, probably not worth the trouble
And if they set up some more med guns and start flying cloaked rifters in with your rokhs, it could get a lot more expensive. Not that that is a bad thing.  |

Serdanae
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Posted - 2009.02.03 00:10:00 -
[20]
First of all, let me say that I'm coming into this as an experienced 0.0 FC, and I'm looking at this problem as something similar to taking down a cyno jammer. It is a painful experience, and very similar (but actually a lot easier) to what you are trying to do here.
First of all, let's look at the size of the problem. To take a large tower into reinforced, you have to inflict around 34M damage to it. That is BEFORE you even think about resists or passive shield recharge. To put that into perspective, if you have 50 battleships, each doing 250 dps, it is going to take you about 45 minutes to put it into reinforced, even if you ignore the resists/passive recharge.
You may think 250 dps is low, but consider that you have to fit a lot of range mods to get outside of the range of the disruptors (200K+), you have to use long-range ammo, and you have to fit plates to keep from getting insta-gibbed by the guns (and giving yourself a chance to warp off).
You also have to consider the passive regen of the shields. If you have 200 ships hitting it, you can ignore that. But if you have a more realistic fleet, it will add a non-trivial amount of time.
Ok, let's assume you are willing to get 50 battleships together, and are willing to go out there for 45 minutes. IF there are no POS gunners and no tacklers on the opposing side, you probably can do it with minimal losses. It will take you longer than 45 minutes though, since people will have to warp off to repair. And you WILL incur some losses from bad luck, when multiple guns target the same guy.
The problem is when the defender has gunners. Remember that they will have time to offline (at least) their labs, and online more guns. They can have 16 or more medium artillery onlined on that thing, and if they have all those guns manned, they will insta-pop your battleships. It won't matter if you have remote reppers or not, they will get pasted.
If they have gunners, you have to come with a hell of a lot more than 50, and also expect to take a LOT of losses. If you only come with 50, they will kill your entire fleet before you even make a dent in the shields. If you come with more, you may end up killing the POS, but they'll be killing a ship every 30 seconds.
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Darth Satanicus
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Posted - 2009.02.03 10:24:00 -
[21]
Originally by: Commodore Bill It's a large Domination Tower. Currently onlined defenses include:
8 Medium Artillery batteries 2 Medium Autocannon batteries 2 Small Autocannon batteries 1 Energy Neutralizing battery 3 Stasis Webification batteries 2 of each ECM (Phase Inversion, Ion Field Projection, etc) batteries 2 Warp Disruption batteries
Also anchored but not online, about 3 or 4 times all of the above, plus a couple Large Artillery batteries thrown in for good measure.
Lol, "thats no moon"  |

Batista456
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Posted - 2009.02.03 11:15:00 -
[22]
I will setup such a one myself - just need a help how to f***** someone so hard... that he comes to fight it ?
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DTson Gauur
Caldari Underground-Operators
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Posted - 2009.02.03 11:21:00 -
[23]
As people have already stated: A miracle.
This setup you've described is pretty much the "ultimate" high sec deathstar, with few pos gunners, it'll **** a 100+ BS fleet so fast it ain't even funny anymore, basically the medium artys can instapop a BS per 1 volley, maybe 2 volleys. And it doesn't matter if they're getting RR support or not.
Anything getting within 150 km of the POS (web / scram range) will face a certain death, the ECM will make sure any RR attempts will be a painful mission, since the RR support will be ECM'd to death atleast half the time.
If you really want to kill the POS be prepared to shell out ISK somewhere near the amount it takes to setup one like that (3-4 bilion range)
It's not a question IF you'll lose ships, but HOW MANY.
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Irish Blend
Caldari 10045th Logistics Battalion
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Posted - 2009.02.03 14:35:00 -
[24]
Why is this POS a shock? Anyone who has read thsi excellent guide - http://oldforums.eveonline.com/?a=topic&threadID=817184
Is doing the same serious setup, or they are playing games at running a POS waiting to be wardec'd, and unable to defend themselves. Or worse, scrambling around shutting off labs and losing customers.
If you are using a research POS - insist that the POS have defenses online and anchored/offline, AND at a minimum a single POS gunner - anything else is just asking for a wardec from the smallest of people messing up your operations I like cats, especially with General Tso's sauce http://www.skamarakas.com/jim
Got a question about EVE Online, ask. If I know the answer, I will tell |

Brock Nelson
Caldari Flux Technologies Inc
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Posted - 2009.02.03 15:32:00 -
[25]
Originally by: Irish Blend Edited by: Irish Blend on 03/02/2009 14:49:47 Why is this POS a shock? Anyone who has read this excellent guide - http://oldforums.eveonline.com/?a=topic&threadID=817184
Wow...may I suggest re-reading the thread? Its not that the POS setup is a shock, its a shock that someone wants to try to take it out.
10% for Returning Customers |

Irish Blend
Caldari 10045th Logistics Battalion
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Posted - 2009.02.03 17:05:00 -
[26]
Originally by: Brock Nelson
Wow...may I suggest re-reading the thread?
No. The OP is the one that wants to take this POS out, and an early response posted wanting to know where this is to see it. I suggest you read the entire thread not just the title and last response. The bus is leaving, hurry up run faster ...
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Jainia Soltella
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Posted - 2009.02.03 20:16:00 -
[27]
Couple other points to keep in mind:
If you manage to put this POS in reinforced, you have to collect similar numbers to attack again, most likely at a time of the defender's choosing (Assume that they will choose the worst possible time for you). Can you bring equivalent firepower 6-12 hours off of your prime time, up to 41 hours after the initial attack? Even if they do nothing to defend the first time round, the tower will be stronted.
During the re-inf time:
1) They are going to rep up and re-online all of those guns, probably anchor and online more. 2) They will be ready to rep the shields the instant it comes out. 3) Everything of value will be removed to a station, so unless you are being paid, you won't get anything other than the modules when the tower dies. (Maybe a few hundred mil if they are faction AND you are willing to spend hours repping them up)
Can you maintain a gang to harass them and prevent some of this from happening? Remember that they can use rep drones on the mods, so they can duck inside the shields and still rep mods if you come to play.
Finally, You can also be certain that even if they weren't there for the first attack, they will be for the second. Are your pilots willing to take more losses to finish the job for little/no reward? If you lost a ton of ships in the initial attack, pilot attrition will be a factor. (All of the corp rules in the world can't make people stock extra ships in their hangar... even in rich 0.0 space where you can rat the isk for a T2 fit BS in an afternoon )
If you decide to go forward, good luck on your assault. You're going to need it.  |

Aeryl Firebrand
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Posted - 2009.02.03 21:11:00 -
[28]
Originally by: Irish Blend
Originally by: Brock Nelson
Wow...may I suggest re-reading the thread?
No. The OP is the one that wants to take this POS out, and an early response posted wanting to know where this is to see it. I suggest you read the entire thread not just the title and last response. The bus is leaving, hurry up run faster ...
The poster wants to see the attempt to kill the POS, not the POS itself. 
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Batista456
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Posted - 2009.02.04 01:47:00 -
[29]
to end confusion - to see how it looks! i dont think anyone will attempt to take it down 
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Dianeces
The Illuminati. Pandemic Legion
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Posted - 2009.02.04 06:15:00 -
[30]
Originally by: Jainia Soltella
During the re-inf time: 3) Everything of value will be removed to a station, so unless you are being paid, you won't get anything other than the modules when the tower dies. (Maybe a few hundred mil if they are faction AND you are willing to spend hours repping them up)
Nope, sorry. Anything that uses CPU will be unusable until the tower gets back over 50% shield. That means any labs or corp hangar arrays left on the field (and anything within them) when the tower goes into reinforced will still be there when it comes out.
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Dreamwalker
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Posted - 2009.02.04 11:33:00 -
[31]
Originally by: Dianeces
Originally by: Jainia Soltella
During the re-inf time: 3) Everything of value will be removed to a station, so unless you are being paid, you won't get anything other than the modules when the tower dies. (Maybe a few hundred mil if they are faction AND you are willing to spend hours repping them up)
Nope, sorry. Anything that uses CPU will be unusable until the tower gets back over 50% shield. That means any labs or corp hangar arrays left on the field (and anything within them) when the tower goes into reinforced will still be there when it comes out.
In the 24 hours war dec, they will pull down the labs and online or put up more guns. |

Commodore Bill
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Posted - 2009.02.04 15:35:00 -
[32]
So, am I to understand that by building this POS a handful of rich carebears can now operate in near total safety?
There is no way a dozen or so empire war operators can take that POS away from these twerps?
Even when dec'd they can just stay at their Death Star, do whatever it is they do and no one can really touch them?
Well, that sucks.
I suppose the setup of this POS would tell that they seem to know what they're doing, in addition to having way more isk then they deserve. |

DTson Gauur
Caldari Underground-Operators
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Posted - 2009.02.04 16:29:00 -
[33]
Originally by: Commodore Bill So, am I to understand that by building this POS a handful of rich carebears can now operate in near total safety?
There is no way a dozen or so empire war operators can take that POS away from these twerps?
Even when dec'd they can just stay at their Death Star, do whatever it is they do and no one can really touch them?
Well, that sucks.
I suppose the setup of this POS would tell that they seem to know what they're doing, in addition to having way more isk then they deserve.
SURE it can be taken away, it's just the question of are you willing to lose literally billions of ISK doing it. If let's say BOB or Goons wanted to kill a POS like this in highsec, they could do it. They got the manpower AND the ISK backbone to support the operation.
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Dreamwalker
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Posted - 2009.02.04 17:51:00 -
[34]
Originally by: Commodore Bill So, am I to understand that by building this POS a handful of rich carebears can now operate in near total safety?
There is no way a dozen or so empire war operators can take that POS away from these twerps?
Even when dec'd they can just stay at their Death Star, do whatever it is they do and no one can really touch them?
Well, that sucks.
I suppose the setup of this POS would tell that they seem to know what they're doing, in addition to having way more isk then they deserve.
If you want to hurt them dec them, attack the POS just so it generates the mail. Then attack and lock down the system. Every week keep it up and you will get them to quit over time. |

Irish Blend
Caldari 10045th Logistics Battalion
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Posted - 2009.02.04 18:02:00 -
[35]
Originally by: Commodore Bill So, am I to understand that by building this POS a handful of rich carebears can now operate in near total safety?
I suppose the setup of this POS would tell that they seem to know what they're doing, in addition to having way more isk then they deserve.
You need a reason to be playing EVE, because its clear that you don't have one now, being mad that others are having fun or more wealth then you. I like cats, especially with General Tso's sauce http://www.skamarakas.com/jim
Got a question about EVE Online, ask. If I know the answer, I will tell |

Tasko Pal
Heron Corporation
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Posted - 2009.02.04 18:14:00 -
[36]
Originally by: Commodore Bill
Well, that sucks.
That's the way smart carebears play. You get less out of them than you put in. Doesn't mean you can't make them squeal, but you need to put the work in and pay the price.
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Pwett
Minmatar QUANT Corp. QUANT Hegemony
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Posted - 2009.02.04 18:19:00 -
[37]
It's as fair as building fully insured t1 gank battleships at a total cost of 3 million isk to catch untanked haulers in Empire. |

Girabaldi D'Protagonist
Minmatar In Theory.
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Posted - 2009.02.04 19:18:00 -
[38]
If the owners of this POS have their sh** in the same sock they will have several piolts with the Starbase Defence skill and they will wipe the floor with whatever you bring..
Concentrated firepower of this monster will take down ship after ship.
If they don't have the operators then they don't have their sh** in one sock.
It also depends on the configuration of their weapons systems.. how to approach where the defense guns are located in relation to their hardeners,
A good POS plan will work these things through to put everything within optimal of each other and optimal to nail attackers..
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Arnold Kruger
Superior Systems
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Posted - 2009.02.04 21:36:00 -
[39]
Brass balls. And A LOT of beer. - - SUPERIOR SYSTEMS: BPO sales, research, copying, and delivery! |

foobarx
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Posted - 2009.02.05 00:30:00 -
[40]
If they don't have the operators then they don't have their sh** in one sock.
You put sh** in your sock? Is that a Brit thing? |
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Carniflex
Caldari StarHunt Systematic-Chaos
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Posted - 2009.02.05 10:10:00 -
[41]
About 50 battleships should do the trick. If they are competent you will take losses tho if they anchor warp disruptors. If they do not then they are not competent and you can do it without any losses as long as you are competent. |

Mashie Saldana
Minmatar Sharks With Frickin' Laser Beams
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Posted - 2009.02.05 12:43:00 -
[42]
Originally by: Vaerah Vahrokha Complete newbie question (please forgive me I am sure I am going to ask something stupid): why would you want to kill an hi sec POS, expecially one so well defended?
I mean, I can see how some kill others' ships just because, but in this case there has really to be some pretty heavy reason. Do they steal you your market?
(Sorry again, I am sure this is a dumb question )
If it is 10 advanced labs you have 1.5b worth of goodies to steal, a good reason if any. |

Shadowsword
Epsilon Lyr Tau Ceti Federation
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Posted - 2009.02.05 13:32:00 -
[43]
Just harass them with wardecs until they can't use their labs anymore and they'll end up removing the POS.
Sure, you won't get any benefit out of it. But where did you get the idea that you were supposed to get one in the first place?
Eve works that way. You can harass people, but you have to pay for it. ------------------------------------------
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Hirana Yoshida
Behavioral Affront
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Posted - 2009.02.05 14:28:00 -
[44]
If that list of online modules is correct, you need dreadnoughts to take it out. Even then you would probably lose one or two dreads.
No corporation without at least 3-4 gunners available would set up a POS like that. Note the focus on medium guns, 3-4 artillery units will one volley most plated BS (damage mod of x67 before tower bonus).
My advise is to forget it is there and move on 
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Dreamwalker
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Posted - 2009.02.05 16:44:00 -
[45]
Originally by: Mashie Saldana
If it is 10 advanced labs you have 1.5b worth of goodies to steal, a good reason if any.
Its high sec so they would have 24 hour notice, which if they are active they will pull the labs down so there would be no labs to profit from.
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Strategos Constance
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Posted - 2009.02.06 17:34:00 -
[46]
Not only would you have to do all of that, but you would have to lock down a high sec system for 24hours (as soon as the wardec is up). If you do that you run a chance of getting any person trying to get to the POS. Or if you REALLY want that POS. WarDec and lock down the system till the fuel runs out... the cost, and time would be stupid to do... but you can do it, if you have the fortitude. Also that is assuming that the parent corp of whoever put that up doesn't come and wardec you.
As previously stated, a major alliance could do it, but a corp? Keep dreaming. If they got the money to put that up, they have the money to hire mercs to blow you away. |

Zombie Kenny
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Posted - 2009.02.06 17:59:00 -
[47]
Originally by: Strategos Constance Not only would you have to do all of that, but you would have to lock down a high sec system for 24hours (as soon as the wardec is up). If you do that you run a chance of getting any person trying to get to the POS. Or if you REALLY want that POS. WarDec and lock down the system till the fuel runs out... the cost, and time would be stupid to do... but you can do it, if you have the fortitude. Also that is assuming that the parent corp of whoever put that up doesn't come and wardec you.
As previously stated, a major alliance could do it, but a corp? Keep dreaming. If they got the money to put that up, they have the money to hire mercs to blow you away.
Neutral alt in a badger could fly in, jet the fuel inside POS sheilds, a corp member could stick it into the tower.
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nether void
Caldari Shrapnel Industries
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Posted - 2009.02.06 20:25:00 -
[48]
Battle report yet? --------------------
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Lucia Wilber
Minmatar The Steel Vipers
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Posted - 2009.02.07 02:57:00 -
[49]
Edited by: Lucia Wilber on 07/02/2009 02:57:52
Originally by: Commodore Bill So, am I to understand that by building this POS a handful of rich carebears can now operate in near total safety?
There is no way a dozen or so empire war operators can take that POS away from these twerps?
Even when dec'd they can just stay at their Death Star, do whatever it is they do and no one can really touch them?
Well, that sucks.
I suppose the setup of this POS would tell that they seem to know what they're doing, in addition to having way more isk then they deserve.
Wow, you cry more than most carebears I know. More isk than they deserve? How do you come to that ******ed conclusion? They don't deserve isk because they stay in high sec? What kind of warped logic are you relying upon to make your point? Sounds like you're just jealous because the kid next door has a shinier bike than you do and you're mad because you can't beat him up and take it away.
Yikes.
Edit: Spelling! |

Madam Squishy
Southern Cross Empire
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Posted - 2009.02.07 04:38:00 -
[50]
Hey does POS ECM target only the race's ships it should?
YYRU YYUB ICUR YY4ME |
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Venduras
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Posted - 2009.02.07 12:09:00 -
[51]
Originally by: Commodore Bill So, am I to understand that by building this POS a handful of rich carebears can now operate in near total safety?
There is no way a dozen or so empire war operators can take that POS away from these twerps?
Even when dec'd they can just stay at their Death Star, do whatever it is they do and no one can really touch them?
Well, that sucks.
I suppose the setup of this POS would tell that they seem to know what they're doing, in addition to having way more isk then they deserve.
So the 2-3 billion ISK + standing + fuel + logistics + other costs and all the Blueprints they must have to make it worthwhile don't count into it? Any POS in high-sec must mean people who put them up are lazy rich carebears afraid of big bad people?
Seriously, get a clue. If a corp has gone through this much trouble to get a POS in high-sec and get it equipped like this, don't you think that maybe...just maybe they deserve having it very hard to bring down? It's still not impossible to do by the way, just very very hard. Otherwise high-sec POSes would be a comedy killmail altogether.
It is still just a single POS, the only thing they can do there is Blueprint research, which you can't do anywhere else because all the public slots have a 3-4 week queue line. If people want a Death Star in high-sec, let them, it's theirs to buy, equip and maintain so it should be a formidable opponent.
Also, it isn't total safety, even if their entire corp stays in their POS, they would be able to do absolutely NOTHING else, all they could do is watch people fly by or camp the gates, meaning their entire corp is stuck doing nothing so the POS doesn't really help in that. The guns are probably more to defend the actual POS and the investment itself rather than making it an easy kill. |

Dors Venabily
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Posted - 2009.02.08 02:17:00 -
[52]
LoL at the OP
More isk then they deserve hahahaha i never laughed that hard   |
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