
RedFef
Minmatar KDS Navy
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Posted - 2009.02.10 23:41:00 -
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X. Factional Warfare û Focus & Goals
I can't talk much about the Amarr/Minnie FW, so this is mainly for Gallente and Caldari.
Well, I think that CCP has the wrong idea of FW as an 'introduction' to PVP. I keep seeing CCP say that it's a great intro to PVP and basic fleet operations before the person sets out into 0.0. It scares me that it sounds like they will rip the rug right out from under me and act like it was intended.
I doubt I'll be leaving FW anytime soon. Nor will a lot of corporations involved, the ones that plan large Battleship fleets almost every weekend that go POS smashing, or the small T2 hunter/killer fleets that operate across the boundries of FW space. Nor will the industrialists who produce a lot of T1 mods/T2 ships to sell in Villore or Nourv. Nor will the pirates who make their living off of attacking the Caldari and Gallente militias. Nor will the 0.0 vets who have actually GONE to FW after spending YEARS in 0.0.
to me CCP has the wrong idea of FW because they think that once people play around for a few months they will go to 0.0. The only problem is that FW is drawing 0.0 people to it! It's targeted the wrong crowd on accident, as the people who play it the most are the ones that are supposed to leave after they 'get bored with it'!
Suggestion time. I would /love/ to see Empire-sponsered Alliances fighting in lo-sec. I'm tired of the militia channel, heck, the Militias have actually set up additional channels, forums, teamspeaks/ventrillos just so it has the feel/look of an Alliance without any of the perks. But I already know what the answer to that is: 'Just go into 0.0 with those corps and have at it.'. A noble idea but theres just one problem, the FW teams would get slaughtered. Not because they are lesser PVPers, not because they don't have the logistics, not becaus they don't have the will. But because they don't have the raw materials to survive in 0.0. They make enough ISK to replace the T2 ships they lose and fit brand new ones, thats about it.
There are even Capitals involved with FW, not just one, or two, but almost weekly there is a Capital fleetbattle involving 3 or more carriers/dreads. Granted it doesn't sound like a lot but I think CCP would be alarmed that their 'introduction to PVP' involves the purest PVP machines and the most expensive of ships on a weekly basis. I don't think they've realised the community they created and are now trying to kill the beast they've rought.
Only I don't want that beast to die, I want it to grow. My EVE career has been based around FW. Pure and simple. An Empire can't backstab you or your corp, and for the price of that you get no protection outside of highsec. So it is just your corp and your milita to defend the only thing worth defending in the FW losec: POSs. There are a LOT of POSs in FW space belonging to both the Caldari and Gallente. There are always attacks (At least on the Gallente side) on these POSs, resulting in large fleets of 70. Which I think CCP would want, to emulate the 0.0 factor, but they never look at the shiptypes. Over 30 of those ships are always Battleships fitted to the teeth with enough T2 to put a Capital ship to ruin in a matter of minutes. Noobies don't fly Battleships, and yet the majority of players in FW, at least the most active ones, always fly Battleships, HACs, AF, Intercepters, Hicters and even all the way up to Blackops and Carriers.
Now, this entire TL;DL has been based on the PVP element of FW. Plexing is next post because I have to >:
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