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Thread Statistics | Show CCP posts - 17 post(s) |

Salpad
Caldari Carebears with Attitude
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Posted - 2009.02.04 12:56:00 -
[1]
Originally by: Lord Matrix 24h queue is not enough. What if you go on a holiday or a business trip that takes a week and do not want to train a level 5 skill? If I were to take my notebook with me I would just login to change the skill and then logoff since I'd have much more important things to do like attending a meeting or enjoying myself. Therefore the argument in devblog that a skill queue longer than 24h will cause problems is nonsense. If someone does not want to play eve he won't play it. Customers should not be forced to login. Maybe instead make the game more thrilling so people couldn't wait until they can login.
24 hours skill-queue is a lot better than nothing, and will remove much of the frustration from the skill training system, but for one I'd have preferred slightly longer, like 36 hours, and for another you're correct.
There ought to always be the option of setting one follow-up skill, even if your current skill does not end within 24 hours.
Other than that, it's a nice change and a big improvement, though. It just could have been better.
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Salpad
Caldari Carebears with Attitude
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Posted - 2009.02.04 13:07:00 -
[2]
Originally by: Nova Fox CCP could be evil and add a new skill that boosts it by 24 hrs per level :P.
I hope they do that. I'd train such a skill to level 4 without hesitation.
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Salpad
Caldari Carebears with Attitude
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Posted - 2009.02.04 13:13:00 -
[3]
Originally by: Goumindong
Eh. So long as you log in within 24 hours of when that skill ends you can add to your queue. This makes changing skills efficiently no longer "log in at this point" but "log in at some point within a day".
Its plenty
It does not address the unexpected loss of Internet connection, which is what happened to me for over a week in November last year (yeah, I now hate my ISP. Loss of Internet for 8-9 days is not supposed to be able to happen ever). Most painful, since my skill finished training about 24 hours into that week.
With EVE's client being so heavy, you can't just hop around installing it on other people's computers, let alone school computers or library computers.
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Salpad
Caldari Carebears with Attitude
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Posted - 2009.02.04 13:22:00 -
[4]
One problem with linking skill queuen to the certificates system, in an automated way, is that some of the certificates suck.
For instance, according to the certificate system, I'm quite poor at missiles. Why? Because I haven't trained Heavy Assault Missiles at all (nor Torpedoes).
That's just stupid. I'm fairly good at using long-range missiles, and also at using rockets. I have most support skillz at level 4 or 5, and the remainder at 3, the only exceptions being HAMs and torps, since I cannot see the point i training for stupidly short-range weapons.
Thus the certificates system is misleading, and my hunch is that it isn't only misleading in this case, but in a lot of other cases.
Now, why is that a problem if the certificates are linked to skil queueing in an automated way? Because it seems to me that if this linking happens, then there might be big problems with changing the certificates later on. If nothing else, it will confuse new players. "I used to have Advanced Missile Skills, but now I no longer have that? What's wrong? Is this a bug???".
Doing the link will be a fine thing, but only after the certificates have been improved noticably.
-- Salpad |

Salpad
Caldari Carebears with Attitude
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Posted - 2009.02.04 13:26:00 -
[5]
Originally by: CCP Fear I'll answer more later on.
A few techical questions:
1. Can you queue up several levels of the same skill, say Caldari Frigate 2, Caldari Frigate 3, Caldari Frigate 4?
(I'm assuming yes, but it would be nice to hear it from a developer)
2. What about skill books you haven't absorbed yet, because you haven't met the prereqs, but the prereqs are part of the queue. Will the queue system auto-absorb such skill books, once their skillz are triggered by the queue, provided the skill book is where the character is?
Personally, I like the idea of being able to "absorb" a skill book even if you don't meet the prerequisites. It simplifies things, letting me fly around with any skill at zero skill points, but unable to train it.
-- Salpad |

Salpad
Caldari Carebears with Attitude
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Posted - 2009.02.04 13:27:00 -
[6]
Originally by: Tor Anasa Problem i see here is the skill queue being near useless to vetran players because how many skills can a vetran player fit in a days training.
You don't want new players to get good thing that we didn't get when we were new players?
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Salpad
Caldari Carebears with Attitude
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Posted - 2009.02.04 14:37:00 -
[7]
Originally by: Cromzor I would like longer than 24 hours. 48 or 72 would be much better since it covers a weekend.
CCP could offer a skill that adds 12 hours to queue length per level. Train that one to level 3, and you've got 60 hours covered: a weekend.
I'd train it to level 4 myself, of course, just on general principles.
-- Salpad |

Salpad
Caldari Carebears with Attitude
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Posted - 2009.02.04 15:37:00 -
[8]
Originally by: clone 1 Don't allow skill queue training for trial accounts.
That is all.
That is extremely wrong! Do most definitely allow skill queueing for trial accounts. We want to make trial play a pleasant experience.
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