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Arekaine
Gallente Shadowmen. Galactic System Lords Alliance
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Posted - 2009.02.08 11:15:00 -
[1]
Don't know if this was just a rumor, or an actual discussion that took place during the touney. But here is a quote from an article over at Massively.com
CCP Chronotis also made an appearance in between the PvP matches, and noted that flying the Apocrypha expansion's modular Tech III ships may come with some real consequences -- a character may actually lose Tech III-specific skillpoints when they lose a ship in combat. Or, in other words, as your ship is vaporized, so is some of the knowledge you've gained of how to pilot it. Another angle on this may be that a player's affinity for piloting that particular configuration dies with the ship.
To me this is heart breaking if there is any truth to it at all. I just can't see losing SP for any ship T3 or not. Just thought I would bring it to everyones attention who hadn't already known about it
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Deschenus Maximus
Amarr Digital Fury Corporation Digital Renegades
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Posted - 2009.02.08 11:17:00 -
[2]
Man that would be utterly ******ed.
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M2302CCL5683
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Posted - 2009.02.08 11:27:00 -
[3]
not a rumor, thats what was said. the only way i can see this being viable is if you only need skill lvl 1 to use it, but higher lvl's give such usefull bonuses that you will want to train them.
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Krathos Morpheus
Gallente Legion Infernal Wildly Inappropriate.
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Posted - 2009.02.08 11:41:00 -
[4]
What I have understood from forum readings is that the ship could improve over time (sps for the ship) and that ones will be lost on dissasembling the ship and of course on loosing the ship. That's probably what he meaned.
EVE Knowledge |

Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2009.02.08 12:08:00 -
[5]
didnt want to fly t3 anyway >_> |

Val Karan
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Posted - 2009.02.08 12:47:00 -
[6]
Edited by: Val Karan on 08/02/2009 12:47:19 Its a great idea... if the losses are somewhat limited.
What if, say, all subsystem skills had a Rank of 0.3 in the current system of skill training? Losses happen, but dont cost you weeks or months of training. |

Yakia TovilToba
Halliburton Inc.
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Posted - 2009.02.08 13:00:00 -
[7]
From what i heard those ships are cruiser sized only anyways. Which means i'll p0wn your shiny t3 ship with my drake, not only that you lose tons of isk but also training time ? Sounds like the whole t3 concept and with it the wormholes are doomed to fail. Hope that at least the mission arcs won't be a disappointment aswell. |

Irida Mershkov
Gallente Noir.
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Posted - 2009.02.08 13:01:00 -
[8]
Originally by: Arekaine Don't know if this was just a rumor, or an actual discussion that took place during the touney. But here is a quote from an article over at Massively.com
CCP Chronotis also made an appearance in between the PvP matches, and noted that flying the Apocrypha expansion's modular Tech III ships may come with some real consequences -- a character may actually lose Tech III-specific skillpoints when they lose a ship in combat. Or, in other words, as your ship is vaporized, so is some of the knowledge you've gained of how to pilot it. Another angle on this may be that a player's affinity for piloting that particular configuration dies with the ship.
To me this is heart breaking if there is any truth to it at all. I just can't see losing SP for any ship T3 or not. Just thought I would bring it to everyones attention who hadn't already known about it
Stick to the other thread, there's lots of alternatives to just your SP. They didn't crystallize what it was that they said, so it's still in the open stage. |

BiggestT
Caldari Resurrection Skunk-Works
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Posted - 2009.02.08 14:33:00 -
[9]
Man, I know its a cool idea for your ship to "grow" in efficiency as you use it more but that just sucks.
The sheer cost of T3 coupled with this idea means it will noly ever be seen in mission running 
Yeah t3, what a feature! [Insert borat style "NOT" here]
Of course were all just theory mongering and second guessing CCP here, which is kinda bad but should still be done so they know what the players want... |

Naga Morich
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Posted - 2009.02.08 14:34:00 -
[10]
Can someone please stop Zulupark getting high at work. |
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Lisento Slaven
The Drekla Consortium
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Posted - 2009.02.08 15:09:00 -
[11]
I want my ship to be a pokemon that gains its own experience...that way I don't lose anything when it dies other then an uber ship.
I'll even name it Beedrill. |

Katarlia Simov
Minmatar Cowboys From Hell
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Posted - 2009.02.08 15:15:00 -
[12]
Loosing specific skill points doesn't mean totally loosing the skills to fly t3, so chances are you'll just loose a level or two of bonuses.
Personally i think that the mechanism here is make t3 definitely not 'throw away'. It's to emphasise pilot skill over skill points in the use of t3. You will always end up loosing a few ships, and this way you can't just max your skill points and be king of the hill. You have to practice, work out how a certain set-up flies, and become good with it. |

Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2009.02.08 15:29:00 -
[13]
Originally by: Lisento Slaven I want my ship to be a pokemon that gains its own experience...that way I don't lose anything when it dies other then an uber ship.
I'll even name it Beedrill.
MEGABEAMACHU I CHOOSE YOU!!
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Sirani
Caldari The Graduates Morsus Mihi
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Posted - 2009.02.08 15:36:00 -
[14]
Originally by: Krathos Morpheus What I have understood from forum readings is that the ship could improve over time (sps for the ship) and that ones will be lost on dissasembling the ship and of course on loosing the ship. That's probably what he meaned.
I think this losing SP thing is lame.. it's like... ok so i've survived the last 10 fights in my shiny tech 3 ship (somehow) and woops just got triple-DD'd and i'm dead :( all SP gone, baibai ------------------- |

Sokratesz
Rionnag Alba
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Posted - 2009.02.08 15:37:00 -
[15]
rabble rabble rabble
Every t3 part has a related skill, every time you die you have a chance of losing a level of a parts skill. That's what's on the table now., no idea about how high the chances and how long the skills will be or whether its final at all.
Your cap ship deserves CPR's! |

Writ Insand
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Posted - 2009.02.08 15:55:00 -
[16]
It's a decent solution to the 'I have a bazillion skillpoints, but I only want to fly a limited number of ships and my skills for them are all maxed, so I can't advance in the game anymore.' whine.
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Terminus Vindictus
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Posted - 2009.02.08 16:57:00 -
[17]
If the rumor is true, then for sure T3 ships = hangar queens. |

Raymon James
Minmatar Sebiestor tribe
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Posted - 2009.02.08 17:00:00 -
[18]
oh lovely, forced de-leveling as a further punismhent on top of loosing a non insurable ship(they said elsewhere that T3 ships will not be insurable at all)
sounds more and more like T3 will end up being the ships mission runners use in empire.  |

Siteus
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Posted - 2009.02.08 17:22:00 -
[19]
Originally by: Krathos Morpheus What I have understood from forum readings is that the ship could improve over time (sps for the ship) and that ones will be lost on dissasembling the ship and of course on loosing the ship. That's probably what he meaned.
THIS |

Spaztick
Canadian Imperial Armaments Veritas Immortalis
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Posted - 2009.02.08 17:48:00 -
[20]
Please visit your user settings to re-enable images. |
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naruf
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Posted - 2009.02.08 18:42:00 -
[21]
oh man that's rough |

stopdropandlol
Gallente Heretic Army
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Posted - 2009.02.08 20:22:00 -
[22]
Originally by: Raymon James oh lovely, forced de-leveling as a further punismhent on top of loosing a non insurable ship(they said elsewhere that T3 ships will not be insurable at all)
sounds more and more like T3 will end up being the ships mission runners use in empire. 
sounds like an awesome target for ransom if you ask me 
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Mr Krosis
The humble Crew
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Posted - 2009.02.08 22:05:00 -
[23]
In an interview in the latest tournament coverage, hammerhead (I think) said when you died in a t3 ship, you would loose one level from one t3 skill (the highest one I think)
He also said they are all rank 1 skills, so at worst its 3-7 days worth of training. He added "I'll be keeping mine at level 4" or something to that effect. |

Krathos Morpheus
Gallente Legion Infernal Wildly Inappropriate.
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Posted - 2009.02.08 22:20:00 -
[24]
Right, but i think he said one at random. Also he said that at lvl 1 the most you could lost is 5 days of training, so calculate the rank (I hope i have heard it wrong) It's on the final ATournament.
EVE Knowledge |

Kendrix Arathan
Minmatar N00bs With Guns
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Posted - 2009.02.08 22:50:00 -
[25]
Originally by: Krathos Morpheus Right, but i think he said one at random. Also he said that at lvl 1 the most you could lost is 5 days of training, so calculate the rank (I hope i have heard it wrong) It's on the final ATournament.
to to head this off before the stupid gets out of the cage again...
he said they were rank 1, so at most loosing a level 5 would cost you 5 days...
Originally by: StevieSG Verone looks like data from star trek. that is all.
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techzer0
IDLE GUNS IDLE EMPIRE
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Posted - 2009.02.08 23:00:00 -
[26]
Originally by: Yakia TovilToba From what i heard those ships are cruiser sized only anyways. Which means i'll p0wn your shiny t3 ship with my drake, not only that you lose tons of isk but also training time ? Sounds like the whole t3 concept and with it the wormholes are doomed to fail. Hope that at least the mission arcs won't be a disappointment aswell.
Ok... You don't know much about HAC/Recon gangs, do you?
Cruiser sized ships are the PVP ship of choice for maneuverability and survivability. Battlecruisers/Command ships being the second choice, and if it's stupid amounts of DPS you need for insta-popping another fleets ships, or taking down POS's... it's BS's
I'm kinda excited to see where T3 modular ships will go, and like a few other people said, losing SP might be ok, but only if it drops a ship specific skill down a little, not to the point of being a huge waste of time though |

Drakinar
GoonFleet GoonSwarm
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Posted - 2009.02.08 23:05:00 -
[27]
Nothing I've read indicates character SP loss, if anything this is hinting towards a secondary skill mechanic in which the specific ship you're flying gains it's own skill points over time. A system like this expands further upon the intended customization of the T3 modular designs in that not only can you mix and match hull components to design your own purpose built ship, but you can also further specialize the ship as you fly it.
Similar to losing rigs when your ship blows up, it makes sense that any, let's call them specialization points, your ship has accrued would be lost with the loss of the ship itself. |

Hirana Yoshida
Behavioral Affront
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Posted - 2009.02.08 23:08:00 -
[28]
Was explained pretty well in the interview during the tournament broadcast.
T3 cruisers will have the usual skill requirements, no surprise there, probably some useless skill will be needed (Jury Rigging 5 anyone?).
The five different segments of the ships will have an additional skill attached to them. These five new skills will all be Rank 1, so fairly fast to train.
Upon death while IN your T3 ship (ejection currently prevents it) you lose one level in one of the five modular skills relevant to the ship you lose, so if they are all at level 5 you will have lost a maximum of 5-6 days worth of training.
The whole thing comes down to the benefits of maxing the modular skills. If there is no significant advantage to maxing them I can see no reason to take them beyond 4. |

Krathos Morpheus
Gallente Legion Infernal Wildly Inappropriate.
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Posted - 2009.02.08 23:12:00 -
[29]
Edited by: Krathos Morpheus on 08/02/2009 23:15:19
Originally by: Kendrix Arathan
Originally by: Krathos Morpheus Right, but i think he said one at random. Also he said that at lvl 1 the most you could lost is 5 days of training, so calculate the rank (I hope i have heard it wrong) It's on the final ATournament.
to to head this off before the stupid gets out of the cage again...
he said they were rank 1, so at most loosing a level 5 would cost you 5 days...
Thanks for your input, bad guy. I saw the tournament in low quality and I'm no english, so I was not sure about what he said. I writed the post so someone could tell me if I was wrong (I was hoping about it) and already thought about the posibility of being rank 1 instead and he referring to the lvl 5 lost. But i must admit that i was a bit pesimistic before writing the post. I'm kind of shamed that you're not enough inteligent to not match mistake and stupidity, but if you feel smart by calling people stupid I don't really care.
Edit: Thanks for the info, Hirana that's what i was looking for. |

techzer0
IDLE GUNS IDLE EMPIRE
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Posted - 2009.02.08 23:17:00 -
[30]
Originally by: Hirana Yoshida Was explained pretty well in the interview during the tournament broadcast.
T3 cruisers will have the usual skill requirements, no surprise there, probably some useless skill will be needed (Jury Rigging 5 anyone?).
The five different segments of the ships will have an additional skill attached to them. These five new skills will all be Rank 1, so fairly fast to train.
Upon death while IN your T3 ship (ejection currently prevents it) you lose one level in one of the five modular skills relevant to the ship you lose, so if they are all at level 5 you will have lost a maximum of 5-6 days worth of training.
The whole thing comes down to the benefits of maxing the modular skills. If there is no significant advantage to maxing them I can see no reason to take them beyond 4.
Well, I can just say I hope you're right and that would not be bad at all.  |
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