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naruf
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Posted - 2009.02.08 20:41:00 -
[1]
looking for a nightmare fit, i know boobs about how to fit proper shield tanking..
what's the fotm nightmare fit these days?
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Silver Fusion
Amarr Viziam
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Posted - 2009.02.08 23:24:00 -
[2]
Originally by: naruf looking for a nightmare fit, i know boobs about how to fit proper shield tanking..
what's the fotm nightmare fit these days?
Dual small Pithi boosters I guess.
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NoNah
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Posted - 2009.02.08 23:29:00 -
[3]
Large buffer tank or if you have the balls for it a Pith XL booster. Parrots, commence!
Postcount: 547715
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Soi Mala
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Posted - 2009.02.08 23:44:00 -
[4]
If you're asking for fits, its too soon for you to be in a nightmare. |

Kebast
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Posted - 2009.02.09 01:56:00 -
[5]
Originally by: Soi Mala If you're asking for fits, its too soon for you to be in a nightmare.
That's not really true. If you have all the skills trained go for it. I fly: 4x T2 Tach, salvage, tractor XL booster, boost amp, invuln, 4x shield hardeners. 3x heat sinks, PDUs
I just use all T2 mods, except faction heat sinks. There's a lot you can do with the mids though. Sometimes I use a TC. Just be sure to kill off scram frigs first till you know what you are doing.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.09 02:04:00 -
[6]
Originally by: Kebast
Originally by: Soi Mala If you're asking for fits, its too soon for you to be in a nightmare.
That's not really true. If you have all the skills trained go for it. I fly: 4x T2 Tach, salvage, tractor XL booster, boost amp, invuln, 4x shield hardeners. 3x heat sinks, PDUs
I just use all T2 mods, except faction heat sinks. There's a lot you can do with the mids though. Sometimes I use a TC. Just be sure to kill off scram frigs first till you know what you are doing.
/this
Also if you want the uberness of a deadspace tank without the deadspace suicide ganker risk then invest in a hg crystal set for a whole lot less isk. Should easily hit nearly 2000 hp repaired per cycle with top skills.
inappropriate signature. ~WeatherMan |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.02.09 02:07:00 -
[7]
Highs: officer guns, with nos/neut/smartbomb/cloak combo
mids: pith/gist xl booster, pith boost amp, faction/officer invluns, officer cap booster, officer web, 30km point
lows: damage control II, faction/officer heatsinks.
rigs: tech 2 shield rigs.
implants 1-6: crystal set 7: dunno 8: dunno 9: the 7% to all turret rate of fire 10: 7% to large energy turret damage

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Hak Phar
Amarr SpaceBugs
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Posted - 2009.02.09 02:14:00 -
[8]
4 tachyons, tractor, smart bomb or remote shield rep
XL shield booster, 2 x boost amps, 1 invul, 2 mission specific hardeners, 1 cap booster (800)
3-4 heatsinks 1-2 power diagnostic.
3 ccc
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.09 02:17:00 -
[9]
Edited by: Zeba on 09/02/2009 02:17:05
Originally by: Chainsaw Plankton Highs: officer guns, with nos/neut/smartbomb/cloak combo
mids: pith/gist xl booster, pith boost amp, faction/officer invluns, officer cap booster, officer web, 30km point
lows: damage control II, faction/officer heatsinks.
rigs: tech 2 shield rigs.
implants 1-6: crystal set 7: dunno 8: dunno 9: the 7% to all turret rate of fire 10: 7% to large energy turret damage

You forgot to tell them about how awesome ratting and running cosmos missions will be with that setup in a certain system next to Friggi and how no pirate could possibly break that tank so no worries. 
inappropriate signature. ~WeatherMan |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.02.09 02:21:00 -
[10]
Originally by: Zeba Edited by: Zeba on 09/02/2009 02:17:05
Originally by: Chainsaw Plankton Highs: officer guns, with nos/neut/smartbomb/cloak combo
mids: pith/gist xl booster, pith boost amp, faction/officer invluns, officer cap booster, officer web, 30km point
lows: damage control II, faction/officer heatsinks.
rigs: tech 2 shield rigs.
implants 1-6: crystal set 7: dunno 8: dunno 9: the 7% to all turret rate of fire 10: 7% to large energy turret damage

You forgot to tell them about how awesome ratting and running cosmos missions will be with that setup in a certain system next to Friggi and how no pirate could possibly break that tank so no worries. 
why would I need an officer web and a 30km point for pve nightmare 
for pve I would cheap out in pithi b-types, or a techie two xl I think. 
although now that you mention it great static plex in otomainen to test the tank in 
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.02.09 02:22:00 -
[11]
oh and dhb did pretty well in a lesser setup
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.09 02:23:00 -
[12]
Edited by: Zeba on 09/02/2009 02:25:48
Originally by: Chainsaw Plankton why would I need an officer web and a 30km point for pve nightmare 
Useful loot? 
Originally by: Chainsaw Plankton oh and dhb did pretty well in a lesser setup
No he didn't you creamed him. Kudos to him though for having the balls to try though. 07
inappropriate signature. ~WeatherMan |

Spaztick
Canadian Imperial Armaments Veritas Immortalis
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Posted - 2009.02.09 02:29:00 -
[13]
I find the nightmare (and all faction battleships) should be used (and works best) solely for PvP:
[Nightmare, Painter of Stations] Amarr Navy Heat Sink Amarr Navy Heat Sink Amarr Navy Heat Sink Tracking Enhancer II Damage Control II
100MN MicroWarpdrive II Domination Warp Disruptor Domination Stasis Webifier Large Shield Extender II Large Shield Extender II Dread Guristas Invulnerability Field Dread Guristas Invulnerability Field
Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Dark Blood Heavy Energy Neutralizer Dark Blood Heavy Energy Neutralizer
Core Defence Field Extender I Core Defence Field Extender I Core Defence Field Extender I
Hammerhead II x5 Warrior II x5
Of course you look cool while running missions, but a Paladin or Golem works better. And after all this time, I finally removed that annoying sentence in my signature.
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Ancy Denaries
Caldari Solaris Operations
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Posted - 2009.02.09 05:52:00 -
[14]
Edited by: Ancy Denaries on 09/02/2009 05:53:35 I never really got the idea of using an MWD and dual heavy neuts on a ship that caps out if you sneeze at it. I personally would use:
4x Megapulse 2x Heavy NOS
Pith A-Type XL Pith B-Type Amp 2x Dread Guristas Invul Heavy Cap Booster w/ 800 True Sansha Web True Sansha/Domi Warp Disr / Scram (if you feel so inclined for the lesser tackle range)
4x True Sansha Heat Sink Damage Control Unit
2x Core Capacitor safeguard Anti-EM rig
T2 where nothing else stated (yes, the rigs too. They're acceptable for a ship of this price). I'm picking this fit from my head, so I might've missed something. High Grade Crystals go without saying, as well as most laser damage / tracking hardwirings. If you feel like throwing another bit of ISK at it, train up for boosters and get a blue pill. Now you're kicking. Stay away from heavy neuting. It hurts. |

naruf
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Posted - 2009.02.09 08:41:00 -
[15]
[Nightmare, nightmare PVE] True Sansha Heat Sink True Sansha Heat Sink True Sansha Heat Sink Power Diagnostic System II Power Diagnostic System II
Dread Guristas X-Large Shield Booster Dread Guristas Shield Boost Amplifier Dread Guristas Photon Scattering Field Dread Guristas Invulnerability Field Dread Guristas Invulnerability Field Shadow Serpentis Tracking Computer, Tracking Speed Shadow Serpentis Tracking Computer, Tracking Speed
True Sansha Tachyon Beam Laser, Amarr Navy Multifrequency L True Sansha Tachyon Beam Laser, Amarr Navy Multifrequency L True Sansha Tachyon Beam Laser, Amarr Navy Multifrequency L True Sansha Tachyon Beam Laser, Amarr Navy Multifrequency L True Sansha Heavy Nosferatu True Sansha Heavy Nosferatu
Core Defence Field Purger I Core Defence Field Purger I Core Defence Field Purger I
Ogre II x2 Hammerhead II x2 Hobgoblin II x1
Fail? Decent? Half Assed? OK?
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Ancy Denaries
Caldari Solaris Operations
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Posted - 2009.02.09 10:05:00 -
[16]
Originally by: naruf *part fail*
Okay, some pointers. Low slots are fine, no big deal. Tracking computers is way overkill if you have Amarr BS IV and Motion Prediction IV or above. (And if you don't why fly a Nightmare? ). I'd replace them with more resists to boost less, or more boost amps to boost MORE, but less often and also handle more peak DPS. If you feel so inclined, you could even put cap rechargers on there, but I feel they would be a waste. More resists is the way to go. My fit is 1 EM, 1 Therm, 2 invul, 2 boost amps and an XL booster.
Get rid of the Nosferatus. Seriously. Nos against rats is rarely useful at all, since the amount of cap you can drain from them is negligable at best. Either keep drone mods, emtpy slots or tractor/salvager up there. If you HAVE to have nos,put normal named T1 on. TS are too expensive for such thin usage.
Rigs are utter fail. CCCs, Shield boost cap reduction or even gunnery rigs would be better use than passive recharge rigs.
Drones look like a PvP setup. I'd go 5 med, 5 lights for versatility.
EVE is a PvP game. Adaptation is your survival. |

Misanth
RABBLE RABBLE RABBLE Black Legion.
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Posted - 2009.02.09 11:04:00 -
[17]
Originally by: Ancy Denaries
Originally by: naruf *part fail*
Okay, some pointers. Low slots are fine, no big deal. Tracking computers is way overkill if you have Amarr BS IV and Motion Prediction IV or above. (And if you don't why fly a Nightmare? ). I'd replace them with more resists to boost less, or more boost amps to boost MORE, but less often and also handle more peak DPS. If you feel so inclined, you could even put cap rechargers on there, but I feel they would be a waste. More resists is the way to go. My fit is 1 EM, 1 Therm, 2 invul, 2 boost amps and an XL booster.
Get rid of the Nosferatus. Seriously. Nos against rats is rarely useful at all, since the amount of cap you can drain from them is negligable at best. Either keep drone mods, emtpy slots or tractor/salvager up there. If you HAVE to have nos,put normal named T1 on. TS are too expensive for such thin usage.
Rigs are utter fail. CCCs, Shield boost cap reduction or even gunnery rigs would be better use than passive recharge rigs.
Drones look like a PvP setup. I'd go 5 med, 5 lights for versatility.
Similar to what I'd say, except, I have a single boost amp and a shadow serp sensor booster in my PvE-Nightmare. Occationally I swap in a 100mn AB instead of the SB.
For PvP I'd look into the fittings mentioned some posts further up. DHB's fit looks yummy, and if I recall right he posted in another thread "a 1 bil ship deserves at least 1 bil in mods" or something like that. He does have a point, at least when it comes to the tank. The extra +rep you get from the booster/amp, and extra resistance on those invuln.. should pay off. Not to mention you don't engage people in this ship unless you can afford to blow up a few more anyway.  |

Wideen
Warped Mining Strip Mining Club
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Posted - 2009.02.09 11:05:00 -
[18]
Originally by: Zeba Edited by: Zeba on 09/02/2009 02:17:05 You forgot to tell them about how awesome ratting and running cosmos missions will be with that setup in a certain system next to Friggi and how no pirate could possibly break that tank so no worries. 
Stealth I-am-a-pirate-can-I-kill-you detected  |

Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.09 11:27:00 -
[19]
Originally by: Wideen
Originally by: Zeba Edited by: Zeba on 09/02/2009 02:17:05 You forgot to tell them about how awesome ratting and running cosmos missions will be with that setup in a certain system next to Friggi and how no pirate could possibly break that tank so no worries. 
Stealth I-am-a-pirate-can-I-kill-you detected 
Depends on where the dart ends up on my Eve Choice O' Matic Dartboard. If it hits the Carebear I go and mine some missions or trade or explore etc etc. When it hits the skull and crossbones I fire up the combat alts and go on a roam or maybe do some faction war or camp some wartargets in a mission or trade hub. Having 5 accounts full of specced alts is fun. 
inappropriate signature. ~WeatherMan |

Ancy Denaries
Caldari Solaris Operations
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Posted - 2009.02.09 11:58:00 -
[20]
Originally by: Misanth Similar to what I'd say, except, I have a single boost amp and a shadow serp sensor booster in my PvE-Nightmare. Occationally I swap in a 100mn AB instead of the SB.
For PvP I'd look into the fittings mentioned some posts further up. DHB's fit looks yummy, and if I recall right he posted in another thread "a 1 bil ship deserves at least 1 bil in mods" or something like that. He does have a point, at least when it comes to the tank. The extra +rep you get from the booster/amp, and extra resistance on those invuln.. should pay off. Not to mention you don't engage people in this ship unless you can afford to blow up a few more anyway. 
A sensor booster could work. Both for targetting those last km your lasers reach, and boosting targeting times when range is not needed. I'm a boost-wh*re though, so two amps is yummy :D
For PvP it's very true. The Nightmare is a beast in PvP, and with deadspace/faction fittings, it becomes awesome and really shines. I wouldn't really put an X-Type on it, but A-Type is good bang for the buck, and DG invuls are a nobrainer. Love DHB Wilcats movies. |

naruf
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Posted - 2009.02.09 11:59:00 -
[21]
Ok.. excellent advice guys.. so after reading up on them, here's another go at it. Let's see if you think i payed attention..
Feel free to call me a failure or flame me if i didn't..
Here goes:
[Nightmare, nightmare PVE] Amarr Navy Heat Sink Amarr Navy Heat Sink Amarr Navy Heat Sink Amarr Navy Heat Sink Damage Control II
Dread Guristas X-Large Shield Booster Dread Guristas Shield Boost Amplifier Dread Guristas Invulnerability Field Dread Guristas Invulnerability Field Amarr Navy Heavy Capacitor Booster, Cap Booster 800 Amarr Navy Cap Recharger Amarr Navy Cap Recharger
True Sansha Tachyon Beam Laser, Amarr Navy Multifrequency L True Sansha Tachyon Beam Laser, Amarr Navy Multifrequency L True Sansha Tachyon Beam Laser, Amarr Navy Multifrequency L True Sansha Tachyon Beam Laser, Amarr Navy Multifrequency L Heavy Nosferatu II Heavy Nosferatu II
Capacitor Control Circuit II Capacitor Control Circuit II Core Defence Capacitor safeguard I
Ogre II x2 Hammerhead II x2 Hobgoblin II x1
- the nos's are OFFLINED for overload heatsink if i'm in a tight spot or pressed for time.
cap runs for 7 minutes and 18 seconds with everything on if i engage the cap injector with 800 charges (to get me out of doodoo). 1 min and 36 secs with everything on and normal regen.
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Ancy Denaries
Caldari Solaris Operations
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Posted - 2009.02.09 12:05:00 -
[22]
Edited by: Ancy Denaries on 09/02/2009 12:06:25 You just went from a decent PvE fit to a fail PvP fit :D. Your first was better than this one.
keep the two PDU in the low slots and get rid of the cap booster. Cap booster is nice, yes, but all it will do is cost you a crapload of ISK in booster charges.
If you will only keep the nosses offline, then seriously, get cheaper mods and offline them. No need to train for T2 Heavy Nosses and slap them on only to offline them :D Put two offline smartbombs or something or salvagers.
And don't MIX cap rechargers AND a cap booster . That is about as fail as it gets. Get rid of the cap rechargers, fit two specific hardeners (EM/Therm for Sansha/Blood), get two PDUs in low slots and get some offlined cheap mods inbetween your turrets and you're good.
Turret Offline Turret Turret Offline Turret
btw for maximum heat distribution. |

Kebast
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Posted - 2009.02.09 12:18:00 -
[23]
Edited by: Kebast on 09/02/2009 12:22:42 Even with a T2 fit I've never found the need for a cap booster on this ship. If your cap/shield skills are at level 5 you should be good. Take the booster and one of the rechargers off and replace with mission specific hardeners. Also, no need for overloading in a mission. Replace the offlined nos with something useful. If not tractor/salvager, maybe drone link or smartbomb?
Edit: Ancy can type much faster than I can on an iPhone :).
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Venduras
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Posted - 2009.02.09 12:20:00 -
[24]
Saw this on a killboard once I think...
[Nightmare, Death] Damage Control II Chelm's Modified Heat Sink Chelm's Modified Heat Sink Chelm's Modified Heat Sink Cormack's Modified Power Diagnostic System
Tobias' Modified X-Large Shield Booster Estamel's Modified Invulnerability Field Estamel's Modified Invulnerability Field Pith X-Type Photon Scattering Field Tuvan's Modified Tracking Computer, Optimal Range Vizan's Modified Cap Recharger Vizan's Modified Cap Recharger
Chelm's Modified Tachyon Beam Laser, Dark Blood Multifrequency L Chelm's Modified Tachyon Beam Laser, Dark Blood Multifrequency L Chelm's Modified Tachyon Beam Laser, Dark Blood Multifrequency L Chelm's Modified Tachyon Beam Laser, Dark Blood Multifrequency L Tuvan's Modified Large Plasma Smartbomb Tairei's Modified Heavy Nosferatu
Anti-Thermal Screen Reinforcer II Capacitor Control Circuit II Capacitor Control Circuit I
Bit expensive but hey, it's a Nightmare!
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Kendon Riddick
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Posted - 2009.02.09 12:43:00 -
[25]
Originally by: Venduras
Bit expensive but hey, it's a Nightmare!
yeah its a nightmare, not a titan... |

Giannamichaels
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Posted - 2009.02.09 12:51:00 -
[26]
Originally by: Venduras Saw this on a killboard once I think...
[Nightmare, Death] Damage Control II Chelm's Modified Heat Sink Chelm's Modified Heat Sink Chelm's Modified Heat Sink Cormack's Modified Power Diagnostic System
Tobias' Modified X-Large Shield Booster Estamel's Modified Invulnerability Field Estamel's Modified Invulnerability Field Pith X-Type Photon Scattering Field Tuvan's Modified Tracking Computer, Optimal Range Vizan's Modified Cap Recharger Vizan's Modified Cap Recharger
Chelm's Modified Tachyon Beam Laser, Dark Blood Multifrequency L Chelm's Modified Tachyon Beam Laser, Dark Blood Multifrequency L Chelm's Modified Tachyon Beam Laser, Dark Blood Multifrequency L Chelm's Modified Tachyon Beam Laser, Dark Blood Multifrequency L Tuvan's Modified Large Plasma Smartbomb Tairei's Modified Heavy Nosferatu
Anti-Thermal Screen Reinforcer II Capacitor Control Circuit II Capacitor Control Circuit I
Bit expensive but hey, it's a Nightmare!
ROFL, anyone know rough price of that
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Ancy Denaries
Caldari Solaris Operations
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Posted - 2009.02.09 13:19:00 -
[27]
Originally by: Kendon Rid****
Originally by: Venduras
Bit expensive but hey, it's a Nightmare!
yeah its a nightmare, not a titan...
Haha! This! |

Ancy Denaries
Caldari Solaris Operations
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Posted - 2009.02.09 13:20:00 -
[28]
Originally by: Giannamichaels ROFL, anyone know rough price of that
Will "too much" suffice? Just because it's a faction ship doesn't mean you need to throw officer stuff on it. Faction/Deadspace works just fine. Hell, even with regurlar T2 the Nightmare shines. |

naruf
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Posted - 2009.02.09 14:02:00 -
[29]
Thank you again for the great advice..
hope i nailed it this time..
flame away if it's bleh.
[Nightmare, nightmare PVE] True Sansha Heat Sink True Sansha Heat Sink True Sansha Heat Sink True Sansha Power Diagnostic System True Sansha Power Diagnostic System
Dread Guristas X-Large Shield Booster Dread Guristas Shield Boost Amplifier Dread Guristas Invulnerability Field Dread Guristas Invulnerability Field Dread Guristas Photon Scattering Field Dread Guristas Photon Scattering Field Dread Guristas Heat Dissipation Field
True Sansha Tachyon Beam Laser, Amarr Navy Multifrequency L True Sansha Tachyon Beam Laser, Amarr Navy Multifrequency L True Sansha Tachyon Beam Laser, Amarr Navy Multifrequency L True Sansha Tachyon Beam Laser, Amarr Navy Multifrequency L Small Tractor Beam I Improved Cloaking Device II
Capacitor Control Circuit II Capacitor Control Circuit II Core Defence Capacitor safeguard I
Hammerhead II x5 Hobgoblin II x5
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Carniflex
Caldari StarHunt Systematic-Chaos
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Posted - 2009.02.09 14:34:00 -
[30]
Originally by: Kebast
Originally by: Soi Mala If you're asking for fits, its too soon for you to be in a nightmare.
That's not really true. If you have all the skills trained go for it. I fly: 4x T2 Tach, salvage, tractor XL booster, boost amp, invuln, 4x shield hardeners. 3x heat sinks, PDUs
I just use all T2 mods, except faction heat sinks. There's a lot you can do with the mids though. Sometimes I use a TC. Just be sure to kill off scram frigs first till you know what you are doing.
Good setup. I myself have more or less same, just using in mids injector fueled tank + tracking computer, in lows 4 navy heatsinks and domination trakcing enhancer and in hi's auto targeters (for extra targets). And ofc some light drones and 3x CCC rigs as my gunnery skills aint that uber still. Due to low playtime of late can't really comment how well it behaves in all missions, but so far seems okish. Then again I dual account (usually 2 golems).
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