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Thread Statistics | Show CCP posts - 1 post(s) |
Kneebone
Heathens' Harbor
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Posted - 2009.02.09 11:42:00 -
[1]
This is for all of us that have had those wonderful *facepalm* moments while we play this game. We learn something, see something, or read something that makes so much sense, we can't believe we missed it! For example it took me seven months to realize that if I hold down the Ctrl key while clicking on enemies it targets them! Boy did that make my life easier, especially salvaging.
So do you have a quick tip or a small piece of advice that would make a new player's life easier? Perhaps something in the UI they my not know about? Post up and I will update a master list. Try to keep them to a few lines at most. I'll get things started.
-Holding down the Ctrl key while clicking on objects/enemeies/etc will target them as you click on them -If you hit Warp to Zero, then turn on the Auto Pilot, your ship will jump as soon as it leaves warp since you are within range. Disable Auto Pilot and repeat for faster traveling. -When you are looting wrecks, jetcans, or any object in space pressing Ctrl+A will select all the contents at once and let you drag them to your cargo hold -You can create multiple tabs on your overview. This is very useful when you are exploring, mining, traveling, etc since you can set each tab to it's own display profile. -Cybernetics 1 is all that is required for +3 stat implants. It will greatly improve your training times if you get this skill soon enough -If you haven't already done so, look up EveMon and Eve Fitting Tool. They are two of the most helpful Eve apps out there.
And that should get us started. Remember, keep it simple and straight to the point!
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Kneebone
Heathens' Harbor
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Posted - 2009.02.09 11:42:00 -
[2]
Reserved for future expansion
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Triris
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Posted - 2009.02.09 12:09:00 -
[3]
- Shift clicking 'n' dragging on a stack of items lets you split that stack into whatever you want! - When Mining, travel right up to a clump of Asteroids. Bookmark your location. Mine to your hearts content. When your cargo is full, warp to the station as normal, then warp to your Bookmark; no more traveling to the roids! Especially good when hauling! - When Mining, always spilt your lasers onto seperate roids, this is so your mining two roids at the same time without the drawback of the annoying 'The asteroid is depleted' message all the time! - When doing the long slog of learning skills, train the memory and intelligence skills to level 4, then straight onto the advance memory and intelligence skills to level 4. That way all your other vital learning skills will train much faster! - Don't train all your learning advance skills to level 5, only your desperate attributes! Especially with an Intaki toon like me, with very low perception, this way you wont waste weeks of unneeded training but that annoying Battlecruisers and Battleships V will more than make up for it!
All I could think of at the moment.
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Mordican
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Posted - 2009.02.09 13:29:00 -
[4]
-Even industrial characters need to learn how to shoot stuff. Combat missions are easy in the beginning and can help you raise standings which lowers taxes -Drones are universal. All races use them and they help/protect your mining ships if you go that route. -After your first month or two, start planning your skills for the future. Set goals for the short term benefit and long term plan -Lots of Eve related info on the web and here. READ READ READ!
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Bob Ghias
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Posted - 2009.02.09 13:38:00 -
[5]
- dont buy things you cant afford to lose, i know that CNR looks pretty but....... - Just becuase you can fly something doesnt mean you have the skills to use it well, train the skills then get in the ship or risk losing it - dont be lazy and buy things from the station you are in, read the market details well as a few jumps could save you lots |
Elysarian
Minmatar dudetruck corp
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Posted - 2009.02.09 16:43:00 -
[6]
As an addition to the previous poster: when buying stuff, if you actually WANT to buy it in the station you're in, don't just click on "buy", you may end up with stuff in another station and/or wondering where your stuff is
Also: when mining in 0.5 to 0.9 systems, carry combat drones, not mining drones (especially when you get yourself a barge/exhumer) as you can get extra income from blowing up the rats while you mine (and mining drones aren't as good as lasers especially in bigger mining ships) - yes, I did try mining with drones and lasers in the early days and nearly lost a cruiser. ===================================== It smells of spoon! ===================================== |
Kariel Lateef
Gallente
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Posted - 2009.02.09 17:16:00 -
[7]
Found this one today by accident.
Double clicking in station will open your cargo hold |
Etria Issen
Amarr Imperial Academy
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Posted - 2009.02.09 18:41:00 -
[8]
Accuracy Falloff isn't the point when your turrets stop hitting. That is a Falloff of 3,000m doesn't mean anything closer then 3,000m gets an accuracy penalty
I always thought the Falloff was the point when my weapons would have a low chance of hitting... |
SadisticSavior
Caldari
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Posted - 2009.02.09 19:15:00 -
[9]
PAY ATTENTION when buying stuff off the market...a common scam is to reverse the numbers for "quantity" and "price" in the Market window. The columns are right next to each other, so they are trying to trick you into buying cheap stuff at really expensive prices.
You don't want to be be buying 1000 light missiles for 217,000 ISK each.
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Tandin
The Knights Templar Intrepid Crossing
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Posted - 2009.02.09 19:48:00 -
[10]
The amount of skill points a character has and the amount of experience a player has are two totally different things.
As was mentioned, Learn how to fly your ship well. If you have experience, you can fly a T1 frig with deadly efficiency against larger ships. Skills help but it's experience that really counts. |
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Jerik Havo
Caldari Tankt
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Posted - 2009.02.09 20:05:00 -
[11]
Get used to using the scanner, especially while mining. Try scanning as far as you can, find a point of interest and try rescanning at a closer distance until you have a general idea how far it is. From there, try figuring out what direction it is in. Learning how to use the scanner properly could mean the difference of life and death in lower sec and 0.0 areas. |
Luirich
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Posted - 2009.02.10 11:40:00 -
[12]
Drag your ship from the Ships window into the Station to make it active. Save your salvage and train a few simple skills to build items that sell for a lot. eg: CCC's and Cargohold optimization rigs. Create multiple sections in your Buddy List.
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Enid Blighter
Gallente Federal Navy Academy
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Posted - 2009.02.10 12:12:00 -
[13]
Don't loot those cargo containers that appear yellow on your overview - even if they say 'Free Ammo' :p
I've not played in a long time and yesterday came back to have another go and saw at least two people fall prey to that. |
Mr 7
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Posted - 2009.02.10 13:22:00 -
[14]
In space, you can drag items from cans/wrecks to the "cargo button"(not sure the correct name, the circular one on top of the "scanner button" anyway) directly, without openning your cargo window. |
Brethen Crowne
Minmatar Eve University Ivy League
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Posted - 2009.02.10 15:20:00 -
[15]
Edited by: Brethen Crowne on 10/02/2009 15:20:07
Originally by: Kariel Lateef Found this one today by accident.
Double clicking in station will open your cargo hold
While in station, double clicking on non-active ships in the station will open up their cargo holds as well.
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Mara Rinn
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Posted - 2009.02.10 22:39:00 -
[16]
Do the tutorial.
It covers a significant number of the points raised in this thread so far. |
Juliet SoulBurner
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Posted - 2009.02.10 23:26:00 -
[17]
Give me all your isk everyday. |
g0ggalor
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Posted - 2009.02.11 00:38:00 -
[18]
Edited by: g0ggalor on 11/02/2009 00:44:43 -Check you clone first thing upon logging in or last thing before logging off.
This habit is much easier than loosing a weeks worth of skill points.
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Joe Starbreaker
Starbreaker Frigateers
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Posted - 2009.02.11 07:19:00 -
[19]
Edited by: Joe Starbreaker on 11/02/2009 07:19:00 You can move things on the interface that may not appear to be moveable. For example you can move the icons of the ships you have targeted: look for the little "crosshairs" symbol that appears above and to the right of them.
You can click-drag to move the buttons that represent your modules. Since the top row are activated by F1-F8, move essential items like your MWD, warp disruptor, etc. to this row so you can activate them more quickly in combat.
............. Starbreaker Frigateers - life on the edge |
Tzar'rim
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Posted - 2009.02.11 09:37:00 -
[20]
question before learning, learn before knowing, know before planning, plan before acting. In that order, any other order will lead to mistakes and losses.
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Agent Unknown
Caldari Fist of Eargon
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Posted - 2009.02.12 05:11:00 -
[21]
Did anyone forget one of the best pieces of advice?
"Trust no one, not even your friends."
Yes, that means everyone. Just because someone is your friend doesn't mean that they won't screw you over in the long run. Be ready for anything!
Also, Murphy's Law holds truth. (view sig) ----------------------------------- "What can go wrong, will go wrong." |
Buga Buga
Sajuuk Fleet
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Posted - 2009.02.12 12:14:00 -
[22]
Edited by: Buga Buga on 12/02/2009 12:15:14 - Shift-click on the Info Icon opens a separate window. Very helpful when you want to compare things.
- Jump > Align to station/gate > Hit the AB/MWD button > Hit the cloack button > Align, uncloak and warp. Saves your ship from those pesky gate campers (doesnt work really well in a bubble but it's still helpful).
- Write the system you want to travel to in a chat window, right click > link solar system> right click set destination. I do this because it's faster than opening the map.
- If your have systems bookmarked you only have to open people and places > places and right click set destination (that if you dont have 2000 bookmarks like some people).
- Go to you map, settings and select "Instant" animation.
- Use the market quickbar folder option. You can save a ship setup and access it very fast. Make a folder named "Ham Drake" for example. Then go to the search button, search for the items you would put on a Ham Drake. Right click on the item and "add to market quickbar". Repeat for all the items. Takes a little time at first but after that you can make another fit almost instantly (assuming you are in a trade hub or the items you need exist in that region). Don't forget to move the items in the folder btw
- If you have the habbit of collecting stuff, ie keeping loot from missions, use station containers. Label them as "High" "Mids" "Lows" etc. I like my item window tidy so I use a bunch of them named "Meta 1 High" "Meta 2" etc "Faction" "Important stuff" etc. I know people that sold their implants because they accidentally selected more than what they wanted to sell.. or people that sold their faction stuff because they were dumb and did not use a container.
- Always rename your ship, if you're not a carebear. "Buba's Caracal" is not a very nice name but "ds4f34fvvnf dfdff" can save you some times. Also, in a fleet, a fun and very helpful thing to do is for all the ships to use the same name like 20 ships named "Buba's Falcon".
- Remember that 1 jump is too far away and 1000 isk is not that much money. You can make millions if you use this rule when trading.
- Dont be lazy, look up the info on your next victim. Even if he is 1-2 months old he could be someones alt, someone that could be uber at Eve, someone that can pwn your ass.
- Use everything you can to gain advantages over the others. This includes programs (NavBot, Evemon, Evefit) and various sites (Eve-central.com is a good example).
- Dig up any information you can find on your targets. Again, don't be lazy. I use whatever I have at hand. I start with the game, I use locator agents, I ask around. I use killboards to search for them and see what they usually fly and what they killed in the past to make an idea on how skilled they are. Finally, I search their chars on ineve or eve-sheet and, if I am really lucky, I can get a crapload of info on them. Knowing their skills is, almost, half the battle won
Will think of more after I get some coffee /edit grammar
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Stygian Knight
SRBI
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Posted - 2009.02.12 13:57:00 -
[23]
Sticky !!!
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Zaldoza
Caldari Perkone
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Posted - 2009.02.13 14:44:00 -
[24]
Free bump |
Kneebone
Heathens' Harbor
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Posted - 2009.02.13 15:34:00 -
[25]
Edited by: Kneebone on 13/02/2009 15:44:12
- If you have the habit of collecting stuff, ie keeping loot from missions, use station containers. Label them as "High" "Mids" "Lows" etc. I like my item window tidy so I use a bunch of them named "Meta 1 High" "Meta 2" etc "Faction" "Important stuff" etc. I know people that sold their implants because they accidentally selected more than what they wanted to sell.. or people that sold their faction stuff because they were dumb and did not use a container.
It also saves you a lot of time. Like with the market quickbar you can make a container named "Ham Drake" where you put your fit. If you need a Ham Drake you only have to buy the ship and open the container and voila a very fast fit ready to go into battle in a few seconds.
- Always rename your ship, if you're not a carebear. "Buba's Caracal" is not a very nice name but "ds4f34fvvnf dfdff" can save you some times. Also, in a fleet, a fun and very helpful thing to do is for all the ships to use the same name like 20 ships named "Buba's Falcon".
- Remember that 1 jump is too far away and 1000 isk is not that much money. You can make millions if you use this rule when trading. Other pilots can be very lazy
- If you PvP dont be lazy, look up the info on your next victim. Even if he is 1-2 months old he could be someones alt, someone that could be uber at Eve, someone that can pwn your ass.
- Use everything you can to gain advantages. This includes programs (NavBot, Evemon, Evefit) and various sites (Eve-central.com is a good example). All can help you with ship fits, tactics, navigating, planning, etc.
- If you PvP fit several ships and keep them where you fight. If you get blown up you can always dock and come back with a new ship ready to pew pew.
- Remember that if you get blown up in your ship, get out and get docked ASAP. When you are in your pod you are risking all that money you spent on implants and any douchebag in a rookie ship can blow up your pod if they want too.
- Always use keyboard shortcuts. Ctrl+space for example stops your ship. It is useful sometimes when you just initiated a warp to command and you don't want to anymore (either because the fleet is going somewhere else, there's danger or whatever). This is a default shortcut but you can set up custom shortcuts for a lot of stuff. Use shortcuts for your drones (attack, orbit, return, etc), items, windows, etc
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Buga Buga
Sajuuk Fleet
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Posted - 2009.02.13 15:57:00 -
[26]
Edited by: Buga Buga on 13/02/2009 15:58:04 Indeed, I will format my text next time :D
Btw, I seem to have a typo in there..
"use station of freight containers." to "use station or freight containers." |
Kneebone
Heathens' Harbor
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Posted - 2009.02.13 16:54:00 -
[27]
Originally by: Buga Buga Edited by: Buga Buga on 13/02/2009 15:58:04 Indeed, I will format my text next time :D
Btw, I seem to have a typo in there..
"use station of freight containers." to "use station or freight containers."
My fault actually. I added or subtracted a bit from your stuff, like PvP specific and what not. Station containers are nice, but they also have that wonderful cool down period before you can get rid of them, plus they have all that password/locked fun stuff. Freight containers offer a ton of space without the hassle. |
Chainfall
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Posted - 2009.02.14 02:31:00 -
[28]
1) Control + Shift + F opens your ships fittings 2) You can warp to the sun; it's cool to look at 3) If you want to get into trading, go to Jita for a crash course 4) If you can't load into the game (I.E. you're stuck in the station), you can create a shortcut to undock via esc > shortcut tab. 5) You can make an instant Caldari trading alt; play around with char. creation 6) Play on the test server for some pvp; It's a blast with no downsides. 7) The test server has rules 8) You can buy game time cards with isk; called plex in game. 9) ummmmmmm guess that's it = ) |
Grods
Amarr The Lone Wolves Security
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Posted - 2009.02.15 05:19:00 -
[29]
Originally by: Etria Issen Accuracy Falloff isn't the point when your turrets stop hitting. That is a Falloff of 3,000m doesn't mean anything closer then 3,000m gets an accuracy penalty
I always thought the Falloff was the point when my weapons would have a low chance of hitting...
You thought right. Optimal + Fall off = 50% chance to hit, Optimal + 2* Falloff = Very low chance to hit.
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Tranka Verrane
Public Venture Enterprises
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Posted - 2009.02.15 23:55:00 -
[30]
1) Large lists of things can be selected by clicking on the first and then shift clicking on the last. You can also use ctrl-click to select or deselect single ones within the list.
2)You can put bookmarks into separate folders; for instance bookmark the systems you use a lot and put then into a folder called 'my systems'. Put the stations you dock at into another, and so on. You can sort the bookmarks by type to make this easier. Then you can open just the systems folder to select your destination quickly and easily. Other points in space become active under a sub menu, without making a long list whenever you right click anywhere.
Ingame: Channels&Mailing lists>Channels>Join>PVE>OK |
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