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Thread Statistics | Show CCP posts - 1 post(s) |

Jach Wong
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Posted - 2009.02.10 18:21:00 -
[121]
Edited by: Jach Wong on 10/02/2009 18:29:01 In summary: 5 T3 module slots + 3 rig slots = profit.
Edit: Someone else already posted it =) "This is not the boot you're looking for." |

rciq
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Posted - 2009.02.10 18:33:00 -
[122]
Originally by: rValdez5987
Originally by: Bootya
Originally by: L046 pls drop thsi and go back to the old style fitting window, atm this is a nightmare
Not a big fan of progress, are you?
The window has obvious issues that need to be fixed (opacity, size, close button to name a few), but it's a good start and I hope they'll stick with it instead of listening to all those nay-sayers.
The majority of mankind is uncomfortable with any sort of progress as it removes them from their comfort zone.
The majority of man would rather things stay the exact same way so that they never have to learn anything new, or adapt/evolve at all.
With that said, I like the new fitting window and only have 1 request.
- please make it so that i can either move or resize the window. Other then that at 1680x 1050 the window is perfect.
Eve's UI sucks generally and needs changes. It's just that aside from being less usable than the old one (shouldn't it be an improvement?), the new screen's beauty reminds me of the Fiat Multipla. There are people who see nothing wrong about that car too |

TharOkha
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Posted - 2009.02.10 19:02:00 -
[123]
I think that this new fitting window is HUGE step back. It is not an improvement. That big hole in center of screen.. for what?! what a waste of space. I like old window where i can see every information on small space. Now we have window that takes half of a screen and you have to clicking tabs like idiot to see some information RE: rciq "Fiat Multipla. There are people who see nothing wrong about that car too" agreed..  |

L046
Stripey Industrial Beast Chain of Chaos
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Posted - 2009.02.10 20:42:00 -
[124]
its not an issue of change its an issue of usibility.. the old one while looking old, works. the new one is there just for show, ok i have to admit it looks newer than the old one. its just laid out poorly, hard to read and its usibility is low.
if i want to fit a ship, i want to do just that not look at it through a circle while struggling to see what the ship info says and having to close every info or chat window i have on the screen at the time. Please let us choose which one we want to use in game, have teh option on teh esc menu. that cant be hard to do now can it?
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Tanhar
Gallente Tides of Silence
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Posted - 2009.02.10 21:42:00 -
[125]
Edited by: Tanhar on 10/02/2009 21:42:33
Originally by: rValdez5987
The majority of mankind is uncomfortable with any sort of progress as it removes them from their comfort zone.
The majority of man would rather things stay the exact same way so that they never have to learn anything new, or adapt/evolve at all.
Exactly, dear sir. Now, lets make your display circular, and move half of your keys to the bottom side of your keyboard. Because, you know, old design is sooo old and, as a result, soooo non-progressive. Oh, and while doing this, lets make a nice big hole in your spoon. You will have so many opportunities to learn something new, evolve, adapt, etc. Isn't it wonderful.
Originally by: rValdez5987 - please make it so that i can either move or resize the window.
So clear you have no idea what you want. Whole new design apparently revolves around your ship in the center. Move window, bah, ship is gone, place in the center simply wasted. Where is the point of new design now ?
Originally by: rValdez5987 Other then that at 1680x 1050 the window is perfect.
I use that resolution too, and I can cope with new design. Are you saying everybody should buy 22'' displays immediately ?
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MotherMoon
Huang Yinglong
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Posted - 2009.02.10 22:13:00 -
[126]
hey, crazy idea here. within the circle you coud render all graphics as vector graphics on blue.
You know, like you did for eve tv when you did the ship profiles. Makes the ship kinda look like a blueprint.
Then apon swapping say, a tech 3 part, highlight the part your changing in real time on the vector blueprint looking circle in the middle.
Or when your adding a cap recharger have it highlight, X-ray style, it highlights a part of the ship to show like, your upgrading that part.
ys this wouldn't make it in with the next expansion but... If you read this pass it on to the art team, because I bet they will think it's a call idea.
edit:instead of just blue, make it blue fo caldari, red for minmatar, green for ... you get the idea.
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H Zebra
Dark Ashes
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Posted - 2009.02.10 23:19:00 -
[127]
as the dev's are atm looking at the forums.. can i get an answer please.
is there anyway you can include an option to keep the old fittings page?
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CCP Chronotis

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Posted - 2009.02.10 23:21:00 -
[128]
the implementation currently on sisi is not the final one and a blog is due out shortly from fendahl about the new fitting screen but to stress again, it will be iterated on before release and all feedback is welcome.
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H Zebra
Dark Ashes
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Posted - 2009.02.10 23:22:00 -
[129]
Originally by: CCP Chronotis the implementation currently on sisi is not the final one and a blog is due out shortly from fendahl about the new fitting screen but to stress again, it will be iterated on before release and all feedback is welcome.
so is that a yes or no?
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Iloni Atoriandra
Sniggerdly Pandemic Legion
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Posted - 2009.02.10 23:23:00 -
[130]
A simple tick box under graphics settings for new/old fitting screen will keep everyone happy.
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H Zebra
Dark Ashes
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Posted - 2009.02.10 23:32:00 -
[131]
Originally by: H Zebra
Originally by: CCP Chronotis the implementation currently on sisi is not the final one and a blog is due out shortly from fendahl about the new fitting screen but to stress again, it will be iterated on before release and all feedback is welcome.
so is that a yes or no?
come on say yes and let me sleep sound tonight...lol
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MotherMoon
Huang Yinglong
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Posted - 2009.02.10 23:39:00 -
[132]
Originally by: CCP Chronotis the implementation currently on sisi is not the final one and a blog is due out shortly from fendahl about the new fitting screen but to stress again, it will be iterated on before release and all feedback is welcome.
hopes that a yes to the new fitting window. |

H Zebra
Dark Ashes
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Posted - 2009.02.10 23:40:00 -
[133]
Originally by: MotherMoon
Originally by: CCP Chronotis the implementation currently on sisi is not the final one and a blog is due out shortly from fendahl about the new fitting screen but to stress again, it will be iterated on before release and all feedback is welcome.
hopes that a yes to the new fitting window.
im all for a yes to teh new fittings window, providing its a yes we can swap back to the old one if we so wish |

MotherMoon
Huang Yinglong
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Posted - 2009.02.11 00:01:00 -
[134]
Originally by: H Zebra
Originally by: MotherMoon
Originally by: CCP Chronotis the implementation currently on sisi is not the final one and a blog is due out shortly from fendahl about the new fitting screen but to stress again, it will be iterated on before release and all feedback is welcome.
hopes that a yes to the new fitting window.
im all for a yes to teh new fittings window, providing its a yes we can swap back to the old one if we so wish
sounds good to me.
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Dr Resheph
Amarr YOU ARE NOW READING THIS LOUDLY
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Posted - 2009.02.11 00:28:00 -
[135]
New fitting window is actually a step backwards from the current one. The only thing it has going for it is more interesting visuals.
But even if you iterate and improve a dozen times, at best you're going to end up with the same functionality. Which begs the question..
What is the goddamn point of this change?
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MotherMoon
Huang Yinglong
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Posted - 2009.02.11 00:38:00 -
[136]
Originally by: Dr Resheph New fitting window is actually a step backwards from the current one. The only thing it has going for it is more interesting visuals.
But even if you iterate and improve a dozen times, at best you're going to end up with the same functionality. Which begs the question..
What is the goddamn point of this change?
all modules now in one place, no need to work around items you can't fit on ships less lag when fitting easily drag ammo to cargohold easily fit ammo to all guns at the same time drone bay window built into fitting window item window built into fiting window 5 windows all opened in one! no need to have multiple window open any longer.
shows what your passive shield tank is/active.
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Ferria
Caldari FOUNDATI0N
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Posted - 2009.02.11 00:59:00 -
[137]
I love the new window, anyone who want to go back to the old one are afraid of new things, pod them |

Zex Maxwell
Caldari
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Posted - 2009.02.11 01:06:00 -
[138]
Originally by: Pattern Clarc The transparency makes it hard to read information, especially in stations.
The remove/info button trails are annoying.
The entire left side is autocollapsed by default with only one open at any given time.
You can't drag it around or minimize it at all.
There's no cargo and drone capacity readouts.
No drone bandwidth readout.
No obvious readout for what the different slots are.
The colored resistance bars make the text hard to read.
Free floating text, info and arrow icons at the top and sides.
You can rotate camera by click-dragging on some parts of the UI, not others; behaviour changes depending which panel is open.
There is no close button, and it obscures the neocom at lower resolutions.
I think Pattern Clarc summed it up nicely.
I personally had the problem with the transparency. |

KustoMKilleR
Caldari Legio Mortuus
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Posted - 2009.02.11 04:13:00 -
[139]
i love it, however it would be nice to be able to move/re-size/minimize the window. oh and to the op, for the love of god use THE instead of TEH. makes you sound like a 3 year old
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McFly
C0LDFIRE RUDE Alliance
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Posted - 2009.02.11 04:31:00 -
[140]
I like where ur going CCP, but my comments are...
- Less Real Estate (1920x1200 res here) and it's really taking up to much imho. - Moveable - Opaque/Regular Eve Window Properties...
Just my .02 isk
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Tobin Shalim
Warped Mining Strip Mining Club
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Posted - 2009.02.11 04:56:00 -
[141]
I've come across a fix to help resolve the issue about not being able to see the station services underneath the fitting window.
Close it. -----
Originally by: Gierling Tech III is going to be "Fully modular" until someone crams the "EW Bonus" modules together with the "8 Midslots" modules...
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Rohkan Lo'Tan
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Posted - 2009.02.11 05:19:00 -
[142]
I approve of the new fitting window. Though it does seem to need some tweaking. I do agree that you should be able to switch back to the old one for those who do not like this version. Though props to who ever came up with this. I think it is a great idea that just needs to be fleshed out.
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Zel Nughat
Amarr Nughat Corp
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Posted - 2009.02.11 06:05:00 -
[143]
Originally by: Iloni Atoriandra If CCP insist on putting this new window in then at least give us the option of using the old one as well, that way you can keep everyone happy and can see how many people are actually using the new window.
this comment is made of pure win and of course i agree with it.
for what its worth, in my opinion, the new fitting screen is a complete f*** up, sorry for those involved in it's desing, but i hope it never mades it to tranquility for all the reasons already repeated a hundred times itt. |

Major Stallion
The Dark Horses
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Posted - 2009.02.11 06:43:00 -
[144]
Originally by: Carniflex I actually like it. I think you might be able to assign shortcut to open-close it. Did not try it yet.
ctrl+shift+f
always has been, people here are too friggin lazy to hit a 3 key combo
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Ancy Denaries
Caldari Solaris Operations
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Posted - 2009.02.11 07:44:00 -
[145]
Originally by: MotherMoon hey, crazy idea here. within the circle you coud render all graphics as vector graphics on blue.
You know, like you did for eve tv when you did the ship profiles. Makes the ship kinda look like a blueprint.
Then apon swapping say, a tech 3 part, highlight the part your changing in real time on the vector blueprint looking circle in the middle.
Or when your adding a cap recharger have it highlight, X-ray style, it highlights a part of the ship to show like, your upgrading that part.
ys this wouldn't make it in with the next expansion but... If you read this pass it on to the art team, because I bet they will think it's a call idea.
edit:instead of just blue, make it blue fo caldari, red for minmatar, green for ... you get the idea.
You're just PACKED with awesome ideas, aren't you? CCP, hire this baldy NOW! |

Julius Reyon
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Posted - 2009.02.11 07:51:00 -
[146]
Originally by: Ancy Denaries
Originally by: MotherMoon hey, crazy idea here. within the circle you coud render all graphics as vector graphics on blue.
You know, like you did for eve tv when you did the ship profiles. Makes the ship kinda look like a blueprint.
Then apon swapping say, a tech 3 part, highlight the part your changing in real time on the vector blueprint looking circle in the middle.
Or when your adding a cap recharger have it highlight, X-ray style, it highlights a part of the ship to show like, your upgrading that part.
ys this wouldn't make it in with the next expansion but... If you read this pass it on to the art team, because I bet they will think it's a call idea.
edit:instead of just blue, make it blue fo caldari, red for minmatar, green for ... you get the idea.
You're just PACKED with awesome ideas, aren't you? CCP, hire this baldy NOW!
I like the sounds of this tbh:D.
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small chimp
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Posted - 2009.02.11 08:03:00 -
[147]
Edited by: small chimp on 11/02/2009 08:05:29 Will that new fitting interface support cans? Or do I have to have all my 100+ modules in main hangar getting messed with stuff i get from buy orders?
Also the old window doesnt need dragging. There is a right click context menu item for items that says fit to active ship?
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Aurora Reverte
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Posted - 2009.02.11 08:10:00 -
[148]
Originally by: small chimp Edited by: small chimp on 11/02/2009 08:05:29 Will that new fitting interface support cans? Or do I have to have all my 100+ modules in main hangar getting messed with stuff i get from buy orders?
Seconded. My hangar has everything in cans. Am I going to have to drag each module I want to fit to the main items hangar before I can actually fit it? Or can I just drag stuff directly from cans to slots?
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H Zebra
Dark Ashes
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Posted - 2009.02.11 09:33:00 -
[149]
Originally by: Ferria I love the new window, anyone who want to go back to the old one are afraid of new things, pod them
please come pod me, as i think this window was designed by a 12 year old with crayons and no idea of what eve is. fitting ships is never gonna be such a long arsed ugly chore than what ccp's vision of it currently is. you like it fine thats upto you, but pls ccp let us choose which one we want with a simple x box on the esc menu. |

Astraias 2
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Posted - 2009.02.11 09:33:00 -
[150]
I agree this fitting window is just awkward and needs to go. Whats the point of seeing your ships and inaccurate readouts going around the circumfrence? I prefer the original. It would be best if they just update the current method with some graphic enhancements. |
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