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Sasha Azala
Blood and Decay
256
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Posted - 2012.04.22 23:38:00 -
[31] - Quote
Corina Jarr wrote:Sasha Azala wrote:Corina Jarr wrote:Sasha Azala wrote:Below is how I've always understood what PvP is and not all the other arguments people put forward altered to suit their argument.
'Player versus player was coined sometime in the late 1980s to refer to the combat between players that resulted in the loser being penalized in some way.' wikipedia Considering it is CCP's game, only their definition really matters, not some arbitrary Wiki one. Same with exploit. CCP's definition of it differs from what most would consider, but that is what they decide it means. Some people would have you believe that playing the market and competition for the same resoucre (ie. node/roid) is PvP, if that was the case then there would be no PvE MMOs. An exploit is generally playing the game in a way that was not intended. So CCP have every right to decide what an exploit is in EVE. You haven't played WoW or ToR have you? You can go the entire game on a PvE server without ever interacting with a person.
You sound like you've never played WoW much either, there is competition for resources and they do have a market where there is undercutting. Although when I left WoW they had made resources easier to get.
It seems people with say practically anything is PvP these days.
Never played ToR but played WoW (about 5 years) plus others MMOs, usually have at least 2 MMOs active. |

Karn Dulake
Souls Must Be Trampled The.Alliance
500
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Posted - 2012.04.22 23:52:00 -
[32] - Quote
I love it when a plan comes together
(thanks for the input so far) I dont normally troll, but when i do i do it on General Discussion. |

Sebastian N Cain
Aliastra Gallente Federation
129
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Posted - 2012.04.22 23:52:00 -
[33] - Quote
Karn Dulake wrote:I dont know to be honest but would the statement below class as PvP
"Opening up on that Hulk knowing that it will be blown to pieces unless Concord arrives in time"
Thanks for your Imput
Well, technically i suppose it is. On the other hand having those dickless nincoomps claim to do the same as me (PvP) and thus implying they are of the same worth as me is rather insolent. "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Ai Shun
712
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Posted - 2012.04.22 23:56:00 -
[34] - Quote
Sebastian N Cain wrote:On the other hand having those dickless nincoomps claim to do the same as me (PvP) and thus implying they are of the same worth as me is rather insolent.
Blow them up. EVE Ambulation and Avatars as a separate game - see here |

Karl Hobb
Imperial Margarine
111
|
Posted - 2012.04.22 23:58:00 -
[35] - Quote
Unless there's a player at the keyboard behind the target ship (almost never the case), it's actually PvE. It only becomes PvP after the gank when the AFK player returns. +1 in local |

Sebastian N Cain
Aliastra Gallente Federation
131
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Posted - 2012.04.22 23:58:00 -
[36] - Quote
Ai Shun wrote:Sebastian N Cain wrote:On the other hand having those dickless nincoomps claim to do the same as me (PvP) and thus implying they are of the same worth as me is rather insolent. Blow them up. Indeed, i-Śm not the one letting insolence go unpunished!
 "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Kengutsi Akira
Ministry of War Amarr Empire
430
|
Posted - 2012.04.23 00:46:00 -
[37] - Quote
Sasha Azala wrote: Some people would have you believe that playing the market and competition for the same resoucre (ie. node/roid) is PvP,
.
Youre aware the Devs are some of those ppl yes?
https://forums.eveonline.com/default.aspx?g=posts&m=1109909#post1109909
My stance on WiS (updated) |

Sasha Azala
Blood and Decay
264
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Posted - 2012.04.23 00:58:00 -
[38] - Quote
Kengutsi Akira wrote:Sasha Azala wrote: Some people would have you believe that playing the market and competition for the same resoucre (ie. node/roid) is PvP,
.
Youre aware the Devs are some of those ppl yes?
Does not mean they're right just because they're Devs.
The difference is that PvP was coined to mean a certain thing (as quoted earlier in an earlier post). So although other activities can be seen as being a form of player v's player it does not make them PvP. |

Killer Gandry
V I R I I Ineluctable.
309
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Posted - 2012.04.23 01:01:00 -
[39] - Quote
Even though it's the lowest kind of PvP it remains PvP.
People undocking their ship should be prepared to lose it. If someone decides to not tank his or her ship then they made their own choice. On the other hand there are those who suck at combat on even terms and as such have the need to pad their ego's some alternative way.
Miners are one of the easiest loot pinata's which, if propperly tackled, make you come out with a positive wallet at all times.
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Ai Shun
712
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Posted - 2012.04.23 01:04:00 -
[40] - Quote
Sasha Azala wrote:The difference is that PvP was coined to mean a certain thing (as quoted earlier in an earlier post). So although other activities can be seen as being a form of player v's player it does not make them PvP.
Or the definition has evolved from when it was coined as the games became more complex than they were 30 years ago ...
In the end though, both players made choices before that engagement that led to the combat being initiated and over before the other player could respond. That still fits the definition of PvP even if you cut it as finely as you prefer to do. EVE Ambulation and Avatars as a separate game - see here |

Katja Faith
Republic Military School Minmatar Republic
52
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Posted - 2012.04.23 01:10:00 -
[41] - Quote
Quote:Is suicide ganking real PVP?
Hardly. -1 for even suggesting something that stupid. |

Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
323
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Posted - 2012.04.23 01:10:00 -
[42] - Quote
Are miners actually players? |

Sasha Azala
Blood and Decay
264
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Posted - 2012.04.23 01:11:00 -
[43] - Quote
Ai Shun wrote:Sasha Azala wrote:The difference is that PvP was coined to mean a certain thing (as quoted earlier in an earlier post). So although other activities can be seen as being a form of player v's player it does not make them PvP. Or the definition has evolved from when it was coined as the games became more complex than they were 30 years ago ... In the end though, both players made choices before that engagement that led to the combat being initiated and over before the other player could respond. That still fits the definition of PvP even if you cut it as finely as you prefer to do.
Except if we look at it your way that means any MMO that has resources or a market is a PvP game without even needing to fire a shot. |

Just Alter
Enlightened Industries Test Alliance Please Ignore
28
|
Posted - 2012.04.23 01:16:00 -
[44] - Quote
Ai Shun wrote:Sasha Azala wrote:Some people would have you believe that playing the market and competition for the same resoucre (ie. node/roid) is PvP, if that was the case then there would be no PvE MMOs. Sasha Azala wrote:'Player versus player was coined sometime in the late 1980s to refer to the combat between players that resulted in the loser being penalized in some way.' wikipedia Let's test those cases. If two players are fighting on the market and one player wins the customer; the other player has been penalised through their lost income. There are no blows in the "combat" but they have fought and somebody lost. If two players are approaching the same asteroid and one gets the minerals or most of the minerals; the other player has been penalised through their lost minerals and time. There are again, no blows in the "combat" but they have fought and somebody lost. Same applies when try to sell those minerals - there is market PvP involved there. The same applies when using an Auction House in another MMO. If my listing gets bought out and yours sits there for seven days, I've won - you've lost. I beat you in that PvP engagement; unless of course you sell yours after 3 days for 10 times what mine sold for. Then you won that engagement  Same with running for that node of copper ore. If you grab it while I'm still running there; you won. I lost the resources and now need to find another resource. We've just competed as two players and one won and the other lost. Focussing only on shooting stuff is too narrow a view.
I think you're exploiting the meaning of the definition.
You cannot count a missed gain as a loss in this case.
It can be considered pvp only if the loss is direct and tangible and a clear consequence of an hostile and deliberate act.
|

Just Alter
Enlightened Industries Test Alliance Please Ignore
28
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Posted - 2012.04.23 01:20:00 -
[45] - Quote
Sasha Azala wrote:Ai Shun wrote:Sasha Azala wrote:The difference is that PvP was coined to mean a certain thing (as quoted earlier in an earlier post). So although other activities can be seen as being a form of player v's player it does not make them PvP. Or the definition has evolved from when it was coined as the games became more complex than they were 30 years ago ... In the end though, both players made choices before that engagement that led to the combat being initiated and over before the other player could respond. That still fits the definition of PvP even if you cut it as finely as you prefer to do. Except if we look at it your way that means any MMO that has resources or a market is a PvP game without even needing to fire a shot.
Again i think you're being overly rethorical in your interpretation of the definition.
There are few instances in which market speculation or usage can lead to a clear loss;missed profit is not necessarily a loss in these contexts.
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Ai Shun
712
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Posted - 2012.04.23 01:22:00 -
[46] - Quote
Just Alter wrote:Ai Shun wrote:Sasha Azala wrote:Some people would have you believe that playing the market and competition for the same resoucre (ie. node/roid) is PvP, if that was the case then there would be no PvE MMOs. Sasha Azala wrote:'Player versus player was coined sometime in the late 1980s to refer to the combat between players that resulted in the loser being penalized in some way.' wikipedia Let's test those cases. If two players are fighting on the market and one player wins the customer; the other player has been penalised through their lost income. There are no blows in the "combat" but they have fought and somebody lost. If two players are approaching the same asteroid and one gets the minerals or most of the minerals; the other player has been penalised through their lost minerals and time. There are again, no blows in the "combat" but they have fought and somebody lost. Same applies when try to sell those minerals - there is market PvP involved there. The same applies when using an Auction House in another MMO. If my listing gets bought out and yours sits there for seven days, I've won - you've lost. I beat you in that PvP engagement; unless of course you sell yours after 3 days for 10 times what mine sold for. Then you won that engagement  Same with running for that node of copper ore. If you grab it while I'm still running there; you won. I lost the resources and now need to find another resource. We've just competed as two players and one won and the other lost. Focussing only on shooting stuff is too narrow a view. I think you're exploiting the meaning of the definition. You cannot count a missed gain as a loss in this case. It can be considered pvp only if the loss is direct and tangible and a clear consequence of an hostile and deliberate act.
In an arena where the terms of the competition between players are defined through the accumulation of resources (Mining / Market) the losses are in custom. That is a real, direct and tangible loss. And a pretty clear consequence from other player actions in competing for the same market.
/shrug
You're welcome to keep on thinking of it as shooting stuff; but I believe that is narrow minded and believe it is the reason so many players struggle with EVE conceptually. They think PvP is only about the shooting bit when the scope of the competitive game is so much wider.
Maybe once more players realise that EVE is PVP through and through we'll see less whine threads 
Edit: However, let us focus on this specific case. The Hulk versus the Ganker. And it is a player versus player combat - the fact that one player did not have the opportunity to retaliate is immaterial. EVE Ambulation and Avatars as a separate game - see here |

Arkturus McFadden
Republic Military School Minmatar Republic
3
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Posted - 2012.04.23 01:24:00 -
[47] - Quote
masternerdguy wrote:Zverofaust wrote:My Lord in heaven where did all of these whiners come from and why are they covering this forum in their spurgtears They come from the community that thinks this game should be 100% safe, aka hippies online.
This is negative. I actually want to kill miners, but do it the right way. |

Fredfredbug4
Kings of Kill EVE Animal Control
223
|
Posted - 2012.04.23 01:27:00 -
[48] - Quote
Well it's definitely the riskiest form of PVP. Put it this way, you have a 100% chance of losing your ship every time. |

Ai Shun
712
|
Posted - 2012.04.23 01:29:00 -
[49] - Quote
Sasha Azala wrote:The difference is that PvP was coined to mean a certain thing (as quoted earlier in an earlier post). So although other activities can be seen as being a form of player v's player it does not make them PvP.
Eish. I just read the Wikipedia article.
Quote:This article has multiple issues. Please help improve it or discuss these issues on the talk page. It needs additional citations for verification. Tagged since March 2007. It may need to be rewritten entirely to comply with Wikipedia's quality standards. Tagged since August 2007.
It does say this though:
Quote:Player versus player, or PvP, is a type of multiplayer interactive conflict within a game between two or more live participants.[1] This is in contrast to games where players compete against computer controlled opponents, which is correspondingly referred to as player versus environment (PvE). The terms are most often used in games where both activities exist,[2] particularly MMORPGs, MUDs, and other role-playing video games.
That is the concept I accept and use when referring to PvP as it applies to competition between players. EVE Ambulation and Avatars as a separate game - see here |

Sasha Azala
Blood and Decay
264
|
Posted - 2012.04.23 01:31:00 -
[50] - Quote
Ai Shun wrote:Maybe once more players realise that EVE is PVP through and through we'll see less whine threads 
Except EVE is not PvP through and through regardless of what some people would have you believe. But EVE is a PvP game as that is one of the main focuses of the game. |

MadMuppet
Kerguelen Station
268
|
Posted - 2012.04.23 01:31:00 -
[51] - Quote
It is a valid mechanic in the game. It permits the target kills rights. But in my opinion, it is not in the spirit of PVP per se. As much as I absolutely despise it, it has its place. (Although we could have done without the T3 BC gankmobiles, they cemented the ganker in place forever.) I don't always finish my commentary, but when I do |

Ai Shun
712
|
Posted - 2012.04.23 01:33:00 -
[52] - Quote
Sasha Azala wrote:Except EVE is not PvP through and through regardless of what some people would have you believe. But EVE is a PvP game as that is one of the main focuses of the game.
All of EVE, with the exception of ship spinning, involves competition between players. And even spinning has a counter so you can compare yourself against other players if you really wanted to be competitive. EVE Ambulation and Avatars as a separate game - see here |

Moto Akimoto
Tengu and Cash
11
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Posted - 2012.04.23 01:40:00 -
[53] - Quote
Suicide ganking is PvP on Easy Mode.
1. Head to kiddie pool. 2. Hit the fat pinata overflowing at the seams. 3. .... 4. Profit
And if you have to wait for targets just do some ratting to increase security standings in the meantime. 
Don't hate the gankers for "working smart not hard". Ganking Hulks with destroyers is one of the best risk/reward activites in the game. Why spend an hour making 10M-20M ISK per hour when you can make 1B ISK in the same time frame and call it a day?
ProTip: Grab the Dessies, leave the Hulks. |

Just Alter
Enlightened Industries Test Alliance Please Ignore
28
|
Posted - 2012.04.23 01:40:00 -
[54] - Quote
Ai Shun wrote:
In an arena where the terms of the competition between players are defined through the accumulation of resources (Mining / Market) the losses are in custom. That is a real, direct and tangible loss. And a pretty clear consequence from other player actions in competing for the same market.
Now you're introducing a concept which was not agreed upon before and of rather dubious nature.
That is the the concept of mining or market as "competition seen as accumulation of resources".
Isk acquisition through mining or market speculation can be achieved without directly competing with anyone consciously or unconsciously.
Now again you could argue that that's not true, that you enter a competition the moment you click any button in eve (as you enter a competition the moment you start to breathe in real life) but that is bit too wide-scoped a concept to be useful in this discussion.
Sticking to what is philosophically and logically easier: gaking is legitimate pvp.
|

Just Alter
Enlightened Industries Test Alliance Please Ignore
28
|
Posted - 2012.04.23 01:45:00 -
[55] - Quote
Ai Shun wrote:Sasha Azala wrote:Except EVE is not PvP through and through regardless of what some people would have you believe. But EVE is a PvP game as that is one of the main focuses of the game. All of EVE, with the exception of ship spinning, involves competition between players. And even spinning has a counter so you can compare yourself against other players if you really wanted to be competitive.
If you really wanted.
I'd suggest you read the definition given a while back and then try to justify attaching the "pvp" tag to everything without using a poetic license on the "missed opportunity" expression.
If one really wanted it could be argue that everything is pvp seeing as human life is based on interpersonal interaction.
But we dont want to do that right? That would be pointless for this specific discussion. |

Ai Shun
712
|
Posted - 2012.04.23 01:49:00 -
[56] - Quote
Just Alter wrote:Isk acquisition through mining or market speculation can be achieved without directly competing with anyone consciously or unconsciously.
How?
Just Alter wrote:but that is bit too wide-scoped a concept to be useful in this discussion
And what is this discussion about? You don't even agree that PvP is an acronym for "Player versus Player" 
Just Alter wrote:Sticking to what is philosophically and logically easier: gaking is legitimate pvp.
No, the question proposed by the OP was:
"Is Suicide ganking real PvP"
I say yes, it is because it was player versus player with a longer lead-up time than just the instant the salvo obliterated the hulk. EVE Ambulation and Avatars as a separate game - see here |

Sasha Azala
Blood and Decay
264
|
Posted - 2012.04.23 01:53:00 -
[57] - Quote
Ai Shun wrote:Sasha Azala wrote:Except EVE is not PvP through and through regardless of what some people would have you believe. But EVE is a PvP game as that is one of the main focuses of the game. All of EVE, with the exception of ship spinning, involves competition between players. And even spinning has a counter so you can compare yourself against other players if you really wanted to be competitive.
EVElopedia - 'PvP activities are a major feature of EVE Online'.
I would agree with EVElopedia, as EVE has PvE elements as well. |

Ai Shun
712
|
Posted - 2012.04.23 01:57:00 -
[58] - Quote
Sasha Azala wrote:EVElopedia - 'PvP activities are a major feature of EVE Online'.
I would agree with EVElopedia, as EVE has PvE elements as well.
Going by the EVElopedia glossary of terms then:
EVElopedia wrote:PvE (initial) Player vs EVE or Player vs Environment. Combat vs NPCs.
PvP (initial) Player vs Player. Combat or competition vs other players.
So the question then is; what happens when another player is engaged with the same NPCs? What happens when you refine the items you have looted or salvaged from the NPCs and sell them? Or use them to manufacture products and sell them? EVE Ambulation and Avatars as a separate game - see here |

Grumpymunky
Super Monkey Tribe of Danger
128
|
Posted - 2012.04.23 02:09:00 -
[59] - Quote
Real pvp is fighting on highsec stations with a fleet of guardian alts. Or roaming lowsec with a fleet of falcon alts. Or pressing F1 when the FC tells you to, along with 200 other people. Post with your monkey. |

Sasha Azala
Blood and Decay
265
|
Posted - 2012.04.23 02:31:00 -
[60] - Quote
Ai Shun wrote:Sasha Azala wrote:EVElopedia - 'PvP activities are a major feature of EVE Online'.
I would agree with EVElopedia, as EVE has PvE elements as well. Going by the EVElopedia glossary of terms then: EVElopedia wrote:PvE (initial) Player vs EVE or Player vs Environment. Combat vs NPCs.
PvP (initial) Player vs Player. Combat or competition vs other players. So the question then is; what happens when another player is engaged with the same NPCs? What happens when you refine the items you have looted or salvaged from the NPCs and sell them? Or use them to manufacture products and sell them?
Yeah, that's also the same problem with PvE games and it does happen. Which is why this whole PvP/ PvE classification seems to a bit of a mess. If you stuck to the wikipedia version of PvP that I posted earlier it at least makes more sense (plus the way I've always known it to be).
Otherwise you're left with both PvE and PvP (depending on the game) both having PvP and PvE elements. In which case the PvP and PvE classification of a server must just rest on a main feature of the game (which is easily possible). It would however cheapen what PvP used to stand for.
But if we can't agree on what PvP is then we definetly won't be able to agree on an answer to the question of this thread. |
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