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LaiSun
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Posted - 2009.02.12 22:29:00 -
[1]
This may be the wrong sub-section to be asking this question, but I'll shoot for it anyway.
I was reading the patch notes for Apocrypha and noticed that drone ranges will be increased to 250 Km. Not sure if this means base, or if this is a max skills range, or if it is the max skills + modules cap, but it does kind of worry me a bit.
I fly a Falcon, mostly, in fleet engagements and my real defense is the distance I can put between myself and the engagement. With drones going out to 250 Km (twice what I jam at) this may present a problem for me, and fellow falcon pilots.
Is this the death of the Force Recon Cruiser as a useful fleet tool? Do we just develop new tactics to deal with this? Do smartbombs become standard equipment on all Falcons from now on?
Thoughts?
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ReioS
Caldari THORN Syndicate Mostly Harmless
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Posted - 2009.02.12 22:33:00 -
[2]
I didnt hear about this, but im pleased.
Its the perfect counter for falcons, they're pretty much invulnerble in fleet warfare, now there is a way to fight back.
Good stuff =]
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Guer
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Posted - 2009.02.12 22:46:00 -
[3]
so drop an ecm or two for a shield extender. warp out when it gets hairy, its not like you'll be tackled. Use your high slots to to kill drones. amazing.
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Odyessus
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Posted - 2009.02.12 22:54:00 -
[4]
i do believe the context of this drone range change is that it is now possible to send drones to a target that is within your current drone control range, and then extend that distance by travelling away from the said target - the drones will still continue to attack even if you are beyond your skill based control range. this is possible now - but i believe there must have been a range at which your drones came back. the difference being, is that this 'extended' range has now been described as 250km. do you think this might be more reasonable conclusion than the possibility that now the skill-based drone control range is obsolete, is it has now become 250km by default? |

Vladimir Norkoff
Income Redistribution Service
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Posted - 2009.02.12 22:55:00 -
[5]
Edited by: Vladimir Norkoff on 12/02/2009 22:56:42 I saw that too. My guess is that it is Max Drone Range. Perhaps the previous max range was somewhat less which may have made things difficult for carrier pilots? Personally I could never imagine sending drones that far away, but then I've never flown a carrier.
EDIT - Or maybe what Odyessus said.
Taxman VI: Voided Ledger
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Odyessus
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Posted - 2009.02.12 23:19:00 -
[6]
Originally by: LaiSun I was reading the patch notes for Apocrypha and noticed that drone ranges will be increased to 250 Km.
ive changed my mind - i wanna poke fun at ur silly conclusion 
im convinced that now drones will auto agro falcons as primary, fly the 250km in less than 3 seconds, and pummel any falcon pilot that dares show his hook-nosed face in space. a suggested cautionary tactic is to remove your ecm mods & buy some nice warm gloves - i hear space is cold 
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soldieroffortune 258
Gallente Horsemen of Apocalypse
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Posted - 2009.02.12 23:33:00 -
[7]
Originally by: Odyessus
Originally by: LaiSun I was reading the patch notes for Apocrypha and noticed that drone ranges will be increased to 250 Km.
ive changed my mind - i wanna poke fun at ur silly conclusion 
im convinced that now drones will auto agro falcons as primary, fly the 250km in less than 3 seconds, and pummel any falcon pilot that dares show his hook-nosed face in space. a suggested cautionary tactic is to remove your ecm mods & buy some nice warm gloves - i hear space is cold 
sounds good to me        
Originally by: soldieroffortune 258
"Eve is about making yourself richer while making the other guy poorer"
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Silver Fusion
Amarr Viziam
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Posted - 2009.02.12 23:33:00 -
[8]
Edited by: Silver Fusion on 12/02/2009 23:34:01 Simple answer: Drones can now be controled up to 250km if you have enough skills, bonus and modules installed to do so.
Nothing will change for the standard drone user. No go change your pants. 
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Warlord7
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Posted - 2009.02.13 01:50:00 -
[9]
Even so it would take a while for dronse to even get to 250km . Even if light drones were coming after you'd be able to warp out. I know for a fact it isn't the death of Force Recons. Better load up assaults with precision missiles if your worried tho.
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LaiSun
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Posted - 2009.02.13 06:01:00 -
[10]
Wow, nice to see the trolls aren't too busy scanning down mission runners in empire to make fun of people on these boards.
I appreciate all the help and the clarification...the simple line of "drones may now be controlled up to 250 km" in the patch notes was a bit vague. I assumed it would take skills/mods/rigs/implants/cheaters (!!) into consideration, but I wanted to be sure.
Always nice to know if the rules change before I jump into a fight and lose another falcon to stupidity.
Silver - You apparently mistook my call for meaningful discussion on tactical responses to a change in rules to be a QQ post or some such. I can see how my request for the thoughts of people with more experience than myself would be a call for all trolls to post nonsensical and frankly unhelpful crap in the thread, but please attempt to control yourself. While you may think "no go change your pants" is a witty or clever remark, you really only reveal your stupidity and foolishness when you open your mouth (or type on your keyboard in this case).
My grandfather always said - "The less you open your mouth, the smarter you look." I would humbly suggest you think about that next time you feel the need to "contribute" to a thread.
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Carniflex
Caldari StarHunt Systematic-Chaos
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Posted - 2009.02.13 07:07:00 -
[11]
I would reccomend additional training, Falcon can do 200+ range without going nuts over it. Also, as you are highly unlikely to be actually shooting at anything it might be reasonable idea to mount few regular assault launcher (with light missiles) for drone spanking. If you dont want to pay attention to them just load em with FoF.
Drones are not that huge problem, as medium/heavies take a long while to reach you, while lights you can kill. Sentries lack range to threaten you at 200+ km.
Note also that change was for max drone control range hard cap, not granting everyone default drone range of 250 km. They would still need to fit properly to actually make their drone control range to reach you.
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H Lecter
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2009.02.13 09:25:00 -
[12]
Let's separate facts from fiction.
In a Dominix with 6 drone link augmentors and maxed skills you get
45 km base range + 15 km range from ECM drone skills + 6 x 20km from DLA = 180 km locking range for Warden II
That means if the target is within 180km from you and within 250 km from the sentry drones they will lock and shoot the target.
However, optimal of the drones is 117700 m with 3 omnidirectional tracking links (more does not make sense due to stacking penalty) and 30000 falloff.
That means that you will hit nothing with the Wardens that is more than 177.7 km from the drones.
As far as I have heard this range increase is there for your scout drones that followed the target (like Warriors chasing an inty). Up to now you would lose control of them after something like 200km distance from your ship. After the patch you can recall them up to a distance of 250km.
No need to worry about your Falcon if you are properly skilled and not completely stupid.
My opinion may or may not be shared by my alliance |

Lilith Velkor
Minmatar DEATH'S LEGION Red Box.
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Posted - 2009.02.13 12:25:00 -
[13]
Edited by: Lilith Velkor on 13/02/2009 12:26:45
Originally by: LaiSun
Is this the death of the Force Recon Cruiser as a useful fleet tool? Do we just develop new tactics to deal with this? Do smartbombs become standard equipment on all Falcons from now on?
Thoughts?
I'd guess it rather is the death of moron drone users that'll send their drones 250km off just to see the target warp out...
Also this...
Quote: As far as I have heard this range increase is there for your scout drones that followed the target (like Warriors chasing an inty). Up to now you would lose control of them after something like 200km distance from your ship. After the patch you can recall them up to a distance of 250km.
... sounds rather convincing to me. Dont know.
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joan arcangel
Gallente
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Posted - 2009.02.13 13:03:00 -
[14]
well ligth or med drones + drone Link's Aug Mods + drone Nav mods
will have a have nice speed to 250km from a dom or phoon
Thks
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VLAD DRACU
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Posted - 2009.02.13 13:57:00 -
[15]
from devblog: "Drones can now be controlled up to 250 km away from the ownersÆ ship" - one may take that as a limitation ie no more than 250km
and it might be something related to fighters;
from wiki:
"Because carrier pilots can assign drones (including fighters) to other pilots in their fleet û it is possible for carrier pilots to avoid the battlefield and allow pilots in less valuable ships to direct their damage.
Fighters are the only drones capable of warp. This means that carrier pilots can assign fighters to comrades anywhere within the same system. The only limitation is that the assignee can only control as many fighters as he could normally control drones; so no more than five."
i dont fly a carrier myself but ive seen once a carrier at a gate in lowsec and at a station 5 of his fighters were controlled by somebody else baiting the curious travelers
but again, i'm not sure
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Nexus Kinnon
Genos Occidere
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Posted - 2009.02.14 04:04:00 -
[16]
Originally by: ReioS I didnt hear about this, but im pleased.
Its the perfect counter for falcons, they're pretty much invulnerble in fleet warfare, now there is a way to fight back.
Good stuff =]
lol? Perfect counter?
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LaiSun
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Posted - 2009.02.14 16:43:00 -
[17]
Now these responses are much more like it.
I've considered equipping the assault launchers, but hadn't thought of FoF missiles. That's a really good idea.
Those would probably be much more useful than the smart bombs, and it'll be nice to save all my cap for jamming.
I suppose it may be about time to upgrade to the tech II jammers and train a few more skills to V to get my range out past 200 km. I'll get to it after I finish cap ship skills in a few months.
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Artemis Rose
Sileo In Pacis Mean Coalition
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Posted - 2009.02.14 18:56:00 -
[18]
Before anybody gets happy in the pants at the thought of sending a swarm of drones at your favorite Caldari Recon...
Your target needs to be range at the time you tell your drones to attack, but after that, they will follow them all around the grid, regardless of your skills. I'm fairly sure this means they will never go past 250km of your ship, post patch.
Just the way I read it. *** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |

Irida Mershkov
Gallente Noir.
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Posted - 2009.02.14 22:15:00 -
[19]
Originally by: Nexus Kinnon
Originally by: ReioS I didnt hear about this, but im pleased.
Its the perfect counter for falcons, they're pretty much invulnerble in fleet warfare, now there is a way to fight back.
Good stuff =]
lol? Perfect counter?
This lol.
If anyone thinks sending drones out 200km+ is liable to counter a decent falcon pilot, they're pretty inexperianced at fighting falcons in general.
They'll just warp out, wasting drone DPS.
need instant beam cannons to fire out at falcons if they show up on grid imo.
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Zxenis
Caldari M. Corp Mostly Harmless
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Posted - 2009.02.18 15:54:00 -
[20]
rats can warp to you if your 150+km out, wonder if drones will have that ability too.
Plus I wouldnt worry about it, we all know falcons gonna get hit with the nerf bat 
If an injury has to be done to a man it should be so severe that his vengeance need not be feared. Niccolo Machiavelli (1469 - 1527) |
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