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Vladimir putiiin
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Posted - 2009.02.13 14:45:00 -
[1]
Hey there people!
i have a big problem, did buy thrasher some day ago, it did work well on lvl 1 mission. But not when i can do lvl 2 missions its sucks. So what should i do?
Maybe i should change my ship equip or something.
If someone have time you can write fit setup for me
/ Putin
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Drek Grapper
Minmatar
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Posted - 2009.02.13 14:48:00 -
[2]
Use a Rifter... -- "If itĘs true that our species is alone in the universe, then IĘd have to say that the universe aimed rather low and settled for very little" George Carlin |

Cade Morrigan
Caldari
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Posted - 2009.02.13 14:51:00 -
[3]
Destroyers really aren't good mission ships. Use a frig or cruiser and save the dessie for salvage work. |

TimMc
Gallente Extradition
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Posted - 2009.02.13 14:52:00 -
[4]
Originally by: Cade Morrigan Destroyers really aren't good mission ships. Use a frig or cruiser and save the dessie for salvage work.
This I lost so many destroyers to missions when I was a newbie.
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Vladimir putiiin
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Posted - 2009.02.13 14:59:00 -
[5]
Okay. Well i just want a ship so i can make missions. Its not fun with this "trash" ship |

Caldari Citizen4714
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Posted - 2009.02.13 15:02:00 -
[6]
Use a cruiser. |

Snow Banshee
Amarr
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Posted - 2009.02.13 15:10:00 -
[7]
You can use frigates for l2, but you should at least use the rifter. That told i think if you buy a rupture ( cruiser) you will have much easier L2 life ;)
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Caldari Citizen4714
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Posted - 2009.02.13 15:12:00 -
[8]
Actually now that I think about it, my favorite sub-lvl4 missioning ship was always a drake.
About half assault/half heavy launchers, target painter for aggroing rats out of missile range but in lock range, drones, enough tank to laugh at almost all missions. Throw on an afterburner if you've got tank to spare (you will in almost all level 2s, but there's one that's ridiculous). |

Dracthera
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Posted - 2009.02.13 15:35:00 -
[9]
A Thrasher could work well in L2 missions, but you'd need some fair skills to equip it for defense, especially against missiles (you can stay out of range of turret shooters by using arties and an AB). Even then, it's cap-limited. Best advice echoes what's been said above already - go with the Rupture instead. |

Vladimir putiiin
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Posted - 2009.02.13 15:37:00 -
[10]
Yeah okay. I train so i can use rupture. Like you said. I cant take so much missile dmg as i do. |
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Terminus Vindictus
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Posted - 2009.02.13 15:37:00 -
[11]
In Soviet Russia, L2 missions do you. |

Shan'Talasha Mea'Questa
Minmatar The Perfect Harvesting Experience
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Posted - 2009.02.13 15:38:00 -
[12]
Destroyers big problem in missions... too many missiles in too short a time and too much sig-radius and not enough hitpoints...
But on paper they sure look great.
And in missile-poor missions they do pretty well. |

Kneebone
Heathens' Harbor
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Posted - 2009.02.13 15:56:00 -
[13]
That being said Destroyers can rip up L1 high quality agent missions rather nicely. My Cormy was a beast!
The Rupture is definately your L2 mission boat. Hardy little cruiser and you will get many miles out of it. Generally the mission layout is this:
L1 = Frigates L2 = Cruisers L3 = Battlecruisers/low skilled Battleships L4 - Battleships or very well skilled Battlecruisers
At this point you will want to start planning past the Rupture as well. A hurricane is likely your next step. GL with it.
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Burn Mac
Minmatar The Tuskers
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Posted - 2009.02.13 17:08:00 -
[14]
waaaaay back when i did missions with minmatar (different char) i think i did it with a passive shieldtanked arty stabber something like:
Stabber: highs:arties and missiles meds:2 x mission specific hardeners 1 x LSE lows: dcu 2 x pdu or was it something else?
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Vladimir putiiin
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Posted - 2009.02.13 17:53:00 -
[15]
Thanks so far
Anyone have some more tips?
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Viikuna
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Posted - 2009.02.13 18:59:00 -
[16]
Edited by: Viikuna on 13/02/2009 19:02:53 Rupture
High: 4x 650mm arty, either 2 salvagers or best launchers you have room for (rocket or missile) Med: 2x Large Shield Extender (best you can afford) & 10MN AB Lows: 2x Gyro 1x Tracking Enchanter - rest to help with fitting. As many light drones as your skills allow.
You'll need at least Electronics 1 and Engineering 3, you have to use 1 Reactor Control Unit and 1 Power Diagnostic System in lows, with 4 engineering you can change the RCU to another PDS (for more shields).
I got all the named stuff with following setup: [Low] Reactor Control Unit I Mark I Generator Refitting: Diagnostic System Auto-Gain Control Tracking Enhancer I Pneumatic Stabilization Actuator I Pneumatic Stabilization Actuator I
[Med] Large Azeotropic Ward Salubrity I Large Azeotropic Ward Salubrity I Y-S8 Hydrocarbon I Afterburners
[High] OE-5200 Rocket Launcher OE-5200 Rocket Launcher 650mm Medium Gallium I Cannon, Nuclear M 650mm Medium Gallium I Cannon, Nuclear M 650mm Medium Gallium I Cannon, Nuclear M 650mm Medium Gallium I Cannon, Nuclear M
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Vladimir putiiin
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Posted - 2009.02.13 19:04:00 -
[17]
Edited by: Vladimir putiiin on 13/02/2009 19:04:03 Thanks for that |

James Lyrus
Lyrus Associates The Star Fraction
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Posted - 2009.02.13 19:07:00 -
[18]
Originally by: Vladimir putiiin Thanks so far
Anyone have some more tips?
yes, don't listen to these maggots, Thrashers are perfectly capable of doing L2 missions:
[Thrasher, L2 missions] 400mm Reinforced Rolled Tungsten Plates I Small Armor Repairer II
1MN Afterburner II Stasis Webifier II Tracking Computer II
200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S Rocket Launcher II, Gremlin Rocket
[empty rig slot] [empty rig slot] [empty rig slot]
Note: I'm listing T2 fit, to take account of differences in fitting skills. That'll work fine with T1, but obviously T2/Named is better as and when you can. ( -- 249km locking? |

Vladimir putiiin
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Posted - 2009.02.13 19:09:00 -
[19]
Edited by: Vladimir putiiin on 13/02/2009 19:09:12 Thanks alot dude!
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Patrice Macmahon
Colonial Marines EVE Division
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Posted - 2009.02.13 21:20:00 -
[20]
Destroyers work just fine,
Not sure how to adapt this fit for mini - but I can do every level 2, and 70% of level III's with this this Catalyst Setup:
8x 125mm prototype Rails (or TII if you have AWU) 1x 1mn overdrive injector (cold Jet or II) 2x Magnetic Field Stabelizers 1x Tracking Computer 1
THorium ammo,
Never hit the Orbit or Keep at range button, do the fly by thing, and have fun. The only time I ever loose a destroyer is when I feel a little silly, and decide to go FW with it. |
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Amarrbone
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Posted - 2009.02.13 21:23:00 -
[21]
I'm gonna call foul on that Thrasher setup. You're better off with a rat specific hardner instead of a plate. Plate + Rep isn't usually a good idea for missions. A few cruiser spawns will give you some trouble and the Trasher's base armor resist for everything but EM sucks for missioning without a hardner.
About the only Destroyer that can reasonably tank L2's is probably a Coercer because it has 4 lows for an armor tank. The Cormorant can fit a shield tank with 4 mids, but has crap Cap. The Catalyst is borderline with a 2/3 load, but the Trahser's 3/2 is just not good for harder L2 missions.
The Rupey gives more tank, more DPS, etc.
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James Lyrus
Lyrus Associates The Star Fraction
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Posted - 2009.02.13 22:28:00 -
[22]
Originally by: Amarrbone I'm gonna call foul on that Thrasher setup. You're better off with a rat specific hardner instead of a plate. Plate + Rep isn't usually a good idea for missions. A few cruiser spawns will give you some trouble and the Trasher's base armor resist for everything but EM sucks for missioning without a hardner.
About the only Destroyer that can reasonably tank L2's is probably a Coercer because it has 4 lows for an armor tank. The Cormorant can fit a shield tank with 4 mids, but has crap Cap. The Catalyst is borderline with a 2/3 load, but the Trahser's 3/2 is just not good for harder L2 missions.
The Rupey gives more tank, more DPS, etc.
Any real reasoning behind our calls of foul? Y'see, that 400mm plate, gives you around 3000 effective armour to work with. Your repair isn't particularly impressive with the SAR - a mere 26dps - not that you have the cap to run it (hmm, that's a point - swapping one of your mids to a cap charger might help too)
But anyway. The point of the plate is not to sustain a tank, it's to sustain a tank long enough to get in range and pop the things hurting you/get under their guns, and warp out when you're taking too much damage.
It works quite well. Yes, you might well do better in a cruiser. Then again, you might not. |

Amarrbone
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Posted - 2009.02.13 23:36:00 -
[23]
Edited by: Amarrbone on 13/02/2009 23:36:12
Originally by: James Lyrus Any real reasoning behind our calls of foul? Y'see, that 400mm plate, gives you around 3000 effective armour to work with. Your repair isn't particularly impressive with the SAR - a mere 26dps - not that you have the cap to run it (hmm, that's a point - swapping one of your mids to a cap charger might help too)
But anyway. The point of the plate is not to sustain a tank, it's to sustain a tank long enough to get in range and pop the things hurting you/get under their guns, and warp out when you're taking too much damage.
It works quite well. Yes, you might well do better in a cruiser. Then again, you might not.
If you get swarmed your EHP wont mean much. Its enough of a buffer to get you out if needed, but I wouldn't but much faith in it personally.
Also the fact that you are using A/C's means you are fighting has to get withim 10km if I'm correct?
When I fly my Coercor on missions I generally prefer beams over pulses because of the range. With Arty's wouldn't you get better range to fight stuff at? Sure your DPS might lack a bit, but you could also use your speed to maintain range as well? Taking off the plate frees up the grid to do 250's.
I'm not a Minmi pilot but it seems like this setup may be better:
7x 250's
1x AB 1x Cap booster with 50's 1x ... Umm... Painter maybe?
1x SAR 1x EANM/Damage Control/Specific Hardner
The DC would even give you some hull buffer. With the Arty's you could actually engage some of the stuff at range and use the AB to keep or close distance.
Here is an example of what I run on my Coercer. I can engage at 30+km without a problem and by switching to multi I get coverage for the close in stuff and can reduce tracking via piloting.
[Coercer, Range Fit] Small Armor Repairer II Emergency Damage Control I Energized Adaptive Nano Membrane II Heat Sink II
Small Capacitor Booster II, Cap Booster 100
Dual Light Beam Laser II, Aurora S Dual Light Beam Laser II, Aurora S Dual Light Beam Laser II, Aurora S Dual Light Beam Laser II, Aurora S Dual Light Beam Laser II, Aurora S Dual Light Beam Laser II, Aurora S Dual Light Beam Laser II, Aurora S Dual Light Beam Laser II, Aurora S
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ZigZag Joe
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2009.02.14 05:01:00 -
[24]
Edited by: ZigZag Joe on 14/02/2009 05:02:41
Originally by: James Lyrus
Originally by: Vladimir putiiin Thanks so far
Anyone have some more tips?
yes, don't listen to these maggots, Thrashers are perfectly capable of doing L2 missions:
[Thrasher, L2 missions] 400mm Reinforced Rolled Tungsten Plates I Small Armor Repairer II
1MN Afterburner II Stasis Webifier II Tracking Computer II
200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S Rocket Launcher II, Gremlin Rocket
[empty rig slot] [empty rig slot] [empty rig slot]
Note: I'm listing T2 fit, to take account of differences in fitting skills. That'll work fine with T1, but obviously T2/Named is better as and when you can. (
this, used to great effect on lvl2 missions. some are a little tough with lots of missiles but once you are in range stuff melts.
with the cheapness of shield rigs I wonder how a med shield extender + gistii booster would do. it tracks great already, so might work.
a vexor is probably better all around, however, but if you have money to spare...why not? |

Guer
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Posted - 2009.02.14 06:21:00 -
[25]
if you're posting a thread like this, you're probably a lower sp player. Its really very simple. Get a cruiser, fit it with frigate sized guns. You won't have any fitting issues, will be able to take all the damage easily without worry, and most of the npcs in lvl 2's are frigates, so the frigate sized guns are best. |
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