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1. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Querns wrote: RTSAvalanche wrote: Querns wrote: RTSAvalanche wrote: Ofcause not. This isn't WH space, or null bear hunting... FW is bread & butter pvp with out all the rubbish & F1 warriros. I dare say that your particular vi...
- by RTSAvalanche - at 2014.12.18 18:31:34
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2. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Lonan O'Labhradha wrote: Boltorano wrote: You've basically made scout alts mandatory for "solo" complex runners. Thanks so much. See below. If you look in the Role Bonus section, the D-Scan-proof recons cannot fit covert cyno, so you c...
- by RTSAvalanche - at 2014.12.18 17:48:20
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3. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Querns wrote: RTSAvalanche wrote: Ofcause not. This isn't WH space, or null bear hunting... FW is bread & butter pvp with out all the rubbish & F1 warriros. I dare say that your particular views towards PvP are not inviolate GÇö-át...
- by RTSAvalanche - at 2014.12.18 17:42:26
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4. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Faren Shalni wrote: Querns wrote: RTSAvalanche wrote: CCP Rise wrote: Those goals lead us to the following major changes: Combat Recons will now be permanently undetectable by directional scanners Well that's just complete...
- by RTSAvalanche - at 2014.12.18 16:59:55
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5. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
X ATM092 wrote: Warp into a fw plex. There is a curse. Game was good. Checks Dscan in Medium Plex..... 2 Vexors..... punches gate...... oh, 2 Vexors + 2 Rooks.... gg Checks Dscan.... Thrasher at small plex.... warps to small plex..... Thr...
- by RTSAvalanche - at 2014.12.18 16:37:58
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6. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Okay some bad typos there sorry. Slot layout on Curse and Huginn were both messed up, fixed that. Added sig radius to Huginn. Fixed typo in Curse damage bonus. You forgot about the "Can not be seen on DSCAN" typo.. #evebroken
- by RTSAvalanche - at 2014.12.18 16:08:37
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7. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
ale rico wrote: Querns wrote: RTSAvalanche wrote: CCP Rise wrote: Those goals lead us to the following major changes: Combat Recons will now be permanently undetectable by directional scanners Well that's just complete and...
- by RTSAvalanche - at 2014.12.18 15:58:20
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8. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Vadeim Rizen wrote: this is so hilariously OP. inb4 recon nerf. ratters now can't even just keep an eye on d-scan and warp out before someone comes in to tackle.... nobody will be able to detect a covert ops cyno at all unless randomly using c...
- by RTSAvalanche - at 2014.12.18 15:40:06
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9. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Querns wrote: RTSAvalanche wrote: CCP Rise wrote: Those goals lead us to the following major changes: Combat Recons will now be permanently undetectable by directional scanners Well that's just complete and utter bullsh!t... ...
- by RTSAvalanche - at 2014.12.18 15:37:04
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10. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Those goals lead us to the following major changes: Combat Recons will now be permanently undetectable by directional scanners Well that's just complete and utter bullsh!t... As if Solo pvp wasn't hard enough, we c...
- by RTSAvalanche - at 2014.12.18 15:30:43
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11. Farewell to all that - in Warfare & Tactics [original thread]
The last truely epic fleet fight we had was in sisede where it escalted into alot of capitals... anyone else remember that?? Anyways since then it's been a bunch of fire crackrs that fizzled out... most notable was ESZUR, but they left fw and wal...
- by RTSAvalanche - at 2014.11.26 15:28:42
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12. Yes more ECM change ideas - give me a moment - in Player Features and Ideas Discussion [original thread]
afkalt wrote: Grim Destiny wrote: afkalt wrote: Because you are yet to demonstrate, via hard numbers, that there is anything wrong with ECM. Are you kidding? No, what I see is a bunch of anecdotal stuff added to the illusion of a...
- by RTSAvalanche - at 2014.09.24 19:05:00
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13. Eve Launcher fail / Repair Fail / By pass fail . . . . little help? - in Issues, Workarounds & Localization [original thread]
Grinning Dragon wrote: I've had this happening since Tuesday - Which was also Microsoft Patch Tuesday My problem was that the Launcher was stalling out on Client Validation.(0/4) - I tried importing the patch, and then it stalled out on (1/4...
- by RTSAvalanche - at 2014.09.14 12:04:00
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14. New edition of EVEonline T-shirt. - in EVE General Discussion [original thread]
Analeesa wrote: Anime does not go well with Eve online. Clearly you have not watched Harlock Space Pirate Cowboy bepop & Outlaw Star are also worth mentioning ^^
- by RTSAvalanche - at 2014.09.14 11:35:00
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15. Sticky:[Hyperion] Nestor Tweaks - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: all types of "Sentient" rogue drone commander NPCs, especially from the Sentient Alvus battleships. So these can drop in both Null & Low sec ?
- by RTSAvalanche - at 2014.08.16 19:23:00
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16. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Long live shield tempest! and lets not forget - the best thing about minmatar is their ability to roll nicely in armor or shield!! how about we forget about null crap & wh's for once and give a hoot to those that dwell in the solo & smal...
- by RTSAvalanche - at 2014.08.11 15:34:00
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17. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Hey guys Getting caught up on some feedback here finally and working on the Cruor a bit as a result. What I'd really like to do is get the Cruor into a place where it can keep the Blood bonus layout and still be powerful enou...
- by RTSAvalanche - at 2014.05.20 19:07:00
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18. ::WTS:: Tuvan's Modified Neutron Blaster Cannons - in Sell Orders [original thread]
Cheapest I can find for sale is just over 1,4b... which means +11b for the set... I'm thinking around the 7b more for a quicker sale? www.eve-central.com
- by RTSAvalanche - at 2014.03.23 08:59:00
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19. ::WTS:: Tuvan's Modified Neutron Blaster Cannons - in Sell Orders [original thread]
We see these from time to time for sale - but, it's not to often a Complete Set comes up for sale!! 8x Tuvan's Modified Neutron Blaster Cannons Interested? Mail me in game or I'll check here once a day Throw me an offer!! (they are abit t...
- by RTSAvalanche - at 2014.03.23 02:32:00
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20. :: SOCKET CLOSED :: - in EVE General Discussion [original thread]
Telstra I'm from Australia, They are pretty legit & reliable. The odd thing is that I was/am getting socket closed on this account - while 2 other accounts I had logged in were perfectly fine (I had since cleared the cache & restarted th...
- by RTSAvalanche - at 2014.03.06 17:17:00
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