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Author |
Thread Statistics | Show CCP posts - 20 post(s) |
James Amril-Kesh
4S Corporation Goonswarm Federation
8922
|
Posted - 2014.02.06 17:23:00 -
[331] - Quote
ccp caves to goons, goons can't win without ccp's interv- oh wait, we kind of did. My EVE Videos 59-15 |
Swiftstrike1
Swiftstrike Incorporated
465
|
Posted - 2014.02.06 17:24:00 -
[332] - Quote
You specifically said that you didn't want to negatively impact incursion fleets.
HQ incursion fleets have 200 light drones (5 x 40 fleet members) to be assigned.
AS fleets have 100 drones (5 x 20 members).
VG fleets have 50 (5 x 10) unless your community 'runs heavy' with more than 10 on grid and most communities do.
In summary: it seems that although you specifically said you didn't want to negatively impact on incursion runners, this change will have a significant negative impact on that group.
Alternative solution: might it be possible to set different number caps for each type of drone? e.g. 50 sentry, 75 heavy, 100 medium, etc... This would be implemented by giving each drone a new hidden variable called something like "remoteAssistContrib" and you'd cap that instead of just the raw number of drones. That way you could assign 50 sentries OR 200 light drones, but not both at the same time. Combinations like 25 sentries and 100 light drones would be possible. Fleet Bookmarks New Gravimetric Sites Med Clones 2.0 |
MeBiatch
GRR GOONS
1709
|
Posted - 2014.02.06 17:26:00 -
[333] - Quote
Rhes wrote:N3, PL *and* Dinsdale tears? It's like Christmas came early in 2014.
yes cuss 500k plus actives subs account for n3 and pl and one upset incursion runner.
its just if you are going to nerf one lag causing gameplay and leave in the other it just reeks of favouritism There are no stupid Questions... just stupid people... Winter Expansion new ship request |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
505
|
Posted - 2014.02.06 17:27:00 -
[334] - Quote
I can't think of any non-abusive uses for drone assist. being able to mess with ewar ships should be something drone ships can do alone, without any assist. |
baltec1
Bat Country Goonswarm Federation
10100
|
Posted - 2014.02.06 17:27:00 -
[335] - Quote
Told you so. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Weaselior
GoonWaffe Goonswarm Federation
6357
|
Posted - 2014.02.06 17:27:00 -
[336] - Quote
MeBiatch wrote:Weaselior wrote:capships and supercaps are in line for tiercide, i think there's pretty widespread agreement the whole group needs to be looked at as a whole dreads are more then fine. fighters are crap which is why drone assist was key... Personally I would have prefered they keep drone assist and just remove drones from carriers and then fix fighters. as for super carriers... half the build cost remove the e-war ability and let them dock... as for titans? Just remove them from game or turn them into semi anchorable outposts. make them a very large deployable structure. dreads are definitely the best balanced yeah
you want to stick your **** on the table, you have to keep it there Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |
MeBiatch
GRR GOONS
1709
|
Posted - 2014.02.06 17:27:00 -
[337] - Quote
James Amril-Kesh wrote:ccp caves to goons, goons can't win without ccp's interv- oh wait, we kind of did.
indeed you took advise and used the damn cap ships against cap ships... and look you won.
congrats! There are no stupid Questions... just stupid people... Winter Expansion new ship request |
Znagl
Macabre Votum Northern Coalition.
8
|
Posted - 2014.02.06 17:27:00 -
[338] - Quote
CCP Rise wrote:Hello, some news:
We feel that drone assist, at a large scale, leads to passive gameplay that most players do not enjoy.
I fully agree on that topic, but Tidi, at a large scale, also leads to passive gameplay that most players do not enjoy. If your main concern about drone assist is passive gameplay - then the actual priority should be fixing tidi.
I think most entities in large scale sov warfare will find drone combat dull and stupid but cycling guns every 15 minutes for a straight 12 hours ain't no adrenaline rush either.... |
Zomgnomnom
Royal Black Watch Highlanders Northern Associates.
22
|
Posted - 2014.02.06 17:28:00 -
[339] - Quote
Swiftstrike1 wrote:You specifically said that you didn't want to negatively impact incursion fleets.
HQ incursion fleets have 200 light drones (5 x 40 fleet members) to be assigned.
AS fleets have 100 drones (5 x 20 members).
VG fleets have 50 (5 x 10) unless your community 'runs heavy' with more than 10 on grid and most communities do.
In summary: it seems that although you specifically said you didn't want to negatively impact on incursion runners, this change will have a significant negative impact on that group.
Alternative solution: might it be possible to set different number caps for each type of drone? e.g. 50 sentry, 75 heavy, 100 medium, etc... This would be implemented by giving each drone a new hidden variable called something like "remoteAssistContrib" and you'd cap that instead of just the raw number of drones. That way you could assign 50 sentries OR 200 light drones, but not both at the same time. Combinations like 25 sentries and 100 light drones would be possible.
Or as previously suggested, cap the bandwidth and not the raw number. Same goal to reduce sentry assist but leaves the mechanic for small gangs and incursions to be able to assist lighter drones. |
James Amril-Kesh
4S Corporation Goonswarm Federation
8922
|
Posted - 2014.02.06 17:28:00 -
[340] - Quote
Swiftstrike1 wrote:You specifically said that you didn't want to negatively impact incursion fleets.
HQ incursion fleets have 200 light drones (5 x 40 fleet members) to be assigned.
AS fleets have 100 drones (5 x 20 members).
VG fleets have 50 (5 x 10) unless your community 'runs heavy' with more than 10 on grid and most communities do.
In summary: it seems that although you specifically said you didn't want to negatively impact on incursion runners, this change will have a significant negative impact on that group.
Alternative solution: might it be possible to set different number caps for each type of drone? e.g. 50 sentry, 75 heavy, 100 medium, etc... This would be implemented by giving each drone a new hidden variable called something like "remoteAssistContrib" and you'd cap that instead of just the raw number of drones. That way you could assign 50 sentries OR 200 light drones, but not both at the same time. Combinations like 25 sentries and 100 light drones would be possible. Here's a question I think needs asking: How much do you actually need drone assist in incursions? My EVE Videos 59-15 |
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BoomBoss
Common Sense Ltd Nulli Secunda
11
|
Posted - 2014.02.06 17:29:00 -
[341] - Quote
So, goons cry they are unable to counter an established slowcat fleet and you just say; "Ok, we go nerf it then". Are you f*cking serious?
It just so happens that whatever the CFC wants, or whatever the biggest coalition is at that time, you give them. History (bpo's) repeating itself again? |
Darius JOHNSON
GoonWaffe Goonswarm Federation
316
|
Posted - 2014.02.06 17:29:00 -
[342] - Quote
MeBiatch wrote:Darius JOHNSON wrote:[quote=1Of9]Tell PL to give you mercenary roleplayers some posting lessons please. It never took any "balls" for anyone ever to post on the internet as a fake mercenary corporation in a spaceship game that was never actually paid to do anything. i was always under the impression that goons were against elite game play or in other terms using a brain. so would not drone assist which is common to ultra blobs be right up your alley? oh and thank g-d when you did work for ccp you were not even aloud to be close to the balancing team...
I can't even decipher this gibberish but your illusions about how CCP works made it through and it's apparent you're still rolling strong from the BDCI school of ignorance. Maybe make some fake internet mercenary coins about it or post a few pages about how confused you are about whether you're a human being or a girl in an internet space game to get it out of your system.
:edit: I don't even care what corp you're in that 's how I roll |
Lord Valian
The Forgotten Navy Gentlemen's Agreement
50
|
Posted - 2014.02.06 17:30:00 -
[343] - Quote
Good news, another change to drone assist could be that it would only work to members of the same squad (incl. squad leader). |
MeBiatch
GRR GOONS
1709
|
Posted - 2014.02.06 17:30:00 -
[344] - Quote
Znagl wrote:CCP Rise wrote:Hello, some news:
We feel that drone assist, at a large scale, leads to passive gameplay that most players do not enjoy. I fully agree on that topic, but Tidi, at a large scale, also leads to passive gameplay that most players do not enjoy. If your main concern about drone assist is passive gameplay - then the actual priority should be fixing tidi. I think most entities in large scale sov warfare will find drone combat dull and stupid but cycling guns every 15 minutes for a straight 12 hours ain't no adrenaline rush either....
keep quiet no one wants to here resonable arguments... There are no stupid Questions... just stupid people... Winter Expansion new ship request |
Venetian Tar
Wildly Inappropriate Goonswarm Federation
82
|
Posted - 2014.02.06 17:30:00 -
[345] - Quote
BoomBoss wrote:So, goons cry they are unable to counter an established slowcat fleet and you just say; "Ok, we go nerf it then". Are you f*cking serious?
It just so happens that whatever the CFC wants, or whatever the biggest coalition is at that time, you give them. History (bpo's) repeating itself again?
We won the war and even abused the **** out of it ourselves before these changes were announced, but keep crying about it. I don't hate you, I'm just not necessarily excited about your existance. |
Wolf Kraft
Aliastra Gallente Federation
4
|
Posted - 2014.02.06 17:31:00 -
[346] - Quote
What's to prevent the designated drone bunny from just using ISBoxer instead now? |
Khanh'rhh
GoonWaffe Goonswarm Federation
2652
|
Posted - 2014.02.06 17:31:00 -
[347] - Quote
BoomBoss wrote:So, goons cry they are unable to counter an established slowcat fleet and you just say; "Ok, we go nerf it then". Are you f*cking serious?
It just so happens that whatever the CFC wants, or whatever the biggest coalition is at that time, you give them. History (bpo's) repeating itself again?
Can you tell your friends in alliance chat to come and help you post this message? I do need some more entertainment. "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |
Darius JOHNSON
GoonWaffe Goonswarm Federation
316
|
Posted - 2014.02.06 17:32:00 -
[348] - Quote
Wolf Kraft wrote:What's to prevent the designated drone bunny from just using ISBoxer instead now?
Absolutely nothing. Hope this helps! |
James Amril-Kesh
4S Corporation Goonswarm Federation
8922
|
Posted - 2014.02.06 17:34:00 -
[349] - Quote
BoomBoss wrote:So, goons cry they are unable to counter an established slowcat fleet and you just say; "Ok, we go nerf it then". Are you f*cking serious? Seems we did counter it. My EVE Videos 59-15 |
MukkBarovian
Blackwater USA Inc. Pandemic Legion
13
|
Posted - 2014.02.06 17:34:00 -
[350] - Quote
CCP Rise wrote: I can't put a number on it, but currently Dominixes are responsible for somewhere in the ballpark of 5 times the PVP damage dealt of the next most popular fleet battleship, if that's still the case in a few months this will have 'not worked'.
Nerf Domi? Without drone assist at all the ship is a beast. Its currently got bonuses better than any other T1 ship. 50% Damage (We will ignore drone HP) 37.5% Optimal range 37.5% Tracking
For ***** and giggles lets compare against other BS with damage application bonuses. Apocalypse 37.5% Optimal Range 37.5% Tracking No damage bonus
Megathron 25% Rate of Fire 37.5% Tracking No range bonus
Rokh 20% Shield Resistance 50% Optimal range No tracking or damage bonus
Despite their cripplingly inferior bonuses somehow these other ships don't begin to see the usage the Domi enjoys. |
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l0rd carlos
Friends Of Harassment
864
|
Posted - 2014.02.06 17:35:00 -
[351] - Quote
Arkived wrote:The assist function gets about 50% chance of actually assisting who you select. Most of the time they just sit their floating around doing nothing :). Works perfect in WH and 0.0 but very iffy in LS Steve Ronuken wrote:Arkived wrote:Please make drone assist work correct first in LS What doesn't work right? For those of us who haven't run into it.
Do you have Safety set to Red? German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |
James Amril-Kesh
4S Corporation Goonswarm Federation
8922
|
Posted - 2014.02.06 17:36:00 -
[352] - Quote
Wolf Kraft wrote:What's to prevent the designated drone bunny from just using ISBoxer instead now? I'm perfectly fine with this, considering how much effort it would take, in a fleet of say 200 drone-using subcaps, to assign drones to one of 20 drone triggers. Not to mention the fact that this poor bastard would have to be running 20 clients in combat. It's incredibly impractical. My EVE Videos 59-15 |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
505
|
Posted - 2014.02.06 17:36:00 -
[353] - Quote
guys is this the nullsec shitflinging forum |
James Amril-Kesh
4S Corporation Goonswarm Federation
8922
|
Posted - 2014.02.06 17:38:00 -
[354] - Quote
MukkBarovian wrote:CCP Rise wrote: I can't put a number on it, but currently Dominixes are responsible for somewhere in the ballpark of 5 times the PVP damage dealt of the next most popular fleet battleship, if that's still the case in a few months this will have 'not worked'. Nerf Domi? Without drone assist at all the ship is a beast. Its currently got bonuses better than any other T1 ship. 50% Damage (We will ignore drone HP) 37.5% Optimal range 37.5% Tracking For ***** and giggles lets compare against other BS with damage application bonuses. Apocalypse 37.5% Optimal Range 37.5% Tracking No damage bonus Megathron 25% Rate of Fire 37.5% Tracking No range bonus Rokh 20% Shield Resistance 50% Optimal range No tracking or damage bonus Despite their cripplingly inferior bonuses somehow these other ships don't begin to see the usage the Domi enjoys. Because bonuses exist in isolation and have nothing to do with relative strengths of unbonused weapons. My EVE Videos 59-15 |
Wolf Kraft
Aliastra Gallente Federation
4
|
Posted - 2014.02.06 17:38:00 -
[355] - Quote
Darius JOHNSON wrote:Wolf Kraft wrote:What's to prevent the designated drone bunny from just using ISBoxer instead now? Absolutely nothing. Hope this helps!
So being doing something, CCP has accomplished nothing. |
Meryl Nardieu
Hard Rock University Hearts And Minds Alliance
0
|
Posted - 2014.02.06 17:39:00 -
[356] - Quote
Not sure if this was brought up, but wont this make Capital drone boats less desired.
You can either bring 50 unbonused capital drones or 50 bonused sup capital drones.
Seems like more of a nerf to capitals then drone fleets in general just my 2 cents though. |
Llyona
sleep Deprivation INC. LLC Brothers of Tangra
43
|
Posted - 2014.02.06 17:40:00 -
[357] - Quote
Harvey James wrote:it still makes no sense .. how a ship can control more drones than its bandwidth allows which surely makes drone assist a ridiculous mechanic does it not???
Limiting assist to bandwidth would just delegate assists to a super carrier, as their bandwidth would be able to control 500 sentries. I support their tweaking the drone control to 50, as it has a smaller impact on the PVE community, than an outright removal of the feature. EVE is an illness, for which there is no cure. |
Kaphrah
Kaphrah Corporation
17
|
Posted - 2014.02.06 17:40:00 -
[358] - Quote
James Amril-Kesh wrote:Swiftstrike1 wrote:You specifically said that you didn't want to negatively impact incursion fleets.
HQ incursion fleets have 200 light drones (5 x 40 fleet members) to be assigned.
AS fleets have 100 drones (5 x 20 members).
VG fleets have 50 (5 x 10) unless your community 'runs heavy' with more than 10 on grid and most communities do.
In summary: it seems that although you specifically said you didn't want to negatively impact on incursion runners, this change will have a significant negative impact on that group.
Alternative solution: might it be possible to set different number caps for each type of drone? e.g. 50 sentry, 75 heavy, 100 medium, etc... This would be implemented by giving each drone a new hidden variable called something like "remoteAssistContrib" and you'd cap that instead of just the raw number of drones. That way you could assign 50 sentries OR 200 light drones, but not both at the same time. Combinations like 25 sentries and 100 light drones would be possible. Here's a question I think needs asking: How much do you actually need drone assist in incursions?
Yeah CCP is right, totally passive gameplay if DPS shoots Battleships and stuff while Dronebunny kills frigates. Everybody should lock up frigates on his own and then send Drones on them as it would be way too easy to kill the Frigates with 1400's and Tachyons cause the players are so passive and there are no other Targets on grid anyway. [/SARCASM]
Sorry but the change with a flat Number at 50 and the argument not to impact Incursion fleets in the same Post is kinda senseless. Change it like stated above, make a difference between light drones, sentries and other stuff like heavies. |
MeBiatch
GRR GOONS
1709
|
Posted - 2014.02.06 17:40:00 -
[359] - Quote
Darius JOHNSON wrote: I can't even decipher this gibberish but your illusions about how CCP works made it through and it's apparent you're still rolling strong from the BDCI school of ignorance. Maybe make some fake internet mercenary coins about it or post a few pages about how confused you are about whether you're a human being or a girl in an internet space game to get it out of your system.
:edit: I don't even care what corp you're in that 's how I roll
what?
the only thing i am confused about is what your point is?
do you agree game mechanics that cause lag is bad?
if so then why is one mechanic commonly used by the CFC okay but one used by others is bad and requires nerfs?
you can see the hypocracy in the arugment can you not? There are no stupid Questions... just stupid people... Winter Expansion new ship request |
knobber Jobbler
Bat Country Goonswarm Federation
326
|
Posted - 2014.02.06 17:41:00 -
[360] - Quote
BoomBoss wrote:So, goons cry they are unable to counter an established slowcat fleet and you just say; "Ok, we go nerf it then". Are you f*cking serious?
It just so happens that whatever the CFC wants, or whatever the biggest coalition is at that time, you give them. History (bpo's) repeating itself again?
Do you really want to spend the rest of your time playing EVE in three ships, assisting drones then going off to make dinner and/or fapping? Is that really a good for the longevity of the game? Is it really worth paying money to do the same thing, week in, week out for eternity? Because that is what you're asking for.
Anyway, we beat that doctrine by dropping all the capitals on it. Which unfortunately was the only real counter. Now you have to contend with 600+ dreads being dropped on you every time you undock. Good times. |
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