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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
5109
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Posted - 2014.03.29 02:02:00 -
[1591] - Quote
Lucas Kell wrote:So are you purposely ignoring sov costs? You can't hold an outpost without them. Sov bills are their fuel.
Also, they are supposed to be better than a POS, always have. You'll just have to deal with that.
Do you need to pay sov costs for the outpost, or for the sovereignty?
Day 0 advice for new players: Day 0 Advice for New Players |
Mr Epeen
It's All About Me
4599
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Posted - 2014.03.29 02:36:00 -
[1592] - Quote
I don't think I've posted in this thread yet.
I don't really have anything to contribute since I can't even remember the last time I ran a mission. But it bumps this to the top and helps remove all those locked threads off page one, so there's that.
Mr Epeen There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |
admiral root
Red Galaxy Disband.
1057
|
Posted - 2014.03.29 02:37:00 -
[1593] - Quote
Mr Epeen wrote:I don't think I've posted in this thread yet.
I don't really have anything to contribute since I can't even remember the last time I ran a mission. But it bumps this to the top and helps remove all those locked threads off page one, so there's that.
TBH, locked threads beat the ravings of one of the world's leading conspiracy theorists any day. No, your rights end in optimal+2*falloff |
Benny Ohu
Beneath the Ashes Margin of Silence
2784
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Posted - 2014.03.29 03:28:00 -
[1594] - Quote
Mara Rinn wrote:Benny Ohu wrote:I think everyone wants to be able to blow up outposts in the future, and if these changes are on the road to making nullsec more livable and redoing the sov system (I think they are), that's probably the plan. The biggest issue with destructible outposts was over what to do with people's assets left inside.
I think that making outposts useful as more than just as a place to dock is what has to come first, though. I'm hoping that's what's going on. A destructible outpost is still a lower risk investment than a POS. More hit points to start with, and you'll be facing bigger fleets since outposts are more important to everyone in the alliance. Outposts already have more value than a POS due to material logistics. When CCP gets around to rebalancing manufacturing lines, you'll see outposts becoming even more valuable simply because you have so much more storage capacity than a POS. Outposts don't need an advantage in game mechanics to support their value. They're already worth everything alliances pay for them, otherwise alliances wouldn't build them. Maybe they'll be better targets (less timers) or more desirable targets than now if they were destructible. I don't know and I don't really want to speculate, I just wanted to bring up the possibility that changes to the risk of operating in outposts may be planned |
Mario Putzo
Welping and Dunking.
833
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Posted - 2014.03.29 03:51:00 -
[1595] - Quote
Lucas Kell wrote:Mario Putzo wrote:Tippia wrote:Mario Putzo wrote:Likely you are right, considering that overall production must drop to coincide with the reduction of mineral availability, this would be a perfect time to reduce the "free" lines available to the playerbase. Otherwise without a reduction in production availability, you are going to have a massive bout of market inflation on hand. Mineral availability isn't being reduced, though, nor would it have any connection with a required reduction in free manufacturing facilities. And either way, reducing those manufacturing lines would certainly not keep any inflation at bay. Oh it most certainly is being touched. Unless you believe all reprocessing will be done in Nullsec from now on (don't make me laugh). You are either going to have more market competition as "gun miners" go to market to maintain current production. Or you are going to have less production as "gun miners" take 45% longer to gain required production minerals. You simply CAN NOT, have one without the other. It is mathematically impossible. Either less production, or more miners. Or Market inflation. Im not sure what you and Lucas find so hard about this. Unless of course you really think that Minerals reprocessed from missions/ratting/plexing/PVP Loot never reach the market as raw minerals or as produced goods. Use your head. And clearly you do not know what market inflation is. We discussed this. At length, remember? You spewed a lot of flawed math and overestimated by a massive margin the number of minerals from gun mining.
You agreed to all the math. Shall we go back through it step by step.
The only thing we don't agree on is the amount of minerals involved in industry (be it market or production) from Reprocessing (note: Not just mission loot).
So you argue your arbitrary lowball, ill argue my arbitrary highball, and at best we meet in the middle, where we still don't have enough minerals to go around.
Next! |
Dealth Striker
Striker Ltd
26
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Posted - 2014.03.29 04:26:00 -
[1596] - Quote
Not sure about "completely" screwed. It will definitely change game play for some. CCP must have decided that they can survive on the money coming in from mid and long term players. There is no way that most new players are going to survive these changes plus the ones that have been dealt in the past. To think of all the time and resources spent on trying to get and hold on to new players - imo, a vast amount of that will have been wasted once these changes come out if not already. Striker Out!! |
baltec1
Bat Country Goonswarm Federation
10918
|
Posted - 2014.03.29 04:57:00 -
[1597] - Quote
Dealth Striker wrote:Not sure about "completely" screwed. It will definitely change game play for some. CCP must have decided that they can survive on the money coming in from mid and long term players. There is no way that most new players are going to survive these changes plus the ones that have been dealt in the past. To think of all the time and resources spent on trying to get and hold on to new players - imo, a vast amount of that will have been wasted once these changes come out if not already.
Its a drop of 3.7% in a mission runners income if they loot. If they blitz missions (which earns you more isk) then they lose nothing. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Dinsdale Pirannha
Pirannha Corp
2487
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Posted - 2014.03.29 15:21:00 -
[1598] - Quote
baltec1 wrote:Dealth Striker wrote:Not sure about "completely" screwed. It will definitely change game play for some. CCP must have decided that they can survive on the money coming in from mid and long term players. There is no way that most new players are going to survive these changes plus the ones that have been dealt in the past. To think of all the time and resources spent on trying to get and hold on to new players - imo, a vast amount of that will have been wasted once these changes come out if not already. Its a drop of 3.7% in a mission runners income if they loot. If they blitz missions (which earns you more isk) then they lose nothing.
It was never anything like you say. Jester posted a graph, albeit 3 mission nerfs ago, that shows gun mining provided up to 70% of some minerals. But you keep on spouting off these idiotic numbers. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |
Ramona McCandless
The McCandless Clan Turing Tested
2770
|
Posted - 2014.03.29 15:23:00 -
[1599] - Quote
[quote=Dinsdale Pirannha
It was never anything like you say. Jester posted a graph, albeit 3 mission nerfs ago, that shows gun mining provided up to 70% of some minerals. But you keep on spouting off these idiotic numbers.[/quote]
This is of course, complete nonsense
And has no citation.
Vaccinate your kids. *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Facebook would never tolerate that behaviour we are talking about" - Big Lynx |
Inspiration
132
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Posted - 2014.03.29 15:26:00 -
[1600] - Quote
Bagrat Skalski wrote:Talking about industry, why is that survey there? I predict some buff. But first goes the nerf.
Maybe I was not the only one seeing the need for large changes needed with respect to refining/recycling. I proposed it slightly different, but the core idea's stuck. Many more must have hat the same core ideas!
I hate arguing with static minds that relate everything relative to the status-quo. By definition these minds oppose logic, reason, posses a narrow view and object against solutions for issues that have half an existing workaround. Left up to them, nothing would ever progress!
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Kyperion
175
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Posted - 2014.03.29 15:27:00 -
[1601] - Quote
baltec1 wrote:Dealth Striker wrote:Not sure about "completely" screwed. It will definitely change game play for some. CCP must have decided that they can survive on the money coming in from mid and long term players. There is no way that most new players are going to survive these changes plus the ones that have been dealt in the past. To think of all the time and resources spent on trying to get and hold on to new players - imo, a vast amount of that will have been wasted once these changes come out if not already. Its a drop of 3.7% in a mission runners income if they loot. If they blitz missions (which earns you more isk) then they lose nothing. Missioners are probably half of the retention losses in EVE.... I know its the reason I've walked away a time or two.
That whole system needs to be scrapped and replaced with a pure PVP 'fight club/arena' system, similar to a certain other game's 'arena' system..... or something equally radical. |
baltec1
Bat Country Goonswarm Federation
10956
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Posted - 2014.03.29 15:34:00 -
[1602] - Quote
Kyperion wrote:baltec1 wrote:Dealth Striker wrote:Not sure about "completely" screwed. It will definitely change game play for some. CCP must have decided that they can survive on the money coming in from mid and long term players. There is no way that most new players are going to survive these changes plus the ones that have been dealt in the past. To think of all the time and resources spent on trying to get and hold on to new players - imo, a vast amount of that will have been wasted once these changes come out if not already. Its a drop of 3.7% in a mission runners income if they loot. If they blitz missions (which earns you more isk) then they lose nothing. Missioners are probably half of the retention losses in EVE.... I know its the reason I've walked away a time or two. That whole system needs to be scrapped and replaced with a pure PVP 'fight club/arena' system, similar to a certain other game's 'arena' system..... or something equally radical.
No pvp arenas. It does not fit in with EVE and would massivly damage the game. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Ramona McCandless
The McCandless Clan Turing Tested
2770
|
Posted - 2014.03.29 15:34:00 -
[1603] - Quote
baltec1 wrote:
No pvp arenas. It does not fit in with EVE and would massivly damage the game.
Just say no to tourneys, kids *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Facebook would never tolerate that behaviour we are talking about" - Big Lynx |
baltec1
Bat Country Goonswarm Federation
10956
|
Posted - 2014.03.29 15:36:00 -
[1604] - Quote
Dinsdale Pirannha wrote:baltec1 wrote:Dealth Striker wrote:Not sure about "completely" screwed. It will definitely change game play for some. CCP must have decided that they can survive on the money coming in from mid and long term players. There is no way that most new players are going to survive these changes plus the ones that have been dealt in the past. To think of all the time and resources spent on trying to get and hold on to new players - imo, a vast amount of that will have been wasted once these changes come out if not already. Its a drop of 3.7% in a mission runners income if they loot. If they blitz missions (which earns you more isk) then they lose nothing. It was never anything like you say. Jester posted a graph, albeit 3 mission nerfs ago, that shows gun mining provided up to 70% of some minerals. But you keep on spouting off these idiotic numbers.
You say I use idiotic numbers while using numbers from several years ago before the removal of meta 0 loot... Join Bat Country today and defend the Glorious Socialist Dictatorship |
Hasikan Miallok
Republic University Minmatar Republic
520
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Posted - 2014.03.29 15:43:00 -
[1605] - Quote
Kyperion wrote:baltec1 wrote:Dealth Striker wrote:Not sure about "completely" screwed. It will definitely change game play for some. CCP must have decided that they can survive on the money coming in from mid and long term players. There is no way that most new players are going to survive these changes plus the ones that have been dealt in the past. To think of all the time and resources spent on trying to get and hold on to new players - imo, a vast amount of that will have been wasted once these changes come out if not already. Its a drop of 3.7% in a mission runners income if they loot. If they blitz missions (which earns you more isk) then they lose nothing. Missioners are probably half of the retention losses in EVE.... I know its the reason I've walked away a time or two. That whole system needs to be scrapped and replaced with a pure PVP 'fight club/arena' system, similar to a certain other game's 'arena' system..... or something equally radical.
You have a PvP arena.
it is called SISI
it even has access to new stuff that has not made it to game yet
no one bothers
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Kyperion
175
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Posted - 2014.03.29 15:57:00 -
[1606] - Quote
baltec1 wrote:Kyperion wrote:baltec1 wrote:Dealth Striker wrote:Not sure about "completely" screwed. It will definitely change game play for some. CCP must have decided that they can survive on the money coming in from mid and long term players. There is no way that most new players are going to survive these changes plus the ones that have been dealt in the past. To think of all the time and resources spent on trying to get and hold on to new players - imo, a vast amount of that will have been wasted once these changes come out if not already. Its a drop of 3.7% in a mission runners income if they loot. If they blitz missions (which earns you more isk) then they lose nothing. Missioners are probably half of the retention losses in EVE.... I know its the reason I've walked away a time or two. That whole system needs to be scrapped and replaced with a pure PVP 'fight club/arena' system, similar to a certain other game's 'arena' system..... or something equally radical. No pvp arenas. It does not fit in with EVE and would massivly damage the game. Well, Missions are pretty lame, it makes absolutely NO logical sense that we do the same exact mission over and over and over and over and over and over and over and over..... .......and if the 'New player experience' consisted of PVP and only PVP I think you'd find a lot more people in low/nullsec |
Kyperion
175
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Posted - 2014.03.29 16:00:00 -
[1607] - Quote
baltec1 wrote:Kyperion wrote:baltec1 wrote:Dealth Striker wrote:Not sure about "completely" screwed. It will definitely change game play for some. CCP must have decided that they can survive on the money coming in from mid and long term players. There is no way that most new players are going to survive these changes plus the ones that have been dealt in the past. To think of all the time and resources spent on trying to get and hold on to new players - imo, a vast amount of that will have been wasted once these changes come out if not already. Its a drop of 3.7% in a mission runners income if they loot. If they blitz missions (which earns you more isk) then they lose nothing. Missioners are probably half of the retention losses in EVE.... I know its the reason I've walked away a time or two. That whole system needs to be scrapped and replaced with a pure PVP 'fight club/arena' system, similar to a certain other game's 'arena' system..... or something equally radical. No pvp arenas. It does not fit in with EVE and would massivly damage the game. And just how in the hell would PVP tournaments 'damage' the game???????? That makes no sense. |
Minty Aroma
Nisroc Angels The Obsidian Front
18
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Posted - 2014.03.29 16:04:00 -
[1608] - Quote
Does anyone actually loot anymore in highsec - blitzing SoE missions makes tons more than looting ever does- why would you bother? |
baltec1
Bat Country Goonswarm Federation
10960
|
Posted - 2014.03.29 16:08:00 -
[1609] - Quote
Same way they have killed pvp in every single other MMO that added them. If you want arena pvp you go play one of those other countless MMOs that has it. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Kyperion
175
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Posted - 2014.03.29 16:12:00 -
[1610] - Quote
baltec1 wrote:
Same way they have killed pvp in every single other MMO that added them. If you want arena pvp you go play one of those other countless MMOs that has it.
Oh, like all those other MMO's that have way more subscribers??
Or other PVP MMO's that are entirely based on arena combat? World of tanks, World of Warplanes, Mech Warrior Online, League of Legends, War Thunder, etc etc etc....
A good Arena system would do nothing but enhance PVP, while also increasing subscriptions! |
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baltec1
Bat Country Goonswarm Federation
10961
|
Posted - 2014.03.29 16:17:00 -
[1611] - Quote
Kyperion wrote:baltec1 wrote:
Same way they have killed pvp in every single other MMO that added them. If you want arena pvp you go play one of those other countless MMOs that has it.
Oh, like all those other MMO's that have way more subscribers?? Or other PVP MMO's that are entirely based on arena combat? World of tanks, World of Warplanes, Mech Warrior Online, League of Legends, War Thunder, etc etc etc.... A good Arena system would do nothing but enhance PVP, while also increasing subscriptions!
It would suck all pvp into it in ever greater numbers. There is not a single case where arenas have not killed pvp outside of them.
EVE will never have arenas. They do not fit and they will gut the game. I will keep this game which, unlike all of those other games, has done nothing but grow for over decade. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Kyperion
179
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Posted - 2014.03.29 16:36:00 -
[1612] - Quote
baltec1 wrote:Kyperion wrote:baltec1 wrote:
Same way they have killed pvp in every single other MMO that added them. If you want arena pvp you go play one of those other countless MMOs that has it.
Oh, like all those other MMO's that have way more subscribers?? Or other PVP MMO's that are entirely based on arena combat? World of tanks, World of Warplanes, Mech Warrior Online, League of Legends, War Thunder, etc etc etc.... A good Arena system would do nothing but enhance PVP, while also increasing subscriptions! It would suck all pvp into it in ever greater numbers. There is not a single case where arenas have not killed pvp outside of them. EVE will never have arenas. They do not fit and they will gut the game. I will keep this game which, unlike all of those other games, has done nothing but grow for over decade.
Most of those games haven't been around for a decade, and expansion/contraction are normal periods in most businesses.
The rate of 'growth' of EVE has been a very slow crawl. |
stoicfaux
4325
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Posted - 2014.03.29 17:16:00 -
[1613] - Quote
EVE is supposed to be about empire building, not mindless gutter fights.
The only difference between random PvP and backyard Hobo fights is that one breaks the ToS and one doesn't.
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
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Hasikan Miallok
Republic University Minmatar Republic
521
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Posted - 2014.03.29 21:49:00 -
[1614] - Quote
stoicfaux wrote:EVE is supposed to be about empire building, not mindless gutter fights.
Maybe but of late there is a lot of people pushing a multiple short engagement PvP attitude that dates all the way back to Quake, UT, Tribes and Counterstrike. |
Fey Ivory
Center for Advanced Studies Gallente Federation
195
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Posted - 2014.03.29 22:00:00 -
[1615] - Quote
As noted and as what been said, there will allways be changes in one or the other direction, some will like it, others will not. but either way, i can only show my discontent with this upcomming change, and have of now canceled my subscription, i am only one person, and im just a carebear, so im sure its no loss ;P
That said i have a billions in isk that i can use to fuel my play free with plex... but point is, i wont pay my real money for a game that will take away the platform I ENJOY. we pay for what we like ! |
Malcanis
Vanishing Point. The Initiative.
14844
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Posted - 2014.03.29 22:01:00 -
[1616] - Quote
So srs now, who here believes that this will seriously affect hi-sec mission runners as an aggregate demographic?
1 Kings 12:11
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Tippia
Sunshine and Lollipops
20306
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Posted - 2014.03.29 22:04:00 -
[1617] - Quote
Malcanis wrote:So srs now, who here believes that this will seriously affect hi-sec mission runners as an aggregate demographic? Isn't that a bit unfair a question? I can't think of anything more heterogenous than highsec mission runners, so I seriously doubt they even exist as any kind of aggregate demographic to begin withGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Grookshank
Dondrinesoft
7
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Posted - 2014.03.29 22:06:00 -
[1618] - Quote
Malcanis wrote:So srs now, who here believes that this will seriously affect hi-sec mission runners as an aggregate demographic? It does not hurt them all. It hurts people that used to loot/salvage. It does not hurt the ones that blitz. |
Dinsdale Pirannha
Pirannha Corp
2488
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Posted - 2014.03.29 22:19:00 -
[1619] - Quote
Malcanis wrote:So srs now, who here believes that this will seriously affect hi-sec mission runners as an aggregate demographic?
You are asking this question, why? Of course it is going to affect mission runners, big time.
It is very simple to see how much. You get one of the dev's to see how much loot is refined in high sec over the previous 6 months. The vast majority of that comes from missions. Then factor in how much ISK was generated by high sec mission runners in the same period. You can even get them to check how much LP was also generated. Assume 1000/ LP, because contrary to what the null sec cartel propagandists say, most people don't get 2000 plus/LP.
You then have the 3 legs to mission running, and can build a simple pie chart.
But there is zero chance this will happen, because it would punch holes in oh so many platforms to wreck high sec. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |
Faux Sho
Umbra Victoria
3
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Posted - 2014.03.29 22:24:00 -
[1620] - Quote
Minty Aroma wrote:Does anyone actually loot anymore in highsec - blitzing SoE missions makes tons more than looting ever does- why would you bother?
Yes some do; I do.
I've yet to run SOE missions. Never really appealed to me.
I'm just trying to get setup on running level 4's with close by jump clones to feed my future pvp fun. |
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