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201. Moral Dilema - in Missions & Complexes [original thread]
What do you care about the mortals? They would have died anyways, you just accelerated the inevitable. -------- Ideas for: Mining
- by Abrazzar - at 2008.09.17 14:11:00
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202. STUPID, STUPID Storyline missions... - in Missions & Complexes [original thread]
Your storyline agent isn't a combat agent. You may consider moving to another location that allows you access to a combat storyline agent. -------- Ideas for: Mining
- by Abrazzar - at 2008.09.17 14:05:00
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203. Cash Flow for Capsuleers (8 of 10) - in Missions & Complexes [original thread]
If the objective is not yet completed you simply wait until next downtime for the mission location to respawn. The hotel is a proximity trigger, so fly close the next time (and be prepared to gtfo quickly ) -------- Ideas for: Mining
- by Abrazzar - at 2008.09.15 15:15:00
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204. How To Finish Missions if Item is destroyed - in Missions & Complexes [original thread]
If a specific item is required the mission description will say so. If that isn't stated, any duplicate will do if the mission original is destroyed. For example the cargo delivery mission with the pirate encounter for silicate glass/quafe ultra c...
- by Abrazzar - at 2008.09.15 11:37:00
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205. Mining missions? yah rigtht! - in Missions & Complexes [original thread]
From my experience (and only from memory) the Mining agent gives out around 50% mining missions, 40-45% courier and the rest combat. Astrosurveying agents give mining, courier and combat in about equal numbers. So with a mining agent you should b...
- by Abrazzar - at 2008.09.15 10:56:00
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206. A question regarding using S.O.E to turn around standings - in Missions & Complexes [original thread]
The race of the agent is meaningless. The affiliation of their employers is what counts. Just keep running for the SoE. -------- Ideas for: Mining
- by Abrazzar - at 2008.09.14 23:27:00
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207. New Mission? - in Missions & Complexes [original thread]
Try using a afterburner and then orbit as at 500 or so meters. With that radial velocity the lasers shouldn't hit you anymore and you can tear apart the slave ship at your whim. It's one of those missions where noobs get taught tactics or die tryi...
- by Abrazzar - at 2008.09.11 00:07:00
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208. Sansha's Military Outpost 1/10 - Youl - in Missions & Complexes [original thread]
There is one Overseer Structure in the last room which drops the loot. You can activate those separately in your overview settings. Having them activated is also useful for some missions. -------- Ideas for: Mining
- by Abrazzar - at 2008.09.10 12:32:00
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209. Getting standing when you can't use agents - in Missions & Complexes [original thread]
Originally by: Baldour Ngarr The method of last resort used to be to deliberately fail lots of missions with a faction the Gallente don't like - Caldari State, for example. I don't know if this still works; it should do, but it is very mu...
- by Abrazzar - at 2008.09.08 21:41:00
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210. Mission Ideas for our "New Mission Dev Team in Atlanta" - in Missions & Complexes [original thread]
Recently wrote some blurb on how mission could be made more diverse. Here's the link. Of course having a system that randomizes the mission sites in a controlled manner would go a long way, too. As would a enhanced and adaptable NPC AI. -------...
- by Abrazzar - at 2008.09.04 19:05:00
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211. Large Smartbomb vs Frigs/Alvi Drones - in Missions & Complexes [original thread]
Originally by: Venduras Originally by: eXtas Originally by: Venduras What about Asteroids? you can lock a asteroid and shoot it with normal guns without geting concorded I think :) So essentialy anything can be hit ...
- by Abrazzar - at 2008.08.26 12:37:00
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212. Mining Missions - in Missions & Complexes [original thread]
A mining agent gives out mostly mining missions and some couriers, rarely a combat mission is thrown in but scarcely enough that it allows for simple rejecting. Astrosurveying agents do offer more combat missions, so stay away from those if you do...
- by Abrazzar - at 2008.08.24 21:29:00
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213. "The Blockade" Level 2 Gurista's Mission - in Missions & Complexes [original thread]
Some missions, for example 'The Blockade' level two and up have scripts on their asteroids that cause damage every cycle (even aborted ones). Don't mine there. -------- Ideas for: Mining
- by Abrazzar - at 2008.08.22 15:41:00
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214. Mission "Balancing the Books" 10/10 - in Missions & Complexes [original thread]
Also set the availability to 'Public' not 'Corporation'.
- by Abrazzar - at 2008.08.19 18:11:00
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215. Level 4 missions carrier - in Missions & Complexes [original thread]
no, no and no. -------- Ideas for: Mining
- by Abrazzar - at 2008.08.16 13:09:00
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216. New Frontiers (5 of 7) An Unexpected Twist - in Missions & Complexes [original thread]
I did the storyline the first time with a Active Shield Tanked Laser Myrmidon (tm) of all silly things you could fly. Had to warp out a couple of times but I had it all under control most of the time and eliminated all drones and structures. Seco...
- by Abrazzar - at 2008.08.16 08:19:00
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217. Structure Drops - in Missions & Complexes [original thread]
Loot drops from structures in missions are defined by the missions. Some missions, like 'Silence the Informant' drop quite valuable stuff, while others exhaust at coughing up some ammunition or commodities. Blowing up all 'main' structures in a m...
- by Abrazzar - at 2008.08.13 18:00:00
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218. Shaman Secrets(4 of 5) Storyline-Trade - in Missions & Complexes [original thread]
Did that line just today. If you are already at the moon, all you have to do is blow up the neon sign, it contains the key for the acceleration gate. This hint is written at the bottom of the mission information in hard to read italics. -------...
- by Abrazzar - at 2008.08.10 15:51:00
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219. Gas mining missions - in Missions & Complexes [original thread]
In the gas cloud mining missions the clouds do no damage. One of them has some drones attacking but nothing serious. I did them with four harvesters and a cruiser. Tried out a Rupture, Vexor and Moa, which all worked ok. Train your skill up to lev...
- by Abrazzar - at 2008.08.07 08:21:00
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220. Greater than 8.01 standings - any point? - in Missions & Complexes [original thread]
I like my 10 standing with the Tash-Mukron Family. It looks neat. -------- Ideas for: Mining
- by Abrazzar - at 2008.08.06 16:51:00
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