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1. 1. Walk-in stations 2. Atmospheric fight. - in Player Features and Ideas Discussion [original thread]
Dancing Sun wrote: I probably want WiS/Incarna more than anyone else, but it's definitely on their back burner. It isn't likely to happen within the next five years. They WANT to do it, but they just haven't figured out a way. I remember durin...
- by Absinyth - at 2014.06.06 20:09:00
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2. Remote Researching from NPC Station to POS -- DO NOT TAKE AWAY - in Player Features and Ideas Discussion [original thread]
I know that CCP doesn't have to explain or list their reasons for making the change but it would be nice. Courteous also imo. I'd definitely would appreciate being able to get into their head to fully understand their decision in regards to this f...
- by Absinyth - at 2014.06.06 19:49:00
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3. tower's in high sec - in Player Features and Ideas Discussion [original thread]
If you want to attack a Tower all you need to do is War Dec that corporation who owns it. Then you can freely shoot that tower all day long. Problem solved.
- by Absinyth - at 2014.06.06 19:37:00
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4. Remote Researching from NPC Station to POS -- DO NOT TAKE AWAY - in Player Features and Ideas Discussion [original thread]
Komi Toran wrote: ... This is, however, a problem for corporations (and I don't mean single player +alt type corporations), who will have to risk locking down their BPOs in POS modules to get the full benefit of them. I'm happy I'm not in char...
- by Absinyth - at 2014.05.31 22:09:00
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5. Improve Hi Sec Wars - in Player Features and Ideas Discussion [original thread]
I'd prefer having the War Dec system modified in a way that makes each subsequent War Dec more expensive then the last. That way, the cost of declaring war exponentially increases based on how many active wars you already have that are active or p...
- by Absinyth - at 2014.05.31 22:03:00
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6. Remote Researching from NPC Station to POS -- DO NOT TAKE AWAY - in Player Features and Ideas Discussion [original thread]
Again, all I am saying is to keep the expansion changes as is, with the exception of keeping the ability to conduct Research Remotely by storing the Blueprints in an NPC Station to be Researched using the POS Labs. This ability has been around f...
- by Absinyth - at 2014.05.31 21:38:00
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7. Remote Researching from NPC Station to POS -- DO NOT TAKE AWAY - in Player Features and Ideas Discussion [original thread]
Gizznitt Malikite wrote: Several Reasons: 1.) To maintain uniformity with S&I POS modules. Currently, to do MFG at a POS array involves putting your building materials at the POS. To do invention requires putting decryptors, datacores, and ...
- by Absinyth - at 2014.05.31 21:00:00
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8. Remote Researching from NPC Station to POS -- DO NOT TAKE AWAY - in Player Features and Ideas Discussion [original thread]
Dinsdale Pirannha wrote: ... What Absinyth has failed to realize that this entire overhaul was designed to ruin high sec industry, forcing those that wish to continue industry to become serfs of the null sec cartel lords. I haven't failed...
- by Absinyth - at 2014.05.27 10:37:00
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9. Remove T2 BPOs - in Science and Industry [original thread]
Faceless Enemy wrote: PETITION: remove T2 BPOs from the game entirely. 1. They fundamentally undermine an entire existing mechanic. 2. They heavily distort the market results of said mechanic. 3. Per Fanfest, they are already slated to g...
- by Absinyth - at 2014.05.27 10:18:00
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10. Remote Researching from NPC Station to POS -- DO NOT TAKE AWAY - in Player Features and Ideas Discussion [original thread]
I think your statement of: "You feel the benefits of POS based S&I are not worth the increased risks given BPO's at a POS." is completely true. For sure it is not worth taking on additional risks for roughly the same reward. Some of the risks ...
- by Absinyth - at 2014.05.27 09:44:00
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11. Remote Researching from NPC Station to POS -- DO NOT TAKE AWAY - in Player Features and Ideas Discussion [original thread]
Absinyth wrote: I think people may be lying or being mislead as I cannot think of any reason why a person who claims to be doing research in any manner, large or small, would be totally okay with taking on additional risk then has ever been re...
- by Absinyth - at 2014.05.27 09:20:00
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12. Would you use a .1 m3 Cargo in your capsule? - in EVE General Discussion [original thread]
If you have a 0.1 m3 cargohold in your pod or any cargohold space of any number other than 0.0 m3 it only increases the ability one could smuggle items in and out of areas that you cannot normally safely travel to or from. For instance, it would b...
- by Absinyth - at 2014.05.27 08:55:00
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13. Remote Researching from NPC Station to POS -- DO NOT TAKE AWAY - in Player Features and Ideas Discussion [original thread]
Blodhgarm Dethahal wrote: There are most definitely things that are wrong and broken. All of Eve is about a Risk vs Reward ratio. You are getting a benefit (researched BPOs) at quicker research time compared to station, yet you are not risking...
- by Absinyth - at 2014.05.27 08:29:00
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14. Sticky:[Summer 2014] Calling for feedback on Assembly Line Settings - in Player Features and Ideas Discussion [original thread]
Balder Verdandi wrote: ... So basically we can't use the Scientific Networking skills we've trained anymore since we can't do remote research, right? ... This means that labs are useless, and we'll get a refund on what you think they're wort...
- by Absinyth - at 2014.05.27 08:01:00
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15. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
Perhaps consider this fresh approach to POS's: 1) Take time to locate code and bugs to improve upon and fix, respectively 2) Repair features that's realistic and do-able. 3) Once all the improvements that is capable of doing is fully completed,...
- by Absinyth - at 2014.05.27 07:48:00
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16. Sticky:[Summer 2014] Calling for feedback on Assembly Line Settings - in Player Features and Ideas Discussion [original thread]
You should consider renaming the entries to make it more meaningful to the end user. That way each entry can be read quickly and easily understood by even a novice player. There also needs to be a way to prevent access based on security status and...
- by Absinyth - at 2014.05.27 07:36:00
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17. Remote Researching from NPC Station to POS -- DO NOT TAKE AWAY - in Player Features and Ideas Discussion [original thread]
Gizznitt Malikite wrote: I do a significant amount of highsec t2 production. I maintain a large POS with around a dozen labs, which are pretty much essential for maintaining a supply of t2 BPCs. I am 100% in favor of a MASSIVE increase to th...
- by Absinyth - at 2014.05.27 07:19:00
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18. Sticky:Feedback request on Contract system - in Player Features and Ideas Discussion [original thread]
Space Male wrote: 1) Watch-list for contracts. Wish there was a way to store contracts you like. For example: auction has 7 days left, you only want to bet in the final 1-2 so the price doesn't skyrocket. The only way you can do this is either ...
- by Absinyth - at 2014.05.27 06:37:00
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19. Sticky:Feedback request on Contract system - in Player Features and Ideas Discussion [original thread]
Right now all contracts that are created are viewable to the public, even if they are private contracts (assign to a specific person or entity). How about making the private contracts non-viewable so that they are hidden from the public? If you cr...
- by Absinyth - at 2014.05.27 06:35:00
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20. Remote Researching from NPC Station to POS -- DO NOT TAKE AWAY - in Player Features and Ideas Discussion [original thread]
Some of you are twisting my words around and saying things that I've never mentioned. Why? lol I am just laughing inside at you getting all upset at this post, dude, chill out. Why you hate people so much that don't do exactly what you do in th...
- by Absinyth - at 2014.05.18 03:56:00
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