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1. Make Torpedo's worth using again - in Player Features and Ideas Discussion [original thread]
Thats... Thats just stupid. Torps are fine as they are. Can I has a cookie?
- by Aliraxi - at 2010.08.15 12:24:00
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2. Fleet/Wing/Squad Warp - in Player Features and Ideas Discussion [original thread]
Have an option worked in somewhere to choose (checkboxes im assuming) which pilots actually get fleet/wing/squad warped. To avoid afk-member warping :) Can I has a cookie?
- by Aliraxi - at 2010.07.04 16:50:00
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3. New Scorpion - Turret Placement - in Player Features and Ideas Discussion [original thread]
Why are you using guns on the Scorp in the first place...
- by Aliraxi - at 2010.03.24 16:02:00
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4. Sort By Meta Level - in Player Features and Ideas Discussion [original thread]
Sort by Meta Level in the right-click context menu in your hangar. We have name, type, quantity, but no meta.
- by Aliraxi - at 2010.03.15 02:50:00
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5. New containers for freighters - in Player Features and Ideas Discussion [original thread]
Originally by: Max Hardcase Cargo containers lose the Bag of Holding effect. Ahh, but then I could (unless a bag of holding limit is placed with multiple instead of trying it once [ie. Only have 3 "stacked"]), with a bit of work mind y...
- by Aliraxi - at 2010.01.03 15:39:00
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6. Possible Exploit - in Player Features and Ideas Discussion [original thread]
Originally by: JerichoSteele wonder WTF this is all about? Exactly what I did, lol.
- by Aliraxi - at 2009.12.31 01:30:00
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7. - Orca - - in Player Features and Ideas Discussion [original thread]
I'm not in the command part of any op that my corp does, but why on earth do you need a drone bonus? If you have you & 3 hulks in a belt, thats 20 medium drones. I don't know of any rat that can take that kind of a beating. If you're having that b...
- by Aliraxi - at 2009.12.30 04:27:00
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8. eliminating macro miners - in Player Features and Ideas Discussion [original thread]
Originally by: Rhonnen I like the "eliminating macros" part but the best way is to device a program that searches for patterns in actions (especially in timing) . If the program finds a consecutive pattern a pop-up is shot out. If the pop-...
- by Aliraxi - at 2009.12.30 03:58:00
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9. Missile animation alteration/upgrade - in Player Features and Ideas Discussion [original thread]
I don't use missile boats that often, but I like it. There are a lot of little changes like this that could be done to really enhance the game overall. +1
- by Aliraxi - at 2009.12.30 03:52:00
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10. Keep Missions in Same System - in Player Features and Ideas Discussion [original thread]
Not that EVE is anything like reality, but when the police go to catch a criminal they don't demand he wait in the police station lobby. 15 sec align time, 30 sec warp time, 10 sec jump, 15 sec align, 30 sec warp. Thats what? Not even 1 3/4 minute...
- by Aliraxi - at 2009.12.30 03:45:00
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11. The scanning interface is ridiculous - in Player Features and Ideas Discussion [original thread]
Three main things. One, you say that scanning has a steep learning curve. Yet earlier in that same post you say that after watching one video you understood the system. Learning curve wasn't so steep, was it? Two, you say that it takes a long ti...
- by Aliraxi - at 2009.12.22 17:38:00
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