Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. Kronos: Welcome back, unkillable supercarriers. - in EVE General Discussion [original thread]
Scrub lord, You could always kill the fighters with the support blob? OMG 40k EHP! That's like a Thorax with a 1600 plate! To strong! Supers only have so many fighters and bombers dude. And yes it sucks for the CFC that you cant have some multibo...
- by Anile8er - at 2014.06.05 03:39:00
|
2. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
I like the progress this is making. I 100% agree with a set of shield implants that are similar to slaves, I do think a drawback of the set should be reduced passive recharge. The nerf to remote Titan tracking is a great change, thank you. Cha...
- by Anile8er - at 2011.11.16 23:53:00
|
3. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
I'd like to point out the massive imbalance in this "balance". CCP Tallest, so the idea of this balance is to eliminate or limit supercapital domination in large fleet fights? Right? I.E. Large fleets of Titans won't be able to just Doomsday ...
- by Anile8er - at 2011.10.26 12:28:00
|
4. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
The 7 titans Red Alliance just lost are a lie. It is not possible. With current supercapital EHP they all would have been able to log off and survive the 15 minute aggression timer. Also it is not possible for a force to be able field enough supe...
- by Anile8er - at 2011.10.15 15:18:00
|
5. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Tore Vest wrote: They want to "fix" supers so goons can take over 0.0 with their hurricanes This Edit: the quote I was actually looking for
- by Anile8er - at 2011.10.12 23:45:00
|
6. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Tell you what. I will support the supercapital nerf if CCP provided all Dreads, Carriers, Supercarriers and Titans the following: A rapid fire 1000 dps point defense system capable of hitting out to around 20 km. Edit: this is pretty much a ...
- by Anile8er - at 2011.10.12 23:42:00
|
7. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Scatim Helicon wrote: Anile8er wrote: Why should 20 billion isk worth of Hurricanes be the most versatile forces capable of dealing with support, BS fleets, capital fleets, supercapital fleets and sov warfare They're not. Really? ...
- by Anile8er - at 2011.10.12 23:35:00
|
8. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
I have a question for the the community, CCP, the Goon/TEST leadership, and Goon/TEST CSM's. I'm looking for a serious answer here in spite of the implied troll in my last line. So here goes: Why should 20 billion isk worth of Hurricanes be the ...
- by Anile8er - at 2011.10.12 23:15:00
|
9. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Galyrion wrote: The big difference is that the hurricane (since u mentioned it) needs to make sacrifices to do any of those things. If u want to have a big tank u need to sacrifice offensive abilities/speed/range. If u want to form a fleet of...
- by Anile8er - at 2011.10.12 23:12:00
|
10. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Galyrion wrote: The reasoning that a shiptype should be better because it takes allot of time to train for and is expensive to build is plain stupid. All shiptypes should fill a role but none should be able to do fill all. Right now supers are ...
- by Anile8er - at 2011.10.12 21:58:00
|
11. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Death2all Supercaps wrote: welp its been 50 pages since ccp Tallest's last post i like how the thread is named capital ship rebalancing but NO actual rebalancing between the capital ship races was actually done or even mentioned. caldari ...
- by Anile8er - at 2011.10.12 21:29:00
|
12. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
I really don't see a reason why EHP needs to be cut back if CCP is changing the log off timer mechanic. You could up a supercaps EHP to 100 million or more and if it can't go anywhere it doesn't really matter does it? The shield tanked supercaps a...
- by Anile8er - at 2011.10.12 21:16:00
|
13. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Sigras wrote: Anile8er wrote: Sigras wrote: The best part of this is that your own argument is your gallows because you'd be completely safe jumping into a 30 man battleship gang because when you got into trouble you'd just warp off and c...
- by Anile8er - at 2011.10.12 05:13:00
|
14. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Jita Bloodtear wrote: Anile8er wrote: Jita Bloodtear wrote: Anile8er wrote: Wow really? How would a single Aeon or any supercap for that matter hold down a 30 man gang? Wouldn't the players of the 30 man gang be pretty stupid for not ...
- by Anile8er - at 2011.10.12 02:08:00
|
15. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
R0ze wrote: Mr Sado wrote: Our bomber fleet got welped by a supercapital fleet (that had no sub cap support), Fighters should not be able to scratch frigates.... and I hope that is a change that can still happen. Shocking turn of events -...
- by Anile8er - at 2011.10.12 01:01:00
|
16. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Mik kyo wrote: InnerDrive wrote: Someone needs to play the game some more and than come back and post here. 2 reasons why titans/supercarriers fit mwds. 1. to get out of range of a hostile capital fleet faster. 2. to move faster than dreads...
- by Anile8er - at 2011.10.12 01:00:00
|
17. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Sigras wrote: The best part of this is that your own argument is your gallows because you'd be completely safe jumping into a 30 man battleship gang because when you got into trouble you'd just warp off and cloak because they cant warp scramb...
- by Anile8er - at 2011.10.12 00:46:00
|
18. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Don Dark wrote: Demon Azrakel wrote: Sir Rup wrote: The problem as i see it is the fact that with this nerf Eny given alliance is gonna Win by numbers .. if you jump in a pretty standard fleet of 200 battleships or battelcruisers with log...
- by Anile8er - at 2011.10.12 00:41:00
|
19. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Jita Bloodtear wrote: Anile8er wrote: Wow really? How would a single Aeon or any supercap for that matter hold down a 30 man gang? Wouldn't the players of the 30 man gang be pretty stupid for not warping off if there was just that much gank...
- by Anile8er - at 2011.10.12 00:33:00
|
20. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Dunn Idaho wrote: Anile8er wrote: Officer Nyota Uhura wrote: Elisha Starkiller wrote: having been part of a small gang that has had supers dropped on it... no fun and with no consequence to them as if we called in intel they would just...
- by Anile8er - at 2011.10.12 00:21:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |