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Thread Statistics | Show CCP posts - 14 post(s) |

Mecinia Lua
Galactic Express Intrepid Crossing
16
|
Posted - 2011.10.14 06:32:00 -
[2011] - Quote
I again reiterate, with the changes on the Supercarriers, they need to be able to dock. Without the ability to rat or engage in anything other than anti capital/anti structure warfare which is such a limited role you need to allow them to dock so that the player can use the character in other ways, otherwise they'll just let those accounts lapse while not on campaign, costing CCP money. |

Nathanial Victor
Pelennor Enterprises
11
|
Posted - 2011.10.14 06:33:00 -
[2012] - Quote
What? CCP finally fixing stuff? People too adjusted to their broken ships crying tears?
Excellent.
They should leave that fighter nerf as is. Their fighters will hit the bs targets just fine with some painting support or a painter module fitted.
These are much needed changes across the board. Good stuff CCP. |

Aase Nord
Vikinghall
22
|
Posted - 2011.10.14 06:37:00 -
[2013] - Quote
Nathanial Victor wrote:What? CCP finally fixing stuff? People too adjusted to their broken ships crying tears?
Excellent.
They should leave that fighter nerf as is. Their fighters will hit the bs targets just fine with some painting support or a painter module fitted.
These are much needed changes across the board. Good stuff CCP.
You sound like a goon.......
|

Nathanial Victor
Pelennor Enterprises
11
|
Posted - 2011.10.14 07:16:00 -
[2014] - Quote
Aase Nord wrote:Nathanial Victor wrote:What? CCP finally fixing stuff? People too adjusted to their broken ships crying tears?
Excellent.
They should leave that fighter nerf as is. Their fighters will hit the bs targets just fine with some painting support or a painter module fitted.
These are much needed changes across the board. Good stuff CCP. You sound like a goon.......
a goon?
You sound like an idiot.
Oh I get it, anyone that doesn't agree with you is painted with the same brush. Gotcha.
And with that attitude we should all care what you think... why? |

Aase Nord
Vikinghall
22
|
Posted - 2011.10.14 07:30:00 -
[2015] - Quote
Nathanial Victor wrote:Aase Nord wrote:Nathanial Victor wrote:What? CCP finally fixing stuff? People too adjusted to their broken ships crying tears?
Excellent.
They should leave that fighter nerf as is. Their fighters will hit the bs targets just fine with some painting support or a painter module fitted.
These are much needed changes across the board. Good stuff CCP. You sound like a goon....... a goon? You sound like an idiot. Oh I get it, anyone that doesn't agree with you is painted with the same brush. Gotcha. And with that attitude we should all care what you think... why?
oops. Im sorry. I can see you got hurt there.
|

Scatim Helicon
GoonWaffe Goonswarm Federation
315
|
Posted - 2011.10.14 07:35:00 -
[2016] - Quote
Nathanial Victor wrote:Aase Nord wrote:Nathanial Victor wrote:What? CCP finally fixing stuff? People too adjusted to their broken ships crying tears?
Excellent.
They should leave that fighter nerf as is. Their fighters will hit the bs targets just fine with some painting support or a painter module fitted.
These are much needed changes across the board. Good stuff CCP. You sound like a goon....... a goon? You sound like an idiot. Oh I get it, anyone that doesn't agree with you is painted with the same brush. Gotcha. And with that attitude we should all care what you think... why?
People who bot themselves into supercaps are Very Important Internet People, and CCP should bend over and pander to them at every opportunity or they will cry.
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Ender Sai
Paladin Order Fidelas Constans
32
|
Posted - 2011.10.14 08:29:00 -
[2017] - Quote
Supercaps are just horrible.
They need a buff and a nerf;
Nerf: they should not be all and end all of 0.0 warfare.
Buff: pilots should be able to own one without them hogging a toon. (ie, dock them, hide them in a secure subspace pocket/ wormhole/ kestrel cargo hold exiting jita 4-4/ whatever).
Additionally, if you think supercaps are the Eve end game you're playing eve wrong. I'm also judging the way you play eve. I'm also entitled to my opinion. It's also unfortunate that I'm sharing it. My grammar is also horrible. Mostly I don't care about supercaps but I'm glad that they're getting the nerfbat.
TL;DR: - |

Pesadel0
the muppets RED.OverLord
26
|
Posted - 2011.10.14 08:32:00 -
[2018] - Quote
Scatim Helicon wrote:Nathanial Victor wrote:Aase Nord wrote:Nathanial Victor wrote:What? CCP finally fixing stuff? People too adjusted to their broken ships crying tears?
Excellent.
They should leave that fighter nerf as is. Their fighters will hit the bs targets just fine with some painting support or a painter module fitted.
These are much needed changes across the board. Good stuff CCP. You sound like a goon....... a goon? You sound like an idiot. Oh I get it, anyone that doesn't agree with you is painted with the same brush. Gotcha. And with that attitude we should all care what you think... why? People who bot themselves into supercaps are Very Important Internet People, and CCP should bend over and pander to them at every opportunity or they will cry.
A large alliance alliance member accusing others of botting , O.o.
With the changes scars will be able to kill BS ,yes they wil, but if the BS gang isnt a tard and doenst kill their fighters they deserve to die. |

Goose Sokarad
Pator Tech School Minmatar Republic
0
|
Posted - 2011.10.14 08:33:00 -
[2019] - Quote
Obsidian Hawk wrote:Goose Sokarad wrote:Obsidian you want to keep supers a swiss army knife by giving them normal drones to deal with ANY situation which isnt balanced.
There isnt anything wrong with the new logoff mechanics if you die because you logged off with aggression and didnt relog to deal with the aggression you deserve to die if someone finds you.Only bad thing with this is if your internet goes down that would be frustrating,but i wouldnt fly a super unless i could afford to lose it. it meeting halfway. IT's a very limited swiss army knife. Sure it would have all the tools but only 2 of the blades are metal, the rest are plastic. 25 light / medium / heavy / sentry / ewar drones. IF that seems to be too extreme limit it to a full fighter bay of 25 of fighters and FB and have a seperate drone bay that's 1250m-¦ for regular drones. That seems like a lot of drone bay but a full flight of 25 heavies is 625m-¦. Anyway, Im trying to work for a well balanced compromise here. Sure they will be versatile but not as much as they are now. As for the comment of a swiss army knife, yes it would be a swiss army knife still, except it would have 2 blades and the screwdriver, wine opener, scissors would all be made of plastic.
Obsidian cap killers shouldnt have the option to get away in a 1v1 situation from anything that can hold them.A titan is loosing that ability and the same should apply to a super.Just because something is expensive that doesnt mean it should be able to deal with anything that is a threat to it.If people use supers and titans they should need a support fleet to keep them safe from ships that can hold them. |

Manfred Sideous
Body Count Inc. Pandemic Legion
295
|
Posted - 2011.10.14 08:50:00 -
[2020] - Quote
will trade my supers in for old school nano's |
|

Shadowsword
The Scope Gallente Federation
116
|
Posted - 2011.10.14 09:12:00 -
[2021] - Quote
Dreads without siege mode are utterly useless, and will be even more after this change.
A complete revision is needed. Dreads are supposed to be the line combat ships, those you put forward to absorb fire away from your support/command capitals as well as dish out signifiant damage on their own, but they are made into space trebuchets!
They are DREADNOUGHTS. I didn't train for them so I could park myself around a POS, go in siege, press F1 and go read a book. I trained for them because I wanted to be part of cap battles like I do in subcap battles with a battleship.
Give them back their role, CCP, unnerf their normal mode. Make them do 2500 dps in normal and 5000 dps in siege mode, and nerf XL guns base tracking and sig res so that normal-mode won't hit any battleship, and siege mode will hit only unmoving things. That nerf would also deal with the titan tracking issue. |

Sangard
Firebrands
11
|
Posted - 2011.10.14 09:41:00 -
[2022] - Quote
fighters are cruiser size and they should be able to hit sub-caps. Otherwiese they are just useless.
Issue with fighters are there EHP. Bring them in line with an unfitted T1 cruiser. Create room for new/other tactics against super caps and do not nerf them that way, because Its a boring and uninspired way of balancing.
If supers are only good for sov shooting, which is boring anyway, it's not worth the money for most players. |

Ganthrithor
GoonWaffe Goonswarm Federation
138
|
Posted - 2011.10.14 10:07:00 -
[2023] - Quote
Scatim Helicon wrote:iulixxi wrote:Jazzmyn wrote:I mean, in real life for example GÇ£BismarckGÇ¥ didnGÇÖt have any trouble spanking smaller class vessels. Bad example buddy (Bismarck was a battleship not a Carrier - or super carrier for that matter, it was a faction BS  ) ... you do realise that he was always in fleet with a HAC (Prinz Eugen) just to be heavily damaged by a Carrier (HMS Ark Royal) later the final blow was made by BS'es ... http://en.wikipedia.org/wiki/German_battleship_Bismarck Even better, the Bismark was completely unable to track and shoot down any of the Swordfish launched from HMS Ark Royal which torpedoed her rudder and sealed her fate. Goodness me, a large, powerful, expensive ship being unable to engage smaller attackers and hence becoming vulnerable to them! Just like supercaps in the forthcoming rebalance!
Then again, this could be put down to the skill and or luck of the swordfish pilots, as Bismark was equipped with anti-aircraft weapons. It's almost as if the provision of limited defenses against smaller attackers wasn't enough to escape the consequences of a concerted attack! Sort of like how any competent dictor pilot should be able to avoid being blown up by a Supercarrier...
You see, EVE online is literally the battle of the Atlantic because...
Sangard wrote: Issue with fighters are there EHP. Bring them in line with an unfitted T1 cruiser.
Fighter EHP is fine. The other day, a hostile carrier sitting on a station deployed fighters to shoot an anchorable bubble of mine 100km off the undock. I proceeded to kill three of his fighters in my battleship before he could recall them, while my mate in a cruiser picked off another. If a measly two ships can take out 40% of a carrier's offensive capabilities in the time it takes him to recall his fighters, I doubt fighters "need an ehp nerf."
Don't punish carrier pilots for peoples' general lack of competence. |

Shadowsword
The Scope Gallente Federation
116
|
Posted - 2011.10.14 11:15:00 -
[2024] - Quote
Mecinia Lua wrote:I again reiterate, with the changes on the Supercarriers, they need to be able to dock. Without the ability to rat or engage in anything other than anti capital/anti structure warfare which is such a limited role you need to allow them to dock so that the player can use the character in other ways, otherwise they'll just let those accounts lapse while not on campaign, costing CCP money.
I'd like them being able to dock, under two conditions:
- Aggro timer to allow docking extended to 30-45 minutes for supercarriers, to avoid docking games.
- A nerf to their carrrying capacity. 1 SC trip is equivalent to 3 carriers trips. Campaign logistics is already too easy, it favor power blocks. |

Monster Dude
hirr Against ALL Authorities
1
|
Posted - 2011.10.14 11:32:00 -
[2025] - Quote
Doctor Ungabungas wrote:Monster Dude wrote: If you got your SC by claping hands and say - "give me SC" then of course not. If you got your SC by buying it on ISK made by boting - then of course not If you build your SC by doing everything for it - hauling, building parts, making isks on your own etc... all by yourself then YES you will have a problem. And this is why I'm saying that coming nerf will just favor very rich communities and make poor once weaker.
When you can make a few billion a week running 0.0 plexes, reaction farms, or doing mysterious things in wormholes, making something more expensive just adds a few extra days or weeks to the grinding period.
Awesome. Never made "few" billion a week.... Are you sure you are not confusing it with botting? Reactions and such is corp size things, on top of that not too many reactions can give such good profit. If you do wormholes you do not play the game at all.
I might be wrong here but "normal" active players life is split. Devote some time for making isk, devote some time for wasting them (PVP :))) ). An yes staying in this pattern there are few ways. Belts, Anoms (before nerfing those), Plexes, corp size things (I exclude for now). And here we come back to SC nerf. You can't use your SC for gaining isk. It is now changing that way that lose it even easier then before, but at same time abilities of the ship are reduced which turns out to a patch that gives benefit to very rich communities, making gap between of them and poorer once bigger. Let me guess who wants that... |

Floydd Heywood
Science and Trade Institute Caldari State
49
|
Posted - 2011.10.14 12:44:00 -
[2026] - Quote
Monster Dude wrote: If you do wormholes you do not play the game at all.
Why is that?
The stupidity of that remark aside, one could have a wh alt for PvE and still play the k-space 0.0 part of the game. And in wh I could easily pull in several billion a week all on my own, using two accounts in cheap ships. That is, if I could be bothered wasting my time like that. Not being or wanting to be a supercap pilot, I don't need more than maybe 500m a month, so I do sleeper sites only once a month. When I do it, I do it in one long op, pulling in a billion ISK in 5-6 hours of work. |

Phunnestyle
School of Applied Knowledge Caldari State
115
|
Posted - 2011.10.14 12:48:00 -
[2027] - Quote
zero2espect wrote:
ItGÇÖs obvious to me that the number of players are dropping. the fury of recent blogs are designed to re-energise people into staying. Unfortunately, the changes that are listed as CCPs solutions are just ill thought through, knee jerk reactions by people so far removed from the playing of the game it makes me furious.
My preface is that the very people who have been paying subs for the last 5 years, the people who are growing tired of the game because it is broken, are being placed even more offside by these stupid changes. People who have invested millions of SP and billions of isk into capitals are being killed through stupid misconceptions about how they are used.
Another point is that there needs to be a mechanic separating 0.0 and low-sec. in 0.0 let the big boys duke it out for the billions of moon goo and the like GÇô jump the titans, supers and dreads around all you want. Have different rules for them GÇô theyGÇÖre fighting for sov, let them bring out the bling GÇô max bonuses. In low sec there needs to be protection for the 3643 (or whatever) corps of 50 people or less who want to pvp without the threat of their 5 baddons, 2 megas and scorp being dropped on by 15 SCs just because itGÇÖs fun on a Friday night. Limit the amount of ships that can jump through a cyno into low sec. Prevent fleets with more than 5 caps cynoing into a system. Implement a cyno cool-down onto fleets. Halve the bonuses due to security scanning protocols in low sec. Do something. You dont need to screw supers to fix the prob.
Supers. Where do I start. Forget your stupid idea with the drones. Listen, just give the super enough drone bay for 10 bombers and 5-10 fighters and halve the amount of drones able to be deployed at once. Balance this with an additional % of damage per level. Make the pilot choose between putting in bombers, fighters (cap vs bs shooting) and/or any mix of standard drones they wish GÇô a super with 10 sentries/heavies/jamming drones isnGÇÖt going to win the next fight in delve but makes a difference to a guy bumped off a pos tackled by a hic and being bumped by 2 machs. Remove the bonuses that allow SC only fleets to remote rep each GÇô force commanders to mix up fleets for reps. Change the ecm burst so that it uses stront so that there is a finite amount of bursting that can be accomplished. The EHP drop is there purely for SC haters GÇô but again itGÇÖs stupid. If people are flying supercaps theyGÇÖve earned the right to have some ehp buffer. The logoffski rules provide a means that committed smaller fleets have a chance at a kill if they deserve it. IGÇÖd be happy to see that the hanger bay and corp hangers on supers be taken away so that they are pure combat ships and must rely on other jump capable ships for logistical support, amp up the fuel bay if you do this.
Titans. Remove the ability to bridge fleets or make it prohibitively expensive/limited GÇô e.g. costs much much more or limits the number of ships similar to a wormhole (more smaller ships, few bigger ships). Fleet fight suppression is more based on the fear of massive-hostile-fleets bridging in rather than OMG 35 titans have jumped in. make the distinction between titan and super not guns but the DD and (rebalanced) jump portal. I can tell you for free that having an erebus gate camping in low sec instapowning anything with guns does not make for a fun eve (and unable to do anything because within range there are 12 supers waiting to jump in and take down anybody dumb enough to counter).
When will CCP learn that nothing good comes from BIG changes to anything. In a complex environment like EVE is, you can never understand what will happen when you make even little changes, and big changes are completely random in how they play out. LetGÇÖs be honest, CCPs record of deploying quality changes and balancing and game features is not stellar GÇô this smells like more of the same. This whole situation came about because of a BIG change to motherships to become supers. This is like a roundabout now.
For the love of god, instead of making all these changes do 1 or 2 like I suggest, see what happens. if itGÇÖs not enough in a month do another one, then another one. Half of why we hate you CCP is that you hype up all these big changes and they never deliver what was promised. Promise less, do more small things and keep your current players happy. You may be trying to grow the game but at this rate you wont grow faster than people will leave if you keep doing crazy wholesale changes that effect people with BILLIONS invested into your universe.
I donGÇÖt have a super but IGÇÖm not on the bandwagon of NERF THE SUPERS! just because I donGÇÖt have one. I want to aspire to one day have one on this toon and the way things are going there is nothing beneficial in GÇ£wanting moreGÇ¥ out of this game. I might as well stop producing items, buying plexes and adding value to the game and just fly ceptors and cruisers because at least when you **** them up I wonGÇÖt be throwing billions down the toilet.
[/quote]
Listen to the guy. P.S. who ever thought of the idea of only allowing 25 mixed fighters & Fighter bombers should go an run into the same lamp post as gave them that stupid idea. Needs to have the extra drone bonus taken away so Supers have a natural drone number of 10 upto 15 & have enough room for 10fighters & 10 Fight bombers & 5spare either fighters/fighter bombers, giving a bonus to damage per level to make up for the loss of numbers,and give a slight boost to HP to fighters/FBs so they can't be cream crackers fast & have a little more survivabilty to make up for the loss of numbers. This option will reduce lagg also, so a win win situation. Or could go for enough room for 20 fighters & 20 fighter bombers and space for 5 spare fighters/fighter bombers. Prefer first option, but these are viable. What you sugessted CCP isn't and is LOLness of fail. |

angal 2003
Capital Maintenance
2
|
Posted - 2011.10.14 13:07:00 -
[2028] - Quote
Monster Dude wrote:Doctor Ungabungas wrote:Monster Dude wrote: If you got your SC by claping hands and say - "give me SC" then of course not. If you got your SC by buying it on ISK made by boting - then of course not If you build your SC by doing everything for it - hauling, building parts, making isks on your own etc... all by yourself then YES you will have a problem. And this is why I'm saying that coming nerf will just favor very rich communities and make poor once weaker.
When you can make a few billion a week running 0.0 plexes, reaction farms, or doing mysterious things in wormholes, making something more expensive just adds a few extra days or weeks to the grinding period. Awesome. Never made "few" billion a week.... Are you sure you are not confusing it with botting? Reactions and such is corp size things, on top of that not too many reactions can give such good profit. If you do wormholes you do not play the game at all. I might be wrong here but "normal" active players life is split. Devote some time for making isk, devote some time for wasting them (PVP :))) ). An yes staying in this pattern there are few ways. Belts, Anoms (before nerfing those), Plexes, corp size things (I exclude for now). And here we come back to SC nerf. You can't use your SC for gaining isk. It is now changing that way that lose it even easier then before, but at same time abilities of the ship are reduced which turns out to a patch that gives benefit to very rich communities, making gap between of them and poorer once bigger.Let me guess who wants that...
sounds like you need to try empire incursions you can make over a bil a day off them with limited risk. |

Demon Azrakel
Bite Me inc Exhale.
65
|
Posted - 2011.10.14 13:19:00 -
[2029] - Quote
Monster Dude wrote:
Awesome. Never made "few" billion a week.... Are you sure you are not confusing it with botting? Reactions and such is corp size things, on top of that not too many reactions can give such good profit. If you do wormholes you do not play the game at all.
Wormholes are a great addition to the game.
Seriously though, WH is how EVE should be. No local, no perfect intel, no perfect map so you can camp all of your entrances forever, limited fleet and ship sizes (no supers \o/); it's great.
There is actual risk, as you can never be completely sure you are not being scouted right now... LOOK OUT, a covops is getting warpins on you and your shinies RIGHT NOW. |

Floydd Heywood
Science and Trade Institute Caldari State
49
|
Posted - 2011.10.14 13:33:00 -
[2030] - Quote
Yep, WH is the real thing for everyone who doesn't think that pvp gets better the larger the armies are and the less impact the individual pilot has. It has only one major drawback: Too few people, too few targets. The reason for this is that most 0.0 people, who should by rights like this environment, are too lazy and/or dumb to learn and understand the complexities of w-space with its constant need for scouting, scanning and intel gathering. I seriously wish for more smart people inhabiting more wormholes, so there is more pvp to be had. Because you know, when there is a real gang fight in w-space it's much better than normal 0.0 warfare. Only this is quite rare, most of the time it's just ganking ratters because that's all there is to find. |
|

Monster Dude
hirr Against ALL Authorities
1
|
Posted - 2011.10.14 13:34:00 -
[2031] - Quote
We are well driving off topic with this wormhole things. I'd like to stay focused on the topic. But in short yeah you may farm wormholes if u like PvE... But you can't do both Wormholes and daily PVP unless u doing it with different characters, which is ugly solution if you think about it.... Imagine you would be a person in that world. |

GeeBee
Paragon Fury Initiative Mercenaries
5
|
Posted - 2011.10.14 15:40:00 -
[2032] - Quote
Yet again - there is entirely too much crying and trolling about the proposed nerf and not enough constructive criticism.
- Please Address the ability for titans to kill subcapitals with their guns
- Please Address why Dreads have to siege to do DPS and SC's and Titans do not. |

The Dealmaker
Kant Coup
0
|
Posted - 2011.10.14 15:57:00 -
[2033] - Quote
Im supercarrier pilot and after patch im leave eve online because you learn skills a long time then spend 20b to buy and what now? NOTHING I think if you have drone bay the player must decide what type of drones you want to have in it not CCP or somebody else !! And what with fighers after patch supercarriers cant do anything to l cruisers especially heavydictors and theoretically cruisers gangs can destroy SC if it alone ?so why i spend 20billions ISK ?? THANK you CCP to destroy my interest to play eve online . |

Archetype 66
Pleasure and Pain Ares Protectiva
115
|
Posted - 2011.10.14 16:33:00 -
[2034] - Quote
The Dealmaker wrote:Im supercarrier pilot and after patch im leave eve online because you learn skills a long time then spend 20b to buy and what now? NOTHING I think if you have drone bay the player must decide what type of drones you want to have in it not CCP or somebody else !! And what with fighers after patch supercarriers cant do anything to l cruisers especially heavydictors and theoretically cruisers gangs can destroy SC if it alone ?so why i spend 20billions ISK ?? THANK you CCP to destroy my interest to play eve online .
I'm betting you're not an SC pilot...not even close to be.
|

The Dealmaker
Kant Coup
0
|
Posted - 2011.10.14 16:49:00 -
[2035] - Quote
Archetype 66 wrote:The Dealmaker wrote:Im supercarrier pilot and after patch im leave eve online because you learn skills a long time then spend 20b to buy and what now? NOTHING I think if you have drone bay the player must decide what type of drones you want to have in it not CCP or somebody else !! And what with fighers after patch supercarriers cant do anything to l cruisers especially heavydictors and theoretically cruisers gangs can destroy SC if it alone ?so why i spend 20billions ISK ?? THANK you CCP to destroy my interest to play eve online . I'm betting you're not an SC pilot...not even close to be.
and Im betting too if you have 1 alt is your problem guy this topic about nerf and not about personal skills |

Demon Azrakel
Bite Me inc Exhale.
65
|
Posted - 2011.10.14 17:19:00 -
[2036] - Quote
Monster Dude wrote:We are well driving off topic with this wormhole things. I'd like to stay focused on the topic. But in short yeah you may farm wormholes if u like PvE... But you can't do both Wormholes and daily PVP unless u doing it with different characters, which is ugly solution if you think about it.... Imagine you would be a person in that world.
I would talk to ADHC, AHARM, Aquila, my own alliance (less now than before in terms of fighting from home), and a ton of others. Often though, PvP is not happening at the same time, but you collapse the wormhole, look for PvP, if none available and if you are not bored enough to bash a pos, then you do PvE. To attack a specific target, you are right (unless, say, you bring your PvE ships with you and laugh at the enemy when they do not have the balls/blob to attack you running PvE in their home).
More on Topic:
The Dealmaker wrote:Im supercarrier pilot and after patch im leave eve online because you learn skills a long time then spend 20b to buy and what now? NOTHING I think if you have drone bay the player must decide what type of drones you want to have in it not CCP or somebody else !! And what with fighers after patch supercarriers cant do anything to l cruisers especially heavydictors and theoretically cruisers gangs can destroy SC if it alone ?so why i spend 20billions ISK ?? THANK you CCP to destroy my interest to play eve online .
You are not supposed to do anything about cruisers, remember?
EDIT: to clarify and bold the problem with your thought process: they should be able to if somehow you cannot get backup and proper support in time. You are not an anti-cruiser-fleet pilot, you are an anti-capital / anti-sov-structure pilot.
Why spend 20 billion? To **** capitals and only be vulnerable if they can get hictors/dictors on you.
Anyways, cya. o/ |

FHM
Immortalis Inc. Shadow Cartel
4
|
Posted - 2011.10.14 17:24:00 -
[2037] - Quote
All that i hear is crying from super capital pilots goes something like this: O no you are taking away my bot i can no longer RMT "or" O no i can no longer warp to the gate DD and warp of "or" i no longer have I WIN button my alliance is going to fail now...
Shows how stupid and arrogant most super capital pilots are. They think just cuss they payed 20billion and had to train 3 months more for stupid Fighters 5 and Jump Cal 5 that they deserve a dominant ship that can either fly solo or in fleet. Wrong..
Super Carriers: Used for killing capitals and other super capitals - Meant to be used as a fleet support .. "read" supporting sub capital fleets. Meaning it doesn't do **** solo.
Titan: Used for 1 shooting the most crucial target on field and than providing DPS to counter opposing capitals and super capitals not wrecking sub capital ships that is just plain stupid. And to be used as a BOOSTER BONUS and LOGISTICAL PLATFORM. They were meant to be 1 peer fleet not 100. They cant and shouldn't be able to have any offensive capability against sub-capital ships they need fleet support all the time.
If you think that because you spent 3 months more training for 2 extra skills and spend 20B for the ship should give you a ship that can kill anything solo your ******* stupid and ******** and its you who is ruining this game for others not CCP.
ALSO WE WERE TOLD LONG AGO THAT SUPER CAPITALS WILL BE NERFED AND BALANCED ALL THE WAY BACK WHEN THEY NERFED TITANS DOOMSDAY FROM AOE TO FOCUS.
CCP SAID WE ARE LOOKING HOW TO FURTHER BALANCE SUPER CAPITALS AND IN 2 YEARS THEY HAVE BEEN OVER ABUSED AND NEERING THEM IS BALANCING THEM
YOU ALL KNEW THAT THEY WILL BE NERFED AND NERFED HARD.. YOU PURCHASED ONE KNOWING THIS. DONT CRY ABOUT IT NOW.
You should have thought about this when you and 150 of your super capital buddies were 2 chicken **** to fight a 10 man BS fleet in a equal size in sub capitals so you hot dropped them whit a supercapital blob.
Also:
- Titans guns tracking needs to be nerfed so they match Dread's guns in sige mode so they cant hit subcapitals
- Dreads guns should have enough tracking to hit supercapitals in sige mode
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wanking monkey girl
Capital Maintenance
20
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Posted - 2011.10.14 17:39:00 -
[2038] - Quote
ships costing so much in both isk and skill time ccp think about rewarding the hard work of you loyal eve fans and addicts
How to fix a titan by making them remote links stop working on them. getting impunity for ewar means it should not get any form of help from remote links like tracking and sebo.
nurf changes hp hit great but not the hel DD fine agro timer great
sc let them have 20 fighter bombers and 20 fighters and a small drone bay with about 500m3 this will cut if you go ahead with the changes listed then turn them in to advanced carrier and let them dock at lest their going to be used and made after the nurf.
as many have pointed out with the agro timer you will see many more die.
but also fix the self destruct add so ships in combat will can not selfdestruck
LET SUPER CARRIERs DOCK |

GeeShizzle MacCloud
71
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Posted - 2011.10.14 17:44:00 -
[2039] - Quote
personally believe that supercaps (MS's and titans) should always be immune to being bonused with positive ewar (remote tracking enhancers etc..) but keep their gun tracking as they are.
if titan pilots want to sacrifice cap regen for tracking increases to hit subcaps then fair enough. but they shouldnt be able to rely on subcaps to boost their tracking.
basically change the remote bonusing from other ships to non-aggressive (aka make titans have to rely on carrier or subcap remote cap transfers) if they want to fit full aggro midslots (tracking computers etc)
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Goose Sokarad
Pator Tech School Minmatar Republic
0
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Posted - 2011.10.14 17:44:00 -
[2040] - Quote
GeeBee wrote:Yet again - there is entirely too much crying and trolling about the proposed nerf and not enough constructive criticism.
- Please Address the ability for titans to kill subcapitals with their guns
- Please Address why Dreads have to siege to do DPS and SC's and Titans do not.
Dreads having to siege and titans and supers not seems that they want them to not to have to commit to a fight.Titans are immobile for a very short time if they use the DD but its so short that seems nothing major at all.
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