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Author |
Thread Statistics | Show CCP posts - 14 post(s) |
Nomad I
University of Caille Gallente Federation
4
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Posted - 2011.10.10 17:07:00 -
[61] - Quote
Excellent! |
Tiger's Spirit
Troll Hunters INC.
1
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Posted - 2011.10.10 17:07:00 -
[62] - Quote
GM Homonoia wrote:ToXicPaIN wrote:
with what weapon can a Titan and a Dread now fight vs. Sub-Caps ??
The awesome weapon of a buddy in a ship that can hit those targets. Or, you know, you can fit a large or medium gun on your dreadnought, as those were designed to attack those targets. /me hides from the rain of rotten tomatoes.
Very smart idea, nerf something for blob. Muahaha |
Bring Stabity
Magellanic Itg Goonswarm Federation
19
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Posted - 2011.10.10 17:07:00 -
[63] - Quote
Please fix shield supercaps, thanks |
Unjust Arbiter
Two Brothers Mining Corp. GIANTSBANE.
0
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Posted - 2011.10.10 17:07:00 -
[64] - Quote
As a Capital pilot, I approve of this Dev Blog. |
Weaselior
BUTTECORP INC Goonswarm Federation
476
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Posted - 2011.10.10 17:08:00 -
[65] - Quote
Cronyx Ravage wrote:Can someone explain why, exactly, it makes sense for fighters to have a hard time shooting subcaps? Theyre *fighters*, right? With a pilot inside. It would be like a Viper Mk.2 having a hard time shooting something the size of Colonial One, as far as cruisers go, a heavy raider to relate to frigates, or a frakin Basestar to relate to battleships. Making them only effective against capitals is like saying Vipers are only effective against Hiveships, Resurection hubs, or colony ships. Or a more real world example, F-16s are only effective against.... What? Something the size of an Independence Day city destroyer? (there is no real world exame for this size difference)
game balance > what the names of things sound like they should do |
Kel'taith
ElitistOps Pandemic Legion
1
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Posted - 2011.10.10 17:09:00 -
[66] - Quote
So a single dic could kill a SC now if it had enough ammo? This doesn't strike me as balanced. SC's should have some degree of defense against sub caps. It isn't often that enemy fleets field capitals or you get a titan tackled, even with metagaming. Essentially every SC pilot now has a ship that is only good for reinforcing structures. Just what I wanted to spend billions of isk on.
I agree that they are too powerful as it stands but reducing drone bays, nerfing fighters(which already suck), and removing the ability to field other drones at the same time is too much. Perhaps you should consider implementing a single nerf at a time and see how that goes. |
Proximus Altima
Un4seen Development True Reign
1
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Posted - 2011.10.10 17:09:00 -
[67] - Quote
I'm very excited to see the ship balancing plans by CCP. It will be fun to see what bomber fleets can do against all those fighters and fighter bombers now. I do also have to agree with The Mittanni on his point about remote tracking links and echo his concerns. |
adopt
We Need A Home
40
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Posted - 2011.10.10 17:10:00 -
[68] - Quote
Suddenly, small gang and dread warfare returns. Shadoo > Always remember to fit Cynosural Field Generator I, have 450 Liquid Ozone in your cargo and convo a friendly Pandemic Legion member if you have a capital or super capital ship tackled. |
ToXicPaIN
Souls of Steel Important Internet Spaceship League
0
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Posted - 2011.10.10 17:10:00 -
[69] - Quote
Bring Stabity wrote:Please fix shield supercaps, thanks
this also
Boost the Hel !!! there have about 20-25% less EHP then the Nyx
so what is with this balancing ?
|
Bring Stabity
Magellanic Itg Goonswarm Federation
19
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Posted - 2011.10.10 17:10:00 -
[70] - Quote
Kel'taith wrote:So a single dic could kill a SC now if it had enough ammo? This doesn't strike me as balanced. SC's should have some degree of defense against sub caps. It isn't often that enemy fleets field capitals or you get a titan tackled, even with metagaming. Essentially every SC pilot now has a ship that is only good for reinforcing structures. Just what I wanted to spend billions of isk on.
I agree that they are too powerful as it stands but reducing drone bays, nerfing fighters(which already suck), and removing the ability to field other drones at the same time is too much. Perhaps you should consider implementing a single nerf at a time and see how that goes.
i believe your ceo flies a single dic, this is a change you should like |
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Sir HappyPants
Phantom Squad Atlas.
7
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Posted - 2011.10.10 17:11:00 -
[71] - Quote
So with the fighter nerf, normal carriers are pretty useless now? Especially the thanny with a bonus to fighter damage and not a bonus to reps.
I agree with Shadoo. Changing log off mechanics is good. Rest is not going to have the results CCP is looking for.
Also, allow 20 fighters and 20 Fighter Bombers in the drone bay of a super. Two full flights is only logical (imho). Member of the #TweetFleet@thisurlnotfound |
Arkady Sadik
Gradient Electus Matari
87
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Posted - 2011.10.10 17:11:00 -
[72] - Quote
Has anyone run the numbers on the fighter change? Einherjis orbit with 300m/s at 1km. With a tracking speed of 0.125, the new sig res means they now do zero damage against even a stationary BS. Is this intentional? |
farraguat
Caucasian Culture Club Narwhals Ate My Duck
0
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Posted - 2011.10.10 17:11:00 -
[73] - Quote
completely ******* supercarriers in the ass. Only using fighters and fighter-bombers thats ******* ******** |
Weaselior
BUTTECORP INC Goonswarm Federation
476
|
Posted - 2011.10.10 17:11:00 -
[74] - Quote
Kel'taith wrote:So a single dic could kill a SC now if it had enough ammo? This doesn't strike me as balanced. SC's should have some degree of defense against sub caps. It isn't often that enemy fleets field capitals or you get a titan tackled, even with metagaming. Essentially every SC pilot now has a ship that is only good for reinforcing structures. Just what I wanted to spend billions of isk on.
I agree that they are too powerful as it stands but reducing drone bays, nerfing fighters(which already suck), and removing the ability to field other drones at the same time is too much. Perhaps you should consider implementing a single nerf at a time and see how that goes. "a smartbomb"
"someone, anywhere, who likes you enough to shoot a single dictor in the 23 hours (probably actually forever as I bet it can't beat shield regen) it takes to grind down an SC" |
Malcanis
Vanishing Point. The Initiative.
486
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Posted - 2011.10.10 17:12:00 -
[75] - Quote
Misanth wrote:Malcanis wrote:Excellent.
Let the map burn. That's quite short-sighted. Supers will be doing (nearly) same damage as they do today. The only difference is they won't engage subcaps, and those superblobs might be more likely (than they used to) too. What differs is they might carry a subcap fleet with them. Subcap fleet can be cynoed around with the superblob, using bridges. So in essence, for blobs and powerblocs, this is no nerf. This is a nerf to smaller alliances and/or groups. Especially the removal or regular drones, which is going to make non-blob moving alot more dangerous. This game just goes more into a blob-game than ever, and looking at the map.. well it might not burn, as you say, it's more likely it'll stay stagnant than before these changes.
I'm in a smaller alliance. We're pretty happy about these changes. The DD change is the big deal, with the log-off change close behind. We already have doctrine to deal with supercarriers, and the drone bay changes will only make that easier. Likewise, we have doctrine prepared to deal with titans that can't DD subcaps.
if CCP actually deploy changes, we anticipate a merry winter of boat-violence amongst our neighbours. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
ToXicPaIN
Souls of Steel Important Internet Spaceship League
0
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Posted - 2011.10.10 17:13:00 -
[76] - Quote
farraguat wrote:completely ******* supercarriers in the ass. Only using fighters and fighter-bombers thats ******* ********
Kel'taith wrote:So a single dic could kill a SC now if it had enough ammo? This doesn't strike me as balanced. SC's should have some degree of defense against sub caps. It isn't often that enemy fleets field capitals or you get a titan tackled, even with metagaming. Essentially every SC pilot now has a ship that is only good for reinforcing structures. Just what I wanted to spend billions of isk on.
I agree that they are too powerful as it stands but reducing drone bays, nerfing fighters(which already suck), and removing the ability to field other drones at the same time is too much. Perhaps you should consider implementing a single nerf at a time and see how that goes.
Yes ... SCs now are only to shoot in iHubs / TCU / Stations
so no more POS Shooting or other things ... and a titan has no chance to kill a single DIC/HIC that he tackled
why ?? we have no more Medium / Heavy / Sentry Drones left
This REALY SUCKS !!!
GREAT WORK F*** CCP |
Malcanis
Vanishing Point. The Initiative.
486
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Posted - 2011.10.10 17:13:00 -
[77] - Quote
Kel'taith wrote:So a single dic could kill a SC now if it had enough ammo?
Only if the SC is "brave" enough to log off vs a single dictor.
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
xxxak
Intergalactic Syndicate Nulli Secunda
10
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Posted - 2011.10.10 17:14:00 -
[78] - Quote
After further thought, I am more and more disturbed that a super carrier cannot carry a full flight of fighters and FB.
Can a Dev explain why this was considered necessary? |
Weaselior
BUTTECORP INC Goonswarm Federation
476
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Posted - 2011.10.10 17:15:00 -
[79] - Quote
xxxak wrote:After further thought, I am more and more disturbed that a super carrier cannot carry a full flight of fighters and FB.
Can a Dev explain why this was considered necessary?
preventing SCs from having overly large reserves of fighters/fighterbombers means they can be defanged by shooting their fighters, providing more interesting types of combat |
Sir HappyPants
Phantom Squad Atlas.
7
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Posted - 2011.10.10 17:16:00 -
[80] - Quote
Malcanis wrote:Kel'taith wrote:So a single dic could kill a SC now if it had enough ammo? Only if the SC is "brave" enough to log off vs a single dictor.
Nope... Fighter nerf means the SC would never hit the dic/hic no matter how long both parties are logged in. Also safe to assume that the dic/hic would be smart enough to stay outta smartbomb range. Member of the #TweetFleet@thisurlnotfound |
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David Carel
Wildly Inappropriate Goonswarm Federation
6
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Posted - 2011.10.10 17:17:00 -
[81] - Quote
Tokino Kaalakiota wrote:Mittani and the rest of the "supercap blob" whiners can go cry themselves to sleep while smart individuals can make use of existing tactics to counter supercap blobs
I recommend you to look up "Welpfleet" and the distribution of supers; it would be nice if you had a clue before posting.
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xxxak
Intergalactic Syndicate Nulli Secunda
11
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Posted - 2011.10.10 17:17:00 -
[82] - Quote
Arkady Sadik wrote:Has anyone run the numbers on the fighter change? Einherjis orbit with 300m/s at 1km. With a tracking speed of 0.125, the new sig res means they now do zero damage against even a stationary BS. Is this intentional?
Also, this? |
Daedalus II
Helios Research Combat Mining and Logistics
43
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Posted - 2011.10.10 17:17:00 -
[83] - Quote
Personally as a carrier owner I'd prefer to see the fighter nerf applied specifically on SCs and not on all carriers. But I might be a bit biased |
cBOLTSON
Star Frontiers BricK sQuAD.
1
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Posted - 2011.10.10 17:17:00 -
[84] - Quote
Raquel Smith wrote:I have to echo the thoughts to add fighter and fighter bomber signature resolution as a penalty to the appropriate ships. It seems to impose an unnecessary penalty to carriers.
I agree. I like the changes for the most part, I do definatly still think you will need to tweek things as this all progresses.
I honestly dont like the fighter changes however. Also removing drones full stop from dreads seems a bad idea.
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Kel'taith
ElitistOps Pandemic Legion
1
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Posted - 2011.10.10 17:19:00 -
[85] - Quote
Weaselior wrote:Kel'taith wrote:So a single dic could kill a SC now if it had enough ammo? This doesn't strike me as balanced. SC's should have some degree of defense against sub caps. It isn't often that enemy fleets field capitals or you get a titan tackled, even with metagaming. Essentially every SC pilot now has a ship that is only good for reinforcing structures. Just what I wanted to spend billions of isk on.
I agree that they are too powerful as it stands but reducing drone bays, nerfing fighters(which already suck), and removing the ability to field other drones at the same time is too much. Perhaps you should consider implementing a single nerf at a time and see how that goes. "a smartbomb" "someone, anywhere, who likes you enough to shoot a single dictor in the 23 hours (probably actually forever as I bet it can't beat shield regen) it takes to grind down an SC"
Even a ******** dictor pilot can orbit out of range of a smartbomb. |
Emmerik
NED-Clan Goonswarm Federation
0
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Posted - 2011.10.10 17:19:00 -
[86] - Quote
is there going to be a range buff on the fighers (bombers) as in; so they can hit POS ?
(https://forums.eveonline.com/default.aspx?g=posts&t=19838) |
Mekhana
Spiritus Draconis
167
|
Posted - 2011.10.10 17:20:00 -
[87] - Quote
This thread made my day =)
Now I want to hear about the hybrid buff! |
KayTwoEx
Di-Tron Heavy Industries Atlas.
3
|
Posted - 2011.10.10 17:20:00 -
[88] - Quote
Daedalus II wrote:Personally as a carrier owner I'd prefer to see the fighter nerf applied specifically on SCs and not on all carriers. But I might be a bit biased They didnt say that regular Carriers cant use normal drones anymore.
Quote:In fact, we found that drones on capital ships in general to be detrimental to the way fleet fights should work. If you want to deal with sub-capitals, you should bring your own sub-capitals or a carrier. Supercarriers will now have a smaller drone bay and will only be able to put fighters and fighter bombers in it. |
ToXicPaIN
Souls of Steel Important Internet Spaceship League
0
|
Posted - 2011.10.10 17:20:00 -
[89] - Quote
Kel'taith wrote:Weaselior wrote:Kel'taith wrote:So a single dic could kill a SC now if it had enough ammo? This doesn't strike me as balanced. SC's should have some degree of defense against sub caps. It isn't often that enemy fleets field capitals or you get a titan tackled, even with metagaming. Essentially every SC pilot now has a ship that is only good for reinforcing structures. Just what I wanted to spend billions of isk on.
I agree that they are too powerful as it stands but reducing drone bays, nerfing fighters(which already suck), and removing the ability to field other drones at the same time is too much. Perhaps you should consider implementing a single nerf at a time and see how that goes. "a smartbomb" "someone, anywhere, who likes you enough to shoot a single dictor in the 23 hours (probably actually forever as I bet it can't beat shield regen) it takes to grind down an SC" Even a ******** dictor pilot can orbit out of range of a smartbomb.
make the Smartbomb range up to 20-30km :-))) and more DPS on smartbombs
|
Sakaali
Dreddit Test Alliance Please Ignore
1
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Posted - 2011.10.10 17:20:00 -
[90] - Quote
1) Without sentry drones supercarriers are unable to attack POS. Is this intentional then?
2) Will anything be done about being able to use remote tracking links on titans? If capitals are not intended to fight subcaps it seems like this should be addressed. |
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