Pages: 1 2 3 4 [5] 6 |
81. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Originally by: Anaalys Fluuterby So you are telling me that it is "normal" to have the ability to target, scram and dampen any ship that comes within range of a mining barge? Even at 100km radius (longish range for a caracal with low skill...
- by Aramendel - at 2007.05.04 08:52:00
|
82. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
While I neither like Clavius suggestion that much either - as has been mentioned already there are problems with mining ops and for ratting it is usually contraproductive to rat alone, so it's at best 1v1. However, persoanlly as ratter I would *ne...
- by Aramendel - at 2007.05.01 08:30:00
|
83. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Originally by: Venkul Mul A reward system where 99 person get 1 million and 1 get 101 millions for a similar level of work is unbalanced. Nothing wrong with a carrot floating around a mission. But, yes, the misson itself shouldn't be ...
- by Aramendel - at 2007.04.30 07:37:00
|
84. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Edited by: Aramendel on 29/04/2007 08:45:24 Originally by: Karia Icehawk That would be true if you couldn't jump to your scan results (the thing is: if you can jump to your scan results using the ordinary scanner, so can everyone else)...
- by Aramendel - at 2007.04.29 08:46:00
|
85. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Originally by: CCP Greyscale Exploration sites only despawn when they're completed (which in the case of mining sites usually means all the ore is gone)... One thing to note here is that for moving the current belts that approach won't...
- by Aramendel - at 2007.04.28 19:47:00
|
86. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Originally by: Ab Tallen At a first glance, that sounds pretty awful. Planets will be choke points, and I guess we'll see many ships killed while they are waiting for a scan result. They won't. He said you have to fly to a planet beca...
- by Aramendel - at 2007.04.28 12:28:00
|
87. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Edited by: Aramendel on 28/04/2007 08:30:34 Originally by: CCP Greyscale This is the route I'd like to take if it's possible - make these belts lose the deadspace effect and have no effect on probe strengths. You can get scan times dow...
- by Aramendel - at 2007.04.28 08:29:00
|
88. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Originally by: Tsanse Kinske The # of pilots could be delayed too. I'd suggest something similar to the "Show Average Pilots In Space" filter, though updated frequently and reflecting shorter periods of time. Possibly. There would be s...
- by Aramendel - at 2007.04.27 22:13:00
|
89. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Edited by: Aramendel on 27/04/2007 21:52:56 Originally by: hydraSlav Simple. Remove list of players from local. Make it delayed by 5 minutes, or make it hidden unless a player talks. Maybe leave the total players in local indicator, bu...
- by Aramendel - at 2007.04.27 21:48:00
|
90. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Edited by: Aramendel on 27/04/2007 21:39:43 Originally by: CCP Greyscale As I said in the blog, we're aware that this is a possible outcome if we're not careful, and that we will think very long and very hard about approving a design w...
- by Aramendel - at 2007.04.27 21:42:00
|
91. Bloggers #54, Oveur gives you a chance to sit in the driver's seat - in EVE Information Portal [original thread]
Fix the logoff mechanics.
- by Aramendel - at 2007.03.03 02:21:00
|
92. New Codemonkey Dev Blog, More Info about Contracts and Revelations 1.4 - in EVE Information Portal [original thread]
Originally by: Argenton Sayvers Exactly. You say the same things i said. The contract system is a poor way at connecting buyers and sellers, it requires alts, it forces everyone to list anything of importance in Jita. On top of that, it ch...
- by Aramendel - at 2007.03.01 08:08:00
|
93. New Codemonkey Dev Blog, More Info about Contracts and Revelations 1.4 - in EVE Information Portal [original thread]
Originally by: Argenton Sayvers The contract system does a poor job connecting buyer and seller. There were over a dozen people willing to offer more then 25b on this blueprint. Yet noone bid because he didnt know about that contract. Or ...
- by Aramendel - at 2007.02.28 12:14:00
|
94. Bloggers #52, Tuxford's Take on Need for Speed - in EVE Information Portal [original thread]
Edited by: Aramendel on 25/02/2007 21:40:22 Originally by: Leon 026 Going back to the original topic regarding top speeds, the cap usage of MWD wont change how fast ships are going - meaning the whole issue of ships being too fast to e...
- by Aramendel - at 2007.02.25 21:43:00
|
95. Bloggers #53, Inventions, the Lottery System and a Call for Feedback - in EVE Information Portal [original thread]
Originally by: Mortania I have had research going from when it started and have never won a T2 BPO, while there are people with less than a year played who have won something. The lottery is a chance for noob or elder, it favors only sligh...
- by Aramendel - at 2007.02.25 19:18:00
|
96. Bloggers #52, Tuxford's Take on Need for Speed - in EVE Information Portal [original thread]
Edited by: Aramendel on 24/02/2007 14:55:43 Originally by: Leon 026 And that fixes..... absolutely nothing, as ships will still be reaching stupid speeds using burst MWD, and the drawbacks will be countered by cap boosters (or dual cap...
- by Aramendel - at 2007.02.24 14:57:00
|
97. Bloggers #52, Tuxford's Take on Need for Speed - in EVE Information Portal [original thread]
Originally by: Maeltstome interceptor mechanics for dummies Yes. Thank you. I already know this. You are completely missing the point. Let me quote the important paragraph (admittably a bit hidden in page 5 of this thread): Origi...
- by Aramendel - at 2007.02.22 15:43:00
|
98. Bloggers #52, Tuxford's Take on Need for Speed - in EVE Information Portal [original thread]
They develop the game, so, yes, they have the last word how they want to have it. Also, I kinda doubt that not being able to sustain a MWD at speeds over 8.5k to 9.5k will kill ceptors.
- by Aramendel - at 2007.02.21 16:08:00
|
99. Bloggers #52, Tuxford's Take on Need for Speed - in EVE Information Portal [original thread]
Originally by: Aki Yamato 2% RoF bonus is not equal to 2% damage bonus. They are IMO, ROF gives a (slightly) bigger damageboost on cost of higher ammoconsumption and higher capneed for the guns (if they need cap). Still, "racial boni"...
- by Aramendel - at 2007.02.19 20:24:00
|
100. Bloggers #52, Tuxford's Take on Need for Speed - in EVE Information Portal [original thread]
Originally by: DrAtomic Nano-BS in all fairness and that is something that everyone including Tux is forgetting... We're talking 1 billion isk setups here without any defense other then speed. A nano ship comes at a great risk of loosing a...
- by Aramendel - at 2007.02.19 16:45:00
|
Pages: 1 2 3 4 [5] 6 |
First page | Previous page | Next page | Last page |