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1. [Proposal] Update graphical effects - in Assembly Hall [original thread]
For FSAA, it does work but only if both bloom and HDR are turned off. My computer can handle it, why can't I get those nice bloom effects while also having AA. Once I figured out how to get AA working, I can never go back to how things were, EVE i...
- by Avatoin - at 2010.10.12 16:49:00
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2. fix damage rigs - calibration points too high - in Assembly Hall [original thread]
Not Supported. Damage RIGs are fine. They aren't meant to be an OMGWTF I can gank with my BC and 2k DPS. They can replace your damage mods, thus leaving you with low slots for other important things. They calibration points are high because they ...
- by Avatoin - at 2010.03.19 04:45:00
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3. Tractor beam tech II - in Assembly Hall [original thread]
Originally by: Slade Hoo Use Marauders or Rorqual! Is already there...just use it. Yes. It makes total sense to have to train months for a tech II battleship that easily cost a bil isk just to get a little extra range for a 1mil isk mo...
- by Avatoin - at 2010.02.25 03:42:00
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4. POS Command Queue - in Assembly Hall [original thread]
/supported POS deployment has to be the most unneccessarily boring and repetitive and annoying and time consuming task in this game. Any kind of queue or automation and/or template or something could only be an improvement.
- by Avatoin - at 2010.02.11 17:12:00
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5. [Proposal] Upgrade LP Store and Marketplace - in Assembly Hall [original thread]
I have two issues that I think need to be looked at and improved. 1) The marketplace layout is alright as it is now, but it can be unresponsive, especially when trying to buy multiple items. The marketplace updates everytime the window is resized...
- by Avatoin - at 2010.02.10 18:01:00
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6. Move SBU's off the stargates - in Assembly Hall [original thread]
Partially due to the lag issue and partially because it makes a bit of sense. My idea would be to create scannable beacon that were placed throughout the system where SBUs are anchored. These beacons would appear in random location in the system a...
- by Avatoin - at 2010.02.09 22:32:00
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7. [Proposal] Community/Militia Involvement via Tax - in Assembly Hall [original thread]
I'm all for better rewards for those who participate in FW, however, imposing a mandatory tax on all player corporations isn't necessary along with being a bad idea. Why are you imposing a mandatory tax on all corporations? What's the justificatio...
- by Avatoin - at 2010.02.02 14:52:00
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8. [proposal] also apply Guided Missile Precision skill bonus to unguided - in Assembly Hall [original thread]
Originally by: darius mclever Originally by: DenShou Personally i don't think a torp should be able to hit a frig, maybe hit a cruiser or destroyer. But anything above that is fair game in my book. lol. a torp pilot is already ...
- by Avatoin - at 2010.01.29 22:57:00
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9. [Issue] Remove the animation/delay on fitting window - in Assembly Hall [original thread]
CCP finally came to realize that the delay on the Character Screen that shows all the information about the character was not as good of an idea as they had hoped, so they got rid of it. Now, whenever I am trying to fit my ship, there is this anno...
- by Avatoin - at 2010.01.25 04:20:00
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10. Capital Jumping: Return old effect or create a stronger one. - in Assembly Hall [original thread]
supported!
- by Avatoin - at 2010.01.23 15:38:00
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11. [proposal]Sov conquering: spread fights over many solarsystems - in Assembly Hall [original thread]
I don't think so much that SOV should be decided by multiple targets across a constellation, as SOV is suppose to be about taking a system, owning a constellation just shows the capabilities of an alliance. I think, however, that the current SOV m...
- by Avatoin - at 2010.01.22 18:03:00
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12. [PROPOSAL] Graphical Revisions - Guns, Explosions, Hull Dmg and Trails - in Assembly Hall [original thread]
Shield, Missiles, and Hybrid graphics (hmm... once again we see what CCP thinks about Caldari). The hardener effects on armor tanks have this nice and very visible gold shimmer to it, while most of the time I can't even see my Raven's shield harde...
- by Avatoin - at 2010.01.20 18:29:00
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13. [Proposal] Merge warp bubbles! - in Assembly Hall [original thread]
I think he means the visuals. I think he wants it so when bubbles overlap it doesn't look like two bubbles crossed with each other but two connected bubbles.
- by Avatoin - at 2010.01.14 22:19:00
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14. [Proposal] Faction War: Make plexing occupancy worth something - in Assembly Hall [original thread]
The problem with FW is that people don't live in the space they control and their is no leadership, the plexing mechanic doesn't support fleets or commitment, and most importantly the money making mechanic is both unsafe and isn't tied to the terr...
- by Avatoin - at 2010.01.13 16:01:00
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15. [Issue] POS: Flogging the Dead Horse Be Recommended for Implementation - in Assembly Hall [original thread]
- by Avatoin - at 2009.12.25 21:09:00
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16. [Proposal] Require 24 Hour Vote to Disband Alliance - in Assembly Hall [original thread]
/Supported I didn't know about CVA but the first thing that came to mind when I read the title was BOB. It should be a timer and a vote at least.
- by Avatoin - at 2009.12.19 19:37:00
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17. Gridloading bug - in Assembly Hall [original thread]
Nough said. This is a major problem that needs rectification immediately.
- by Avatoin - at 2009.12.19 19:09:00
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18. [Proposal] make FW plexing worth it - in Assembly Hall [original thread]
Simple process. Make the number of LP one gets from killing enemy militia ships directly proprotional to the percentage of systems the militia owns. This way militia members get paid more for owning and defending more systems. Also maybe the quali...
- by Avatoin - at 2009.12.13 09:36:00
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19. [Proposal] Complete UI Overhaul - in Assembly Hall [original thread]
Well, for the overview I believe that a way to make it work better would be to change it from the current spreadsheet style to one that is able to display important information in a larger rectangle rather than columns. In addition, when something...
- by Avatoin - at 2009.12.13 09:10:00
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20. Click... 2.... 1... Click.... (Scantimer is horryfing now) - in Assembly Hall [original thread]
- by Avatoin - at 2009.12.11 22:49:00
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